milo performance
This commit is contained in:
@@ -137,8 +137,8 @@ function ChestAdapter:provide(item, qty, slot, direction)
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local stacks = self.list()
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for key,stack in Util.rpairs(stacks) do
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if stack.name == item.name and
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(not item.damage or stack.damage == item.damage) and
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(not item.nbtHash or stack.nbtHash == item.nbtHash) then
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stack.damage == item.damage and
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stack.nbtHash == item.nbtHash then
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local amount = math.min(qty, stack.count)
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if amount > 0 then
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amount = self.pushItems(direction or self.direction, key, amount, slot)
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@@ -19,18 +19,6 @@ function Milo:getContext()
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return self.context
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end
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function Milo:requestCrafting(item)
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local key = Milo:uniqueKey(item)
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if not self.context.craftingQueue[key] then
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item.crafted = 0
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item.pending = { }
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item.key = key
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self.context.craftingQueue[key] = item
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os.queueEvent('milo_cycle')
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end
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end
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function Milo:pauseCrafting()
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self.craftingPaused = true
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Milo:showError('Crafting Paused')
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@@ -105,52 +93,33 @@ function Milo:getItem(items, inItem, ignoreDamage, ignoreNbtHash)
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end
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end
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function Milo:getItemWithQty(res, ignoreDamage, ignoreNbtHash)
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local items = self:listItems()
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local item = self:getItem(items, res, ignoreDamage, ignoreNbtHash)
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local count = 0
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if item and (ignoreDamage or ignoreNbtHash) then
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for _,v in pairs(items) do
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if item.name == v.name and
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(ignoreDamage or item.damage == v.damage) and
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(ignoreNbtHash or item.nbtHash == v.nbtHash) then
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count = count + v.count
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end
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end
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elseif item then
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count = item.count
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end
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return item, count
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end
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function Milo:getMatches(items, item, ignoreDamage, ignoreNbtHash)
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-- returns a list of items that matches along with a total count
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function Milo:getMatches(item, flags)
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local t = { }
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local count = 0
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local items = self:listItems()
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if not ignoreDamage and not ignoreNbtHash then
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if not flags.ignoreDamage and not flags.ignoreNbtHash then
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local key = item.key or Milo:uniqueKey(item)
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local e = items[key]
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if e then
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t[key] = Util.shallowCopy(e)
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local v = items[key]
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if v then
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t[key] = Util.shallowCopy(v)
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count = v.count
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end
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else
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for k,v in pairs(items) do
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for key,v in pairs(items) do
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if item.name == v.name and
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(ignoreDamage or item.damage == v.damage) and
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(ignoreNbtHash or item.nbtHash == v.nbtHash) then
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local e = t[k]
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if not e then
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t[k] = Util.shallowCopy(v)
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else
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e.count = e.count + item.count
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end
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(flags.ignoreDamage or item.damage == v.damage) and
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(flags.ignoreNbtHash or item.nbtHash == v.nbtHash) then
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t[key] = Util.shallowCopy(v)
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count = count + v.count
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end
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end
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end
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return t
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return t, count
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end
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function Milo:clearGrid()
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@@ -172,6 +141,18 @@ function Milo:getTurtleInventory()
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return list
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end
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function Milo:requestCrafting(item)
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local key = Milo:uniqueKey(item)
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if not self.context.craftingQueue[key] then
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item.crafted = 0
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item.pending = { }
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item.key = key
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self.context.craftingQueue[key] = item
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os.queueEvent('milo_cycle')
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end
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end
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-- queue up an action that reliees on the crafting grid
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function Milo:queueRequest(request, callback)
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if Util.empty(self.context.queue) then
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@@ -256,9 +256,9 @@ function Storage:export(target, slot, count, item)
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local amount = adapter:provide(item, count, slot, target)
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if amount > 0 then
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_G._debug('EXT: %s(%d): %s -> %s%s',
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item.displayName or item.name, amount, sn(adapter.name), sn(target),
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slot and string.format('[%d]', slot) or '')
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_G._debug('EXT: %s(%d): %s -> %s%s',
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item.displayName or item.name, amount, sn(adapter.name), sn(target),
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slot and string.format('[%d]', slot) or '[*]')
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self:updateCache(adapter, key, -amount)
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self:updateCache(self, key, -amount)
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@@ -277,8 +277,17 @@ function Storage:export(target, slot, count, item)
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end
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end
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_G._debug('STORAGE: MISS: %s - %d', key, count)
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_G._debug('MISS: %s(%d): %s%s %s',
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item.displayName or item.name, count, sn(target),
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slot and string.format('[%d]', slot) or '[*]', key)
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-- TODO: If there are misses when a slot is specified than something is wrong...
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-- The caller should confirm the quantity beforehand
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-- If no slot and full amount is not exported, then no need to check rest of adapters
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-- ... so should not reach here
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--[[
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-- not found - scan all others
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for _, adapter in self:onlineAdapters() do
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if not adapter.cache or not adapter.cache[key] then
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@@ -289,11 +298,15 @@ function Storage:export(target, slot, count, item)
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end
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end
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end
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--]]
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return total
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end
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function Storage:import(source, slot, count, item)
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if not source then error('Storage:import: source is required') end
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if not slot then error('Storage:import: slot is required') end
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local total = 0
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local key = item.key or table.concat({ item.name, item.damage, item.nbtHash }, ':')
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@@ -305,9 +318,9 @@ function Storage:import(source, slot, count, item)
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local amount = adapter:insert(slot, count, nil, source)
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if amount > 0 then
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_G._debug('INS: %s(%d): %s[%d] -> %s',
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item.displayName or item.name, amount,
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sn(source), slot, sn(adapter.name))
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_G._debug('INS: %s(%d): %s[%d] -> %s',
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item.displayName or item.name, amount,
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sn(source), slot, sn(adapter.name))
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self:updateCache(adapter, key, amount)
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self:updateCache(self, key, amount)
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@@ -347,11 +360,15 @@ _G._debug('INS: %s(%d): %s[%d] -> %s',
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end
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if not itemDB:get(item) then
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if not slot then
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if item.displayName then
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-- this item already has metadata
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itemDB:add(item)
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elseif not slot then
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_G._debug("IMPORT: NO SLOT")
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elseif not device[source] or not device[source].getItemMeta then
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_G._debug("IMPORT: DEVICE? : " .. source)
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else
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-- get the metadata from the device and add to db
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itemDB:add(device[source].getItemMeta(slot))
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end
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end
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@@ -374,7 +391,7 @@ function Storage:trash(source, slot, count)
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local trashcan = Util.find(self.nodes, 'mtype', 'trashcan')
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if trashcan and trashcan.adapter and trashcan.adapter.online then
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_G._debug('TRA: %s[%d] (%d)', sn(source), slot, count or 64)
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_G._debug('TRA: %s[%d] (%d)', sn(source), slot, count or 64)
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return trashcan.adapter.pullItems(source, slot, count)
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end
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@@ -11,64 +11,71 @@ local function filter(a)
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end
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function ExportTask:cycle(context)
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for machine in context.storage:filterActive('machine', filter) do
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for _, entry in pairs(machine.exports) do
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for node in context.storage:filterActive('machine', filter) do
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for _, entry in pairs(node.exports) do
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local function exportSlot(list, slotNo, item, count)
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local slot = list[slotNo] or { count = 0 }
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if not entry.filter then
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-- exports must have a filter
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-- TODO: validate in exportView
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break
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end
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if slot.count == 0 or
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(slot.name == item.name and
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slot.damage == item.damage and
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slot.nbtHash == item.nbtHash) then
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local function exportSingleSlot()
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local slot = node.adapter.getItemMeta(entry.slot)
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local maxCount = itemDB:getMaxCount(item)
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count = math.min(maxCount - slot.count, count)
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if slot and slot.count == slot.maxCount then
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return
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end
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if count > 0 then
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-- _debug('attempting to export %s %d into slot %d', item.name, count, slotNo)
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count = context.storage:export(machine.name, slotNo, count, item)
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if slot then
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-- something is in the slot, find what we can export
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for key in pairs(entry.filter) do
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local filterItem = Milo:splitKey(key)
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if (slot.name == filterItem.name and
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entry.ignoreDamage or slot.damage == filterItem.damage and
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entry.ignoreNbtHash or slot.nbtHash == filterItem.nbtHash) then
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if count > 0 then
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item.count = item.count - count
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list[slotNo] = {
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name = item.name,
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damage = item.damage,
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nbtHash = item.nbtHash,
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count = count + slot.count,
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}
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return true
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local items = Milo:getMatches(filterItem, entry)
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local _, item = next(items)
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if item then
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local count = math.min(item.count, slot.maxCount - slot.count)
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context.storage:export(node.name, entry.slot, count, item)
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end
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break
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end
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end
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return
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end
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-- slot is empty - export first matching item we have in storage
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for key in pairs(entry.filter) do
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local items = Milo:getMatches(Milo:splitKey(key), entry)
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local _, item = next(items)
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if item then
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local count = math.min(item.count, itemDB:getMaxCount(item))
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context.storage:export(node.name, entry.slot, count, item)
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break
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end
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end
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end
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local list
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local function getLazyList()
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if not list then
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list = machine.adapter.list()
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end
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return list
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end
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for key in pairs(entry.filter or { }) do
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local items = Milo:getMatches(Milo:listItems(), itemDB:splitKey(key), entry.ignoreDamage, entry.ignoreNbtHash)
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for _,item in pairs(items) do
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if item and item.count > 0 then
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if type(entry.slot) == 'number' then
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if exportSlot(getLazyList(), entry.slot, item, item.count) then
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break
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end
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else
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-- _debug('attempting to export %s %d', item.name, item.count)
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-- TODO: always going to try and export even if the chest is full
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if context.storage:export(machine.name, nil, item.count, item) == 0 then
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break
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end
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local function exportItems()
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for key in pairs(entry.filter) do
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local items = Milo:getMatches(itemDB:splitKey(key), entry)
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for _,item in pairs(items) do
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if context.storage:export(node.name, nil, item.count, item) == 0 then
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-- TODO: really shouldn't break here as there may be room in other slots
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-- leaving for now for performance reasons
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break
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end
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end
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end
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end
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if type(entry.slot) == 'number' then
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exportSingleSlot()
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else
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exportItems()
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end
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end
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end
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end
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@@ -10,8 +10,8 @@ local function filter(a)
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end
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function ImportTask:cycle(context)
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for inventory in context.storage:filterActive('machine', filter) do
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for _, entry in pairs(inventory.imports) do
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for node in context.storage:filterActive('machine', filter) do
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for _, entry in pairs(node.imports) do
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local function itemMatchesFilter(item)
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if not entry.ignoreDamage and not entry.ignoreNbtHash then
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@@ -41,16 +41,16 @@ function ImportTask:cycle(context)
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end
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local function importSlot(slotNo)
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local item = inventory.adapter.getItemMeta(slotNo)
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local item = node.adapter.getItemMeta(slotNo)
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if item and matchesFilter(item) then
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context.storage:import(inventory.name, slotNo, item.count, item)
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context.storage:import(node.name, slotNo, item.count, item)
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end
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end
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if type(entry.slot) == 'number' then
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importSlot(entry.slot)
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else
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for i = 1, inventory.adapter.size() do
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for i in pairs(node.adapter.list()) do
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importSlot(i)
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end
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end
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@@ -9,16 +9,21 @@ function LimitTask:cycle(context)
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local trashcan = context.storage:filterActive('trashcan')()
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if trashcan then
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for k,res in pairs(context.resources) do
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for key,res in pairs(context.resources) do
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if res.limit then
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-- TODO: change to export method of finding items (maybe)
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local item, count = Milo:getItemWithQty(Milo:splitKey(k), res.ignoreDamage, res.ignoreNbtHash)
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if item and count > res.limit then
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context.storage:export(
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trashcan.name,
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nil,
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count - res.limit,
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item)
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local items, count = Milo:getMatches(Milo:splitKey(key), res)
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if count > res.limit then
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local amount = count - res.limit
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for _, item in pairs(items) do
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amount = amount - context.storage:export(
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trashcan.name,
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nil,
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math.min(amount, item.count),
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item)
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if amount <= 0 then
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break
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end
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end
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end
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end
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end
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@@ -1,4 +1,3 @@
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local itemDB = require('itemDB')
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local Milo = require('milo')
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local ReplenishTask = {
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@@ -9,30 +8,22 @@ local ReplenishTask = {
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function ReplenishTask:cycle(context)
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for k,res in pairs(context.resources) do
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if res.low then
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local key = Milo:splitKey(k)
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local item, count = Milo:getItemWithQty(key, res.ignoreDamage, res.ignoreNbtHash)
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if not item then
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item = {
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damage = key.damage,
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nbtHash = key.nbtHash,
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name = key.name,
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displayName = itemDB:getName(key),
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count = 0
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}
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end
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local item = Milo:splitKey(k)
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item.key = k
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local _, count = Milo:getMatches(item, res)
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if count < res.low then
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local nbtHash = item.nbtHash
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if res.ignoreNbtHash then
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nbtHash = nil
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local nbtHash
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if not res.ignoreNbtHash then
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nbtHash = item.nbtHash
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end
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Milo:requestCrafting({
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name = item.name,
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damage = res.ignoreDamage and 0 or item.damage,
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nbtHash = nbtHash,
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requested = res.low - count,
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count = count,
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name = item.name,
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displayName = item.displayName,
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replenish = true,
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})
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else
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Reference in New Issue
Block a user