sensor rewrite
This commit is contained in:
@@ -1,10 +1,11 @@
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local Config = require('config')
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local Event = require('event')
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local Project = require('neural.project')
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local UI = require('ui')
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local Util = require('util')
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local Config = require('config')
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local Event = require('event')
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local UI = require('ui')
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local Util = require('util')
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local device = _G.device
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local colors = _G.colors
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local device = _G.device
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local gps = _G.gps
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local glasses = device['plethora:glasses']
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local intro = device['plethora:introspection']
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@@ -13,71 +14,138 @@ local sensor = device['plethora:sensor'] or
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UI:configure('Sensor', ...)
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local target
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local projecting = { }
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local offset
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local canvas = glasses and intro and glasses.canvas3d().create()
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local config = Config.load('Sensor', {
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ignore = { }
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})
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if not config.ignore then
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config.ignore = { }
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end
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local page = UI.Page {
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tabs = UI.Tabs {
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listing = UI.Tab {
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tabTitle = 'Listing',
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Ignore', event = 'ignore' },
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{ text = 'Details', event = 'detail' },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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{ heading = 'X', key = 'x', width = 3, align = 'right' },
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{ heading = 'Y', key = 'y', width = 3, align = 'right' },
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{ heading = 'Z', key = 'z', width = 3, align = 'right' },
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},
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sortColumn = 'displayName',
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},
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},
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summary = UI.Tab {
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tabTitle = 'Summary',
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Projector', event = 'project' },
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{ text = 'Ignore', event = 'ignore' },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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{ heading = 'Count', key = 'count', width = 5, align = 'right' },
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},
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sortColumn = 'displayName',
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},
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},
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accelerators = {
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q = 'quit',
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},
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},
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}
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local listing = page.tabs.listing
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local summary = page.tabs.summary
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local detail = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Projector', event = 'project' },
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{ text = 'Totals', event = 'totals' },
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{ text = 'Ignore', event = 'ignore' },
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{ text = 'Details', event = 'detail' },
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{ text = 'Back', event = 'back', x = -6 },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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{ heading = ' X', key = 'x', width = 3, align = 'right' },
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{ heading = ' Y', key = 'y', width = 3, align = 'right' },
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{ heading = ' Z', key = 'z', width = 3, align = 'right' },
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},
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values = sensor.sense(),
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sortColumn = 'displayName',
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},
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accelerators = {
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q = 'quit',
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},
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detail = UI.SlideOut {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Projector', event = 'project-target' },
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{ text = 'Back', event = 'hide', x = -6 },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'name' },
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{ heading = 'Value', key = 'value' },
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},
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sortColumn = 'name',
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autospace = true,
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{ heading = 'Name', key = 'name' },
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{ heading = 'Value', key = 'value' },
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},
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sortColumn = 'name',
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autospace = true,
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},
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}
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function page.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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row.x = row.x and math.floor(row.x) or ''
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row.y = row.y and math.floor(row.y) or ''
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row.z = row.z and math.floor(row.z) or ''
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return row
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local function getPoint()
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local pt = { gps.locate() }
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return {
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x = pt[1],
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y = pt[2],
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z = pt[3],
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}
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end
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function page.detail:show(entity)
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self.entity = entity -- to allow for debugging in Lua
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local function project(entities)
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if canvas then
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local pos = getPoint()
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local pts = { }
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if not offset then
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offset = pos
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end
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for _, b in pairs(entities) do
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if b.x then
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pts[table.concat({
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math.floor(pos.x + b.x),
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math.floor(pos.y + b.y),
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math.floor(pos.z + b.z) }, ':')] = b
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end
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end
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for key, b in pairs(pts) do
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if not projecting[key] then
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local box = canvas.addBox(
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pos.x - offset.x + b.x,
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pos.y - offset.y + b.y - .25,
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pos.z - offset.z + b.z,
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.25, .25, .25)
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box.setDepthTested(false)
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projecting[key] = box
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end
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end
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for key, box in pairs(projecting) do
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if not pts[key] then
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box.remove()
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projecting[key] = nil
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end
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end
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end
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end
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local function ignoreEntity(entity)
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if entity then
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config.ignore[entity.name] = true
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Config.update('Sensor', config)
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end
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end
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function detail:enable(entity)
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local function update()
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local t = { }
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for k,v in pairs(self.entity) do
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local meta = sensor.getMetaByID(entity.id) or { }
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for k,v in pairs(meta) do
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if type(v) ~= 'table' then
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table.insert(t, {
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name = k,
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@@ -85,115 +153,151 @@ function page.detail:show(entity)
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})
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end
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end
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project({ meta })
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return t
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end
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if entity.id then
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self.handler = Event.onInterval(.5, function()
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local e = sensor.getMetaByID(self.entity.id)
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if e then
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self.entity = e
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self.grid:setValues(update())
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self.grid:draw()
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self.grid:sync()
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end
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end)
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end
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self.handler = Event.onInterval(.5, function()
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self.grid:setValues(update())
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self.grid:draw()
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self.grid:sync()
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end)
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self.grid:setValues(update())
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return UI.SlideOut.show(self)
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return UI.Page.enable(self)
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end
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function page.detail:hide()
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function detail:disable()
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if self.handler then
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Event.off(self.handler)
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self.handler = nil
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end
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return UI.SlideOut.hide(self)
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project({ })
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return UI.Page.disable(self)
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end
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function detail:eventHandler(event)
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if event.type == 'back' then
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return UI:setPreviousPage()
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end
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return UI.Page.eventHandler(self, event)
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end
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function listing.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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row.x = row.x and math.floor(row.x) or ''
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row.y = row.y and math.floor(row.y) or ''
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row.z = row.z and math.floor(row.z) or ''
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return row
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end
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function listing:enable()
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self.handler = Event.onInterval(.5, function()
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local entities = sensor.sense()
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Util.filterInplace(entities, function(e) return not config.ignore[e.name] end)
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self.grid:setValues(entities)
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self.grid:draw()
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self:sync()
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end)
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return UI.Tab.enable(self)
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end
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function listing:disable()
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Event.off(self.handler)
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UI.Tab.disable(self)
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end
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function listing:eventHandler(event)
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if event.type == 'detail' or event.type == 'grid_select' then
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local selected = self.grid:getSelected()
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if selected then
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UI:setPage(detail, selected)
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end
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elseif event.type == 'ignore' then
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ignoreEntity(self.grid:getSelected())
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end
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return UI.Tab.eventHandler(self, event)
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end
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function summary:enable()
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self.handler = Event.onInterval(.5, function()
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local entities = sensor.sense()
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Util.filterInplace(entities, function(e) return not config.ignore[e.name] end)
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local t = { }
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local highlight = { }
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for _,v in pairs(entities) do
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if t[v.name] then
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t[v.name].count = t[v.name].count + 1
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else
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t[v.name] = { displayName = v.displayName, count = 1, name = v.name }
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end
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if self.target == v.name then
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table.insert(highlight, v)
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end
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end
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project(highlight)
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self.grid:setValues(t)
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self.grid:draw()
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self:sync()
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end)
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self.target = nil
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return UI.Tab.enable(self)
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end
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function summary:disable()
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project({ })
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Event.off(self.handler)
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UI.Tab.disable(self)
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end
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function summary.grid:getRowTextColor(row, selected)
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if row.name == self.parent.target then
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return colors.yellow
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end
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return UI.Grid:getRowTextColor(row, selected)
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end
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function summary:eventHandler(event)
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if event.type == 'ignore' then
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ignoreEntity(self.grid:getSelected())
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elseif event.type == 'project' or event.type == 'grid_select' then
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local selected = self.grid:getSelected()
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if selected then
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self.target = selected.name
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self.grid:draw()
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end
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end
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return UI.Tab.eventHandler(self, event)
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end
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function page:eventHandler(event)
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if event.type == 'quit' then
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Event.exitPullEvents()
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elseif event.type == 'totals' then
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config.totals = not config.totals
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Config.update('Sensor', config)
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elseif event.type == 'detail' or event.type == 'grid_select' then
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local selected = self.grid:getSelected()
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if selected then
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target = selected.name
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self.detail:show(selected)
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end
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elseif event.type == 'hide' then
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self.detail:hide()
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elseif event.type == 'ignore' then
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local selected = self.grid:getSelected()
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if selected then
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config.ignore[selected.name] = true
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end
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Config.update('Sensor', config)
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elseif event.type == 'project' or event.type == 'project-target' then
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if event.type == 'project' then
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target = nil
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end
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if glasses then
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config.projecting = not config.projecting
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if config.projecting then
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Project:init(glasses.canvas())
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else
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Project.canvas:clear()
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end
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end
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elseif event.type == 'tab_activate' then
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config.activeTab = event.activated.tabTitle
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Config.update('Sensor', config)
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end
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UI.Page.eventHandler(self, event)
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end
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Event.onInterval(.5, function()
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local entities = sensor.sense()
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Util.filterInplace(entities, function(e) return not config.ignore[e.name] end)
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if config.projecting and glasses and intro then
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local meta = intro.getMetaOwner()
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Project.canvas:clear()
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local t = entities
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if target then
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t = Util.filter(entities, function(e) return e.name == target end)
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end
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Project:drawPoints(meta, t, 'X', 0xFFDF50AA)
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end
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if config.totals then
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local t = { }
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for _,v in pairs(entities) do
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if t[v.name] then
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t[v.name].z = t[v.name].z + 1
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else
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t[v.name] = { displayName = v.displayName, z = 1, name = v.name }
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end
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end
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entities = t
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end
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page.grid:setValues(entities)
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page.grid:draw()
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page:sync()
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end)
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if config.projecting and glasses then
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Project:init(glasses.canvas())
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if config.activeTab then
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page.tabs:selectTab(Util.find(page.tabs.children, 'tabTitle', config.activeTab))
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end
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UI:setPage(page)
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UI:pullEvents()
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if config.projecting and glasses then
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Project.canvas:clear()
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if canvas then
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canvas:clear()
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end
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@@ -1,102 +0,0 @@
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------------------------------------------------------------------------------------------
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-- ORE3D - Fully Immersive Augmented Reality X-RAY Vision for Ore Mining using Plethora --
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------------------------------------------------------------------------------------------
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-- CREATED BY:
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-- HydroNitrogen (a.k.a. GoogleTech, Wendelstein7)
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-- Bram S. (a.k.a ThatBram0101, bram0101)
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-- LICENCE: ZLIB/libpng Licence (Zlib) (MODIFIED)
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-- Copyright (c) 2018 HydroNitrogen & Bram S.
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-- This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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-- Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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-- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
-- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
-- 3. Every version, altered and original, must always contain a link to the following internet page: https://energetic.pw/computercraft/ore3d
|
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-- 4. This notice may not be removed or altered from any source distribution.
|
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|
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-- VERSION 2018-03-29 15:52 (Dates are way easier than version numbers, :P )
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local FOV = math.rad(70) -- Change according to your Minecraft settings! Minecraft default: 75
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local ASPECT_RATIO = 1.8 -- Aspect ratio of your view - for a full HD screen: fullscreen: 1.7777, windowed: 1.8
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local hintToBehind = true -- Show all blocks behind you on the sides of your screen
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local CHAR_SIZE = 16 -- the base size of the indicators
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local SCRHOR = (1 / math.tan(FOV / 2)) / ASPECT_RATIO
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local SCRVER = (1 / math.tan(FOV / 2))
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-- Convert to perspective projection, removes a dimention (z) (optimized, uses precalculated values)
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local function toPerspective(x, y, z)
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return SCRHOR * x / z, SCRVER * y / z
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end
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local function getCharSize(d) -- Calculates size of indicators using distance
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return CHAR_SIZE / d
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end
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local Project = { }
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function Project:init(canvas)
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self.canvas = canvas
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self.cx, self.cy = canvas.getSize()
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self.cxhalf = self.cx / 2
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self.cyhalf = self.cy / 2
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end
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function Project:ndcToSpc(x, y)
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return x * self.cxhalf + self.cxhalf, y * self.cyhalf + self.cyhalf
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end
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function Project:isOnScreen(x, y, d) -- determines if something is visible
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return (x >= 1 and x - getCharSize(d) < self.cx) and (y >= 1 and y - getCharSize(d) < self.cy)
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end
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function Project:drawPoints(meta, pts, isBlock, color)
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local yaw = math.rad(meta.yaw)
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local pitch = math.rad(meta.pitch)
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local ysin = math.sin(yaw)
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local ycos = math.cos(yaw)
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local psin = math.sin(pitch)
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local pcos = math.cos(pitch)
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local function rotate(x, y, z) -- Matrix operation: rotate (optimized, uses precalculated values)
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local newx = ycos * x + ysin * z
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local newz = -ysin * x + ycos * z
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local newy = pcos * y - psin * newz
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newz = psin * y + pcos * newz
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return newx,newy,newz
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end
|
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for _, b in pairs(pts) do
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if isBlock then
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--b.x = b.x - .5
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--b.y = b.y - 1
|
||||
--b.z = b.z - .5
|
||||
end
|
||||
|
||||
local x, y, z = rotate(b.x - meta.x, -b.y + meta.y, b.z - meta.z)
|
||||
local d = math.sqrt(x * x + y * y + z * z)
|
||||
|
||||
if hintToBehind and z < 0 then z = 0.001 end
|
||||
|
||||
if z >= 0 or hintToBehind then -- render only if point is visible OR hintToBehind is enabled
|
||||
x,y = toPerspective(x, y, -z)
|
||||
x,y = self:ndcToSpc(x, y)
|
||||
|
||||
if hintToBehind or self:isOnScreen(x, y, d) then
|
||||
x = math.min(math.max(x, 1), self.cx - 10 * getCharSize(d))
|
||||
y = math.min(math.max(self.cy - y, 1), self.cy - 10 * getCharSize(d))
|
||||
|
||||
self.canvas.addDot({ x, y }, color, 32 / d)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return Project
|
||||
Reference in New Issue
Block a user