fix potion recipe - revert maxCount in craft
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@@ -205,7 +205,8 @@ function Craft.craftRecipeInternal(recipe, count, storage, origItem)
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_G._debug({'eval', recipe.result, count })
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local maxCount = math.floor((recipe.maxCount or 64) / recipe.count)
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--local maxCount = math.floor((recipe.maxCount or 64) / recipe.count)
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local maxCount = recipe.maxCount or math.floor(64 / recipe.count)
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for key,icount in pairs(Craft.sumIngredients(recipe)) do
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local itemCount = Craft.getItemCount(origItem.ingredients, key)
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@@ -55,7 +55,7 @@ function PotionImportTask:cycle(context)
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local recipe = {
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count = 3,
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ingredients = { },
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maxCount = 3,
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maxCount = 1,
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}
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local list = bs.adapter.list()
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