turtle api

This commit is contained in:
kepler155c
2017-10-31 02:01:14 -04:00
parent d97a9d7468
commit 2526308eb6
6 changed files with 115 additions and 63 deletions

View File

@@ -6,7 +6,7 @@ _G.requireInjector()
Area around turtle must be flat and can only be dirt or grass
(10 blocks in each direction from turtle)
Turtle must have: crafting table, chest
Turtle must have a pick equipped on the left side
Turtle must have a pick equipped
Optional:
Add additional sapling types that can grow with a single sapling
@@ -20,12 +20,8 @@ _G.requireInjector()
place the turtle in the original position before restarting the program.
]]--
local ChestAdapter = require('chestAdapter18')
local Craft = require('turtle.craft')
local Level = require('turtle.level')
local Pathing = require('turtle.pathfind')
local Point = require('point')
local Util = require('util')
local Point = require('point')
local Util = require('util')
local os = _G.os
local read = _G.read
@@ -80,9 +76,6 @@ local state = Util.readTable('usr/config/treefarm') or {
}
local clock = os.clock()
local recipes = Util.readTable('usr/etc/recipes.db') or { }
Craft.setRecipes(recipes)
local function inspect(fn)
local s, item = fn()
@@ -125,28 +118,17 @@ local function safePlaceBlock(item)
end
local function craftItem(item, qty)
local success
if safePlaceBlock(CHEST) then
if turtle.equip('left', 'minecraft:crafting_table') then
local chestAdapter = ChestAdapter({
Util.print('Crafting %d %s', (qty or 1), item)
success = turtle.craftItem(item, qty or 1, {
wrapSide = 'top',
direction = 'down',
})
if not chestAdapter:isValid() then
print('invalid chestAdapter')
read()
end
repeat until not turtle.suckUp()
Util.print('Crafting %d %s', (qty or 1), item)
success = Craft.craftRecipe(recipes[item], qty or 1, chestAdapter)
repeat until not turtle.suckUp()
end
turtle.equip('left', 'minecraft:diamond_pickaxe')
turtle.digUp()
end
@@ -360,7 +342,7 @@ local function createChests()
end
if state.perimeter and
turtle.getFuelLevel() > FUEL_GOOD and
Craft.canCraft(CHEST, 4, turtle.getSummedInventory()) then
turtle.canCraft(CHEST, 4, turtle.getSummedInventory()) then
print('Adding storage')
if craftItem(CHEST, 4) then
@@ -435,7 +417,7 @@ local function placeTorches()
end
if turtle.getFuelLevel() > 100 and
Craft.canCraft(TORCH, 4, turtle.getSummedInventory()) then
turtle.canCraft(TORCH, 4, turtle.getSummedInventory()) then
print('Placing torches')
@@ -498,7 +480,7 @@ local function fellTree(pt)
desperateRefuel(FUEL_DIRE)
if turtle.digUpAt(Point.above(pt)) then
Level(
turtle.level(
{ x = GRID_WIDTH-1, y = 1, z = GRID_WIDTH-1 },
{ x = -(GRID_WIDTH-1), y = 50, z = -(GRID_WIDTH-1) },
Point.above(pt))
@@ -638,10 +620,7 @@ local function findHome()
end
print('Determining location')
turtle.point.heading = getTurtleFacing(CHEST)
turtle.setHeading(state.facing)
turtle.point.heading = 0
turtle.point.heading = (getTurtleFacing(CHEST) - state.facing) % 4
local pt = Point.copy(turtle.point)
@@ -668,7 +647,7 @@ local function findHome()
})
-- when pathfinding - don't leave this box
Pathing.setBox({
turtle.setPathingBox({
x = GRID.TL.x,
y = GRID.TL.y,
z = GRID.TL.z,
@@ -730,6 +709,7 @@ local tasks = {
local s, m = turtle.run(function()
turtle.addFeatures('level', 'crafting')
turtle.setPolicy("attack")
while not turtle.isAborted() do