MayaTheShy
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3c8323fb11
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feat: refactor material creation and apply green material to UV sphere
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2025-11-08 23:06:01 -05:00 |
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MayaTheShy
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d46e588412
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feat: add cube and sphere primitive models in GLTF format
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2025-11-08 23:01:19 -05:00 |
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MayaTheShy
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3d7d29ba58
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feat: add blender_export_primitives.py for exporting primitive models in GLTF format
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2025-11-08 22:53:19 -05:00 |
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MayaTheShy
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a151e8a745
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feat: enhance loadBridge function to handle directory paths for bridge library
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2025-11-08 22:50:54 -05:00 |
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MayaTheShy
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8e48c331db
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feat: refactor model loading in reify function to improve entity type handling
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2025-11-08 22:47:27 -05:00 |
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MayaTheShy
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04381325d3
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feat: enhance model loading in reify function with entity type support
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2025-11-08 22:47:02 -05:00 |
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MayaTheShy
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d806fd3c78
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fix: update dirs dependency version in Cargo.toml and Cargo.lock
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2025-11-08 22:46:58 -05:00 |
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MayaTheShy
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d31711f1f0
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feat: add generate_primitives.py for GLTF model generation of cube and sphere
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2025-11-08 22:45:27 -05:00 |
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MayaTheShy
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8bae14673a
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feat: add initial Cargo.toml for gltf_primitives with dependencies
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2025-11-08 22:45:23 -05:00 |
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MayaTheShy
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2cdeb92e9c
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feat: add embedded GLTF primitives for basic shapes with caching support
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2025-11-08 22:45:19 -05:00 |
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MayaTheShy
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c6805d9991
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fix: update element import in Rust bridge for consistency
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2025-11-08 22:45:11 -05:00 |
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MayaTheShy
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f2a9f66b57
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fix: avoid duplicate points in circle generation by adjusting loop range
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2025-11-08 22:45:07 -05:00 |
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MayaTheShy
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0e5bfba070
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fix: remove redundant SCRIPT_DIR assignment in C++ client build step
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2025-11-08 22:37:07 -05:00 |
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MayaTheShy
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a6e4766e16
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fix: update path handling for bridge library and client executable in build_and_test.sh
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2025-11-08 22:36:47 -05:00 |
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MayaTheShy
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c50d02f667
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fix: correct script directory handling in build_and_test.sh for Rust bridge build
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2025-11-08 22:36:37 -05:00 |
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MayaTheShy
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8f817e39d1
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fix: correct script directory handling in build_and_test.sh for C++ client build
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2025-11-08 22:36:25 -05:00 |
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MayaTheShy
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58e5da849f
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fix: update README for improved clarity on build process and bridge configuration
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2025-11-08 22:35:08 -05:00 |
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MayaTheShy
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a0da6c60e8
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feat: add build and test script for Starworld
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2025-11-08 22:33:11 -05:00 |
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MayaTheShy
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71fc37e2cb
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fix: implement wireframe rendering for entities and clean up unused dependencies
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2025-11-08 22:32:35 -05:00 |
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MayaTheShy
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4b6a153dcb
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fix: enhance wireframe rendering for entity types with detailed descriptions and future model support
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2025-11-08 22:32:02 -05:00 |
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MayaTheShy
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f2a980969e
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fix: remove unused imports from bridge module to clean up code
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2025-11-08 22:31:08 -05:00 |
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MayaTheShy
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1a00b0a911
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fix: update stardust-xr-asteroids dependency to use git source from GitHub
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2025-11-08 22:31:04 -05:00 |
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MayaTheShy
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4b7e29a458
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fix: add create_octahedron_wireframe function for octahedron rendering in reify
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2025-11-08 22:30:57 -05:00 |
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MayaTheShy
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2320c3e96d
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fix: enhance wireframe rendering in reify by adding support for octahedron and sphere shapes
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2025-11-08 22:29:03 -05:00 |
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MayaTheShy
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979323efa7
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fix: streamline node creation in reify by simplifying entity type handling and improving model fallback logic
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2025-11-08 22:09:16 -05:00 |
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MayaTheShy
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0da205b080
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fix: refactor node creation in reify to use Spatial wrapper for entity types
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2025-11-08 22:08:57 -05:00 |
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MayaTheShy
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c570e5e04a
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fix: update reify implementation to use new color handling and streamline node creation
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2025-11-08 22:04:08 -05:00 |
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MayaTheShy
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d28ad33812
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fix: enhance node rendering in reify by adding model support for different entity types
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2025-11-08 22:02:12 -05:00 |
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MayaTheShy
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c7efb6e800
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fix: add Model and ModelPart to elements in stardust_xr_asteroids
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2025-11-08 22:01:52 -05:00 |
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MayaTheShy
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0e9bbec7dc
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fix: update shared state locking in sdxr_start to use shared_for_event_loop
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2025-11-08 21:51:41 -05:00 |
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MayaTheShy
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65b302e337
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fix: clone shared state for event loop in sdxr_start function
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2025-11-08 21:51:22 -05:00 |
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MayaTheShy
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ee44e26fa4
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fix: streamline frame processing in sdxr_start by locking shared state
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2025-11-08 21:50:51 -05:00 |
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MayaTheShy
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7fa2e8b727
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fix: use shared state in sdxr_start instead of creating a new BridgeState instance
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2025-11-08 21:50:35 -05:00 |
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MayaTheShy
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49e6613d94
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feat: implement wireframe cube creation in reify for visual representation of nodes
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2025-11-08 21:46:01 -05:00 |
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MayaTheShy
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49cfbccbbc
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fix: update D-Bus connection handling in sdxr_start to use the correct client connection method
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2025-11-08 21:45:23 -05:00 |
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MayaTheShy
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1072d3beeb
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feat: enhance sdxr_start function with D-Bus connection handling and projector integration
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2025-11-08 21:45:01 -05:00 |
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MayaTheShy
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8764cec828
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refactor: simplify reify implementation in BridgeState by removing cube line generation
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2025-11-08 21:43:26 -05:00 |
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MayaTheShy
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fb8f6e634a
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refactor: remove redundant projector frame and update calls in sdxr_start function
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2025-11-08 21:38:52 -05:00 |
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MayaTheShy
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98e8cf3038
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refactor: clean up unused variables in sdxr_start function
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2025-11-08 21:38:41 -05:00 |
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MayaTheShy
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d0054b9e8a
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feat: streamline Spatial initialization in Reify for dense wireframe cubes
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2025-11-08 21:38:36 -05:00 |
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MayaTheShy
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c3cd18c30f
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feat: update Reify implementation to use Spatial with transform for dense wireframe cubes
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2025-11-08 21:37:18 -05:00 |
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MayaTheShy
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e40fd5201f
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refactor: remove unused imports from the bridge module
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2025-11-08 21:37:14 -05:00 |
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MayaTheShy
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cd24ceda0f
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feat: enhance cube visualization with Line/LinePoint structs and adjustable thickness
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2025-11-08 21:37:00 -05:00 |
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MayaTheShy
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5af8165dd9
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feat: implement dense wireframe cube visualization in Reify for BridgeState
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2025-11-08 21:35:50 -05:00 |
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MayaTheShy
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6364b0e30d
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feat: add Lines element to bridge module and remove ModelWrapper implementation
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2025-11-08 21:35:07 -05:00 |
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MayaTheShy
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d9470ad2a2
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refactor: remove unused imports from bridge module
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2025-11-08 21:34:11 -05:00 |
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MayaTheShy
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7c31a31c2c
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feat: add comprehensive Gitea CI setup documentation and workflows
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2025-11-08 21:27:29 -05:00 |
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MayaTheShy
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81acde013e
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fix: update expected hex value for protocol signature test
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2025-11-08 21:27:16 -05:00 |
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MayaTheShy
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010983dbee
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feat: add Rust quality checks workflow for CI
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2025-11-08 21:24:48 -05:00 |
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MayaTheShy
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9131440bbb
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feat: add CI workflow for automated build and testing
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2025-11-08 21:24:43 -05:00 |
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