milo: sounds
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@@ -279,7 +279,7 @@ function page.grid:getDisplayValues(row)
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end
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function page:transfer(item, count, msg)
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playSound('block.metal.fall')
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playSound('ui.button.click')
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local response = self:sendRequest({ request = 'transfer', item = item, count = count }, msg)
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if response then
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item.count = response.current - response.count
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@@ -474,7 +474,7 @@ Event.addRoutine(function()
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key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
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})
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if response then
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playSound('block.lava.pop')
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playSound('entity.item.pickup')
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local ritem = page.items[response.key]
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if ritem then
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ritem.count = response.current + item.count
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@@ -8,8 +8,11 @@ local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local displayMode = Milo:getState('displayMode') or 0
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local peripheral = _G.peripheral
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local string = _G.string
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local speaker = peripheral.find('speaker')
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local displayModes = {
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[0] = { text = 'A', help = 'Showing all items' },
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[1] = { text = 'I', help = 'Showing inventory items' },
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@@ -127,6 +130,12 @@ local listingPage = UI.Page {
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},
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}
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local function playSound(sound)
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if speaker then
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speaker.playSound('minecraft:' .. sound)
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end
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end
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function listingPage.statusBar:draw()
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return UI.Window.draw(self)
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end
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@@ -160,6 +169,7 @@ function listingPage:eventHandler(event)
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elseif event.type == 'eject' or event.type == 'grid_select' then
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local item = self.grid:getSelected()
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if item then
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playSound('ui.button.click')
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item.count = Milo:craftAndEject(item, 1)
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self.grid:draw()
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end
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@@ -167,6 +177,7 @@ function listingPage:eventHandler(event)
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elseif event.type == 'eject_stack' then
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local item = self.grid:getSelected()
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if item then
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playSound('ui.button.click')
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item.count = Milo:craftAndEject(item, itemDB:getMaxCount(item))
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self.grid:draw()
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end
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@@ -174,6 +185,7 @@ function listingPage:eventHandler(event)
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elseif event.type == 'eject_all' then
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local item = self.grid:getSelected()
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if item then
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playSound('ui.button.click')
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local updated = Milo:getItem(Milo:listItems(), item)
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if updated then
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Milo:craftAndEject(item, updated.count)
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@@ -184,6 +196,7 @@ function listingPage:eventHandler(event)
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local item = self.grid:getSelected()
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local count = tonumber(self.statusBar.amount.value)
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if item and count then
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playSound('ui.button.click')
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self.statusBar.amount:reset()
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self:setFocus(self.statusBar.filter)
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Milo:craftAndEject(item, count)
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