plethora import/export support

This commit is contained in:
kepler155c
2018-03-29 14:22:02 -04:00
parent 3d1ee74f0f
commit 1bf79de220
4 changed files with 45 additions and 52 deletions

View File

@@ -14,11 +14,11 @@ function ChestAdapter:init(args)
local chest
if not self.side then
chest = Peripheral.getByMethod('list')
-- or Peripheral.getByMethod('listAvailableItems')
chest = Peripheral.getByMethod('list') or
Peripheral.getByMethod('listAvailableItems')
else
chest = Peripheral.getBySide(self.side)
if chest and not chest.list then -- and not chest.listAvailableItems then
if chest and not chest.list and not chest.listAvailableItems then
chest = nil
end
end

View File

@@ -5,6 +5,8 @@ local Util = require('util')
local MEAdapter = class(RSAdapter)
local DEVICE_TYPE = 'appliedenergistics2:interface'
function MEAdapter:init(args)
local defaults = {
name = 'appliedEnergistics',
@@ -15,12 +17,9 @@ function MEAdapter:init(args)
local controller
if not self.side then
controller = Peripheral.getByMethod('getCraftingCPUs')
controller = Peripheral.getByType(DEVICE_TYPE)
else
controller = Peripheral.getBySide(self.side)
if controller and not controller.getCraftingCPUs then
controller = nil
end
end
if controller then
@@ -29,68 +28,60 @@ function MEAdapter:init(args)
end
function MEAdapter:isValid()
return not not self.getCraftingCPUs
return self.type == DEVICE_TYPE and not not self.findItems
end
function MEAdapter:clearFinished()
for _,key in pairs(Util.keys(self.jobList)) do
local job = self.jobList[key]
if job.info.status() == 'finished' then
self.jobList[key] = nil
end
end
end
function MEAdapter:isCPUAvailable()
local cpus = self.getCraftingCPUs() or { }
local available = false
local busy = 0
for cpu,v in pairs(cpus) do
if not v.busy then
available = true
elseif not self.jobList[cpu] then -- something else is crafting something (don't know what)
return false -- return false since we are in an unknown state
for _,cpu in pairs(cpus) do
if cpu.busy then
busy = busy + 1
end
end
return available
self:clearFinished()
return busy == Util.size(self.jobList) and busy < #cpus
end
function MEAdapter:craft(item, qty)
function MEAdapter:craft(item, count)
if not self:isCPUAvailable() then
return false
end
local detail = self.findItem(item)
if detail and detail.craft then
local cpus = self.getCraftingCPUs() or { }
for cpu,v in pairs(cpus) do
if not v.busy then
self.requestCrafting({
id = item.name,
dmg = item.damage,
nbt_hash = item.nbtHash,
},
count or 1,
v.name -- CPUs must be named ! use anvil
)
os.sleep(0) -- needed ?
cpus = self.getCraftingCPUs() or { }
if cpus[cpu].busy then
self.jobList[cpu] = {
name = item.name,
damage = item.damage,
nbtHash = item.nbtHash,
count = count,
}
return true
end
break -- only need to try the first available cpu
end
local info = detail.craft(count or 1)
if info.status() == 'unknown' then
self.jobList[info.getId()] = {
name = item.name,
damage = item.damage,
nbtHash = item.nbtHash,
info = info,
}
return true
end
return false
end
end
function MEAdapter:isCrafting(item)
for _,task in pairs(self.getCraftingTasks()) do
local output = task.getPattern().outputs[1]
if output.name == item.name and
output.damage == item.damage and
output.nbtHash == item.nbtHash then
self:clearFinished()
_G._p = self.jobList
for _,job in pairs(self.jobList) do
if job.name == item.name and
job.damage == item.damage and
job.nbtHash == item.nbtHash then
debug('still crafting')
return true
end
end

View File

@@ -17,9 +17,6 @@ function RefinedAdapter:init(args)
controller = Peripheral.getByMethod('getCraftingTasks')
else
controller = Peripheral.getBySide(self.side)
if controller and not controller.getCraftingTasks then
controller = nil
end
end
if controller then

View File

@@ -121,7 +121,7 @@ local config = {
Config.loadWithCheck('inventoryManager', config)
local controllerAdapter = ControllerAdapter.wrap({ side = config.controller, facing = config.computerFacing })
--local controllerAdapter = ControllerAdapter.wrap({ side = config.controller, facing = config.computerFacing })
local inventoryAdapter = InventoryAdapter.wrap({ side = config.inventory, facing = config.computerFacing })
local stockAdapter = InventoryAdapter.wrap({ side = config.stock, facing = config.computerFacing })
local turtleChestAdapter = InventoryAdapter.wrap({ side = config.craftingChest, facing = config.computerFacing })
@@ -133,6 +133,11 @@ if not inventoryAdapter then
error('Invalid inventory configuration')
end
local controllerAdapter
if inventoryAdapter.craft then
controllerAdapter = inventoryAdapter
end
if device.workbench and config.duckAntenna then
local oppositeSide = {
[ 'left' ] = 'right',