milo storage filter + crafting fixes

This commit is contained in:
kepler155c
2018-10-28 15:24:12 -04:00
parent 9d45460a3b
commit 1c70085450
8 changed files with 177 additions and 168 deletions

View File

@@ -7,9 +7,9 @@ local Util = require('util')
local device = _G.device
local os = _G.os
local NetworkedAdapter = class()
local Storage = class()
function NetworkedAdapter:init(args)
function Storage:init(args)
local defaults = {
remoteDefaults = { },
dirty = true,
@@ -32,7 +32,7 @@ debug('%s: %s', e, tostring(dev))
end)
end
function NetworkedAdapter:showStorage()
function Storage:showStorage()
local t = { }
for k,v in pairs(self.remoteDefaults) do
local online = v.adapter and v.adapter.online
@@ -49,7 +49,7 @@ function NetworkedAdapter:showStorage()
end
end
function NetworkedAdapter:setOnline(online)
function Storage:setOnline(online)
if online ~= self.storageOnline then
self.storageOnline = online
os.queueEvent(self.storageOnline and 'storage_online' or 'storage_offline', online)
@@ -57,11 +57,11 @@ function NetworkedAdapter:setOnline(online)
end
end
function NetworkedAdapter:isOnline()
function Storage:isOnline()
return self.storageOnline
end
function NetworkedAdapter:initStorage()
function Storage:initStorage()
local online = true
debug('Initializing storage')
@@ -80,7 +80,24 @@ function NetworkedAdapter:initStorage()
self:setOnline(online)
end
function NetworkedAdapter:onlineAdapters(reversed)
function Storage:filterActive(mtype, filter)
local iter = { }
for _, v in pairs(self.remoteDefaults) do
if v.adapter and v.adapter.online and v.mtype == mtype then
if not filter or filter(v) then
table.insert(iter, v)
end
end
end
local i = 0
return function()
i = i + 1
return iter[i]
end
end
function Storage:onlineAdapters(reversed)
local iter = { }
for _, v in pairs(self.remoteDefaults) do
if v.adapter and v.adapter.online and v.mtype == 'storage' then
@@ -113,13 +130,13 @@ function NetworkedAdapter:onlineAdapters(reversed)
end
end
function NetworkedAdapter:refresh(throttle)
function Storage:refresh(throttle)
self.dirty = true
return self:listItems(throttle)
end
-- provide a consolidated list of items
function NetworkedAdapter:listItems(throttle)
function Storage:listItems(throttle)
if not self.dirty then
return self.items
end
@@ -160,11 +177,11 @@ self.listCount = self.listCount + 1
return items
end
function NetworkedAdapter:export(target, slot, count, item)
function Storage:export(target, slot, count, item)
return self:provide(item, count, slot, target)
end
function NetworkedAdapter:provide(item, qty, slot, direction)
function Storage:provide(item, qty, slot, direction)
local total = 0
for _, adapter in self:onlineAdapters() do
@@ -186,7 +203,7 @@ debug('EXT: %s(%d): %s -> %s%s',
return total
end
function NetworkedAdapter:trash(source, slot, count)
function Storage:trash(source, slot, count)
local trashcan = Util.find(self.remoteDefaults, 'mtype', 'trashcan')
if trashcan and trashcan.adapter and trashcan.adapter.online then
debug('TRA: %s[%d] (%d)', source or self.localName, slot, count or 64)
@@ -195,16 +212,16 @@ debug('TRA: %s[%d] (%d)', source or self.localName, slot, count or 64)
return 0
end
function NetworkedAdapter:import(source, slot, count, item)
function Storage:import(source, slot, count, item)
return self:insert(slot, count, nil, item, source)
end
function NetworkedAdapter:insert(slot, qty, toSlot, item, source)
function Storage:insert(slot, qty, toSlot, item, source)
local total = 0
-- toSlot is not really valid with this adapter
if toSlot then
error('NetworkedAdapter: toSlot is not valid')
error('Storage: toSlot is not valid')
end
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
@@ -265,4 +282,4 @@ debug('INS: %s(%d): %s[%d] -> %s',
return total
end
return NetworkedAdapter
return Storage

View File

@@ -137,8 +137,6 @@ local function turtleCraft(recipe, inventoryAdapter, request, count)
turtle.select(1)
if turtle.craft() then
request.status = nil
request.statusCode = Craft.STATUS_SUCCESS
request.crafted = request.crafted + count * recipe.count
return true
end
@@ -154,13 +152,36 @@ function Craft.craftRecipe(recipe, count, inventoryAdapter, origItem)
end
end
for _,key in pairs(Util.keys(origItem.ingredients)) do
local e = origItem.ingredients[key]
if e and e.transient then
origItem.ingredients[key] = nil
-- wait til all requests have been completed
local isPending = false
for key, request in pairs(origItem.ingredients) do
if request.pending then
local irecipe = Craft.findRecipe(key)
machineCraft(irecipe, inventoryAdapter,
Craft.machineLookup[irecipe.result], request)
isPending = request.pending or isPending
end
end
return Craft.craftRecipeInternal(recipe, count, inventoryAdapter, origItem)
local crafted = 0
--if not isPending then
for _,key in pairs(Util.keys(origItem.ingredients)) do
local e = origItem.ingredients[key]
if e and e.transient then
origItem.ingredients[key] = nil
end
end
crafted = Craft.craftRecipeInternal(recipe, count, inventoryAdapter, origItem)
--end
for _, request in pairs(origItem.ingredients) do
if request.crafted >= request.count then
request.status = nil
request.statusCode = Craft.STATUS_SUCCESS
end
end
return crafted
end
function Craft.craftRecipeInternal(recipe, count, inventoryAdapter, origItem)
@@ -179,8 +200,8 @@ function Craft.craftRecipeInternal(recipe, count, inventoryAdapter, origItem)
end
if request.pending then
machineCraft(recipe, inventoryAdapter,
Craft.machineLookup[recipe.result], request)
--machineCraft(recipe, inventoryAdapter,
-- Craft.machineLookup[recipe.result], request)
return 0
end

View File

@@ -1,49 +1,44 @@
local itemDB = require('itemDB')
local Milo = require('milo')
local device = _G.device
local ExportTask = {
name = 'exporter',
priority = 40,
}
local function filter(a)
return a.exports
end
function ExportTask:cycle(context)
for target, v in pairs(context.config.remoteDefaults) do
if v.exports then
local machine = device[target]
if machine and machine.getItemMeta then
for _, entry in pairs(v.exports) do
local slotNo = type(entry.slot) == 'number' and entry.slot or nil -- '*' indicates any slot
for machine in context.storage:filterActive('machine', filter) do
for _, entry in pairs(machine.exports) do
local slotNo = type(entry.slot) == 'number' and entry.slot or nil -- '*' indicates any slot
local slot = (slotNo and machine.getItemMeta(slotNo)) or { count = 0 }
for key in pairs(entry.filter) do
local item = itemDB:splitKey(key)
local slot = (slotNo and machine.adapter.getItemMeta(slotNo)) or { count = 0 }
for key in pairs(entry.filter or { }) do
local item = itemDB:splitKey(key)
-- is something else is in this slot
if not slot.name or slot.name == item.name then
local maxCount = slot.maxCount or itemDB:getMaxCount(item)
local count = maxCount - slot.count
if not slotNo then
-- TODO: should we just execute export -
-- or scan all slots for space ??
count = machine.size() * maxCount - slot.count
end
if count > 0 then
item = Milo:getItemWithQty(item)
if item and count > 0 then
context.storage:export(
target,
slotNo,
math.min(count, item.count),
item)
end
end
-- is something else is in this slot
if not slot.name or slot.name == item.name then
local maxCount = slot.maxCount or itemDB:getMaxCount(item)
local count = maxCount - slot.count
if not slotNo then
-- TODO: should we just execute export -
-- or scan all slots for space ??
count = machine.adapter.size() * maxCount - slot.count
end
if count > 0 then
item = Milo:getItemWithQty(item)
if item and count > 0 then
context.storage:export(
machine.name,
slotNo,
math.min(count, item.count),
item)
end
end
end
else
debug('Invalid export target: ' .. target)
end
end
end

View File

@@ -1,48 +1,43 @@
local Milo = require('milo')
local device = _G.device
local ImportTask = {
name = 'importer',
priority = 20,
}
local function filter(a)
return a.imports
end
function ImportTask:cycle(context)
for source, v in pairs(context.config.remoteDefaults) do
if v.imports then
local inventory = device[source]
if inventory then
for _, entry in pairs(v.imports) do
for inventory in context.storage:filterActive('machine', filter) do
for _, entry in pairs(inventory.imports) do
local function matchesFilter(item)
if not entry.filter then
return true
end
local key = Milo:uniqueKey(item)
if entry.blacklist then
return not entry.filter[key]
end
return entry.filter[key]
end
local function importSlot(slotNo)
local item = inventory.getItemMeta(slotNo)
if item and matchesFilter(item) then
context.storage:import(source, slotNo, item.count, item)
end
end
if type(entry.slot) == 'number' then
importSlot(entry.slot)
else
for i = 1, inventory.size() do
importSlot(i)
end
end
local function matchesFilter(item)
if not entry.filter then
return true
end
local key = Milo:uniqueKey(item)
if entry.blacklist then
return not entry.filter[key]
end
return entry.filter[key]
end
local function importSlot(slotNo)
local item = inventory.adapter.getItemMeta(slotNo)
if item and matchesFilter(item) then
context.storage:import(inventory.name, slotNo, item.count, item)
end
end
if type(entry.slot) == 'number' then
importSlot(entry.slot)
else
debug('Invalid import source: ' .. source)
for i = 1, inventory.adapter.size() do
importSlot(i)
end
end
end
end

View File

@@ -1,23 +1,14 @@
local Milo = require('milo')
local device = _G.device
local InputChest = {
name = 'input',
priority = 10,
}
function InputChest:cycle(context)
for source,v in pairs(context.config.remoteDefaults) do
if v.mtype == 'input' then
local inventory = device[source]
local list = inventory and inventory.list and inventory.list()
if list then
for slot, item in pairs(list) do
context.storage:import(source, slot, item.count, item)
end
end
for inventory in context.storage:filterActive('input') do
for slot, item in pairs(inventory.adapter.list()) do
context.storage:import(inventory.name, slot, item.count, item)
end
end
end

View File

@@ -6,28 +6,19 @@ local LimitTask = {
}
function LimitTask:cycle(context)
local trashcan
local trashcan = context.storage:filterActive('trashcan')()
for k,v in pairs(context.config.remoteDefaults) do
if v.mtype == 'trashcan' then
trashcan = k
break
end
end
if not trashcan then
return
end
for _,res in pairs(context.resources) do
if res.limit then
local item = Milo:getItemWithQty(res, res.ignoreDamage, res.ignoreNbtHash)
if item and item.count > res.limit then
context.storage:export(
trashcan,
nil,
item.count - res.limit,
item)
if trashcan then
for _,res in pairs(context.resources) do
if res.limit then
local item = Milo:getItemWithQty(res, res.ignoreDamage, res.ignoreNbtHash)
if item and item.count > res.limit then
context.storage:export(
trashcan.name,
nil,
item.count - res.limit,
item)
end
end
end
end

View File

@@ -1,62 +1,61 @@
local Craft = require('turtle.craft')
local Milo = require('milo')
local device = _G.device
local PotionImportTask = {
name = 'potions',
priority = 30,
brewQueue = { },
}
local function filter(a)
return a.adapter.type == 'minecraft:brewing_stand'
end
function PotionImportTask:cycle(context)
for _, v in pairs(device) do
if v.type == 'minecraft:brewing_stand' then
if v.getBrewTime() == 0 then
local list = v.list()
for bs in context.storage:filterActive('machine', filter) do
if bs.adapter.getBrewTime() == 0 then
local list = bs.adapter.list()
if list[1] and not list[4] then
-- brewing has completd
if list[1] and not list[4] then
-- brewing has completd
if self.brewQueue[v.name] and list[1] then
local key = Milo:uniqueKey(list[1])
if not Craft.findRecipe(key) then
debug('saving new recipe')
Milo:saveMachineRecipe(self.brewQueue[v.name], list[1], v.name)
end
end
for slot = 1, 3 do
if list[slot] then
context.storage:import(v.name, slot, 1, list[slot])
end
if self.brewQueue[bs.name] and list[1] then
local key = Milo:uniqueKey(list[1])
if not Craft.findRecipe(key) then
Milo:saveMachineRecipe(self.brewQueue[bs.name], list[1], bs.name)
end
end
self.brewQueue[v.name] = nil
elseif not self.brewQueue[v.name] then
local recipe = {
count = 3,
ingredients = { },
maxCount = 3,
}
local list = v.list()
local function valid()
for i = 1, 4 do
if not list[i] then
return false
end
for slot = 1, 3 do
if list[slot] then
context.storage:import(bs.name, slot, 1, list[slot])
end
return true
end
end
self.brewQueue[bs.name] = nil
elseif not self.brewQueue[bs.name] then
local recipe = {
count = 3,
ingredients = { },
maxCount = 3,
}
local list = bs.adapter.list()
local function valid()
for i = 1, 4 do
if not list[i] then
return false
end
end
return true
end
if valid() then
for i = 1, 4 do
recipe.ingredients[i] = Milo:uniqueKey(list[i])
end
if valid() then
for i = 1, 4 do
recipe.ingredients[i] = Milo:uniqueKey(list[i])
end
self.brewQueue[v.name] = recipe
end
self.brewQueue[bs.name] = recipe
end
end
end

View File

@@ -9,10 +9,10 @@ local RedstoneTask = {
}
function RedstoneTask:cycle(context)
for _,v in pairs(context.config.remoteDefaults) do
for v in context.storage:filterActive({ 'mtype', 'machine' }) do
if v.redstone then
local ri = device[v.redstone.integrator]
if not ri or not v.adapter or not v.adapter.online then
if not ri or not v.adapter then
debug(v.redstone)
else
local function conditionsSatisfied()