refactor: reorganize includes and move candidateSocketPaths to anonymous namespace

This commit is contained in:
MayaTheShy
2025-11-09 00:00:50 -05:00
parent e39456f1b8
commit c67e4172e2

View File

@@ -2,25 +2,28 @@
#include "StardustBridge.hpp"
#include "ModelCache.hpp"
#include <algorithm>
#include <chrono>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <filesystem>
#include <iostream>
#include <thread>
#include <vector>
#include <dlfcn.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <vector>
#include <algorithm>
#include <cstring>
#include <dlfcn.h>
using namespace std::chrono_literals;
static std::vector<std::string> candidateSocketPaths() {
namespace {
std::vector<std::string> candidateSocketPaths() {
std::vector<std::string> out;
if (const char* envSock = std::getenv("STARDUSTXR_SOCKET")) out.emplace_back(envSock);
@@ -60,6 +63,8 @@ static std::vector<std::string> candidateSocketPaths() {
return out;
}
} // anonymous namespace
std::string StardustBridge::defaultSocketPath() {
auto c = candidateSocketPaths();
return c.empty() ? std::string{} : c.front();