Update developer guide to clarify support for parent/child hierarchies and distance-based entity queries
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# Starworld Developer Quick Reference
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# Starworld Developer Quick Reference
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## Build Commands
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## Build Commands
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#
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# Entity System Features
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# - Parent/child entity hierarchies are fully supported (scene graph, transform propagation)
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# - Entity query/filtering by distance is available via C++/Rust bridge API
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```bash
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```bash
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# Full clean build
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# Full clean build
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