Add support for text entities in model reification and improve logging
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@@ -155,41 +155,50 @@ impl Reify for BridgeState {
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1 => "cube",
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2 => "sphere",
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3 => "3D model",
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4 => "text",
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_ => "unknown"
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};
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let model_source = if !node.model_url.is_empty() {
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format!("from URL: {}", node.model_url)
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} else {
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format!("primitive from {}", model_path.display())
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};
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eprintln!("[bridge/reify] Loading {} for node {} {}",
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entity_type_name, id, model_source);
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match Model::direct(&model_path) {
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Ok(mut model) => {
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// Asteroids Model now supports material color tinting.
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if node.color != [1.0, 1.0, 1.0, 1.0] {
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let color = ast::elements::RgbaLinear::new(
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eprintln!("[bridge/reify] Loading {} for node {} {}", entity_type_name, id, model_source);
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match node.entity_type {
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4 => {
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// Text entity: use node.name as text for now
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let text = ast::elements::Text::new(&node.name)
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.character_height(node.dimensions[1].max(0.01))
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.color(ast::elements::RgbaLinear::new(
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node.color[0], node.color[1], node.color[2], node.color[3]
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);
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model = model.color_tint(color);
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eprintln!("[bridge/reify] Node {}: applied color tint RGBA({:.2}, {:.2}, {:.2}, {:.2})",
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id, node.color[0], node.color[1], node.color[2], node.color[3]);
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}
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// TODO: Apply texture from texture_url (pending API)
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if !node.texture_url.is_empty() {
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eprintln!("[bridge/reify] Node {} has texture URL: {} - NOT YET APPLIED (API limitation)",
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id, node.texture_url);
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}
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Some(model.build())
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));
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Some(text.build())
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}
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Err(e) => {
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eprintln!("[bridge/reify] Failed to load model for node {}: {}", id, e);
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None
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_ => {
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match Model::direct(&model_path) {
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Ok(mut model) => {
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if node.color != [1.0, 1.0, 1.0, 1.0] {
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let color = ast::elements::RgbaLinear::new(
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node.color[0], node.color[1], node.color[2], node.color[3]
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);
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model = model.color_tint(color);
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eprintln!("[bridge/reify] Node {}: applied color tint RGBA({:.2}, {:.2}, {:.2}, {:.2})",
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id, node.color[0], node.color[1], node.color[2], node.color[3]);
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}
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if !node.texture_url.is_empty() {
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eprintln!("[bridge/reify] Node {} has texture URL: {} - NOT YET APPLIED (API limitation)",
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id, node.texture_url);
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}
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Some(model.build())
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}
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Err(e) => {
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eprintln!("[bridge/reify] Failed to load model for node {}: {}", id, e);
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None
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}
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}
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}
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}
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} else {
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