Milo: remote learn + remove logger
This commit is contained in:
26
milo/plugins/remote/craft.lua
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26
milo/plugins/remote/craft.lua
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@@ -0,0 +1,26 @@
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local Sound = require('sound')
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local args = { ... }
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local context = args[1]
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local function learn()
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context:sendRequest({
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request = 'craft',
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slot = 15,
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})
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end
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context.responseHandlers['craft'] = function(response)
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if response.success then
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Sound.play('entity.item.pickup')
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else
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Sound.play('entity.villager.no')
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end
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end
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return {
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menuItem = 'Learn Recipe',
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callback = function()
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learn()
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end,
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}
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45
milo/plugins/remote/deposit.lua
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45
milo/plugins/remote/deposit.lua
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@@ -0,0 +1,45 @@
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local Event = require('event')
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local device = _G.device
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local os = _G.os
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local args = { ... }
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local context = args[1]
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local SHIELD_SLOT = 2
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Event.addRoutine(function()
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local lastTransfer
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while true do
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local sleepTime = 1.5
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if lastTransfer and os.clock() - lastTransfer < 3 then
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sleepTime = .25
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end
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os.sleep(context.socket and sleepTime or 5)
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if context.state.deposit then
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local neural = device.neuralInterface
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local inv = context.state.useShield and 'getEquipment' or 'getInventory'
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if not neural or not neural[inv] then
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_G._debug('missing Introspection module')
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elseif context.state.server and (context.state.useShield or context.state.slot) then
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local s, m = pcall(function()
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local method = neural[inv]
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local item = method and method().list()[context.state.useShield and SHIELD_SLOT or context.state.slot]
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if item then
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if context:sendRequest({
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request = 'deposit',
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slot = context.state.useShield and 'shield' or context.state.slot,
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count = item.count,
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}) then
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lastTransfer = os.clock()
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end
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end
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end)
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if not s and m then
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_G._debug(m)
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end
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end
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end
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end
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end)
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@@ -81,7 +81,7 @@ function page:depositAll()
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for slot, item in pairs(inv) do
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if (context.state.depositAll.includeHotbar or slot > 9) and item.name ~= 'plethora:neuralconnector' then
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context.page:sendRequest({
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context:sendRequest({
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request = 'deposit',
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slot = slot,
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count = item.count,
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@@ -94,12 +94,15 @@ function page:eventHandler(event)
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if event.type == 'checkbox_change' and event.element.formKey == 'includeHotbar' then
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context.state.depositAll.includeHotbar = event.checked
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page:updateInventoryList()
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elseif event.type == 'form_complete' then
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Config.update('miloRemote', context.state)
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page:depositAll()
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UI:setPreviousPage()
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elseif event.type == 'form_cancel' then
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UI:setPreviousPage()
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else
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return UI.Page.eventHandler(self, event)
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end
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