feat: integrate Rust C-ABI StardustXR bridge; prefer bridge over raw sockets; add shutdown handling; CLI overrides; optional SDK flags; basic Overte stubs; SceneSync and InputHandler scaffolding
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@@ -85,8 +85,7 @@ pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 {
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});
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ast::client::run::<BridgeState>(&[]).await;
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// Ensure command task ends
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let _ = cmd_task.await;
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// Do not await cmd_task here; runtime shutdown will cancel it
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});
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drop(rt);
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let _ = res;
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