ores: change to show ore instead of ingot

This commit is contained in:
kepler155c@gmail.com
2019-04-30 09:19:26 -04:00
parent e3a3ab004c
commit ec11ae0b50

View File

@@ -41,17 +41,17 @@ local function getPoint()
end
local targets = {
["minecraft:emerald_ore"] = { "minecraft:emerald", 0 },
["minecraft:diamond_ore"] = { "minecraft:diamond", 0 },
["minecraft:gold_ore"] = { "minecraft:gold_ingot", 0 },
["minecraft:redstone_ore"] = { "minecraft:redstone", 0 },
["minecraft:lit_redstone_ore"] = { "minecraft:redstone", 0 },
["minecraft:iron_ore"] = { "minecraft:iron_ingot", 0 },
["minecraft:lapis_ore"] = { "minecraft:dye", 4 },
["minecraft:coal_ore"] = { "minecraft:coal", 0 },
["minecraft:emerald_ore"] = { "minecraft:emerald_ore", 0 },
["minecraft:diamond_ore"] = { "minecraft:diamond_ore", 0 },
["minecraft:gold_ore"] = { "minecraft:gold_ore", 0 },
["minecraft:redstone_ore"] = { "minecraft:redstone_ore", 0 },
["minecraft:lit_redstone_ore"] = { "minecraft:redstone_ore", 0 },
["minecraft:iron_ore"] = { "minecraft:iron_ore", 0 },
["minecraft:lapis_ore"] = { "minecraft:lapis_ore", 4 },
["minecraft:coal_ore"] = { "minecraft:coal_ore", 0 },
--["quark:biotite_ore"] = 0x02051C66,
["minecraft:quartz_ore"] = { "minecraft:quartz", 0 },
["minecraft:glowstone"] = { "minecraft:glowstone_dust", 0 },
["minecraft:quartz_ore"] = { "minecraft:quartz_ore", 0 },
["minecraft:glowstone"] = { "minecraft:glowstone", 0 },
}
local projecting = { }
local offset = getPoint() or showRequirements('GPS')
@@ -90,21 +90,21 @@ local function update()
for _, b in pairs(blocks) do
if not projecting[b.id] then
projecting[b.id] = b
local target = targets[b.name]
--[[
b.box = canvas.addFrame({
pos.x - offset.x + b.x + -(pos.x % 1),
pos.y - offset.y + b.y + -(pos.y % 1),
pos.z - offset.z + b.z + -(pos.z % 1),
})
b.box.setDepthTested(false)
local target = targets[b.name]
b.box.addItem({ .25, .25 }, target[1], target[2], 2)
--[[
--]]
b.box = canvas.addItem({
pos.x - offset.x + b.x + -(pos.x % 1) + .5,
pos.y - offset.y + b.y + -(pos.y % 1) + .5,
pos.z - offset.z + b.z + -(pos.z % 1) + .5,
}, b.name, b.damage, .5)
--]]
}, target[1], target[2], .5)
b.box.setDepthTested(false)
end
end