farmer drop items into chest
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@@ -31,76 +31,74 @@ end
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local function scan()
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local blocks = scanner.scan()
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Util.filterInplace(blocks, function(v)
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if v.name == 'minecraft:reeds' then
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return v.y == 0
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end
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if v.name == 'minecraft:chest' then
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return v.y == -1
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end
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return crops[v.name] and
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scanner.getBlockMeta(v.x, v.y, v.z).metadata == crops[v.name].mature
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end)
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end)
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return blocks
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local harvestCount = 0
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for _,v in pairs(blocks) do
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if v.name ~= 'minecraft:chest' then
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harvestCount = harvestCount + 1
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end
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end
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return blocks, harvestCount
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end
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local function harvest(blocks)
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turtle.equip('right', 'minecraft:diamond_pickaxe')
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = turtle.point.heading })
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turtle.select(1)
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Point.eachClosest(turtle.point, blocks, function(b)
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Util.print(b)
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if b.name == 'minecraft:reeds' then
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turtle._goto(b)
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elseif b.name == 'minecraft:chest' then
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local summed = turtle.getSummedInventory()
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for _,v in pairs(summed) do
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if v.count > 32 then
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if turtle._goto(Point.above(b)) then
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for k,v2 in pairs(summed) do
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if v2.count > 32 then
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turtle.dropDown(k, v2.count - 32)
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end
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end
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end
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break
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end
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end
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else
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turtle._goto(Point.above(b))
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turtle.digDown()
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turtle.placeDown(crops[b.name].seed)
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turtle.select(1)
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end
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end)
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turtle.equip('right', 'plethora:module:2')
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end
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local function dropOff()
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local blocks = scanner.scan()
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local done
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Util.filterInplace(blocks, function(v)
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if v.name == 'minecraft:chest' then
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return v.y == -1
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end
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end)
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = turtle.point.heading })
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Point.eachClosest(turtle.point, blocks, function(b)
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if not done then
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if turtle._goto(Point.above(b)) then
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for k,v in pairs(turtle.getSummedInventory()) do
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if v.count > 32 then
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turtle.dropDown(k, v.count - 32)
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end
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done = true
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end
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end
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end
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end)
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end
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turtle.run(function()
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local facing = scanner.getBlockMeta(0, 0, 0).state.facing
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turtle.point.heading = Point.facings[facing].heading
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turtle.setPolicy('digOnly')
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repeat
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local blocks = scan()
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if #blocks > 0 then
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local blocks, harvestCount = scan()
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if harvestCount > 0 then
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turtle.setStatus('Harvesting')
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harvest(blocks)
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turtle.setStatus('Storing')
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dropOff()
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turtle.setStatus('Sleeping')
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end
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os.sleep(10)
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if turtle.getFuelLevel() < 10 then
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error('Out of fuel')
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end
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until turtle.isAborted()
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end)
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