builder starting point
This commit is contained in:
@@ -6,42 +6,10 @@ local JSON = require('json')
|
||||
-- see https://github.com/Khroki/MCEdit-Unified/blob/master/pymclevel/minecraft.yaml
|
||||
-- see https://github.com/Khroki/MCEdit-Unified/blob/master/Items/minecraft/blocks.json
|
||||
|
||||
--[[-- nameDB --]]--
|
||||
local nameDB = TableDB({
|
||||
fileName = 'blocknames.db'
|
||||
})
|
||||
function nameDB:load(dir, blockDB)
|
||||
self.fileName = fs.combine(dir, self.fileName)
|
||||
if fs.exists(self.fileName) then
|
||||
TableDB.load(self)
|
||||
end
|
||||
self.blockDB = blockDB
|
||||
end
|
||||
|
||||
function nameDB:getName(id, dmg)
|
||||
return self:lookupName(id, dmg) or id .. ':' .. dmg
|
||||
end
|
||||
|
||||
function nameDB:lookupName(id, dmg)
|
||||
-- is it in the name db ?
|
||||
local name = self:get({ id, dmg })
|
||||
if name then
|
||||
return name
|
||||
end
|
||||
|
||||
-- is it in the block db ?
|
||||
for _,v in pairs(self.blockDB.data) do
|
||||
if v.strId == id and v.dmg == dmg then
|
||||
return v.name
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[-- blockDB --]]--
|
||||
local blockDB = TableDB()
|
||||
|
||||
function blockDB:load()
|
||||
|
||||
local blocks = JSON.decodeFromFile('usr/etc/blocks.json')
|
||||
|
||||
if not blocks then
|
||||
@@ -85,19 +53,6 @@ end
|
||||
local placementDB = TableDB()
|
||||
|
||||
function placementDB:load(sbDB, btDB)
|
||||
|
||||
for k,blockType in pairs(sbDB.data) do
|
||||
local bt = btDB.data[blockType]
|
||||
if not bt then
|
||||
error('missing block type: ' .. blockType)
|
||||
end
|
||||
local id, dmg = string.match(k, '(%d+):*(%d+)')
|
||||
self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt)
|
||||
end
|
||||
end
|
||||
|
||||
function placementDB:load2(sbDB, btDB)
|
||||
|
||||
for k,v in pairs(sbDB.data) do
|
||||
if v.place then
|
||||
local bt = btDB.data[v.place]
|
||||
@@ -113,7 +68,6 @@ function placementDB:load2(sbDB, btDB)
|
||||
self:addSubsForBlockType(155, 2, btDB.data['quartz-pillar'])
|
||||
end
|
||||
|
||||
|
||||
function placementDB:addSubsForBlockType(id, dmg, bt)
|
||||
for _,sub in pairs(bt) do
|
||||
local odmg = sub.odmg
|
||||
@@ -178,7 +132,6 @@ function blockTypeDB:addTemp(blockType, subs)
|
||||
end
|
||||
|
||||
function blockTypeDB:load()
|
||||
|
||||
blockTypeDB:addTemp('stairs', {
|
||||
{ 0, nil, 0, 'east-up' },
|
||||
{ 1, nil, 0, 'west-up' },
|
||||
@@ -564,21 +517,17 @@ end
|
||||
|
||||
local Blocks = class()
|
||||
function Blocks:init(args)
|
||||
|
||||
Util.merge(self, args)
|
||||
self.blockDB = blockDB
|
||||
self.nameDB = nameDB
|
||||
|
||||
blockDB:load()
|
||||
blockTypeDB:load()
|
||||
nameDB:load(self.dir, blockDB)
|
||||
placementDB:load2(blockDB, blockTypeDB)
|
||||
placementDB:load(blockDB, blockTypeDB)
|
||||
end
|
||||
|
||||
-- for an ID / dmg (with placement info)
|
||||
-- return the correct block (without the placment info embedded in the dmg)
|
||||
function Blocks:getPlaceableBlock(id, dmg)
|
||||
|
||||
local p = placementDB:get({id, dmg})
|
||||
if p then
|
||||
return Util.shallowCopy(p)
|
||||
|
||||
@@ -235,7 +235,7 @@ function Schematic:isCompressed(filename)
|
||||
end
|
||||
|
||||
local magic = h.read() * 256 + h.read()
|
||||
debug({ magic, gzipMagic })
|
||||
|
||||
h.close()
|
||||
|
||||
return magic == gzipMagic
|
||||
@@ -1160,8 +1160,8 @@ function Schematic:optimizeRoute(spinner, y)
|
||||
return block
|
||||
end
|
||||
|
||||
local pt = Util.shallowCopy(self.cache[y - 1] or turtle.point)
|
||||
local t = {}
|
||||
local pt = Util.shallowCopy(self.cache[y - 1] or { x = -1, y = 0, z = -1, heading = 0 })
|
||||
local t = { }
|
||||
local ri = self.rowIndex[y]
|
||||
local blockCount = ri.e - ri.s + 1
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
local Point = require('point')
|
||||
local Util = require('util')
|
||||
|
||||
local turtle = _G.turtle
|
||||
|
||||
local checkedNodes = { }
|
||||
local nodes = { }
|
||||
local box = { }
|
||||
@@ -11,7 +13,6 @@ local function toKey(pt)
|
||||
end
|
||||
|
||||
local function addNode(node)
|
||||
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local testNode = { x = node.x + hi.xd, y = node.y + hi.yd, z = node.z + hi.zd }
|
||||
@@ -26,14 +27,13 @@ local function addNode(node)
|
||||
end
|
||||
|
||||
local function dig(action)
|
||||
|
||||
local directions = {
|
||||
top = 'up',
|
||||
bottom = 'down',
|
||||
}
|
||||
|
||||
-- convert to up, down, north, south, east, west
|
||||
local direction = directions[action.side] or
|
||||
local direction = directions[action.side] or
|
||||
turtle.getHeadingInfo(turtle.point.heading).direction
|
||||
|
||||
local hi = turtle.getHeadingInfo(direction)
|
||||
@@ -75,7 +75,7 @@ end
|
||||
-- find the closest block
|
||||
-- * favor same plane
|
||||
-- * going backwards only if the dest is above or below
|
||||
function closestPoint(reference, pts)
|
||||
local function closestPoint(reference, pts)
|
||||
local lpt, lm -- lowest
|
||||
for _,pt in pairs(pts) do
|
||||
local m = Point.turtleDistance(reference, pt)
|
||||
@@ -114,7 +114,6 @@ local function getAdjacentPoint(pt)
|
||||
end
|
||||
|
||||
return function(startPt, endPt, firstPt, verbose)
|
||||
|
||||
checkedNodes = { }
|
||||
nodes = { }
|
||||
box = { }
|
||||
@@ -126,6 +125,10 @@ return function(startPt, endPt, firstPt, verbose)
|
||||
box.ey = math.max(startPt.y, endPt.y)
|
||||
box.ez = math.max(startPt.z, endPt.z)
|
||||
|
||||
if not Point.inBox(firstPt, box) then
|
||||
error('Starting point is not in leveling area')
|
||||
end
|
||||
|
||||
if not turtle.pathfind(firstPt) then
|
||||
error('failed to reach starting point')
|
||||
end
|
||||
|
||||
230
apps/builder.lua
230
apps/builder.lua
@@ -6,6 +6,7 @@ _G.requireInjector()
|
||||
|
||||
local Blocks = require('blocks')
|
||||
local Event = require('event')
|
||||
local GPS = require('gps')
|
||||
local itemDB = require('itemDB')
|
||||
local MEAdapter = require('meAdapter')
|
||||
local Message = require('message')
|
||||
@@ -37,12 +38,11 @@ local blocks = Blocks({ dir = BUILDER_DIR })
|
||||
local supplyPage, substitutionPage
|
||||
local pistonFacings
|
||||
|
||||
local SUPPLIES_PT = { x = -1, z = -1, y = 0 }
|
||||
|
||||
local Builder = {
|
||||
version = '1.71',
|
||||
isCommandComputer = not turtle,
|
||||
slots = { },
|
||||
loc = { },
|
||||
index = 1,
|
||||
mode = 'build',
|
||||
fuelItem = { id = 'minecraft:coal', dmg = 0 },
|
||||
@@ -76,7 +76,6 @@ local function convertSingleBack(item)
|
||||
item.qty = item.count
|
||||
item.max_size = item.maxCount
|
||||
item.display_name = item.displayName
|
||||
--item.name = item.displayName
|
||||
end
|
||||
return item
|
||||
end
|
||||
@@ -233,7 +232,6 @@ function Builder:getBlockCounts()
|
||||
end
|
||||
|
||||
function Builder:selectItem(id, dmg)
|
||||
|
||||
for k,s in ipairs(self.slots) do
|
||||
if s.qty > 0 and s.id == id and s.dmg == dmg then
|
||||
-- check to see if someone pulled items from inventory
|
||||
@@ -251,7 +249,6 @@ function Builder:selectItem(id, dmg)
|
||||
end
|
||||
|
||||
function Builder:getAirResupplyList(blockIndex)
|
||||
|
||||
local slots = { }
|
||||
|
||||
if self.mode == 'destroy' then
|
||||
@@ -289,7 +286,6 @@ function Builder:getAirResupplyList(blockIndex)
|
||||
end
|
||||
|
||||
function Builder:getSupplyList(blockIndex)
|
||||
|
||||
local slots, lastBlock = self:getGenericSupplyList(blockIndex)
|
||||
|
||||
slots[15] = {
|
||||
@@ -316,7 +312,6 @@ function Builder:getSupplyList(blockIndex)
|
||||
end
|
||||
|
||||
function Builder:getGenericSupplyList(blockIndex)
|
||||
|
||||
local slots = { }
|
||||
|
||||
for i = 1, self.resourceSlots do
|
||||
@@ -370,7 +365,6 @@ function Builder:getGenericSupplyList(blockIndex)
|
||||
end
|
||||
|
||||
function Builder:substituteBlocks(throttle)
|
||||
|
||||
for _,b in pairs(schematic.blocks) do
|
||||
|
||||
-- replace schematic block type with substitution
|
||||
@@ -389,7 +383,6 @@ function Builder:substituteBlocks(throttle)
|
||||
end
|
||||
|
||||
function Builder:dumpInventory()
|
||||
|
||||
local success = true
|
||||
|
||||
for i = 1, 16 do
|
||||
@@ -407,7 +400,6 @@ function Builder:dumpInventory()
|
||||
end
|
||||
|
||||
function Builder:dumpInventoryWithCheck()
|
||||
|
||||
while not self:dumpInventory() do
|
||||
print('Storage is full or missing - make space or replace')
|
||||
print('Press enter to continue')
|
||||
@@ -437,7 +429,6 @@ function Builder:autocraft(supplies)
|
||||
end
|
||||
|
||||
function Builder:getSupplies()
|
||||
|
||||
self.itemAdapter:refresh()
|
||||
|
||||
local t = { }
|
||||
@@ -560,7 +551,6 @@ function Builder:inAirDropoff()
|
||||
end
|
||||
|
||||
function Builder:inAirResupply()
|
||||
|
||||
if not device.wireless_modem then
|
||||
return false
|
||||
end
|
||||
@@ -633,7 +623,6 @@ function Builder:inAirResupply()
|
||||
end
|
||||
|
||||
function Builder:sendSupplyRequest(lastBlock)
|
||||
|
||||
if device.wireless_modem then
|
||||
local slots = self:getAirResupplyList(lastBlock)
|
||||
self.slotUid = os.clock()
|
||||
@@ -642,8 +631,32 @@ function Builder:sendSupplyRequest(lastBlock)
|
||||
end
|
||||
end
|
||||
|
||||
function Builder:resupply()
|
||||
function Builder:getBuildingCorner()
|
||||
local pts = {
|
||||
{ x = -1, z = -1, y = 0 },
|
||||
{ x = -1, z = schematic.length, y = 0 },
|
||||
{ x = schematic.width, z = -1, y = 0 },
|
||||
{ x = schematic.width, z = schematic.length, y = 0 },
|
||||
}
|
||||
local supplyPoint = Util.shallowCopy(self.supplyPoint)
|
||||
supplyPoint.heading = turtle.point.heading
|
||||
return Point.closest(supplyPoint, pts)
|
||||
end
|
||||
|
||||
function Builder:gotoSupplyPoint()
|
||||
if not Point.same(turtle.point, self.supplyPoint) then
|
||||
-- so we don't end up pathfinding through a building
|
||||
-- go to the corner closest to the supplies point
|
||||
-- pathfind the rest of the way
|
||||
local pt = self:getBuildingCorner()
|
||||
turtle._goto(pt.x, pt.z)
|
||||
turtle.setPolicy(turtle.policies.none)
|
||||
turtle.pathfind(self.supplyPoint)
|
||||
os.sleep(.1) -- random 'Computer is not connected' error...
|
||||
end
|
||||
end
|
||||
|
||||
function Builder:resupply()
|
||||
if self.slotUid and self:inAirResupply() then
|
||||
os.queueEvent('build')
|
||||
return
|
||||
@@ -652,8 +665,7 @@ function Builder:resupply()
|
||||
turtle.status = 'resupplying'
|
||||
|
||||
self:log('Resupplying')
|
||||
turtle.gotoYlast(SUPPLIES_PT)
|
||||
os.sleep(.1) -- random 'Computer is not connected' error...
|
||||
Builder:gotoSupplyPoint()
|
||||
self:dumpInventoryWithCheck()
|
||||
self:refuel()
|
||||
local lastBlock = self:getSupplyList(self.index)
|
||||
@@ -795,7 +807,6 @@ function Builder:wrenchBlock(side, facing, cache)
|
||||
end
|
||||
|
||||
function Builder:rotateBlock(side, facing)
|
||||
|
||||
local s = Builder:getWrenchSlot()
|
||||
|
||||
if not s then
|
||||
@@ -807,32 +818,10 @@ function Builder:rotateBlock(side, facing)
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
--[[
|
||||
local origFacing
|
||||
while true do
|
||||
local _, bi = turtle.getAction(side).inspect()
|
||||
|
||||
-- spin until it repeats
|
||||
if not origFacing then
|
||||
origFacing = bi.metadata
|
||||
elseif bi.metadata == origFacing then
|
||||
return false
|
||||
end
|
||||
|
||||
if facing == bi.metadata then
|
||||
return true
|
||||
end
|
||||
turtle.getAction(side).place()
|
||||
end
|
||||
|
||||
return false
|
||||
]]--
|
||||
end
|
||||
|
||||
-- place piston, wrench piston to face downward, extend, remove piston
|
||||
function Builder:placePiston(b)
|
||||
|
||||
local ps = Builder:selectItem('minecraft:piston', 0)
|
||||
local ws = Builder:getWrenchSlot()
|
||||
|
||||
@@ -1140,7 +1129,7 @@ end
|
||||
function Builder:saveProgress(index)
|
||||
Util.writeTable(
|
||||
fs.combine(BUILDER_DIR, schematic.filename .. '.progress'),
|
||||
{ index = index, facing = Builder.facing }
|
||||
{ index = index, facing = Builder.facing, loc = Builder.loc }
|
||||
)
|
||||
end
|
||||
|
||||
@@ -1152,12 +1141,12 @@ function Builder:loadProgress(filename)
|
||||
Builder.index = 1
|
||||
end
|
||||
Builder.facing = progress.facing or 'south'
|
||||
Builder.loc = progress.loc
|
||||
end
|
||||
end
|
||||
|
||||
-- find the highest y in the last 2 planes
|
||||
function Builder:findTravelPlane(index)
|
||||
|
||||
local travelPlane
|
||||
|
||||
for i = index, 1, -1 do
|
||||
@@ -1184,7 +1173,6 @@ function Builder:gotoTravelPlane(travelPlane)
|
||||
end
|
||||
|
||||
function Builder:build()
|
||||
|
||||
local direction = 1
|
||||
local last = #schematic.blocks
|
||||
local travelPlane = 0
|
||||
@@ -1200,6 +1188,12 @@ function Builder:build()
|
||||
turtle.status = 'building'
|
||||
end
|
||||
|
||||
if not self.isCommandComputer then
|
||||
local pt = self:getBuildingCorner()
|
||||
turtle.pathfind({ x = pt.x, z = pt.z, y = travelPlane })
|
||||
turtle.setPolicy(turtle.policies.digAttack)
|
||||
end
|
||||
|
||||
UI:setPage('blank')
|
||||
|
||||
for i = self.index, last, direction do
|
||||
@@ -1264,8 +1258,7 @@ function Builder:build()
|
||||
|
||||
if turtle.getItemCount(self.resourceSlots) > 0 or turtle.getFuelLevel() < minFuel then
|
||||
if turtle.getFuelLevel() < minFuel or not self:inAirDropoff() then
|
||||
turtle.gotoPoint(SUPPLIES_PT)
|
||||
os.sleep(.1) -- random 'Computer is not connected' error...
|
||||
Builder:gotoSupplyPoint()
|
||||
self:dumpInventoryWithCheck()
|
||||
self:refuel()
|
||||
end
|
||||
@@ -1277,9 +1270,7 @@ function Builder:build()
|
||||
local slot = Builder:selectItem(b.id, b.dmg)
|
||||
if not slot or turtle.getFuelLevel() < minFuel then
|
||||
|
||||
if turtle.getPoint().x > -1 or turtle.getPoint().z > -1 then
|
||||
self:gotoTravelPlane(travelPlane)
|
||||
end
|
||||
self:gotoTravelPlane(travelPlane)
|
||||
self:resupply()
|
||||
return
|
||||
end
|
||||
@@ -1324,12 +1315,12 @@ function Builder:build()
|
||||
|
||||
if turtle.abort then
|
||||
turtle.status = 'aborting'
|
||||
turtle.abort = false
|
||||
self:gotoTravelPlane(travelPlane)
|
||||
turtle.gotoPoint(SUPPLIES_PT)
|
||||
Builder:gotoSupplyPoint()
|
||||
turtle.setHeading(0)
|
||||
Builder:dumpInventory()
|
||||
Event.exitPullEvents()
|
||||
UI.term:reset()
|
||||
print('Aborted')
|
||||
return
|
||||
end
|
||||
@@ -1340,7 +1331,7 @@ function Builder:build()
|
||||
end
|
||||
if not self.isCommandComputer then
|
||||
self:gotoTravelPlane(travelPlane)
|
||||
turtle.gotoPoint(SUPPLIES_PT)
|
||||
Builder:gotoSupplyPoint()
|
||||
turtle.setHeading(0)
|
||||
Builder:dumpInventory()
|
||||
|
||||
@@ -1394,7 +1385,6 @@ function selectSubstitutionPage:enable()
|
||||
end
|
||||
|
||||
function selectSubstitutionPage:eventHandler(event)
|
||||
|
||||
if event.type == 'grid_select' then
|
||||
substitutionPage.sub = event.selected
|
||||
UI:setPage(substitutionPage)
|
||||
@@ -1446,7 +1436,6 @@ substitutionPage.menuBar:add({
|
||||
})
|
||||
|
||||
function substitutionPage.info:draw()
|
||||
|
||||
local sub = self.parent.sub
|
||||
local inName = itemDB:getName({ name = sub.id, damage = sub.dmg })
|
||||
local outName = ''
|
||||
@@ -1462,7 +1451,6 @@ function substitutionPage.info:draw()
|
||||
end
|
||||
|
||||
function substitutionPage:enable()
|
||||
|
||||
self.allItems = convertBack(Builder.itemAdapter:refresh())
|
||||
self.grid.values = self.allItems
|
||||
for _,item in pairs(self.grid.values) do
|
||||
@@ -1488,7 +1476,6 @@ function substitutionPage:applySubstitute(id, dmg)
|
||||
end
|
||||
|
||||
function substitutionPage:eventHandler(event)
|
||||
|
||||
if event.type == 'grid_focus_row' then
|
||||
local s = string.format('%s:%d',
|
||||
event.selected.id,
|
||||
@@ -1498,11 +1485,6 @@ function substitutionPage:eventHandler(event)
|
||||
self.statusBar:draw()
|
||||
|
||||
elseif event.type == 'grid_select' then
|
||||
-- if not item:lookupName(event.selected.id, event.selected.dmg) then
|
||||
-- blocks.nameDB:add({event.selected.id, event.selected.dmg}, event.selected.name)
|
||||
-- blocks.nameDB:flush()
|
||||
-- end
|
||||
|
||||
self:applySubstitute(event.selected.id, event.selected.dmg)
|
||||
self.info:draw()
|
||||
|
||||
@@ -1594,21 +1576,6 @@ supplyPage = UI.Page {
|
||||
}
|
||||
|
||||
function supplyPage:eventHandler(event)
|
||||
|
||||
--[[
|
||||
if event.type == 'craft' then
|
||||
local s = self.grid:getSelected()
|
||||
if Builder.itemAdapter:craftItems({{ name = s.id, damage = s.dmg, nbtHash = s.nbt_hash }}, s.need-s.qty) then
|
||||
local name = s.display_name or ''
|
||||
self.statusBar:timedStatus('Requested ' .. s.need-s.qty .. ' ' .. name, 3)
|
||||
else
|
||||
self.statusBar:timedStatus('Unable to craft')
|
||||
end
|
||||
|
||||
elseif event.type == 'refresh' then
|
||||
self:refresh()
|
||||
]]
|
||||
|
||||
if event.type == 'build' then
|
||||
Builder:build()
|
||||
|
||||
@@ -1721,7 +1688,6 @@ function listingPage:enable(throttle)
|
||||
end
|
||||
|
||||
function listingPage:eventHandler(event)
|
||||
|
||||
if event.type == 'craft' then
|
||||
local s = self.grid:getSelected()
|
||||
local item = convertSingleBack(Builder.itemAdapter:getItemInfo({
|
||||
@@ -1785,7 +1751,6 @@ function listingPage.grid:getRowTextColor(row, selected)
|
||||
end
|
||||
|
||||
function listingPage:refresh(throttle)
|
||||
|
||||
local supplyList = Builder:getBlockCounts()
|
||||
|
||||
Builder.itemAdapter:refresh(throttle)
|
||||
@@ -1799,12 +1764,6 @@ function listingPage:refresh(throttle)
|
||||
}))
|
||||
|
||||
if item then
|
||||
-- local block = blocks.blockDB:lookup(b.id, b.dmg)
|
||||
-- if not block then
|
||||
-- blocks.nameDB:add({b.id, b.dmg}, item.display_name)
|
||||
-- elseif not block.name and item.display_name then
|
||||
-- blocks.nameDB:add({b.id, b.dmg}, item.display_name)
|
||||
-- end
|
||||
b.display_name = item.display_name
|
||||
b.qty = item.qty
|
||||
b.is_craftable = item.is_craftable
|
||||
@@ -1816,7 +1775,6 @@ function listingPage:refresh(throttle)
|
||||
throttle()
|
||||
end
|
||||
end
|
||||
--blocks.nameDB:flush()
|
||||
|
||||
if self.fullList then
|
||||
self.grid:setValues(supplyList)
|
||||
@@ -1833,7 +1791,6 @@ function listingPage:refresh(throttle)
|
||||
end
|
||||
|
||||
function listingPage:manageBlock(selected)
|
||||
|
||||
local substitutes = subDB:lookupBlocksForSub(selected.id, selected.dmg)
|
||||
|
||||
if Util.empty(substitutes) then
|
||||
@@ -1888,6 +1845,7 @@ local startPage = UI.Page {
|
||||
menuItems = {
|
||||
{ prompt = 'Set starting level', event = 'startLevel' },
|
||||
{ prompt = 'Set starting block', event = 'startBlock' },
|
||||
{ prompt = 'Set starting point', event = 'startPoint' },
|
||||
{ prompt = 'Supply list', event = 'assignBlocks' },
|
||||
{ prompt = 'Toggle mode', event = 'toggleMode' },
|
||||
{ prompt = 'Begin', event = 'begin' },
|
||||
@@ -1921,7 +1879,6 @@ function startPage:enable()
|
||||
end
|
||||
|
||||
function startPage:eventHandler(event)
|
||||
|
||||
if event.type == 'startLevel' then
|
||||
local dialog = UI.Dialog({
|
||||
title = 'Enter Starting Level',
|
||||
@@ -1993,6 +1950,69 @@ function startPage:eventHandler(event)
|
||||
dialog:setFocus(dialog.form.textEntry)
|
||||
UI:setPage(dialog)
|
||||
|
||||
elseif event.type == 'startPoint' then
|
||||
local loc = Util.shallowCopy(Builder.loc)
|
||||
if not loc.x then
|
||||
local pt = GPS.getPoint()
|
||||
if pt then
|
||||
loc.x = pt.x
|
||||
loc.y = pt.y
|
||||
loc.z = pt.z
|
||||
end
|
||||
end
|
||||
|
||||
local dialog = UI.Dialog {
|
||||
title = 'Set starting point',
|
||||
height = 11,
|
||||
width = 30,
|
||||
form = UI.Form {
|
||||
y = 2, x = 2, ey = -2,
|
||||
values = loc,
|
||||
text1 = UI.Text {
|
||||
x = 1, y = 2, value = 'Turtle location' },
|
||||
xLoc = UI.TextEntry {
|
||||
x = 1, y = 3, formKey = 'x', width = 7, limit = 16, shadowText = 'x', required = true },
|
||||
yLoc = UI.TextEntry {
|
||||
x = 9, y = 3, formKey = 'y', width = 7, limit = 16, shadowText = 'y', required = true },
|
||||
zLoc = UI.TextEntry {
|
||||
x = 17, y = 3, formKey = 'z', width = 7, limit = 16, shadowText = 'z', required = true },
|
||||
text2 = UI.Text {
|
||||
x = 1, y = 5, value = 'Starting Point' },
|
||||
xrLoc = UI.TextEntry {
|
||||
x = 1, y = 6, formKey = 'rx', width = 7, limit = 16, shadowText = 'x', required = true },
|
||||
yrLoc = UI.TextEntry {
|
||||
x = 9, y = 6, formKey = 'ry', width = 7, limit = 16, shadowText = 'y', required = true },
|
||||
zrLoc = UI.TextEntry {
|
||||
x = 17, y = 6, formKey = 'rz', width = 7, limit = 16, shadowText = 'z', required = true },
|
||||
revert = UI.Button {
|
||||
x = 1, y = -2, text = 'Revert', event = 'revert' },
|
||||
},
|
||||
statusBar = UI.StatusBar({ values = 'Optional start point'}),
|
||||
}
|
||||
|
||||
function dialog:eventHandler(event)
|
||||
if event.type == 'form_complete' then
|
||||
for k,v in pairs(loc) do
|
||||
Builder.loc[k] = tonumber(v)
|
||||
end
|
||||
Builder:saveProgress(Builder.index)
|
||||
UI:setPreviousPage()
|
||||
elseif event.type == 'revert' then
|
||||
Builder.loc = { }
|
||||
Builder:saveProgress(Builder.index)
|
||||
UI:setPreviousPage()
|
||||
elseif event.type == 'form_invalid' then
|
||||
self.statusBar:setStatus(event.message)
|
||||
elseif event.type == 'form_cancel' or event.type == 'cancel' then
|
||||
UI:setPreviousPage()
|
||||
else
|
||||
return UI.Dialog.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
UI:setPage(dialog)
|
||||
|
||||
elseif event.type == 'assignBlocks' then
|
||||
-- this might be an approximation of the blocks needed
|
||||
-- as the current level's route may or may not have been
|
||||
@@ -2021,26 +2041,38 @@ function startPage:eventHandler(event)
|
||||
turtle.status = 'thinking'
|
||||
print('Reloading schematic')
|
||||
Builder:reloadSchematic(Util.throttle())
|
||||
|
||||
if Builder.loc.x then
|
||||
Builder.supplyPoint = {
|
||||
x = Builder.loc.x - Builder.loc.rx - 1,
|
||||
y = Builder.loc.y - Builder.loc.ry,
|
||||
z = Builder.loc.z - Builder.loc.rz - 1,
|
||||
}
|
||||
else
|
||||
Builder.supplyPoint = { x = -1, y = 0, z = -1 }
|
||||
end
|
||||
|
||||
turtle.setPoint(Builder.supplyPoint)
|
||||
Builder:dumpInventory()
|
||||
Builder:refuel()
|
||||
|
||||
if Builder.mode == 'destroy' then
|
||||
if device.wireless_modem then
|
||||
Message.broadcast('supplyList', { uid = 1, slots = Builder:getAirResupplyList() })
|
||||
end
|
||||
print('Beginning destruction')
|
||||
else
|
||||
print('Starting build')
|
||||
Builder:getTurtleFacing()
|
||||
end
|
||||
|
||||
-- reset piston cache in case wrench was substituted
|
||||
pistonFacings = {
|
||||
down = { },
|
||||
forward = { },
|
||||
}
|
||||
|
||||
Builder:build()
|
||||
if Builder.mode == 'destroy' then
|
||||
if device.wireless_modem then
|
||||
Message.broadcast('supplyList', { uid = 1, slots = Builder:getAirResupplyList() })
|
||||
end
|
||||
print('Beginning destruction')
|
||||
Builder:build()
|
||||
else
|
||||
print('Starting build')
|
||||
Builder:getTurtleFacing()
|
||||
Builder:resupply()
|
||||
end
|
||||
|
||||
elseif event.type == 'quit' then
|
||||
UI.term:reset()
|
||||
@@ -2126,12 +2158,10 @@ UI:setPages({
|
||||
UI:setPage('start')
|
||||
|
||||
if Builder.isCommandComputer then
|
||||
Event.pullEvents()
|
||||
UI:pullEvents()
|
||||
else
|
||||
turtle.run(function()
|
||||
turtle.setPolicy(turtle.policies.digAttack)
|
||||
turtle.setPoint(SUPPLIES_PT)
|
||||
turtle.point.heading = 0
|
||||
turtle.heading = 0
|
||||
UI:pullEvents()
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -15,7 +15,7 @@ local turtle = _G.turtle
|
||||
multishell.setTitle(multishell.getCurrent(), 'Crafter')
|
||||
|
||||
repeat until not turtle.forward()
|
||||
local inventoryAdapter = ChestAdapter({ wrapSide = 'front', direction = 'north' })
|
||||
local inventoryAdapter = ChestAdapter({ wrapSide = 'bottom', direction = 'up' })
|
||||
|
||||
local RESOURCE_FILE = 'usr/config/resources.db'
|
||||
local RECIPES_FILE = 'usr/etc/recipes2.db'
|
||||
@@ -262,7 +262,7 @@ local function findMachines()
|
||||
local _
|
||||
_, machine = turtle.inspectDown()
|
||||
end
|
||||
if machine then
|
||||
if machine and type(machine) == 'table' then
|
||||
local name = machine.name
|
||||
local i = 1
|
||||
while t[name] do
|
||||
|
||||
@@ -159,6 +159,13 @@
|
||||
[ 7 ] = "minecraft:stained_glass:8",
|
||||
},
|
||||
},
|
||||
[ "minecraft:carpet:1" ] = {
|
||||
count = 3,
|
||||
ingredients = {
|
||||
"minecraft:wool:1",
|
||||
"minecraft:wool:1",
|
||||
},
|
||||
},
|
||||
[ "minecraft:wooden_slab:2" ] = {
|
||||
count = 6,
|
||||
ingredients = {
|
||||
@@ -181,13 +188,6 @@
|
||||
[ 7 ] = "minecraft:redstone:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:light_weighted_pressure_plate:0" ] = {
|
||||
count = 1,
|
||||
ingredients = {
|
||||
"minecraft:gold_ingot:0",
|
||||
"minecraft:gold_ingot:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:quartz_block:1" ] = {
|
||||
count = 1,
|
||||
ingredients = {
|
||||
@@ -195,15 +195,11 @@
|
||||
[ 6 ] = "minecraft:stone_slab:7",
|
||||
},
|
||||
},
|
||||
[ "minecraft:stained_glass_pane:9" ] = {
|
||||
count = 16,
|
||||
[ "minecraft:light_weighted_pressure_plate:0" ] = {
|
||||
count = 1,
|
||||
ingredients = {
|
||||
"minecraft:stained_glass:9",
|
||||
"minecraft:stained_glass:9",
|
||||
"minecraft:stained_glass:9",
|
||||
[ 5 ] = "minecraft:stained_glass:9",
|
||||
[ 6 ] = "minecraft:stained_glass:9",
|
||||
[ 7 ] = "minecraft:stained_glass:9",
|
||||
"minecraft:gold_ingot:0",
|
||||
"minecraft:gold_ingot:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:dye:11" ] = {
|
||||
@@ -219,10 +215,15 @@
|
||||
[ 6 ] = "minecraft:wool:7",
|
||||
},
|
||||
},
|
||||
[ "minecraft:planks:2" ] = {
|
||||
count = 4,
|
||||
[ "minecraft:stained_glass_pane:9" ] = {
|
||||
count = 16,
|
||||
ingredients = {
|
||||
[ 6 ] = "minecraft:log:2",
|
||||
"minecraft:stained_glass:9",
|
||||
"minecraft:stained_glass:9",
|
||||
"minecraft:stained_glass:9",
|
||||
[ 5 ] = "minecraft:stained_glass:9",
|
||||
[ 6 ] = "minecraft:stained_glass:9",
|
||||
[ 7 ] = "minecraft:stained_glass:9",
|
||||
},
|
||||
},
|
||||
[ "minecraft:end_bricks:0" ] = {
|
||||
@@ -321,11 +322,10 @@
|
||||
[ 7 ] = "minecraft:brick_block:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:carpet:1" ] = {
|
||||
count = 3,
|
||||
[ "minecraft:planks:2" ] = {
|
||||
count = 4,
|
||||
ingredients = {
|
||||
"minecraft:wool:1",
|
||||
"minecraft:wool:1",
|
||||
[ 6 ] = "minecraft:log:2",
|
||||
},
|
||||
},
|
||||
[ "minecraft:cobblestone_wall:0" ] = {
|
||||
@@ -895,6 +895,14 @@
|
||||
[ 7 ] = "minecraft:hardened_clay:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:tripwire_hook:0" ] = {
|
||||
count = 2,
|
||||
ingredients = {
|
||||
"minecraft:iron_ingot:0",
|
||||
[ 9 ] = "minecraft:planks:0",
|
||||
[ 5 ] = "minecraft:stick:0",
|
||||
},
|
||||
},
|
||||
[ "minecraft:carpet:14" ] = {
|
||||
count = 3,
|
||||
ingredients = {
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
requireInjector(getfenv(1))
|
||||
|
||||
local Point = require('point')
|
||||
local Util = require('util')
|
||||
|
||||
local checkedNodes = { }
|
||||
local nodes = { }
|
||||
local box = { x = 65, ex = 69, y = 65, ey = 70, z = -23, ez = -19 }
|
||||
|
||||
local function inBox(pt, box)
|
||||
return pt.x >= box.x and
|
||||
pt.y >= box.y and
|
||||
pt.z >= box.z and
|
||||
pt.x <= box.ex and
|
||||
pt.y <= box.ey and
|
||||
pt.z <= box.ez
|
||||
end
|
||||
|
||||
local function toKey(pt)
|
||||
return table.concat({ pt.x, pt.y, pt.z }, ':')
|
||||
end
|
||||
|
||||
local function addNode(node)
|
||||
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local testNode = { x = node.x + hi.xd, y = node.y + hi.yd, z = node.z + hi.zd }
|
||||
|
||||
if inBox(testNode, box) then
|
||||
local key = toKey(testNode)
|
||||
if not checkedNodes[key] then
|
||||
nodes[key] = testNode
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function dig(facing)
|
||||
local direction = facing
|
||||
if direction == 'forward' then
|
||||
direction = turtle.getHeadingInfo(turtle.point.heading).direction
|
||||
end
|
||||
local hi = turtle.getHeadingInfo(direction)
|
||||
local node = { x = turtle.point.x + hi.xd, y = turtle.point.y + hi.yd, z = turtle.point.z + hi.zd }
|
||||
if inBox(node, box) then
|
||||
if turtle.getAction(facing).dig() then
|
||||
addNode(node)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function level()
|
||||
repeat
|
||||
local node = { x = turtle.point.x, y = turtle.point.y, z = turtle.point.z }
|
||||
local key = toKey(node)
|
||||
|
||||
checkedNodes[key] = true
|
||||
nodes[key] = nil
|
||||
|
||||
dig('down')
|
||||
dig('up')
|
||||
dig('forward')
|
||||
|
||||
print(string.format('%d nodes remaining', Util.size(nodes)))
|
||||
|
||||
if Util.size(nodes) == 0 then
|
||||
break
|
||||
end
|
||||
|
||||
local node = Point.closest(turtle.point, nodes)
|
||||
if not turtle.gotoPoint(node) then
|
||||
break
|
||||
end
|
||||
until turtle.abort
|
||||
end
|
||||
|
||||
local pt = Util.shallowCopy(turtle.point)
|
||||
turtle.setPolicy(turtle.policies.none)
|
||||
if turtle.pathfind({ x = 65, y = 70, z = -23 }) then
|
||||
--turtle.reset()
|
||||
turtle.setPolicy(turtle.policies.digOnly)
|
||||
level()
|
||||
end
|
||||
turtle.pathfind(pt)
|
||||
--local s, m = turtle.run(level)
|
||||
Reference in New Issue
Block a user