fix: add debug logging for frame processing in event loop
This commit is contained in:
@@ -349,6 +349,7 @@ pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 {
|
||||
state.on_frame(&frame);
|
||||
projector.frame(&context, &frame, &mut state);
|
||||
}
|
||||
eprintln!("[bridge/event_loop] Processing {} frames, updating projector with {} nodes", frames.len(), state.nodes.len());
|
||||
projector.update(&context, &mut state);
|
||||
if STOP_REQUESTED.load(Ordering::SeqCst) { flow.stop(); }
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user