plethora networked autocrafting

This commit is contained in:
kepler155c
2018-10-20 20:36:16 -04:00
parent 1290ca5486
commit 0db3ad47bb
7 changed files with 3068 additions and 4 deletions

View File

@@ -122,6 +122,8 @@ function ChestAdapter:getPercentUsed()
end
function ChestAdapter:provide(item, qty, slot, direction)
local total = 0
local s, m = pcall(function()
local stacks = self.list()
for key,stack in Util.rpairs(stacks) do
@@ -130,24 +132,25 @@ function ChestAdapter:provide(item, qty, slot, direction)
(not item.nbtHash or stack.nbtHash == item.nbtHash) then
local amount = math.min(qty, stack.count)
if amount > 0 then
self.pushItems(direction or self.direction, key, amount, slot)
amount = self.pushItems(direction or self.direction, key, amount, slot)
end
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
end
end)
return s, m
return total, m
end
function ChestAdapter:extract(slot, qty, toSlot)
self.pushItems(self.direction, slot, qty, toSlot)
return self.pushItems(self.direction, slot, qty, toSlot)
end
function ChestAdapter:insert(slot, qty, toSlot)
self.pullItems(self.direction, slot, qty, toSlot)
return self.pullItems(self.direction, slot, qty, toSlot)
end
return ChestAdapter

12
inventoryManager/.package Normal file
View File

@@ -0,0 +1,12 @@
{
required = {
'opus-inventory-manager',
},
title = 'Inventory manager for Opus OS',
description = [[
Unstable Branch
]],
licence = 'MIT',
--location = '',
--mount = 'packages/opus-neural gitfs kepler155c/opus-neural/master',
}

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@@ -0,0 +1,319 @@
local itemDB = require('itemDB')
local Util = require('util')
local fs = _G.fs
local turtle = _G.turtle
local RECIPES_DIR = 'usr/etc/recipes'
local USER_RECIPES = 'usr/config/recipes.db'
local Craft = { }
local function clearGrid(inventoryAdapter)
for i = 1, 16 do
local count = turtle.getItemCount(i)
if count > 0 then
inventoryAdapter:insert(i, count)
if turtle.getItemCount(i) ~= 0 then
-- inventory is possibly full
return false
end
end
end
return true
end
local function splitKey(key)
local t = Util.split(key, '(.-):')
local item = { }
if #t[#t] > 8 then
item.nbtHash = table.remove(t)
end
item.damage = tonumber(table.remove(t))
item.name = table.concat(t, ':')
return item
end
function Craft.getItemCount(items, item)
if type(item) == 'string' then
item = splitKey(item)
end
local count = 0
for _,v in pairs(items) do
if v.name == item.name and
(not item.damage or v.damage == item.damage) and
v.nbtHash == item.nbtHash then
if item.damage then
return v.count
end
count = count + v.count
end
end
return count
end
local function turtleCraft(recipe, qty, inventoryAdapter)
if not clearGrid(inventoryAdapter) then
return false
end
for k,v in pairs(recipe.ingredients) do
local item = splitKey(v)
local provideQty = qty
--[[
Turtles can only craft 1 item at a time when using a tool.
if recipe.craftingTools and recipe.craftingTools[k] then
provideQty = 1
end
]]--
inventoryAdapter:provide(item, provideQty, k)
if turtle.getItemCount(k) == 0 then -- ~= qty then
-- FIX: ingredients cannot be stacked
--debug('failed ' .. v .. ' - ' .. provideQty)
return false
end
end
return turtle.craft()
end
function Craft.loadRecipes()
Craft.recipes = { }
Util.merge(Craft.recipes, (Util.readTable(fs.combine(RECIPES_DIR, 'minecraft.db')) or { }).recipes)
local config = Util.readTable('usr/config/recipeBooks.db') or { }
for _, book in pairs(config) do
local recipeFile = Util.readTable(book)
Util.merge(Craft.recipes, recipeFile.recipes)
end
local recipes = Util.readTable(USER_RECIPES) or { }
Util.merge(Craft.recipes, recipes)
end
function Craft.sumIngredients(recipe)
-- produces { ['minecraft:planks:0'] = 8 }
local t = { }
for _,item in pairs(recipe.ingredients) do
t[item] = (t[item] or 0) + 1
end
-- need a check for crafting tool
return t
end
function Craft.craftRecipe(recipe, count, inventoryAdapter)
if type(recipe) == 'string' then
recipe = Craft.recipes[recipe]
if not recipe then
return 0, 'No recipe'
end
end
local items = inventoryAdapter:listItems()
if not items then
return 0, 'Inventory changed'
end
count = math.ceil(count / recipe.count)
local maxCount = recipe.maxCount or math.floor(64 / recipe.count)
for key,icount in pairs(Craft.sumIngredients(recipe)) do
local itemCount = Craft.getItemCount(items, key)
local need = icount * count
if recipe.craftingTools and recipe.craftingTools[key] then
need = 1
end
maxCount = math.min(maxCount, itemDB:getMaxCount(key))
if itemCount < need then
local irecipe = Craft.findRecipe(key)
if irecipe then
local iqty = need - itemCount
local crafted = Craft.craftRecipe(irecipe, iqty, inventoryAdapter)
if crafted ~= iqty then
turtle.select(1)
return 0
end
end
end
end
local crafted = 0
repeat
if not turtleCraft(recipe, math.min(count, maxCount), inventoryAdapter) then
turtle.select(1)
break
end
crafted = crafted + math.min(count, maxCount)
count = count - maxCount
until count <= 0
turtle.select(1)
return crafted * recipe.count
end
local function makeRecipeKey(item)
if type(item) == 'string' then
item = splitKey(item)
end
return table.concat({ item.name, item.damage or 0, item.nbtHash }, ':')
end
function Craft.findRecipe(key)
if type(key) ~= 'string' then
key = itemDB:makeKey(key)
end
local item = itemDB:splitKey(key)
if item.damage then
return Craft.recipes[makeRecipeKey(item)]
end
-- handle cases where the request is like : IC2:reactorVent:*
for rkey,recipe in pairs(Craft.recipes) do
local r = itemDB:splitKey(rkey)
if item.name == r.name and
(not item.nbtHash or r.nbtHash == item.nbtHash) then
return recipe
end
end
end
-- determine the full list of ingredients needed to craft
-- a quantity of a recipe.
function Craft.getResourceList(inRecipe, items, inCount)
local summed = { }
local function sumItems(recipe, key, count)
local item = itemDB:splitKey(key)
local summedItem = summed[key]
if not summedItem then
summedItem = Util.shallowCopy(item)
summedItem.recipe = Craft.findRecipe(key)
summedItem.count = Craft.getItemCount(items, item)
summedItem.displayName = itemDB:getName(item)
summedItem.total = 0
summedItem.need = 0
summedItem.used = 0
summed[key] = summedItem
end
local total = count
local used = math.min(summedItem.count, total)
local need = total - used
if recipe.craftingTools and recipe.craftingTools[key] then
summedItem.total = 1
if summedItem.count > 0 then
summedItem.used = 1
summedItem.need = 0
need = 0
elseif not summedItem.recipe then
summedItem.need = 1
need = 1
else
need = 1
end
else
summedItem.total = summedItem.total + total
summedItem.count = summedItem.count - used
summedItem.used = summedItem.used + used
if not summedItem.recipe then
summedItem.need = summedItem.need + need
end
end
if need > 0 and summedItem.recipe then
need = math.ceil(need / summedItem.recipe.count)
for ikey,iqty in pairs(Craft.sumIngredients(summedItem.recipe)) do
sumItems(summedItem.recipe, ikey, math.ceil(need * iqty))
end
end
end
inCount = math.ceil(inCount / inRecipe.count)
for ikey,iqty in pairs(Craft.sumIngredients(inRecipe)) do
sumItems(inRecipe, ikey, math.ceil(inCount * iqty))
end
return summed
end
function Craft.getResourceList4(inRecipe, items, count)
local summed = Craft.getResourceList(inRecipe, items, count)
-- filter down to just raw materials
return Util.filter(summed, function(a) return a.used > 0 or a.need > 0 end)
end
-- given a certain quantity, return how many of those can be crafted
function Craft.getCraftableAmount(inRecipe, count, items, missing)
local function sumItems(recipe, summedItems, count)
local canCraft = 0
for _ = 1, count do
for _,item in pairs(recipe.ingredients) do
local summedItem = summedItems[item] or Craft.getItemCount(items, item)
local irecipe = Craft.findRecipe(item)
if irecipe and summedItem <= 0 then
summedItem = summedItem + sumItems(irecipe, summedItems, 1)
end
if summedItem <= 0 then
if missing and not irecipe then
missing.name = item
end
return canCraft
end
if not recipe.craftingTools or not recipe.craftingTools[item] then
summedItems[item] = summedItem - 1
end
end
canCraft = canCraft + recipe.count
end
return canCraft
end
return sumItems(inRecipe, { }, math.ceil(count / inRecipe.count))
end
function Craft.canCraft(item, count, items)
return Craft.getCraftableAmount(Craft.recipes[item], count, items) == count
end
function Craft.setRecipes(recipes)
Craft.recipes = recipes
end
function Craft.getCraftableAmountTest()
local results = { }
Craft.setRecipes(Util.readTable('usr/etc/recipes.db'))
local items = {
{ name = 'minecraft:planks', damage = 0, count = 5 },
{ name = 'minecraft:log', damage = 0, count = 2 },
}
results[1] = { item = 'chest', expected = 1,
got = Craft.getCraftableAmount(Craft.recipes['minecraft:chest:0'], 2, items) }
items = {
{ name = 'minecraft:log', damage = 0, count = 1 },
{ name = 'minecraft:coal', damage = 1, count = 1 },
}
results[2] = { item = 'torch', expected = 4,
got = Craft.getCraftableAmount(Craft.recipes['minecraft:torch:0'], 4, items) }
return results
end
function Craft.craftRecipeTest(name, count)
local ChestAdapter = require('chestAdapter18')
local chestAdapter = ChestAdapter({ wrapSide = 'top', direction = 'down' })
Craft.setRecipes(Util.readTable('usr/etc/recipes.db'))
return { Craft.craftRecipe(Craft.recipes[name], count, chestAdapter) }
end
Craft.loadRecipes()
return Craft

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@@ -0,0 +1,55 @@
local Adapter = { }
function Adapter.wrap(args)
local adapters = {
'networkedAdapter18',
'refinedAdapter',
'meAdapter18',
'chestAdapter18',
-- adapters for version 1.7
'meAdapter',
'chestAdapter',
}
for _,adapterType in ipairs(adapters) do
local adapter = require(adapterType)(args)
if adapter:isValid() then
-- figure out which direction to push/pull items from an inventory
-- based on the side the inventory is attached and which way the
-- turtle/computer is facing
if args and args.facing and adapter.side and not adapter.direction then
local horz = { top = 'down', bottom = 'up' }
adapter.direction = horz[adapter.side]
if not adapter.direction then
local sides = {
front = 0,
right = 1,
back = 2,
left = 3,
}
-- pretty sure computer/turtle have sides reversed
local cards = {
east = 0,
south = 1,
west = 2,
north = 3,
}
local icards = {
[ 0 ] = 'west',
[ 1 ] = 'north',
[ 2 ] = 'east',
[ 3 ] = 'south',
}
adapter.direction = icards[(cards[args.facing] + sides[adapter.side]) % 4]
end
end
return adapter
end
end
end
return Adapter

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@@ -0,0 +1,145 @@
local class = require('class')
local Util = require('util')
local InventoryAdapter = require('inventoryAdapter')
local itemDB = require('itemDB')
local Peripheral = require('peripheral')
local NetworkedAdapter = class()
function NetworkedAdapter:init(args)
local defaults = {
name = 'Networked Adapter',
remotes = { },
}
Util.merge(self, defaults)
Util.merge(self, args)
if not self.side or self.side == 'network' then
self.chests = { }
self.modem = Peripheral.get('wired_modem')
if self.modem and self.modem.getNameLocal then
self.localName = self.modem.getNameLocal()
for _, v in pairs(self.modem.getNamesRemote()) do
local remote = Peripheral.get({ name = v })
if remote and remote.size and remote.size() >= 27 and remote.list then
local adapter = InventoryAdapter.wrap({ side = v, direction = self.localName })
if adapter then
table.insert(self.remotes, adapter)
end
end
end
end
end
_G._p = self
end
function NetworkedAdapter:isValid()
return #self.remotes > 0
end
function NetworkedAdapter:refresh(throttle)
return self:listItems(throttle)
end
-- provide a consolidated list of items
function NetworkedAdapter:listItems(throttle)
local cache = { }
local items = { }
throttle = throttle or Util.throttle()
for _, v in pairs(self.remotes) do
v.__cache = v:listItems(throttle)
for k,v in pairs(v.__cache) do
if v.count > 0 then
local key = table.concat({ v.name, v.damage, v.nbtHash }, ':')
local entry = cache[key]
if not entry then
entry = Util.shallowCopy(v)
entry.count = v.count
cache[key] = entry
table.insert(items, entry)
else
entry.count = entry.count + v.count
end
throttle()
end
end
end
if not Util.empty(items) then
self.cache = cache
return items
end
end
function NetworkedAdapter:getItemInfo(item)
if not self.cache then
self:listItems()
end
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
local items = self.cache or { }
return items[key]
end
function NetworkedAdapter:getPercentUsed()
if self.cache and self.getDrawerCount then
return math.floor(Util.size(self.cache) / self.getDrawerCount() * 100)
end
return 0
end
function NetworkedAdapter:provide(item, qty, slot, direction)
local total = 0
for _, remote in pairs(self.remotes) do
debug('%s -> slot %d: %d %s', remote.side, slot, qty, item.name)
local amount = remote:provide(item, qty, slot)
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
function NetworkedAdapter:extract(slot, qty, toSlot)
error('extract not supported')
local total = 0
for _, remote in pairs(self.remotes) do
debug('extract %d slot:%d', qty, slot)
local amount = remote:extract(slot, qty, toSlot)
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
function NetworkedAdapter:insert(slot, qty, toSlot)
local total = 0
for _, remote in pairs(self.remotes) do
debug('slot %d -> %s: %s', slot, remote.side, qty)
local amount = remote:insert(slot, qty, toSlot)
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
return NetworkedAdapter

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