1.7.10 compatibility
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@@ -163,10 +163,10 @@ end
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-- determine the full list of ingredients needed to craft
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-- a quantity of a recipe.
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function Craft.getResourceList(recipe, items, inCount)
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function Craft.getResourceList(inRecipe, items, inCount)
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local summed = { }
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local function sumItems(key, count)
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local function sumItems(recipe, key, count)
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local item = itemDB:splitKey(key)
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local summedItem = summed[key]
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if not summedItem then
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@@ -183,17 +183,15 @@ function Craft.getResourceList(recipe, items, inCount)
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local used = math.min(summedItem.count, total)
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local need = total - used
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if summedItem.recipe and summedItem.recipe.craftingTools and summedItem.recipe.craftingTools[key] then
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if recipe.craftingTools and recipe.craftingTools[key] then
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summedItem.total = 1
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if summedItem.count > 0 then
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summedItem.used = 1
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summedItem.need = 0
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need = 0
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else
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if not summedItem.recipe then
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summedItem.need = 1
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need = 1
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end
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elseif not summedItem.recipe then
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summedItem.need = 1
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need = 1
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end
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else
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summedItem.total = summedItem.total + total
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@@ -207,13 +205,13 @@ function Craft.getResourceList(recipe, items, inCount)
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if need > 0 and summedItem.recipe then
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need = math.ceil(need / summedItem.recipe.count)
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for ikey,iqty in pairs(Craft.sumIngredients(summedItem.recipe)) do
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sumItems(ikey, math.ceil(need * iqty))
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sumItems(summedItem.recipe, ikey, math.ceil(need * iqty))
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end
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end
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end
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inCount = math.ceil(inCount / recipe.count)
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for ikey,iqty in pairs(Craft.sumIngredients(recipe)) do
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inCount = math.ceil(inCount / inRecipe.count)
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for ikey,iqty in pairs(Craft.sumIngredients(inRecipe)) do
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sumItems(ikey, math.ceil(inCount * iqty))
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end
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