upgrade storage manager for 1.7 + ui improvements
This commit is contained in:
167
apis/me.lua
167
apis/me.lua
@@ -1,167 +0,0 @@
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local Util = require('util')
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local ME = {
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jobList = { }
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}
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function ME.setDevice(device)
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ME.p = device
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--Util.merge(ME, ME.p)
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if not device then
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error('ME device not attached')
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end
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for k,v in pairs(ME.p) do
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if not ME[k] then
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ME[k] = v
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end
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end
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end
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function ME.isAvailable()
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return not Util.empty(ME.getAvailableItems())
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end
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-- Strip off color prefix
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local function safeString(text)
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local val = text:byte(1)
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if val < 32 or val > 128 then
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local newText = {}
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for i = 4, #text do
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local val = text:byte(i)
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newText[i - 3] = (val > 31 and val < 127) and val or 63
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end
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return string.char(unpack(newText))
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end
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return text
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end
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function ME.getAvailableItems()
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local items
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pcall(function()
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items = ME.p.getAvailableItems('all')
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for k,v in pairs(items) do
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v.id = v.item.id
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v.name = safeString(v.item.display_name)
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v.qty = v.item.qty
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v.dmg = v.item.dmg
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v.max_dmg = v.item.max_dmg
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v.nbt_hash = v.item.nbt_hash
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end
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end)
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return items or { }
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end
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function ME.getItemCount(id, dmg, nbt_hash, ignore_dmg)
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local fingerprint = {
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id = id,
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nbt_hash = nbt_hash,
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}
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if not ignore_dmg or ignore_dmg ~= 'yes' then
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fingerprint.dmg = dmg or 0
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end
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local item = ME.getItemDetail(fingerprint, false)
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if item then
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return item.qty
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end
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return 0
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end
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function ME.extract(id, dmg, nbt_hash, qty, direction, slot)
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dmg = dmg or 0
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qty = qty or 1
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direction = direction or 'up'
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return pcall(function()
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local fingerprint = {
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dmg = dmg,
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id = id,
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nbt_hash = nbt_hash
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}
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return ME.exportItem(fingerprint, direction, qty, slot)
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end)
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end
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function ME.insert(slot, qty, direction)
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direction = direction or 'up'
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return ME.pullItem(direction, slot, qty)
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end
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function ME.isCrafting()
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local cpus = ME.p.getCraftingCPUs() or { }
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for k,v in pairs(cpus) do
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if v.busy then
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return true
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end
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end
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end
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function ME.isCPUAvailable()
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local cpus = ME.p.getCraftingCPUs() or { }
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local available = false
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for cpu,v in pairs(cpus) do
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if not v.busy then
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available = true
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elseif not ME.jobList[cpu] then -- something else is crafting something (don't know what)
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return false -- return false since we are in an unknown state
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end
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end
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return available
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end
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function ME.getJobList()
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local cpus = ME.p.getCraftingCPUs() or { }
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for cpu,v in pairs(cpus) do
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if not v.busy then
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ME.jobList[cpu] = nil
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end
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end
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return ME.jobList
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end
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function ME.craft(id, dmg, nbt_hash, qty)
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local cpus = ME.p.getCraftingCPUs() or { }
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for cpu,v in pairs(cpus) do
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if not v.busy then
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ME.p.requestCrafting({
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id = id,
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dmg = dmg or 0,
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nbt_hash = nbt_hash,
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},
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qty or 1,
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cpu
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)
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os.sleep(0) -- tell it to craft, yet it doesn't show busy - try waiting a cycle...
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cpus = ME.p.getCraftingCPUs() or { }
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if not cpus[cpu].busy then
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-- print('sleeping again')
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os.sleep(.1) -- sigh
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cpus = ME.p.getCraftingCPUs() or { }
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end
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-- not working :(
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if cpus[cpu].busy then
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ME.jobList[cpu] = { id = id, dmg = dmg, qty = qty, nbt_hash = nbt_hash }
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return true
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end
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break -- only need to try the first available cpu
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end
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end
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return false
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end
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return ME
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@@ -70,11 +70,32 @@ local function convertItem(item)
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end
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function MEAdapter:refresh()
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local keys = {
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'damage',
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'displayName',
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'maxCount',
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'maxDamage',
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'name',
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'nbtHash',
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}
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self.items = self.getAvailableItems('all')
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for _,v in pairs(self.items) do
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Util.merge(v, v.item)
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convertItem(v)
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local key = { v.name, v.damage, v.nbtHash }
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if not itemDB:get(key) then
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debug(v)
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local t = { }
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for _,k in pairs(keys) do
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t[k] = v[k]
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end
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debug(t)
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itemDB:add(key, t)
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end
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end
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itemDB:flush()
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return self.items
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end
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@@ -1,5 +1,6 @@
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requireInjector(getfenv(1))
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local Ansi = require('ansi')
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local Config = require('config')
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local SHA1 = require('sha1')
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local UI = require('ui')
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@@ -199,12 +200,16 @@ local appPage = UI.Page({
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function appPage.container.viewport:draw()
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local app = self.parent.parent.app
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local str = string.format(
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'By: %s\nCategory: %s\nFile name: %s\n\n%s',
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app.creator, app.categoryName, app.name, app.description)
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'%s \nBy: %s \nCategory: %s\nFile name: %s\n\n%s',
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Ansi.yellow .. app.title .. Ansi.reset,
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app.creator,
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app.categoryName, app.name,
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Ansi.yellow .. app.description .. Ansi.reset)
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self:clear()
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local y = self:wrappedWrite(1, 1, app.title, self.width, nil, colors.yellow)
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self.height = self:wrappedWrite(1, y, str, self.width)
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self:setCursorPos(1, 1)
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self:print(str)
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self.ymax = self.cursorY
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if appPage.notification.enabled then
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appPage.notification:draw()
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@@ -7,18 +7,18 @@ local Util = require('util')
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multishell.setTitle(multishell.getCurrent(), 'Events')
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UI:configure('Events', ...)
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local page = UI.Page({
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menuBar = UI.MenuBar({
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local page = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Filter', event = 'filter' },
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{ text = 'Reset', event = 'reset' },
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{ text = 'Pause ', event = 'toggle', name = 'pauseButton' },
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},
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}),
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grid = UI.Grid({
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},
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grid = UI.Grid {
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y = 2,
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columns = {
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{ heading = 'Event', key = 'event' },
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{ key = 'event' },
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{ key = 'p1' },
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{ key = 'p2' },
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{ key = 'p3' },
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@@ -26,7 +26,8 @@ local page = UI.Page({
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{ key = 'p5' },
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},
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autospace = true,
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}),
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disableHeader = true,
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},
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accelerators = {
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f = 'filter',
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p = 'toggle',
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@@ -35,7 +36,7 @@ local page = UI.Page({
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q = 'quit',
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},
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filtered = { },
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})
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}
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function page:eventHandler(event)
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@@ -53,7 +54,11 @@ function page:eventHandler(event)
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self.menuBar:draw()
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elseif event.type == 'grid_select' then
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multishell.openTab({ path = 'sys/apps/Lua.lua', args = { event.selected }, focused = true })
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multishell.openTab({
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path = 'sys/apps/Lua.lua',
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args = { event.selected },
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focused = true,
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})
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elseif event.type == 'reset' then
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self.filtered = { }
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@@ -68,7 +73,7 @@ function page:eventHandler(event)
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self.grid:draw()
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elseif event.type == 'quit' then
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Event.exitPullEvents()
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UI:exitPullEvents()
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elseif event.type == 'focus_change' then
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if event.focused == self.grid then
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@@ -96,34 +96,37 @@ local page = UI.Page {
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backgroundColor = UI.TabBar.defaults.selectedBackgroundColor,
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moveUp = UI.Button {
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x = 5, y = 2,
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text = '/\\',
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text = 'up',
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fn = 'turtle.up',
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},
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moveDown = UI.Button {
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x = 5, y = 4,
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text = '\\/',
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text = 'dn',
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fn = 'turtle.down',
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},
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moveForward = UI.Button {
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x = 9, y = 3,
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text = '>',
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text = 'f',
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fn = 'turtle.forward',
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},
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moveBack = UI.Button {
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x = 2, y = 3,
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text = '<',
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text = 'b',
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fn = 'turtle.back',
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},
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turnLeft = UI.Button {
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x = 2, y = 6,
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text = '<-',
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text = 'lt',
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fn = 'turtle.turnLeft',
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},
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turnRight = UI.Button {
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x = 8, y = 6,
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text = '->',
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text = 'rt',
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fn = 'turtle.turnRight',
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},
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info = UI.TextArea {
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x = 2, y = 9
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}
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},
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},
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statusBar = UI.StatusBar(),
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@@ -148,8 +151,12 @@ function page:runFunction(script, nowrap)
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if not nowrap then
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script = 'turtle.run(' .. script .. ')'
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end
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if socket:write({ type = 'script', args = script }) then
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return true
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if socket:write({ type = 'scriptEx', args = script }) then
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local t = socket:read(3)
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if t then
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return table.unpack(t)
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end
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return false, 'Socket timeout'
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end
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end
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socket = nil
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@@ -304,12 +311,32 @@ function page.tabs.tabBar:selectTab(tabTitle)
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end
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end
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function page:showBlocks()
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local script = [[
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local function inspect(direction)
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local s,b = turtle['inspect' .. (direction or '')]()
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if not s then
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return 'minecraft:air:0'
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end
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return string.format('%s:%d', b.name, b.metadata)
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end
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local bu, bf, bd = inspect('Up'), inspect(), inspect('Down')
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return string.format('%s\n%s\n%s', bu, bf, bd)
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]]
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local s, m = self:runFunction(script, true)
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self.tabs.action.info:setText(s or m)
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end
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function page:eventHandler(event)
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if event.type == 'quit' then
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UI:exitPullEvents()
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elseif event.type == 'button_press' then
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if event.button.fn then
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self:runFunction(event.button.fn, event.button.nowrap)
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self:showBlocks()
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elseif event.button.script then
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self:runScript(event.button.script)
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end
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@@ -16,7 +16,7 @@ multishell.setTitle(multishell.getCurrent(), 'Resource Manager')
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-- 3 wide monitor (any side of turtle)
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-- Config location is /sys/config/resourceManager
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-- Config location is /sys/config/chestManager
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-- adjust directions in that file if needed
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local config = {
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@@ -55,16 +55,13 @@ if device.workbench then
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end
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end
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local canCraft = not not duckAntenna or turtleChestAdapter:isValid()
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---------------------------------------------------------------------- FIX ME
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local RESOURCE_FILE = 'usr/config/resources.db'
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local RECIPES_FILE = 'usr/etc/recipes.db'
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local RECIPES_FILE = 'usr/etc/recipes.db'
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local jobListGrid
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local craftingPaused = false
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local canCraft = not not duckAntenna or turtleChestAdapter:isValid()
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local recipes = Util.readTable(RECIPES_FILE) or { }
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local jobListGrid
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local resources
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Craft.setRecipes(recipes)
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@@ -1,8 +1,9 @@
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requireInjector(getfenv(1))
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local Logger = require('logger')
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local Point = require('point')
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local Util = require('util')
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local Logger = require('logger')
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local Pathing = require('turtle.pathfind')
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local Point = require('point')
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local Util = require('util')
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if device and device.wireless_modem then
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Logger.setWirelessLogging()
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@@ -239,6 +240,9 @@ end
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function safeGoto(x, z, y, h)
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local oldStatus = turtle.status
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-- only pathfind above or around other turtles (never down)
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Pathing.setBox({ x = 0, y = 0, z = 0, ex = x, ey = y + 1, ez = z })
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while not turtle.pathfind({ x = x, z = z, y = y or turtle.point.y, heading = h }) do
|
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--status('stuck')
|
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if turtle.abort then
|
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|
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@@ -1,901 +0,0 @@
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requireInjector(getfenv(1))
|
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|
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local Config = require('config')
|
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local Event = require('event')
|
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local Logger = require('logger')
|
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local ME = require('me')
|
||||
local UI = require('ui')
|
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local Util = require('util')
|
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|
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-- Must be a crafty turtle with duck antenna !
|
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-- 3 wide monitor (any side of turtle)
|
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|
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-- Config location is /sys/config/storageMonitor
|
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-- adjust directions in that file if needed
|
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|
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local config = {
|
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trashDirection = 'up', -- trash /chest in relation to interface
|
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turtleDirection = 'down', -- turtle in relation to interface
|
||||
noCraftingStorage = 'false' -- no ME crafting (or ability to tell if powered - use with caution)
|
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}
|
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|
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Config.load('storageMonitor', config)
|
||||
|
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if not device.tileinterface then
|
||||
error('ME interface not found')
|
||||
end
|
||||
|
||||
local duckAntenna
|
||||
|
||||
if device.workbench then
|
||||
|
||||
local oppositeSide = {
|
||||
[ 'left' ] = 'right',
|
||||
[ 'right' ] = 'left'
|
||||
}
|
||||
|
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local duckAntennaSide = oppositeSide[device.workbench.side]
|
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duckAntenna = peripheral.wrap(duckAntennaSide)
|
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end
|
||||
--if not device.monitor then
|
||||
-- error('Monitor not found')
|
||||
--end
|
||||
|
||||
ME.setDevice(device.tileinterface)
|
||||
|
||||
local jobListGrid
|
||||
local craftingPaused = false
|
||||
|
||||
multishell.setTitle(multishell.getCurrent(), 'Storage Manager')
|
||||
|
||||
Logger.disable()
|
||||
|
||||
function getItem(items, inItem, ignore_dmg)
|
||||
for _,item in pairs(items) do
|
||||
if item.id == inItem.id then
|
||||
if ignore_dmg and ignore_dmg == 'yes' then
|
||||
return item
|
||||
elseif item.dmg == inItem.dmg and item.nbt_hash == inItem.nbt_hash then
|
||||
return item
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function uniqueKey(item)
|
||||
local key = item.id .. ':' .. item.dmg
|
||||
if item.nbt_hash then
|
||||
key = key .. ':' .. item.nbt_hash
|
||||
end
|
||||
return key
|
||||
end
|
||||
|
||||
function mergeResources(t)
|
||||
local resources = Util.readTable('resource.limits')
|
||||
resources = resources or { }
|
||||
|
||||
for _,item in pairs(t) do
|
||||
item.has_recipe = false
|
||||
end
|
||||
|
||||
for _,v in pairs(resources) do
|
||||
local item = getItem(t, v)
|
||||
if item then
|
||||
item.limit = tonumber(v.limit)
|
||||
item.low = tonumber(v.low)
|
||||
item.auto = v.auto
|
||||
item.ignore_dmg = v.ignore_dmg
|
||||
else
|
||||
v.qty = 0
|
||||
v.limit = tonumber(v.limit)
|
||||
v.low = tonumber(v.low)
|
||||
v.auto = v.auto
|
||||
v.ignore_dmg = v.ignore_dmg
|
||||
table.insert(t, v)
|
||||
end
|
||||
end
|
||||
|
||||
recipes = Util.readTable('recipes') or { }
|
||||
|
||||
for _,v in pairs(recipes) do
|
||||
local item = getItem(t, v)
|
||||
if item then
|
||||
item.has_recipe = true
|
||||
else
|
||||
v.qty = 0
|
||||
v.limit = nil
|
||||
v.low = nil
|
||||
v.has_recipe = true
|
||||
v.auto = 'no'
|
||||
v.ignore_dmg = 'no'
|
||||
v.has_recipe = 'true'
|
||||
table.insert(t, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function filterItems(t, filter)
|
||||
local r = {}
|
||||
if filter then
|
||||
filter = filter:lower()
|
||||
for k,v in pairs(t) do
|
||||
if string.find(v.lname, filter) then
|
||||
table.insert(r, v)
|
||||
end
|
||||
end
|
||||
else
|
||||
return t
|
||||
end
|
||||
return r
|
||||
end
|
||||
|
||||
function sumItems(items)
|
||||
local t = {}
|
||||
|
||||
for _,item in pairs(items) do
|
||||
local key = uniqueKey(item)
|
||||
local summedItem = t[key]
|
||||
if summedItem then
|
||||
summedItem.qty = summedItem.qty + item.qty
|
||||
else
|
||||
summedItem = Util.shallowCopy(item)
|
||||
t[key] = summedItem
|
||||
end
|
||||
end
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
function isGridClear()
|
||||
for i = 1, 16 do
|
||||
if turtle.getItemCount(i) ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local function clearGrid()
|
||||
for i = 1, 16 do
|
||||
local count = turtle.getItemCount(i)
|
||||
if count > 0 then
|
||||
ME.insert(i, count, config.turtleDirection)
|
||||
if turtle.getItemCount(i) ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function turtleCraft(recipe, originalItem)
|
||||
|
||||
for k,v in pairs(recipe.ingredients) do
|
||||
|
||||
-- ugh
|
||||
local dmg = v.dmg
|
||||
|
||||
if v.max_dmg and v.max_dmg > 0 then
|
||||
local item = ME.getItemDetail({ id = v.id, nbt_hash = v.nbt_hash }, false)
|
||||
if item then
|
||||
dmg = item.dmg
|
||||
end
|
||||
end
|
||||
|
||||
if not ME.extract(v.id, dmg, v.nbt_hash, v.qty, config.turtleDirection, k) then
|
||||
clearGrid()
|
||||
originalItem.status = v.name .. ' (extract failed)'
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
if not turtle.craft() then
|
||||
clearGrid()
|
||||
return false
|
||||
end
|
||||
|
||||
clearGrid()
|
||||
return true
|
||||
end
|
||||
|
||||
function craftItem(items, recipes, item, originalItem, itemList)
|
||||
|
||||
local key = uniqueKey(item)
|
||||
local recipe = recipes[key]
|
||||
|
||||
if recipe then
|
||||
|
||||
if not isGridClear() then
|
||||
return
|
||||
end
|
||||
|
||||
local summedItems = sumItems(recipe.ingredients)
|
||||
|
||||
for i = 1, math.ceil(item.qty / recipe.qty) do
|
||||
|
||||
local failed = false -- try to craft all components (use all CPUs available)
|
||||
|
||||
for _,ingredient in pairs(summedItems) do
|
||||
local ignore_dmg = 'no'
|
||||
if ingredient.max_dmg and ingredient.max_dmg > 0 then
|
||||
ignore_dmg = 'yes'
|
||||
end
|
||||
local qty = ME.getItemCount(ingredient.id, ingredient.dmg, ingredient.nbt_hash, ignore_dmg)
|
||||
if qty < ingredient.qty then
|
||||
originalItem.status = ingredient.name .. ' (crafting)'
|
||||
ingredient.qty = ingredient.qty - qty
|
||||
if not craftItem(items, recipes, ingredient, originalItem, itemList) then
|
||||
failed = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if failed then
|
||||
return false
|
||||
end
|
||||
|
||||
if not failed and not turtleCraft(recipe, originalItem) then
|
||||
Logger.debug('turtle failed to craft ' .. item.name)
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
else
|
||||
|
||||
local meItem = getItem(items, item)
|
||||
if not meItem or not meItem.is_craftable then
|
||||
|
||||
if item.id == originalItem.id and item.dmg == originalItem.dmg then
|
||||
originalItem.status = '(not craftable)'
|
||||
else
|
||||
originalItem.status = item.name .. ' (missing)'
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
if item.id == originalItem.id and item.dmg == originalItem.dmg then
|
||||
item.meCraft = true
|
||||
return false
|
||||
end
|
||||
|
||||
-- find it in the list of items to be crafted
|
||||
for _,v in pairs(itemList) do
|
||||
if v.id == item.id and v.dmg == item.dmg and v.nbt_hash == item.nbt_hash then
|
||||
v.qty = item.qty + v.qty
|
||||
return false
|
||||
end
|
||||
end
|
||||
-- add to the item list
|
||||
table.insert(itemList, {
|
||||
id = item.id,
|
||||
dmg = item.dmg,
|
||||
nbt_hash = item.nbt_hash,
|
||||
qty = item.qty,
|
||||
name = item.name,
|
||||
meCraft = true,
|
||||
status = ''
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function craftItems(itemList)
|
||||
|
||||
local recipes = Util.readTable('recipes') or { }
|
||||
local items = ME.getAvailableItems()
|
||||
|
||||
-- turtle craft anything we can, build up list for ME items
|
||||
local keys = Util.keys(itemList)
|
||||
for _,key in pairs(keys) do
|
||||
local item = itemList[key]
|
||||
craftItem(items, recipes, item, item, itemList)
|
||||
end
|
||||
|
||||
-- second pass is to request crafting from ME with aggregated items
|
||||
for _,item in pairs(itemList) do
|
||||
if item.meCraft then
|
||||
|
||||
local alreadyCrafting = false
|
||||
local jobList = ME.getJobList()
|
||||
|
||||
for _,v in pairs(jobList) do
|
||||
if v.id == item.id and v.dmg == item.dmg and v.nbt_hash == item.nbt_hash then
|
||||
alreadyCrafting = true
|
||||
end
|
||||
end
|
||||
|
||||
if alreadyCrafting then
|
||||
item.status = '(crafting)'
|
||||
elseif not ME.isCPUAvailable() then
|
||||
item.status = '(waiting)'
|
||||
else
|
||||
item.status = '(failed)'
|
||||
|
||||
local qty = item.qty
|
||||
while qty >= 1 do -- try to request smaller quantities until successful
|
||||
if ME.craft(item.id, item.dmg, item.nbt_hash, qty) then
|
||||
item.status = '(crafting)'
|
||||
break -- successfully requested crafting
|
||||
end
|
||||
qty = math.floor(qty / 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- AE 1 (obsolete)
|
||||
function isCrafting(jobList, id, dmg)
|
||||
for _, job in pairs(jobList) do
|
||||
if job.id == id and job.dmg == dmg then
|
||||
return job
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local nullDevice = {
|
||||
setCursorPos = function(...) end,
|
||||
write = function(...) end,
|
||||
getSize = function() return 13, 20 end,
|
||||
isColor = function() return false end,
|
||||
setBackgroundColor = function(...) end,
|
||||
setTextColor = function(...) end,
|
||||
clear = function(...) end,
|
||||
}
|
||||
|
||||
local function jobMonitor(jobList)
|
||||
|
||||
local mon
|
||||
|
||||
if device.monitor then
|
||||
mon = UI.Device({
|
||||
deviceType = 'monitor',
|
||||
textScale = .5,
|
||||
})
|
||||
else
|
||||
mon = UI.Device({
|
||||
device = nullDevice
|
||||
})
|
||||
end
|
||||
|
||||
jobListGrid = UI.Grid({
|
||||
parent = mon,
|
||||
sortColumn = 'name',
|
||||
columns = {
|
||||
{ heading = 'Qty', key = 'qty', width = 6 },
|
||||
{ heading = 'Crafting', key = 'name', width = mon.width / 2 - 10 },
|
||||
{ heading = 'Status', key = 'status', width = mon.width - 10 },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
function getAutocraftItems(items)
|
||||
local t = Util.readTable('resource.limits') or { }
|
||||
local itemList = { }
|
||||
|
||||
for _,res in pairs(t) do
|
||||
|
||||
if res.auto and res.auto == 'yes' then
|
||||
res.qty = 4 -- this could be higher to increase autocrafting speed
|
||||
table.insert(itemList, res)
|
||||
end
|
||||
end
|
||||
return itemList
|
||||
end
|
||||
|
||||
local function getItemWithQty(items, res, ignore_dmg)
|
||||
|
||||
local item = getItem(items, res, ignore_dmg)
|
||||
|
||||
if item then
|
||||
|
||||
if ignore_dmg and ignore_dmg == 'yes' then
|
||||
local qty = 0
|
||||
|
||||
for _,v in pairs(items) do
|
||||
if item.id == v.id and item.nbt_hash == v.nbt_hash then
|
||||
if item.max_dmg > 0 or item.dmg == v.dmg then
|
||||
qty = qty + v.qty
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
item.qty = qty
|
||||
end
|
||||
end
|
||||
|
||||
return item
|
||||
end
|
||||
|
||||
function watchResources(items)
|
||||
|
||||
local itemList = { }
|
||||
|
||||
local t = Util.readTable('resource.limits') or { }
|
||||
for k, res in pairs(t) do
|
||||
local item = getItemWithQty(items, res, res.ignore_dmg)
|
||||
res.limit = tonumber(res.limit)
|
||||
res.low = tonumber(res.low)
|
||||
if not item then
|
||||
item = {
|
||||
id = res.id,
|
||||
dmg = res.dmg,
|
||||
nbt_hash = res.nbt_hash,
|
||||
name = res.name,
|
||||
qty = 0
|
||||
}
|
||||
end
|
||||
|
||||
if res.limit and item.qty > res.limit then
|
||||
Logger.debug("Purging " .. item.qty-res.limit .. " " .. res.name)
|
||||
if not ME.extract(item.id, item.dmg, item.nbt_hash, item.qty - res.limit, config.trashDirection) then
|
||||
Logger.debug('Failed to purge ' .. res.name)
|
||||
end
|
||||
|
||||
elseif res.low and item.qty < res.low then
|
||||
if res.ignore_dmg and res.ignore_dmg == 'yes' then
|
||||
item.dmg = 0
|
||||
end
|
||||
table.insert(itemList, {
|
||||
id = item.id,
|
||||
dmg = item.dmg,
|
||||
nbt_hash = item.nbt_hash,
|
||||
qty = res.low - item.qty,
|
||||
name = item.name,
|
||||
status = ''
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
return itemList
|
||||
end
|
||||
|
||||
itemPage = UI.Page {
|
||||
backgroundColor = colors.lightGray,
|
||||
titleBar = UI.TitleBar {
|
||||
title = 'Limit Resource',
|
||||
previousPage = true,
|
||||
event = 'form_cancel',
|
||||
backgroundColor = colors.green
|
||||
},
|
||||
idField = UI.Text {
|
||||
x = 5, y = 3, width = UI.term.width - 10,
|
||||
},
|
||||
form = UI.Form {
|
||||
x = 4, y = 4, height = 8, rex = -4,
|
||||
[1] = UI.TextEntry {
|
||||
width = 7,
|
||||
backgroundColor = colors.gray,
|
||||
backgroundFocusColor = colors.gray,
|
||||
formLabel = 'Min', formKey = 'low', help = 'Craft if below min'
|
||||
},
|
||||
[2] = UI.TextEntry {
|
||||
width = 7,
|
||||
backgroundColor = colors.gray,
|
||||
backgroundFocusColor = colors.gray,
|
||||
formLabel = 'Max', formKey = 'limit', help = 'Eject if above max'
|
||||
},
|
||||
[3] = UI.Chooser {
|
||||
width = 7,
|
||||
formLabel = 'Autocraft', formKey = 'auto',
|
||||
nochoice = 'No',
|
||||
choices = {
|
||||
{ name = 'Yes', value = 'yes' },
|
||||
{ name = 'No', value = 'no' },
|
||||
},
|
||||
help = 'Craft until out of ingredients'
|
||||
},
|
||||
[4] = UI.Chooser {
|
||||
width = 7,
|
||||
formLabel = 'Ignore Dmg', formKey = 'ignore_dmg',
|
||||
nochoice = 'No',
|
||||
choices = {
|
||||
{ name = 'Yes', value = 'yes' },
|
||||
{ name = 'No', value = 'no' },
|
||||
},
|
||||
help = 'Ignore damage of item'
|
||||
},
|
||||
},
|
||||
statusBar = UI.StatusBar { }
|
||||
}
|
||||
|
||||
function itemPage:enable()
|
||||
UI.Page.enable(self)
|
||||
self:focusFirst()
|
||||
end
|
||||
|
||||
function itemPage:eventHandler(event)
|
||||
if event.type == 'form_cancel' then
|
||||
UI:setPreviousPage()
|
||||
|
||||
elseif event.type == 'focus_change' then
|
||||
self.statusBar:setStatus(event.focused.help)
|
||||
self.statusBar:draw()
|
||||
|
||||
elseif event.type == 'form_complete' then
|
||||
local values = self.form.values
|
||||
local t = Util.readTable('resource.limits') or { }
|
||||
for k,v in pairs(t) do
|
||||
if v.id == values.id and v.dmg == values.dmg then
|
||||
table.remove(t, k)
|
||||
break
|
||||
end
|
||||
end
|
||||
local keys = { 'name', 'auto', 'id', 'low', 'dmg', 'max_dmg', 'nbt_hash', 'limit', 'ignore_dmg' }
|
||||
local filtered = { }
|
||||
for _,key in pairs(keys) do
|
||||
filtered[key] = values[key]
|
||||
end
|
||||
|
||||
table.insert(t, filtered)
|
||||
Util.writeTable('resource.limits', t)
|
||||
UI:setPreviousPage()
|
||||
|
||||
else
|
||||
return UI.Page.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
listingPage = UI.Page {
|
||||
menuBar = UI.MenuBar {
|
||||
buttons = {
|
||||
{ text = 'Learn', event = 'learn' },
|
||||
{ text = 'Forget', event = 'forget' },
|
||||
},
|
||||
},
|
||||
grid = UI.Grid {
|
||||
y = 2, height = UI.term.height - 2,
|
||||
columns = {
|
||||
{ heading = 'Name', key = 'name' , width = 22 },
|
||||
{ heading = 'Qty', key = 'qty' , width = 5 },
|
||||
{ heading = 'Min', key = 'low' , width = 4 },
|
||||
{ heading = 'Max', key = 'limit', width = 4 },
|
||||
},
|
||||
sortColumn = 'name',
|
||||
},
|
||||
statusBar = UI.StatusBar {
|
||||
backgroundColor = colors.gray,
|
||||
width = UI.term.width,
|
||||
filterText = UI.Text {
|
||||
x = 2, width = 6,
|
||||
value = 'Filter',
|
||||
},
|
||||
filter = UI.TextEntry {
|
||||
x = 9, width = 19,
|
||||
limit = 50,
|
||||
},
|
||||
refresh = UI.Button {
|
||||
x = 31, width = 8,
|
||||
text = 'Refresh',
|
||||
event = 'refresh',
|
||||
},
|
||||
},
|
||||
accelerators = {
|
||||
r = 'refresh',
|
||||
q = 'quit',
|
||||
}
|
||||
}
|
||||
|
||||
function listingPage.grid:getRowTextColor(row, selected)
|
||||
if row.is_craftable then
|
||||
return colors.yellow
|
||||
end
|
||||
if row.has_recipe then
|
||||
if selected then
|
||||
return colors.blue
|
||||
end
|
||||
return colors.lightBlue
|
||||
end
|
||||
return UI.Grid:getRowTextColor(row, selected)
|
||||
end
|
||||
|
||||
function listingPage.grid:getDisplayValues(row)
|
||||
row = Util.shallowCopy(row)
|
||||
row.qty = Util.toBytes(row.qty)
|
||||
if row.low then
|
||||
row.low = Util.toBytes(row.low)
|
||||
end
|
||||
if row.limit then
|
||||
row.limit = Util.toBytes(row.limit)
|
||||
end
|
||||
return row
|
||||
end
|
||||
|
||||
function listingPage.statusBar:draw()
|
||||
return UI.Window.draw(self)
|
||||
end
|
||||
|
||||
function listingPage.statusBar.filter:eventHandler(event)
|
||||
if event.type == 'mouse_rightclick' then
|
||||
self.value = ''
|
||||
self:draw()
|
||||
local page = UI:getCurrentPage()
|
||||
page.filter = nil
|
||||
page:applyFilter()
|
||||
page.grid:draw()
|
||||
page:setFocus(self)
|
||||
end
|
||||
return UI.TextEntry.eventHandler(self, event)
|
||||
end
|
||||
|
||||
function listingPage:eventHandler(event)
|
||||
if event.type == 'quit' then
|
||||
Event.exitPullEvents()
|
||||
|
||||
elseif event.type == 'grid_select' then
|
||||
local selected = event.selected
|
||||
itemPage.form:setValues(selected)
|
||||
itemPage.titleBar.title = selected.name
|
||||
itemPage.idField.value = selected.id
|
||||
UI:setPage('item')
|
||||
|
||||
elseif event.type == 'refresh' then
|
||||
self:refresh()
|
||||
self.grid:draw()
|
||||
|
||||
elseif event.type == 'learn' then
|
||||
if not duckAntenna then
|
||||
self.statusBar:timedStatus('Missing peripherals', 3)
|
||||
else
|
||||
UI:setPage('craft')
|
||||
end
|
||||
|
||||
elseif event.type == 'forget' then
|
||||
local item = self.grid:getSelected()
|
||||
if item then
|
||||
local recipes = Util.readTable('recipes') or { }
|
||||
local key = uniqueKey(item)
|
||||
local recipe = recipes[key]
|
||||
|
||||
if recipe then
|
||||
recipes[key] = nil
|
||||
Util.writeTable('recipes', recipes)
|
||||
end
|
||||
|
||||
local resources = Util.readTable('resource.limits') or { }
|
||||
for k,v in pairs(resources) do
|
||||
if v.id == item.id and v.dmg == item.dmg then
|
||||
table.remove(resources, k)
|
||||
Util.writeTable('resource.limits', resources)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
self.statusBar:timedStatus('Forgot: ' .. item.name, 3)
|
||||
self:refresh()
|
||||
self.grid:draw()
|
||||
end
|
||||
|
||||
elseif event.type == 'text_change' then
|
||||
self.filter = event.text
|
||||
if #self.filter == 0 then
|
||||
self.filter = nil
|
||||
end
|
||||
self:applyFilter()
|
||||
self.grid:draw()
|
||||
self.statusBar.filter:focus()
|
||||
|
||||
else
|
||||
UI.Page.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function listingPage:enable()
|
||||
self:refresh()
|
||||
self:setFocus(self.statusBar.filter)
|
||||
UI.Page.enable(self)
|
||||
end
|
||||
|
||||
function listingPage:refresh()
|
||||
self.allItems = ME.getAvailableItems('all')
|
||||
|
||||
mergeResources(self.allItems)
|
||||
|
||||
Util.each(self.allItems, function(item)
|
||||
item.lname = item.name:lower()
|
||||
end)
|
||||
|
||||
self:applyFilter()
|
||||
end
|
||||
|
||||
function listingPage:applyFilter()
|
||||
local t = filterItems(self.allItems, self.filter)
|
||||
self.grid:setValues(t)
|
||||
end
|
||||
|
||||
-- without duck antenna
|
||||
local function getTurtleInventory()
|
||||
local inventory = { }
|
||||
for i = 1,16 do
|
||||
if turtle.getItemCount(i) > 0 then
|
||||
turtle.select(i)
|
||||
local item = turtle.getItemDetail()
|
||||
inventory[i] = {
|
||||
id = item.name,
|
||||
dmg = item.damage,
|
||||
qty = item.count,
|
||||
name = item.name,
|
||||
}
|
||||
end
|
||||
end
|
||||
return inventory
|
||||
end
|
||||
|
||||
-- Strip off color prefix
|
||||
local function safeString(text)
|
||||
|
||||
local val = text:byte(1)
|
||||
|
||||
if val < 32 or val > 128 then
|
||||
|
||||
local newText = {}
|
||||
for i = 4, #text do
|
||||
local val = text:byte(i)
|
||||
newText[i - 3] = (val > 31 and val < 127) and val or 63
|
||||
end
|
||||
return string.char(unpack(newText))
|
||||
end
|
||||
|
||||
return text
|
||||
end
|
||||
|
||||
local function filter(t, filter)
|
||||
local keys = Util.keys(t)
|
||||
for _,key in pairs(keys) do
|
||||
if not Util.key(filter, key) then
|
||||
t[key] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function learnRecipe(page)
|
||||
local t = Util.readTable('recipes') or { }
|
||||
local recipe = { }
|
||||
local ingredients = duckAntenna.getAllStacks(false) -- getTurtleInventory()
|
||||
if ingredients then
|
||||
turtle.select(1)
|
||||
if turtle.craft() then
|
||||
recipe = duckAntenna.getAllStacks(false) -- getTurtleInventory()
|
||||
if recipe and recipe[1] then
|
||||
recipe = recipe[1]
|
||||
local key = uniqueKey(recipe)
|
||||
|
||||
clearGrid()
|
||||
|
||||
recipe.name = safeString(recipe.display_name)
|
||||
filter(recipe, { 'name', 'id', 'dmg', 'nbt_hash', 'qty', 'max_size' })
|
||||
|
||||
for _,ingredient in pairs(ingredients) do
|
||||
ingredient.name = safeString(ingredient.display_name)
|
||||
filter(ingredient, { 'name', 'id', 'dmg', 'nbt_hash', 'qty', 'max_size', 'max_dmg' })
|
||||
|
||||
if ingredient.max_dmg > 0 then -- let's try this...
|
||||
ingredient.dmg = 0
|
||||
end
|
||||
end
|
||||
recipe.ingredients = ingredients
|
||||
recipe.ignore_dmg = 'no'
|
||||
|
||||
t[key] = recipe
|
||||
|
||||
Util.writeTable('recipes', t)
|
||||
listingPage.statusBar.filter:setValue(recipe.name)
|
||||
listingPage.statusBar:timedStatus('Learned: ' .. recipe.name, 3)
|
||||
listingPage.filter = recipe.name
|
||||
listingPage:refresh()
|
||||
listingPage.grid:draw()
|
||||
|
||||
return true
|
||||
end
|
||||
else
|
||||
page.statusBar:timedStatus('Failed to craft', 3)
|
||||
end
|
||||
else
|
||||
page.statusBar:timedStatus('No recipe defined', 3)
|
||||
end
|
||||
end
|
||||
|
||||
craftPage = UI.Dialog {
|
||||
height = 7, width = UI.term.width - 6,
|
||||
backgroundColor = colors.lightGray,
|
||||
titleBar = UI.TitleBar {
|
||||
title = 'Learn Recipe',
|
||||
previousPage = true,
|
||||
},
|
||||
idField = UI.Text {
|
||||
x = 5,
|
||||
y = 3,
|
||||
width = UI.term.width - 10,
|
||||
value = 'Place recipe in turtle'
|
||||
},
|
||||
accept = UI.Button {
|
||||
rx = -13, ry = -2,
|
||||
text = 'Ok', event = 'accept',
|
||||
},
|
||||
cancel = UI.Button {
|
||||
rx = -8, ry = -2,
|
||||
text = 'Cancel', event = 'cancel'
|
||||
},
|
||||
statusBar = UI.StatusBar {
|
||||
status = 'Crafting paused'
|
||||
}
|
||||
}
|
||||
|
||||
function craftPage:enable()
|
||||
craftingPaused = true
|
||||
self:focusFirst()
|
||||
UI.Dialog.enable(self)
|
||||
end
|
||||
|
||||
function craftPage:disable()
|
||||
craftingPaused = false
|
||||
UI.Dialog.disable(self)
|
||||
end
|
||||
|
||||
function craftPage:eventHandler(event)
|
||||
if event.type == 'cancel' then
|
||||
UI:setPreviousPage()
|
||||
elseif event.type == 'accept' then
|
||||
if learnRecipe(self) then
|
||||
UI:setPreviousPage()
|
||||
end
|
||||
else
|
||||
return UI.Dialog.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
UI:setPages({
|
||||
listing = listingPage,
|
||||
item = itemPage,
|
||||
craft = craftPage,
|
||||
})
|
||||
|
||||
UI:setPage(listingPage)
|
||||
listingPage:setFocus(listingPage.statusBar.filter)
|
||||
|
||||
clearGrid()
|
||||
jobMonitor()
|
||||
jobListGrid:draw()
|
||||
jobListGrid:sync()
|
||||
|
||||
Event.onInterval(5, function()
|
||||
|
||||
if not craftingPaused then
|
||||
|
||||
local items = ME.getAvailableItems()
|
||||
|
||||
if Util.size(items) == 0 then
|
||||
jobListGrid.parent:clear()
|
||||
jobListGrid.parent:centeredWrite(math.ceil(jobListGrid.parent.height/2), 'No items in system')
|
||||
jobListGrid:sync()
|
||||
|
||||
elseif config.noCraftingStorage ~= 'true' and #ME.getCraftingCPUs() <= 0 then -- only way to determine if AE is online
|
||||
jobListGrid.parent:clear()
|
||||
jobListGrid.parent:centeredWrite(math.ceil(jobListGrid.parent.height/2), 'Power failure')
|
||||
jobListGrid:sync()
|
||||
|
||||
else
|
||||
local itemList = watchResources(items)
|
||||
jobListGrid:setValues(itemList)
|
||||
jobListGrid:draw()
|
||||
jobListGrid:sync()
|
||||
craftItems(itemList)
|
||||
jobListGrid:update()
|
||||
jobListGrid:draw()
|
||||
jobListGrid:sync()
|
||||
|
||||
itemList = getAutocraftItems(items) -- autocrafted items don't show on job monitor
|
||||
craftItems(itemList)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
UI:pullEvents()
|
||||
jobListGrid.parent:reset()
|
||||
Reference in New Issue
Block a user