Autocrafting improvements
This commit is contained in:
@@ -13,6 +13,7 @@ local function clearGrid(inventoryAdapter)
|
||||
if count > 0 then
|
||||
inventoryAdapter:insert(i, count)
|
||||
if turtle.getItemCount(i) ~= 0 then
|
||||
-- inventory is possibly full
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -33,18 +34,24 @@ end
|
||||
|
||||
local function getItemCount(items, key)
|
||||
local item = splitKey(key)
|
||||
local count = 0
|
||||
for _,v in pairs(items) do
|
||||
if v.name == item.name and
|
||||
(not item.damage or v.damage == item.damage) and
|
||||
v.nbtHash == item.nbtHash then
|
||||
return v.count
|
||||
if item.damage then
|
||||
return v.count
|
||||
end
|
||||
count = count + v.count
|
||||
end
|
||||
end
|
||||
return 0
|
||||
return count
|
||||
end
|
||||
|
||||
local function turtleCraft(recipe, qty, inventoryAdapter)
|
||||
clearGrid(inventoryAdapter)
|
||||
if not clearGrid(inventoryAdapter) then
|
||||
return false
|
||||
end
|
||||
|
||||
for k,v in pairs(recipe.ingredients) do
|
||||
local item = splitKey(v)
|
||||
@@ -88,6 +95,7 @@ function Craft.sumIngredients(recipe)
|
||||
for _,item in pairs(recipe.ingredients) do
|
||||
t[item] = (t[item] or 0) + 1
|
||||
end
|
||||
-- need a check for crafting tool
|
||||
return t
|
||||
end
|
||||
|
||||
@@ -102,11 +110,9 @@ function Craft.craftRecipe(recipe, count, inventoryAdapter)
|
||||
local items = inventoryAdapter:listItems()
|
||||
|
||||
count = math.ceil(count / recipe.count)
|
||||
|
||||
local maxCount = recipe.maxCount or math.floor(64 / recipe.count)
|
||||
local summedItems = Craft.sumIngredients(recipe)
|
||||
|
||||
for key,icount in pairs(summedItems) do
|
||||
for key,icount in pairs(Craft.sumIngredients(recipe)) do
|
||||
local itemCount = getItemCount(items, key)
|
||||
if itemCount < icount * count then
|
||||
local irecipe = Craft.recipes[key]
|
||||
@@ -135,6 +141,38 @@ function Craft.craftRecipe(recipe, count, inventoryAdapter)
|
||||
return crafted * recipe.count
|
||||
end
|
||||
|
||||
-- determine the full list of ingredients needed to craft
|
||||
-- a quantity of a recipe.
|
||||
-- negative quantities denote missing ingredients
|
||||
function Craft.getResourceList(inRecipe, items, inCount)
|
||||
local summed = { }
|
||||
local throttle = Util.throttle()
|
||||
|
||||
local function sumItems(recipe, count)
|
||||
for key,iqty in pairs(Craft.sumIngredients(recipe)) do
|
||||
throttle()
|
||||
local item = splitKey(key)
|
||||
local summedItem = summed[key]
|
||||
if not summedItem then
|
||||
summedItem = Util.shallowCopy(item)
|
||||
summedItem.recipe = Craft.recipes[key]
|
||||
summedItem.count = getItemCount(items, key)
|
||||
summed[key] = summedItem
|
||||
end
|
||||
summedItem.count = summedItem.count - (count * iqty)
|
||||
if summedItem.recipe and summedItem.count < 0 then
|
||||
local need = math.ceil(-summedItem.count / summedItem.recipe.count)
|
||||
summedItem.count = 0
|
||||
sumItems(summedItem.recipe, need)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
sumItems(inRecipe, math.ceil(inCount / inRecipe.count))
|
||||
|
||||
return summed
|
||||
end
|
||||
|
||||
-- given a certain quantity, return how many of those can be crafted
|
||||
function Craft.getCraftableAmount(recipe, count, items, missing)
|
||||
local function sumItems(recipe, summedItems, count)
|
||||
|
||||
Reference in New Issue
Block a user