oops, forgot to update itemDB

This commit is contained in:
Kan18
2022-12-29 01:26:19 +04:00
parent 2f67fb2ef8
commit f231173236

View File

@@ -33,20 +33,18 @@ end
function itemDB:makeKey(item)
if not item then error('itemDB:makeKey: item is required', 2) end
return table.concat({ item.name, item.damage or '*', item.nbtHash }, ':')
return table.concat({ item.name, item.nbt }, ':')
end
function itemDB:splitKey(key, item)
item = item or { }
local t = Util.split(key, '(.-):')
if #t[#t] > 8 then
item.nbtHash = table.remove(t)
end
local damage = table.remove(t)
if damage ~= '*' then
item.damage = tonumber(damage)
if t[3] then
item.nbt = t[3]
end
item.name = table.concat(t, ':')
return item
@@ -82,36 +80,21 @@ function itemDB:_get(key)
return item
end
-- try finding an item that has damage values
if type(key.damage) == 'number' then
item = TableDB.get(self, self:makeKey({ name = key.name, nbtHash = key.nbtHash }))
if item and item.maxDamage then
for k,item in pairs(self.data) do
if key.name == item.name and
key.nbt == key.nbt then
item = Util.shallowCopy(item)
item.damage = key.damage
if item.maxDamage > 0 and type(item.damage) == 'number' and item.damage > 0 then
item.displayName = string.format('%s (damage: %s)', item.displayName, item.damage)
end
item.nbt = key.nbt
return item
end
else
for k,item in pairs(self.data) do
if key.name == item.name and
key.nbtHash == key.nbtHash and
item.maxDamage > 0 then
item = Util.shallowCopy(item)
item.nbtHash = key.nbtHash
return item
end
end
end
if key.nbtHash then
item = self:get({ name = key.name, damage = key.damage })
if key.nbt then
item = self:get({ name = key.name })
if item and item.ignoreNBT then
item = Util.shallowCopy(item)
item.nbtHash = key.nbtHash
item.damage = key.damage
item.nbt = key.nbt
return item
end
end
@@ -134,8 +117,7 @@ end
function itemDB:add(baseItem)
local nItem = {
name = baseItem.name,
damage = baseItem.damage,
nbtHash = baseItem.nbtHash,
nbt = baseItem.nbt,
}
-- if detail.maxDamage > 0 then
-- nItem.damage = '*'
@@ -143,7 +125,6 @@ function itemDB:add(baseItem)
nItem.displayName = safeString(baseItem.displayName)
nItem.maxCount = baseItem.maxCount
nItem.maxDamage = baseItem.maxDamage
-- enchanted items
if baseItem.enchantments then
@@ -156,7 +137,7 @@ function itemDB:add(baseItem)
if k > 1 then
nItem.displayName = nItem.displayName .. ', '
end
nItem.displayName = nItem.displayName .. v.fullName
nItem.displayName = nItem.displayName .. v.displayName
end
-- turtles / computers / etc
@@ -192,18 +173,8 @@ function itemDB:add(baseItem)
if nItem.name == item.name and
nItem.displayName == item.displayName then
if nItem.nbtHash ~= item.nbtHash and nItem.damage ~= item.damage then
nItem.damage = '*'
nItem.nbtHash = nil
nItem.ignoreNBT = true
self.data[k] = nil
break
elseif nItem.damage ~= item.damage then
nItem.damage = '*'
self.data[k] = nil
break
elseif nItem.nbtHash ~= item.nbtHash then
nItem.nbtHash = nil
if nItem.nbt ~= item.nbt then
nItem.nbt = nil
nItem.ignoreNBT = true
self.data[k] = nil
break
@@ -214,8 +185,7 @@ function itemDB:add(baseItem)
TableDB.add(self, self:makeKey(nItem), nItem)
nItem = Util.shallowCopy(nItem)
nItem.damage = baseItem.damage
nItem.nbtHash = baseItem.nbtHash
nItem.nbt = baseItem.nbt
return nItem
end
@@ -234,8 +204,8 @@ function itemDB:getName(item)
-- fallback to nameDB
local strId = self:makeKey(item)
local name = nameDB.data[strId]
if not name and not item.damage then
name = nameDB.data[self:makeKey({ name = item.name, damage = 0, nbtHash = item.nbtHash })]
if not name then
name = nameDB.data[self:makeKey({ name = item.name, nbt = item.nbt })]
end
return name or strId
end
@@ -250,24 +220,17 @@ function itemDB:load()
for key,item in pairs(self.data) do
self:splitKey(key, item)
item.maxDamage = item.maxDamage or 0
item.maxCount = item.maxCount or 64
end
end
function itemDB:flush()
if self.dirty then
local t = { }
for k,v in pairs(self.data) do
v = Util.shallowCopy(v)
v.name = nil
v.damage = nil
v.nbtHash = nil
v.count = nil -- wipe out previously saved counts - temporary
if v.maxDamage == 0 then
v.maxDamage = nil
end
v.nbt = nil
if v.maxCount == 64 then
v.maxCount = nil
end
@@ -281,4 +244,4 @@ end
itemDB:load()
return itemDB
return itemDB