plethora networked autocrafting
This commit is contained in:
@@ -122,6 +122,8 @@ function ChestAdapter:getPercentUsed()
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end
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function ChestAdapter:provide(item, qty, slot, direction)
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local total = 0
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local s, m = pcall(function()
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local stacks = self.list()
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for key,stack in Util.rpairs(stacks) do
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@@ -130,24 +132,25 @@ function ChestAdapter:provide(item, qty, slot, direction)
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(not item.nbtHash or stack.nbtHash == item.nbtHash) then
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local amount = math.min(qty, stack.count)
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if amount > 0 then
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self.pushItems(direction or self.direction, key, amount, slot)
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amount = self.pushItems(direction or self.direction, key, amount, slot)
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end
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qty = qty - amount
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total = total + amount
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if qty <= 0 then
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break
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end
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end
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end
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end)
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return s, m
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return total, m
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end
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function ChestAdapter:extract(slot, qty, toSlot)
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self.pushItems(self.direction, slot, qty, toSlot)
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return self.pushItems(self.direction, slot, qty, toSlot)
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end
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function ChestAdapter:insert(slot, qty, toSlot)
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self.pullItems(self.direction, slot, qty, toSlot)
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return self.pullItems(self.direction, slot, qty, toSlot)
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end
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return ChestAdapter
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12
inventoryManager/.package
Normal file
12
inventoryManager/.package
Normal file
@@ -0,0 +1,12 @@
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{
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required = {
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'opus-inventory-manager',
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},
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title = 'Inventory manager for Opus OS',
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description = [[
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Unstable Branch
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]],
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licence = 'MIT',
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--location = '',
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--mount = 'packages/opus-neural gitfs kepler155c/opus-neural/master',
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}
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319
inventoryManager/apis/craft.lua
Normal file
319
inventoryManager/apis/craft.lua
Normal file
@@ -0,0 +1,319 @@
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local itemDB = require('itemDB')
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local Util = require('util')
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local fs = _G.fs
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local turtle = _G.turtle
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local RECIPES_DIR = 'usr/etc/recipes'
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local USER_RECIPES = 'usr/config/recipes.db'
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local Craft = { }
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local function clearGrid(inventoryAdapter)
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for i = 1, 16 do
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local count = turtle.getItemCount(i)
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if count > 0 then
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inventoryAdapter:insert(i, count)
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if turtle.getItemCount(i) ~= 0 then
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-- inventory is possibly full
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return false
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end
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end
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end
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return true
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end
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local function splitKey(key)
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local t = Util.split(key, '(.-):')
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local item = { }
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if #t[#t] > 8 then
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item.nbtHash = table.remove(t)
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end
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item.damage = tonumber(table.remove(t))
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item.name = table.concat(t, ':')
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return item
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end
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function Craft.getItemCount(items, item)
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if type(item) == 'string' then
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item = splitKey(item)
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end
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local count = 0
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for _,v in pairs(items) do
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if v.name == item.name and
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(not item.damage or v.damage == item.damage) and
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v.nbtHash == item.nbtHash then
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if item.damage then
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return v.count
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end
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count = count + v.count
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end
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end
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return count
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end
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local function turtleCraft(recipe, qty, inventoryAdapter)
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if not clearGrid(inventoryAdapter) then
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return false
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end
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for k,v in pairs(recipe.ingredients) do
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local item = splitKey(v)
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local provideQty = qty
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--[[
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Turtles can only craft 1 item at a time when using a tool.
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if recipe.craftingTools and recipe.craftingTools[k] then
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provideQty = 1
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end
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]]--
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inventoryAdapter:provide(item, provideQty, k)
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if turtle.getItemCount(k) == 0 then -- ~= qty then
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-- FIX: ingredients cannot be stacked
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--debug('failed ' .. v .. ' - ' .. provideQty)
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return false
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end
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end
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return turtle.craft()
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end
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function Craft.loadRecipes()
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Craft.recipes = { }
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Util.merge(Craft.recipes, (Util.readTable(fs.combine(RECIPES_DIR, 'minecraft.db')) or { }).recipes)
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local config = Util.readTable('usr/config/recipeBooks.db') or { }
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for _, book in pairs(config) do
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local recipeFile = Util.readTable(book)
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Util.merge(Craft.recipes, recipeFile.recipes)
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end
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local recipes = Util.readTable(USER_RECIPES) or { }
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Util.merge(Craft.recipes, recipes)
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end
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function Craft.sumIngredients(recipe)
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-- produces { ['minecraft:planks:0'] = 8 }
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local t = { }
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for _,item in pairs(recipe.ingredients) do
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t[item] = (t[item] or 0) + 1
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end
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-- need a check for crafting tool
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return t
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end
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function Craft.craftRecipe(recipe, count, inventoryAdapter)
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if type(recipe) == 'string' then
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recipe = Craft.recipes[recipe]
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if not recipe then
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return 0, 'No recipe'
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end
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end
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local items = inventoryAdapter:listItems()
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if not items then
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return 0, 'Inventory changed'
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end
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count = math.ceil(count / recipe.count)
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local maxCount = recipe.maxCount or math.floor(64 / recipe.count)
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for key,icount in pairs(Craft.sumIngredients(recipe)) do
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local itemCount = Craft.getItemCount(items, key)
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local need = icount * count
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if recipe.craftingTools and recipe.craftingTools[key] then
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need = 1
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end
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maxCount = math.min(maxCount, itemDB:getMaxCount(key))
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if itemCount < need then
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local irecipe = Craft.findRecipe(key)
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if irecipe then
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local iqty = need - itemCount
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local crafted = Craft.craftRecipe(irecipe, iqty, inventoryAdapter)
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if crafted ~= iqty then
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turtle.select(1)
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return 0
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end
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end
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end
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end
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local crafted = 0
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repeat
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if not turtleCraft(recipe, math.min(count, maxCount), inventoryAdapter) then
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turtle.select(1)
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break
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end
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crafted = crafted + math.min(count, maxCount)
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count = count - maxCount
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until count <= 0
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turtle.select(1)
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return crafted * recipe.count
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end
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local function makeRecipeKey(item)
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if type(item) == 'string' then
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item = splitKey(item)
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end
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return table.concat({ item.name, item.damage or 0, item.nbtHash }, ':')
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end
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function Craft.findRecipe(key)
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if type(key) ~= 'string' then
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key = itemDB:makeKey(key)
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end
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local item = itemDB:splitKey(key)
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if item.damage then
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return Craft.recipes[makeRecipeKey(item)]
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end
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-- handle cases where the request is like : IC2:reactorVent:*
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for rkey,recipe in pairs(Craft.recipes) do
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local r = itemDB:splitKey(rkey)
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if item.name == r.name and
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(not item.nbtHash or r.nbtHash == item.nbtHash) then
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return recipe
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end
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end
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end
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-- determine the full list of ingredients needed to craft
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-- a quantity of a recipe.
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function Craft.getResourceList(inRecipe, items, inCount)
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local summed = { }
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local function sumItems(recipe, key, count)
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local item = itemDB:splitKey(key)
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local summedItem = summed[key]
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if not summedItem then
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summedItem = Util.shallowCopy(item)
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summedItem.recipe = Craft.findRecipe(key)
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summedItem.count = Craft.getItemCount(items, item)
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summedItem.displayName = itemDB:getName(item)
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summedItem.total = 0
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summedItem.need = 0
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summedItem.used = 0
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summed[key] = summedItem
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end
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local total = count
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local used = math.min(summedItem.count, total)
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local need = total - used
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if recipe.craftingTools and recipe.craftingTools[key] then
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summedItem.total = 1
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if summedItem.count > 0 then
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summedItem.used = 1
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summedItem.need = 0
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need = 0
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elseif not summedItem.recipe then
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summedItem.need = 1
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need = 1
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else
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need = 1
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end
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else
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summedItem.total = summedItem.total + total
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summedItem.count = summedItem.count - used
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summedItem.used = summedItem.used + used
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if not summedItem.recipe then
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summedItem.need = summedItem.need + need
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end
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end
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if need > 0 and summedItem.recipe then
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need = math.ceil(need / summedItem.recipe.count)
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for ikey,iqty in pairs(Craft.sumIngredients(summedItem.recipe)) do
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sumItems(summedItem.recipe, ikey, math.ceil(need * iqty))
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end
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end
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end
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inCount = math.ceil(inCount / inRecipe.count)
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for ikey,iqty in pairs(Craft.sumIngredients(inRecipe)) do
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sumItems(inRecipe, ikey, math.ceil(inCount * iqty))
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end
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return summed
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end
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function Craft.getResourceList4(inRecipe, items, count)
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local summed = Craft.getResourceList(inRecipe, items, count)
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-- filter down to just raw materials
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return Util.filter(summed, function(a) return a.used > 0 or a.need > 0 end)
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end
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-- given a certain quantity, return how many of those can be crafted
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function Craft.getCraftableAmount(inRecipe, count, items, missing)
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local function sumItems(recipe, summedItems, count)
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local canCraft = 0
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for _ = 1, count do
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for _,item in pairs(recipe.ingredients) do
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local summedItem = summedItems[item] or Craft.getItemCount(items, item)
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local irecipe = Craft.findRecipe(item)
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if irecipe and summedItem <= 0 then
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summedItem = summedItem + sumItems(irecipe, summedItems, 1)
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end
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if summedItem <= 0 then
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if missing and not irecipe then
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missing.name = item
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end
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return canCraft
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end
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if not recipe.craftingTools or not recipe.craftingTools[item] then
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summedItems[item] = summedItem - 1
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end
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end
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canCraft = canCraft + recipe.count
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end
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return canCraft
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end
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return sumItems(inRecipe, { }, math.ceil(count / inRecipe.count))
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end
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function Craft.canCraft(item, count, items)
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return Craft.getCraftableAmount(Craft.recipes[item], count, items) == count
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end
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function Craft.setRecipes(recipes)
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Craft.recipes = recipes
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end
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function Craft.getCraftableAmountTest()
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local results = { }
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Craft.setRecipes(Util.readTable('usr/etc/recipes.db'))
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local items = {
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{ name = 'minecraft:planks', damage = 0, count = 5 },
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{ name = 'minecraft:log', damage = 0, count = 2 },
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}
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results[1] = { item = 'chest', expected = 1,
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got = Craft.getCraftableAmount(Craft.recipes['minecraft:chest:0'], 2, items) }
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items = {
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{ name = 'minecraft:log', damage = 0, count = 1 },
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{ name = 'minecraft:coal', damage = 1, count = 1 },
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}
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results[2] = { item = 'torch', expected = 4,
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got = Craft.getCraftableAmount(Craft.recipes['minecraft:torch:0'], 4, items) }
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return results
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end
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function Craft.craftRecipeTest(name, count)
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local ChestAdapter = require('chestAdapter18')
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local chestAdapter = ChestAdapter({ wrapSide = 'top', direction = 'down' })
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Craft.setRecipes(Util.readTable('usr/etc/recipes.db'))
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return { Craft.craftRecipe(Craft.recipes[name], count, chestAdapter) }
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end
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Craft.loadRecipes()
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return Craft
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55
inventoryManager/apis/inventoryAdapter.lua
Normal file
55
inventoryManager/apis/inventoryAdapter.lua
Normal file
@@ -0,0 +1,55 @@
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local Adapter = { }
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function Adapter.wrap(args)
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local adapters = {
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'networkedAdapter18',
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'refinedAdapter',
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'meAdapter18',
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'chestAdapter18',
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-- adapters for version 1.7
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'meAdapter',
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'chestAdapter',
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}
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for _,adapterType in ipairs(adapters) do
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local adapter = require(adapterType)(args)
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if adapter:isValid() then
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-- figure out which direction to push/pull items from an inventory
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-- based on the side the inventory is attached and which way the
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-- turtle/computer is facing
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if args and args.facing and adapter.side and not adapter.direction then
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local horz = { top = 'down', bottom = 'up' }
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adapter.direction = horz[adapter.side]
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if not adapter.direction then
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local sides = {
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front = 0,
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right = 1,
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back = 2,
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left = 3,
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}
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-- pretty sure computer/turtle have sides reversed
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local cards = {
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east = 0,
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south = 1,
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west = 2,
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north = 3,
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}
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local icards = {
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[ 0 ] = 'west',
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[ 1 ] = 'north',
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[ 2 ] = 'east',
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[ 3 ] = 'south',
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}
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adapter.direction = icards[(cards[args.facing] + sides[adapter.side]) % 4]
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end
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end
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return adapter
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end
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end
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end
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return Adapter
|
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145
inventoryManager/apis/networkedAdapter18.lua
Normal file
145
inventoryManager/apis/networkedAdapter18.lua
Normal file
@@ -0,0 +1,145 @@
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local class = require('class')
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local Util = require('util')
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local InventoryAdapter = require('inventoryAdapter')
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local itemDB = require('itemDB')
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local Peripheral = require('peripheral')
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local NetworkedAdapter = class()
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function NetworkedAdapter:init(args)
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local defaults = {
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name = 'Networked Adapter',
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remotes = { },
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}
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Util.merge(self, defaults)
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Util.merge(self, args)
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if not self.side or self.side == 'network' then
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self.chests = { }
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self.modem = Peripheral.get('wired_modem')
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if self.modem and self.modem.getNameLocal then
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self.localName = self.modem.getNameLocal()
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for _, v in pairs(self.modem.getNamesRemote()) do
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local remote = Peripheral.get({ name = v })
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if remote and remote.size and remote.size() >= 27 and remote.list then
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||||
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local adapter = InventoryAdapter.wrap({ side = v, direction = self.localName })
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if adapter then
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table.insert(self.remotes, adapter)
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||||
end
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||||
end
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||||
end
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||||
end
|
||||
end
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_G._p = self
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||||
end
|
||||
|
||||
function NetworkedAdapter:isValid()
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return #self.remotes > 0
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end
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||||
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function NetworkedAdapter:refresh(throttle)
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return self:listItems(throttle)
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end
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|
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-- provide a consolidated list of items
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function NetworkedAdapter:listItems(throttle)
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local cache = { }
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local items = { }
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throttle = throttle or Util.throttle()
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for _, v in pairs(self.remotes) do
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v.__cache = v:listItems(throttle)
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|
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for k,v in pairs(v.__cache) do
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if v.count > 0 then
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local key = table.concat({ v.name, v.damage, v.nbtHash }, ':')
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||||
|
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local entry = cache[key]
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||||
if not entry then
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||||
entry = Util.shallowCopy(v)
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||||
entry.count = v.count
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||||
cache[key] = entry
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||||
table.insert(items, entry)
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||||
else
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||||
entry.count = entry.count + v.count
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||||
end
|
||||
|
||||
throttle()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not Util.empty(items) then
|
||||
self.cache = cache
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||||
return items
|
||||
end
|
||||
end
|
||||
|
||||
function NetworkedAdapter:getItemInfo(item)
|
||||
if not self.cache then
|
||||
self:listItems()
|
||||
end
|
||||
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
|
||||
local items = self.cache or { }
|
||||
return items[key]
|
||||
end
|
||||
|
||||
function NetworkedAdapter:getPercentUsed()
|
||||
if self.cache and self.getDrawerCount then
|
||||
return math.floor(Util.size(self.cache) / self.getDrawerCount() * 100)
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function NetworkedAdapter:provide(item, qty, slot, direction)
|
||||
local total = 0
|
||||
|
||||
for _, remote in pairs(self.remotes) do
|
||||
debug('%s -> slot %d: %d %s', remote.side, slot, qty, item.name)
|
||||
local amount = remote:provide(item, qty, slot)
|
||||
qty = qty - amount
|
||||
total = total + amount
|
||||
if qty <= 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return total
|
||||
end
|
||||
|
||||
function NetworkedAdapter:extract(slot, qty, toSlot)
|
||||
|
||||
error('extract not supported')
|
||||
local total = 0
|
||||
for _, remote in pairs(self.remotes) do
|
||||
debug('extract %d slot:%d', qty, slot)
|
||||
local amount = remote:extract(slot, qty, toSlot)
|
||||
qty = qty - amount
|
||||
total = total + amount
|
||||
if qty <= 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return total
|
||||
end
|
||||
|
||||
function NetworkedAdapter:insert(slot, qty, toSlot)
|
||||
local total = 0
|
||||
for _, remote in pairs(self.remotes) do
|
||||
debug('slot %d -> %s: %s', slot, remote.side, qty)
|
||||
local amount = remote:insert(slot, qty, toSlot)
|
||||
qty = qty - amount
|
||||
total = total + amount
|
||||
if qty <= 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return total
|
||||
end
|
||||
|
||||
return NetworkedAdapter
|
||||
1130
inventoryManager/apps/Crafter.lua
Normal file
1130
inventoryManager/apps/Crafter.lua
Normal file
File diff suppressed because it is too large
Load Diff
1400
inventoryManager/apps/inventoryManager.lua
Normal file
1400
inventoryManager/apps/inventoryManager.lua
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user