app tweaks
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@@ -16,6 +16,8 @@ if not turtle.select('minecraft:bucket') then
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end
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local s, m = turtle.run(function()
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turtle.setMovementStrategy('goto')
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local facing = scanner.getBlockMeta(0, 0, 0).state.facing
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = Point.facings[facing].heading })
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@@ -9,7 +9,14 @@ local device = _G.device
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local os = _G.os
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local turtle = _G.turtle
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local retain = Util.transpose {
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'minecraft:shears',
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'minecraft_wheat',
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'minecraft:diamond_sword',
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'plethora:module:3',
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}
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local config = {
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animal = 'Cow',
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max_cows = 15,
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}
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Config.load('cows', config)
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@@ -51,7 +58,7 @@ local function getCowCount()
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local xpCount = 0
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Util.filterInplace(blocks, function(v)
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if v.name == 'Cow' then
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if v.name == config.animal then
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if v.y > -.5 then grown = grown + 1 end
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if v.y < -.5 then babies = babies + 1 end
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return v.y > -.5
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@@ -76,16 +83,26 @@ local function butcher()
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end
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turtle.equip('right', 'plethora:module:3')
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turtle.dropUp('minecraft:beef')
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turtle.dropUp('minecraft:leather')
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turtle.eachFilledSlot(function(slot)
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if not retain[slot.name] then
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turtle.select(slot.index)
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turtle.dropUp()
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end
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end)
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end
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local function breed()
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turtle.select(1)
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if config.animal == 'Sheep' then
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turtle.place('minecraft:shears')
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end
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turtle.place('minecraft:wheat')
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for _ = 1, 3 do
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turtle.turnRight()
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if config.animal == 'Sheep' then
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turtle.place('minecraft:shears')
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end
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turtle.place('minecraft:wheat')
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end
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end
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