compatibility improvements

This commit is contained in:
kepler155c
2017-10-12 17:56:14 -04:00
parent 5232b5a115
commit 3734afed92
3 changed files with 145 additions and 142 deletions

View File

@@ -1,7 +1,6 @@
local class = require('class')
local Util = require('util')
local DEFLATE = require('deflatelua')
local UI = require('ui')
local Point = require('point')
local bit = _G.bit
@@ -16,6 +15,52 @@ local turtle = _G.turtle
local schematicMagic = 0x0a00
local gzipMagic = 0x1f8b
--[[-- Spinner --]]--
local Spinner = class()
function Spinner:init(args)
local defaults = {
timeout = .095,
c = os.clock(),
spinIndex = 0,
spinSymbols = { '-', '/', '|', '\\' }
}
defaults.x, defaults.y = term.getCursorPos()
defaults.startX = defaults.x
defaults.startY = defaults.y
Util.merge(self, defaults)
Util.merge(self, args)
end
function Spinner:spin(text)
local cc = os.clock()
if text then
self.text = text
end
if cc > self.c + self.timeout then
term.setCursorPos(self.x, self.y)
local str = self.spinSymbols[self.spinIndex % #self.spinSymbols + 1]
if self.text then
str = str .. ' ' .. self.text
self.text = nil
end
term.write(str)
self.spinIndex = self.spinIndex + 1
os.sleep(0)
self.c = os.clock()
end
end
function Spinner:stop(text)
term.setCursorPos(self.x, self.y)
local str = string.rep(' ', #self.spinSymbols)
if text then
str = str .. ' ' .. text
end
term.write(str)
term.setCursorPos(self.startX, self.startY)
end
local Schematic = class()
function Schematic:init(args)
self.blocks = { }
@@ -281,7 +326,7 @@ function Schematic:loadpass(fh, spinner)
fh:close()
print('Assigning coords ')
spinner.text = 'Assigning coords '
local index = 1
for _, b in ipairs(self.blocks) do
while index < b.index do
@@ -314,11 +359,10 @@ function Schematic:loadpass(fh, spinner)
end
function Schematic:load(filename)
local _, cursorY = term.getCursorPos()
local spinner = UI.Spinner({
x = UI.term.width,
y = cursorY - 1
local _, cy = term.getCursorPos()
local spinner = Spinner({
x = 1,
y = cy,
})
local f
@@ -327,7 +371,7 @@ function Schematic:load(filename)
filename = originalFile .. '.uncompressed'
if not fs.exists(filename) then
print('Decompressing')
spinner.text = 'Decompressing'
f = self:decompress(originalFile, spinner)
end
end
@@ -340,7 +384,7 @@ function Schematic:load(filename)
self:checkFileType(f)
print('Loading blocks ')
spinner.text = 'Loading blocks '
self:loadpass(f, spinner)
self.rowIndex = { }
@@ -357,7 +401,7 @@ function Schematic:load(filename)
end
function Schematic:assignDamages(spinner)
print('Assigning damages')
spinner.text = 'Assigning damages'
for _,b in pairs(self.blocks) do
b.dmg = self.damages[b.index] or 0
@@ -586,7 +630,7 @@ function Schematic:determineBlockPlacement(y)
print('Processing level ' .. y)
local spinner = UI.Spinner({
local spinner = Spinner({
x = 1,
spinSymbols = { 'o.....', '.o....', '..o...', '...o..', '....o.', '.....o' }
})