milo perf fixes
This commit is contained in:
@@ -12,8 +12,6 @@ local fs = _G.fs
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local shell = _ENV.shell
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local string = _G.string
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local STARTUP_FILE = 'usr/autorun/miloRemote.lua'
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local context = {
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state = Config.load('miloRemote', { displayMode = 0, deposit = true }),
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responseHandlers = { },
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@@ -107,51 +105,6 @@ local page = UI.Page {
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q = 'quit',
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},
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setup = UI.SlideOut {
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backgroundColor = colors.cyan,
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titleBar = UI.TitleBar {
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title = 'Remote Setup',
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},
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form = UI.Form {
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x = 2, ex = -2, y = 2, ey = -1,
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[1] = UI.TextEntry {
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formLabel = 'Server', formKey = 'server',
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help = 'ID for the server',
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shadowText = 'Milo server ID',
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limit = 6,
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validate = 'numeric',
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required = true,
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},
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[2] = UI.TextEntry {
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formLabel = 'Return Slot', formKey = 'slot',
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help = 'Use a slot for sending to storage',
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shadowText = 'Inventory slot #',
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limit = 5,
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validate = 'numeric',
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required = false,
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},
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[3] = UI.Checkbox {
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formLabel = 'Shield Slot', formKey = 'useShield',
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help = 'Or, use the shield slot for sending'
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},
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[4] = UI.Checkbox {
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formLabel = 'Run on startup', formKey = 'runOnStartup',
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help = 'Run this program on startup'
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},
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info = UI.TextArea {
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x = 1, ex = -1, y = 6, ey = -4,
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textColor = colors.yellow,
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marginLeft = 0,
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marginRight = 0,
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value = [[The Milo turtle must connect to a manipulator with a ]] ..
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[[bound introspection module. The neural interface must ]] ..
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[[also have an introspection module.]],
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},
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},
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statusBar = UI.StatusBar {
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backgroundColor = colors.cyan,
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},
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},
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items = { },
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}
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@@ -211,13 +164,6 @@ function page:transfer(item, count, msg)
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context:sendRequest({ request = 'transfer', item = item, count = count }, msg)
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end
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function page.setup:eventHandler(event)
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if event.type == 'focus_change' then
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self.statusBar:setStatus(event.focused.help)
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end
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return UI.SlideOut.eventHandler(self, event)
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end
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function page:eventHandler(event)
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if event.type == 'quit' then
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UI:exitPullEvents()
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@@ -233,27 +179,6 @@ function page:eventHandler(event)
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context:setStatus(depositMode[context.state.deposit].help)
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Config.update('miloRemote', context.state)
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elseif event.type == 'form_complete' then
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Config.update('miloRemote', context.state)
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self.setup:hide()
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self:refresh('list')
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self.grid:draw()
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self:setFocus(self.statusBar.filter)
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if context.state.runOnStartup then
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if not fs.exists(STARTUP_FILE) then
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Util.writeFile(STARTUP_FILE,
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[[os.sleep(1)
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shell.openForegroundTab('packages/milo/MiloRemote')]])
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end
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elseif fs.exists(STARTUP_FILE) then
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fs.delete(STARTUP_FILE)
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end
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elseif event.type == 'form_cancel' then
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self.setup:hide()
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self:setFocus(self.statusBar.filter)
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elseif event.type == 'focus_change' then
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context:setStatus(event.focused.help)
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@@ -399,8 +324,11 @@ end
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context.page = page
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function context:setStatus(status)
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page.menuBar.infoBar:setStatus(status)
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page:sync()
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page.menuBar.infoBar.values = status
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if page.menuBar.infoBar.enabled then
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page.menuBar.infoBar:draw()
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page:sync()
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end
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end
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local function processMessages(s)
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@@ -216,10 +216,20 @@ function Milo:makeRequest(item, count, callback)
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end
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function Milo:eject(item, count)
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count = self.context.storage:export(self.context.turtleInventory, nil, count, item)
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Sound.play('entity.experience_bottle.throw')
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turtle.emptyInventory()
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return count
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local total = 0
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while count > 0 do
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local amount = math.min(count, 16*(item.maxCount or 64))
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amount = self.context.storage:export(self.context.turtleInventory, nil, amount, item)
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if amount == 0 then
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break
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end
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total = total + amount
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count = count - amount
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Sound.play('ui.button.click')
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turtle.emptyInventory()
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end
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return total
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end
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function Milo:learnRecipe()
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@@ -75,7 +75,7 @@ local function client(socket)
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if not data then
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break
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end
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_G._debug(data)
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socket.co = coroutine.running()
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if data.request == 'scan' then -- full scan of all inventories
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@@ -94,18 +94,11 @@ _G._debug(data)
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elseif data.request == 'deposit' then
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local function deposit()
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local devType = 'inventory'
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local slotNo = data.slot
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if data.slot == 'shield' then
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slotNo = SHIELD_SLOT
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devType = 'equipment'
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end
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local node = makeNode(devType)
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local node = makeNode(data.source or 'inventory')
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if node then
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local slot = node.adapter.getItemMeta(slotNo)
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local slot = node.adapter.getItemMeta(data.slot)
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if slot then
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if context.storage:import(node, slotNo, slot.count, slot) > 0 then
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if context.storage:import(node, data.slot, slot.count, slot) > 0 then
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local item = Milo:getItem(slot)
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if item then
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socket:write({
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@@ -8,6 +8,7 @@ local colors = _G.colors
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local device = _G.device
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local ni = device.neuralInterface
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local SHIELD_SLOT = 2
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local context = args[1]
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if not context.state.autostore then
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@@ -21,7 +22,7 @@ local page = UI.Page {
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previousPage = true,
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},
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tabs = UI.Tabs {
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y = 2,
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y = 2, ey = -2,
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inventory = UI.Window {
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tabTitle = 'Inventory',
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grid = UI.ScrollingGrid {
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@@ -43,6 +44,9 @@ local page = UI.Page {
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},
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},
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},
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statusBar = UI.StatusBar {
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values = 'Double-click to toggle auto-deposit'
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},
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}
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local function makeKey(item)
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@@ -55,13 +59,12 @@ function page.tabs.inventory:enable()
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local list = { }
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for k, item in pairs(inv) do
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local key = itemDB:makeKey(item)
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item = itemDB:get(item, function() return ni.getInventory().getItemMeta(k) end)
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local key = makeKey(item)
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if not list[key] then
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local cItem = itemDB:get(item, function() return ni.getInventory().getItemMeta(k) end)
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if cItem then
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cItem.key = makeKey(cItem)
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list[key] = cItem
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end
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item.key = key
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item.displayName = item.displayName:match('(.+) %(damage:.+%)') or item.displayName
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list[key] = item
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end
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end
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@@ -120,31 +123,26 @@ function page.tabs.autostore:eventHandler(event)
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end
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Event.onInterval(5, function()
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if context.state.deposit and (context.state.useShield or context.state.slot) then
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local inv = ni.getInventory().list()
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local slot = context.state.slot
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local target = 'inventory'
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local empty = not inv[slot]
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if context.socket and
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context.state.deposit and
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(context.state.useShield or context.state.slot) and
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not Util.empty(context.state.autostore) then
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if context.state.useShield then
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slot = 2
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target = 'equipment'
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empty = not ni.getEquipment().list()[slot]
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end
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if empty then
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pcall(function() -- prevent errors from some mod items
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for k,v in pairs(inv) do
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local item = itemDB:get(v, function() ni.getInventory().getItemMeta(k) end)
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if item then
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if context.state.autostore[makeKey(item)] then
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ni.getInventory().pushItems(target, k, v.count, slot)
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break
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end
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pcall(function() -- prevent errors from some mod items
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for slot,v in pairs(ni.getInventory().list()) do
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local item = itemDB:get(v, function() ni.getInventory().getItemMeta(slot) end)
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if item then
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if context.state.autostore[makeKey(item)] then
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context:sendRequest({
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request = 'deposit',
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source = 'inventory',
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slot = slot,
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count = item.count,
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})
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end
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end
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end)
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end
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end
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end)
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end
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end)
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@@ -17,19 +17,18 @@ Event.addRoutine(function()
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end
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os.sleep(context.socket and sleepTime or 5)
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if context.state.deposit then
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if context.state.deposit and context.state.server and (context.state.useShield or context.state.slot) then
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local neural = device.neuralInterface
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local inv = context.state.useShield and 'getEquipment' or 'getInventory'
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if not neural or not neural[inv] then
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_G._debug('missing Introspection module')
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elseif context.state.server and (context.state.useShield or context.state.slot) then
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if neural and neural[inv] then
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local s, m = pcall(function()
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local method = neural[inv]
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local item = method and method().list()[context.state.useShield and SHIELD_SLOT or context.state.slot]
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if item then
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if context:sendRequest({
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request = 'deposit',
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slot = context.state.useShield and 'shield' or context.state.slot,
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source = context.state.useShield and 'equipment' or 'inventory',
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slot = context.state.useShield and SHIELD_SLOT or context.state.slot,
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count = item.count,
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}) then
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lastTransfer = os.clock()
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@@ -35,28 +35,26 @@ local page = UI.Page {
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formLabel = 'Include hotbar', formKey = 'includeHotbar',
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help = 'Also send the contents of the hotbar to Milo (excluding the neural connector)'
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}
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},
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},
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notification = UI.Notification(),
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}
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local function makeKey(item)
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local function makeKey(item) -- group items regardless of damage
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local damage = item.maxDamage == 0 and item.damage
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return itemDB:makeKey({ name = item.name, damage = damage })
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end
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function page:updateInventoryList()
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function page:updateInventoryList()
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local inv = ni.getInventory().list()
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local list = { }
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for slot, item in pairs(inv) do
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if (context.state.depositAll.includeHotbar or slot > 9) and item.name ~= 'plethora:neuralconnector' then
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local key = itemDB:makeKey(item)
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item = itemDB:get(item, function() return ni.getInventory().getItemMeta(slot) end)
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local key = makeKey(item)
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if not list[key] then
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local cItem = itemDB:get(item, function() return ni.getInventory().getItemMeta(slot) end)
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if cItem then
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cItem.key = makeKey(cItem)
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list[key] = cItem
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end
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item.displayName = item.displayName:match('(.+) %(damage:.+%)') or item.displayName
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list[key] = item
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else
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list[key].count = list[key].count + item.count
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end
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@@ -83,6 +81,7 @@ function page:depositAll()
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if (context.state.depositAll.includeHotbar or slot > 9) and item.name ~= 'plethora:neuralconnector' then
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context:sendRequest({
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request = 'deposit',
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source = 'inventory',
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slot = slot,
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count = item.count,
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})
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87
milo/plugins/remote/setup.lua
Normal file
87
milo/plugins/remote/setup.lua
Normal file
@@ -0,0 +1,87 @@
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local Config = require('config')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local fs = _G.fs
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local STARTUP_FILE = 'usr/autorun/miloRemote.lua'
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local context = ({ ... })[1]
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local setup = UI.SlideOut {
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backgroundColor = colors.cyan,
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titleBar = UI.TitleBar {
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title = 'Remote Setup',
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},
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form = UI.Form {
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x = 2, ex = -2, y = 2, ey = -1,
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[1] = UI.TextEntry {
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formLabel = 'Server', formKey = 'server',
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help = 'ID for the server',
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shadowText = 'Milo server ID',
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limit = 6,
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validate = 'numeric',
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required = true,
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},
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[2] = UI.TextEntry {
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formLabel = 'Return Slot', formKey = 'slot',
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help = 'Use a slot for sending to storage',
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shadowText = 'Inventory slot #',
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limit = 5,
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validate = 'numeric',
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required = false,
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},
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[3] = UI.Checkbox {
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formLabel = 'Shield Slot', formKey = 'useShield',
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help = 'Or, use the shield slot for sending'
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},
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[4] = UI.Checkbox {
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formLabel = 'Run on startup', formKey = 'runOnStartup',
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help = 'Run this program on startup'
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},
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info = UI.TextArea {
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x = 1, ex = -1, y = 6, ey = -4,
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textColor = colors.yellow,
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marginLeft = 0,
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marginRight = 0,
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value = [[The Milo turtle must connect to a manipulator with a ]] ..
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[[bound introspection module. The neural interface must ]] ..
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[[also have an introspection module.]],
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},
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},
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statusBar = UI.StatusBar {
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backgroundColor = colors.cyan,
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},
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}
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function setup:eventHandler(event)
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if event.type == 'focus_change' then
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self.statusBar:setStatus(event.focused.help)
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elseif event.type == 'form_complete' then
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Config.update('miloRemote', context.state)
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self:hide()
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context.page:refresh('list')
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context.page.grid:draw()
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context.page:setFocus(context.page.statusBar.filter)
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if context.state.runOnStartup then
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if not fs.exists(STARTUP_FILE) then
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Util.writeFile(STARTUP_FILE,
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[[os.sleep(1)
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shell.openForegroundTab('packages/milo/MiloRemote')]])
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end
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elseif fs.exists(STARTUP_FILE) then
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fs.delete(STARTUP_FILE)
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end
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elseif event.type == 'form_cancel' then
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self:hide()
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context.page:setFocus(context.page.statusBar.filter)
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end
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return UI.SlideOut.eventHandler(self, event)
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end
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context.page:add({ setup = setup })
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Reference in New Issue
Block a user