This commit is contained in:
kepler155c
2017-10-17 22:30:50 -04:00
parent fe79e582cd
commit 7892c0dbb7
2 changed files with 176 additions and 76 deletions

View File

@@ -124,12 +124,13 @@ end
local function canCraft(recipe, items, count)
count = math.ceil(count / recipe.count)
for _,key in pairs(recipe.ingredients) do
for key,qty in pairs(recipe.ingredients) do
local item = getItem(items, splitKey(key))
if not item then
return 0
end
count = math.min(item.count, count)
local x = math.min(math.floor(item.count / qty), item.maxCount)
count = math.min(x, count)
end
return count
@@ -142,12 +143,14 @@ local function craftItem(recipe, items, count)
return false
end
for k,v in pairs(recipe.ingredients) do
local item = splitKey(v)
inventoryAdapter:provide(item, count, k)
if turtle.getItemCount(k) ~= count then
local slot = 1
for key,qty in pairs(recipe.ingredients) do
local item = splitKey(key)
inventoryAdapter:provide(item, count * qty, slot)
if turtle.getItemCount(slot) ~= count then
return false
end
slot = slot + 1
end
gotoMachine(recipe.machine)
turtle.emptyInventory(turtle.dropDown)
@@ -159,6 +162,7 @@ local function craftItems(craftList, items)
if recipe then
craftItem(recipe, items, item.count)
repeat until not turtle.forward()
clearGrid()
items = inventoryAdapter:listItems() -- refresh counts
end
end
@@ -285,16 +289,21 @@ local itemPage = UI.Page {
},
help = 'Ignore damage of item'
},
button = UI.Button {
x = 2, y = 9,
text = 'Recipe', event = 'learn',
},
},
statusBar = UI.StatusBar { }
}
function itemPage:enable(item)
self.item = item
self.form:setValues(item)
self.titleBar.title = item.displayName or item.name
if item then
self.item = item
self.form:setValues(item)
self.titleBar.title = item.displayName or item.name
end
UI.Page.enable(self)
self:focusFirst()
end
@@ -303,6 +312,9 @@ function itemPage:eventHandler(event)
if event.type == 'form_cancel' then
UI:setPreviousPage()
elseif event.type == 'learn' then
UI:setPage('learn', self.item)
elseif event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
self.statusBar:draw()
@@ -334,96 +346,188 @@ function itemPage:eventHandler(event)
end
local learnPage = UI.Page {
grid = UI.ScrollingGrid {
y = 2, height = 3,
disableHeader = true,
columns = {
{ heading = 'Name', key = 'displayName' , width = 31 },
{ heading = 'Qty', key = 'count' , width = 5 },
scroller = UI.WindowScroller {
ey = -2,
screen1 = UI.Window {
ingredients = UI.ScrollingGrid {
y = 2, height = 3,
values = machines,
disableHeader = true,
columns = {
{ heading = 'Name', key = 'displayName', width = 31 },
{ heading = 'Qty', key = 'count' , width = 5 },
},
sortColumn = 'displayName',
},
grid = UI.ScrollingGrid {
y = 6, height = 5,
disableHeader = true,
columns = {
{ heading = 'Name', key = 'displayName', width = 31 },
{ heading = 'Qty', key = 'count' , width = 5 },
},
sortColumn = 'displayName',
},
filter = UI.TextEntry {
x = 20, ex = -2, y = 5,
limit = 50,
shadowText = 'filter',
backgroundColor = colors.lightGray,
backgroundFocusColor = colors.lightGray,
},
},
sortColumn = 'displayName',
},
ingredients = UI.ScrollingGrid {
y = 6, height = 3,
values = machines,
disableHeader = true,
columns = {
{ heading = 'Name', key = 'displayName' , width = 31 },
{ heading = 'Qty', key = 'count' , width = 5 },
screen2 = UI.Window {
machine = UI.ScrollingGrid {
y = 2, height = 7,
values = machines,
disableHeader = true,
columns = {
{ heading = 'Name', key = 'name'},
},
sortColumn = 'index',
},
count = UI.TextEntry {
x = 11, y = -2, width = 5,
limit = 50,
},
},
sortColumn = 'displayName',
},
machine = UI.Chooser {
choices = machines,
x = 10, ex = -2, y = -3,
cancelButton = UI.Button {
x = 2, y = -1,
text = ' Cancel ',
event = 'cancel',
},
filter = UI.TextEntry {
x = 9, ex = -17, y = -1,
limit = 50,
backgroundColor = colors.gray,
backgroundFocusColor = colors.gray,
previousButton = UI.Button {
x = -20, y = -1,
text = '<< Back',
event = 'previous',
},
accept = UI.Button {
x = -14, y = -1,
text = 'Ok', event = 'accept',
},
cancel = UI.Button {
x = -9, y = -1,
text = 'Cancel', event = 'cancel'
nextButton = UI.Button {
x = -10, y = -1,
text = 'Next >>',
event = 'next',
},
}
function learnPage:enable(target)
self.target = target
self.filter.value = ''
self.allItems = inventoryAdapter:listItems()
mergeResources(self.allItems)
self.grid.values = self.allItems
self.grid:update()
self.ingredients.values = { }
self.ingredients:update()
self:setFocus(self.filter)
local screen1 = self.scroller.screen1
local screen2 = self.scroller.screen2
screen1.filter.value = ''
screen1.grid.values = self.allItems
screen1.grid:update()
screen1.ingredients.values = { }
screen2.count.value = 1
screen2.machine:update()
self.nextButton.text = 'Next >>'
self.nextButton.event = 'next'
if target.has_recipe then
local recipe = recipes[uniqueKey(target)]
screen2.count.value = recipe.count
screen2.machine:setIndex(select(2, Util.find(machines, 'name', recipe.machine)))
for k,v in pairs(recipe.ingredients) do
screen1.ingredients.values[k] =
{ name = k, count = v, displayName = itemDB:getName(k) }
end
end
screen1.ingredients:update()
UI.Page.enable(self)
self.previousButton:disable()
end
function learnPage:draw()
UI.Page.draw(self)
self:write(2, self.height - 2, 'Machine')
self:centeredWrite(1, 'Inventory', nil, colors.yellow)
self:centeredWrite(5, 'Ingredients', nil, colors.yellow)
self:write(2, self.height, 'Filter')
function learnPage.scroller.screen1:enable()
UI.Window.enable(self)
self.filter:focus()
learnPage.previousButton:enable()
learnPage.nextButton.text = 'Accept'
learnPage.nextButton.event = 'accept'
end
function learnPage.scroller.screen1:draw()
UI.Window.draw(self)
self:write(2, 1, 'Ingredients', nil, colors.yellow)
self:write(2, 5, 'Inventory', nil, colors.yellow)
end
function learnPage.scroller.screen1:eventHandler(event)
if event.type == 'text_change' then
local t = filterItems(learnPage.allItems, event.text)
self.grid:setValues(t)
self.grid:draw()
else
return false
end
return true
end
function learnPage.scroller.screen2:enable()
UI.Window.enable(self)
end
function learnPage.scroller.screen2:draw()
UI.Window.draw(self)
self:centeredWrite(1, 'Machine', nil, colors.yellow)
self:write(2, 10, 'Produces')
end
function learnPage:eventHandler(event)
if event.type == 'cancel' then
UI:setPreviousPage()
elseif event.type == 'next' then
self.scroller:nextChild()
self:draw()
elseif event.type == 'previous' then
self.scroller:prevChild()
self:draw()
elseif event.type == 'accept' then
local screen1 = self.scroller.screen1
local screen2 = self.scroller.screen2
local recipe = {
count = 1,
count = tonumber(screen2.count.value) or 1,
ingredients = { },
machine = self.machine.value,
machine = screen2.machine:getSelected().name,
}
for key in pairs(self.ingredients.values) do
table.insert(recipe.ingredients, key)
for key, item in pairs(screen1.ingredients.values) do
recipe.ingredients[key] = item.count
end
recipes[uniqueKey(self.target)] = recipe
Util.writeTable(RECIPES_FILE, recipes)
UI:setPreviousPage()
elseif event.type == 'grid_select' then
local key = uniqueKey(event.selected)
if not self.ingredients.values[key] then
self.ingredients.values[key] = Util.shallowCopy(event.selected)
self.ingredients.values[key].count = 0
end
self.ingredients.values[key].count = self.ingredients.values[key].count + 1
self.ingredients:update()
self.ingredients:draw()
elseif event.type == 'text_change' then
local t = filterItems(self.allItems, event.text)
self.grid:setValues(t)
self.grid:draw()
elseif event.type == 'grid_select' then
local screen1 = self.scroller.screen1
if event.element == screen1.grid then
local key = uniqueKey(event.selected)
if not screen1.ingredients.values[key] then
screen1.ingredients.values[key] = Util.shallowCopy(event.selected)
screen1.ingredients.values[key].count = 0
end
screen1.ingredients.values[key].count = screen1.ingredients.values[key].count + 1
screen1.ingredients:update()
screen1.ingredients:draw()
elseif event.element == screen1.ingredients then
event.selected.count = event.selected.count - 1
if event.selected.count == 0 then
screen1.ingredients.values[uniqueKey(event.selected)] = nil
screen1.ingredients:update()
end
screen1.ingredients:draw()
end
else
return UI.Page.eventHandler(self, event)
end
@@ -433,9 +537,8 @@ end
local listingPage = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Learn', event = 'learn' },
{ text = 'Forget', event = 'forget' },
{ text = 'Refresh', event = 'refresh', x = -9 },
{ text = 'Refresh', event = 'refresh' },
},
},
grid = UI.Grid {
@@ -514,9 +617,6 @@ function listingPage:eventHandler(event)
self.grid:draw()
self.statusBar.filter:focus()
elseif event.type == 'learn' then
UI:setPage('learn', self.grid:getSelected())
elseif event.type == 'craft' then
UI:setPage('craft', self.grid:getSelected())

View File

@@ -321,7 +321,7 @@ local function ejectTrash()
if slot.iddmg == 'minecraft:cobblestone:0' then
if cobbleSlotCount == 0 and slot.count > 36 then
turtle.select(slot.index)
turtle.dropDown(32)
turtle.dropDown(slot.count - 36)
end
cobbleSlotCount = cobbleSlotCount + 1
end