fix: add debug logging for frame processing in event loop

This commit is contained in:
MayaTheShy
2025-11-08 21:05:48 -05:00
parent 7650ef3cd9
commit fa94eae719

View File

@@ -349,6 +349,7 @@ pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 {
state.on_frame(&frame);
projector.frame(&context, &frame, &mut state);
}
eprintln!("[bridge/event_loop] Processing {} frames, updating projector with {} nodes", frames.len(), state.nodes.len());
projector.update(&context, &mut state);
if STOP_REQUESTED.load(Ordering::SeqCst) { flow.stop(); }
});