peripheral overhaul
This commit is contained in:
@@ -7,18 +7,16 @@ local ChestAdapter = class()
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function ChestAdapter:init(args)
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local defaults = {
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name = 'chest',
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direction = 'down',
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wrapSide = 'bottom',
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name = 'chest',
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}
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Util.merge(self, defaults)
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Util.merge(self, args)
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local chest
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if self.autoDetect then
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if not self.side then
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chest = Peripheral.getByMethod('list')
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else
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chest = Peripheral.getBySide(self.wrapSide)
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chest = Peripheral.getBySide(self.side)
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if chest and not chest.list then
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chest = nil
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end
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@@ -104,7 +102,7 @@ function ChestAdapter:craftItems()
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end
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function ChestAdapter:getPercentUsed()
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if self.cache then
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if self.cache and self.getDrawerCount then
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return math.floor(Util.size(self.cache) / self.getDrawerCount() * 100)
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end
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return 0
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@@ -2,7 +2,7 @@ local Util = require('util')
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local Adapter = { }
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function Adapter.wrap(args, computerInfo)
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function Adapter.wrap(args)
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local adapters = {
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--'refinedAdapter',
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--'meAdapter',
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@@ -10,34 +10,32 @@ function Adapter.wrap(args, computerInfo)
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'chestAdapter',
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}
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if computerInfo then
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if args and args.side and args.facing and not args.direction then
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args = Util.shallowCopy(args)
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if not args.direction and computerInfo.facing then
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local horz = { top = 'down', bottom = 'up' }
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args.direction = horz[args.wrapSide]
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local horz = { top = 'down', bottom = 'up' }
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args.direction = horz[args.side]
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if not args.direction then
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local sides = {
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front = 0,
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back = 2,
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right = 1,
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left = 3,
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}
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if not args.direction then
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local sides = {
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front = 0,
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back = 2,
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right = 1,
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left = 3,
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}
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-- pretty sure computer/turtle have sides reversed
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local cards = {
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east = 0,
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south = 1,
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west = 2,
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north = 3,
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}
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local icards = {
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[ 0 ] = 'west',
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[ 1 ] = 'north',
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[ 2 ] = 'east',
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[ 3 ] = 'south',
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}
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args.direction = icards[(cards[computerInfo.facing] + sides[args.wrapSide]) % 4]
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end
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local cards = {
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east = 0,
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south = 1,
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west = 2,
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north = 3,
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}
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local icards = {
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[ 0 ] = 'west',
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[ 1 ] = 'north',
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[ 2 ] = 'east',
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[ 3 ] = 'south',
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}
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args.direction = icards[(cards[args.facing] + sides[args.side]) % 4]
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end
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end
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@@ -73,29 +73,15 @@ function itemDB:get(key, enforceNBT)
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end
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end
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if key.nbtHash and not enforceNBT then
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if key.nbtHash then
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item = self:get({ name = key.name, damage = key.damage })
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if item and (item.maxDamage > 0 or item.damage == key.damage) then
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if item and item.ignoreNBT then
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item = Util.shallowCopy(item)
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item.nbtHash = key.nbtHash
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item.damage = key.damage
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return item
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end
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local damage = tonumber(key.damage)
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debug('scan: ' .. makeKey(key))
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for _,item in pairs(self.data) do
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if item.name == key.name and
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((not damage or item.maxDamage > 0) or damage == item.damage) and
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item.nbtHash then
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item = Util.shallowCopy(item)
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item.damage = damage or item.damage
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if item.maxDamage > 0 and item.damage and item.damage > 0 then
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item.displayName = string.format('%s (damage: %s)', item.displayName, item.damage)
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end
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item.nbtHash = key.nbtHash
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return item
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end
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end
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end
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end
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@@ -103,23 +89,55 @@ end
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If the base item contains an NBT hash, then the NBT hash uniquely
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identifies this item.
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]]--
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function itemDB:add(item, detail)
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local nItem = { name = item.name, damage = item.damage, nbtHash = item.nbtHash }
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if detail.maxDamage > 0 then
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nItem.damage = '*'
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end
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function itemDB:add(baseItem, detail)
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local nItem = {
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name = baseItem.name,
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damage = baseItem.damage,
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nbtHash = baseItem.nbtHash,
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}
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-- if detail.maxDamage > 0 then
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-- nItem.damage = '*'
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-- end
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debug('--')
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debug('adding ' .. makeKey(nItem))
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nItem.displayName = safeString(detail.displayName)
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nItem.maxCount = detail.maxCount
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nItem.maxDamage = detail.maxDamage
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TableDB.add(self, makeKey(nItem), nItem)
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if detail.maxDamage > 0 then
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nItem = Util.shallowCopy(nItem)
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nItem.damage = item.damage
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for k,item in pairs(self.data) do
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if nItem.name == item.name and
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nItem.displayName == item.displayName then
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debug('found: ' .. makeKey(item))
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if nItem.nbtHash ~= item.nbtHash and nItem.damage ~= item.damage then
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nItem.damage = '*'
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nItem.nbtHash = nil
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nItem.ignoreNBT = true
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self.data[k] = nil
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debug('removing all ' .. makeKey(nItem))
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break
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elseif nItem.damage ~= item.damage then
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nItem.damage = '*'
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self.data[k] = nil
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debug('removing damage ' .. makeKey(nItem))
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break
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elseif nItem.nbtHash ~= item.nbtHash then
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nItem.nbtHash = nil
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nItem.ignoreNBT = true
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debug('removing nbt ' .. makeKey(nItem))
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self.data[k] = nil
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break
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end
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end
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end
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debug('final ' .. makeKey(nItem))
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TableDB.add(self, makeKey(nItem), nItem)
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nItem = Util.shallowCopy(nItem)
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nItem.damage = baseItem.damage
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nItem.nbtHash = baseItem.nbtHash
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return nItem
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end
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@@ -23,24 +23,21 @@ local turtle = _G.turtle
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multishell.setTitle(multishell.getCurrent(), 'Resource Manager')
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local config = {
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computerFacing = 'north',
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inventory = 'back',
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craftingChest = 'top',
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controller = 'none',
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trashDirection = 'up', -- trash /chest in relation to chest
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computer = {
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facing = 'north',
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desc = 'Direction computer or turtle is facing',
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},
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inventory = { wrapSide = 'back',
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desc = 'Location of main inventory' },
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craftingChest = { wrapSide = 'top',
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desc = 'Vanilla chest used for crafting' },
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controller = { wrapSide = 'right',
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desc = 'optional - AE or refined storage controller - can be same as main inventory' },
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monitor = 'type/monitor',
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}
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Config.loadWithCheck('inventoryManager', config)
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local inventoryAdapter = InventoryAdapter.wrap(config.inventory, config.computer)
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local turtleChestAdapter = InventoryAdapter.wrap(config.craftingChest, config.computer)
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local controllerAdapter = ControllerAdapter.wrap(config.controller, config.computer)
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local inventoryAdapter = InventoryAdapter.wrap({ side = config.inventory, facing = config.computerFacing })
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local turtleChestAdapter = InventoryAdapter.wrap({ side = config.craftingChest, facing = config.computerFacing })
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local controllerAdapter = ControllerAdapter.wrap({ side = config.controller, facing = config.computerFacing })
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local duckAntenna
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if not inventoryAdapter then
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@@ -359,7 +356,7 @@ local function craftItems(craftList, allItems)
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end
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local function jobMonitor()
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local mon = Peripheral.getByType('monitor')
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local mon = Peripheral.lookup(config.monitor)
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if mon then
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mon = UI.Device({
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@@ -759,6 +756,8 @@ function itemPage:eventHandler(event)
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end
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resources[originalKey] = nil
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resources[uniqueKey(filtered)] = filtered
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filtered.count = nil
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saveResources()
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UI:setPreviousPage()
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100
apps/crafter.lua
100
apps/crafter.lua
@@ -1,6 +1,6 @@
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_G.requireInjector()
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local ChestAdapter = require('chestAdapter18')
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local InventoryAdapter = require('inventoryAdapter')
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local Config = require('config')
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local Event = require('event')
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local itemDB = require('itemDB')
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@@ -18,16 +18,26 @@ local turtle = _G.turtle
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multishell.setTitle(multishell.getCurrent(), 'Crafter')
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local config = {
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inventory = { direction = 'north', wrapSide = 'front' },
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computerFacing = 'north',
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monitor = 'monitor',
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}
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Config.load('crafter', config)
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repeat until not turtle.forward()
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local inventoryAdapter = ChestAdapter(config.inventory)
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local RESOURCE_FILE = 'usr/config/resources.db'
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local RECIPES_FILE = 'usr/config/recipes2.db'
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local MACHINES_FILE = 'usr/config/machines.db'
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local inventoryAdapter = InventoryAdapter.wrap({ side = 'front', facing = config.computerFacing })
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if not inventoryAdapter then
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error('Invalid inventory configuration')
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end
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local RESOURCE_FILE = 'usr/config/resources.db'
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local RECIPES_FILE = 'usr/config/recipes2.db'
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local MACHINES_FILE = 'usr/config/machines.db'
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local STATUS_ERROR = 'error'
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local STATUS_INFO = 'info'
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local STATUS_SUCCESS = 'success'
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local STATUS_WARNING = 'warning'
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local recipes = Util.readTable(RECIPES_FILE) or { }
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local resources
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@@ -63,20 +73,6 @@ local function getItemQuantity(items, res)
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return count
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end
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local function getItemWithQty(items, res, ignoreNbtHash)
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for _,v in pairs(items) do
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if res.name == v.name and
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((not res.damage and v.maxDamage > 0) or res.damage == v.damage) and
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((ignoreNbtHash and v.nbtHash) or res.nbtHash == v.nbtHash) then
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return v
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end
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end
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local item = Util.shallowCopy(res)
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item.count = 0
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item.maxCount = 1
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return item
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end
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local function mergeResources(t)
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for _,v in pairs(resources) do
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local item = getItem(t, v)
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@@ -183,23 +179,41 @@ local function getItems()
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return items
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end
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local function craftItem(ikey, item, items)
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local function craftItem(ikey, item, items, machineStatus)
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dock()
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local resource = resources[ikey]
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if not resource or not resource.machine then
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item.status = 'machine not selected'
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item.statusCode = STATUS_ERROR
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item.status = 'machine not defined'
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return
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end
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local machine = Util.find(machines, 'order', resource.machine)
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if not machine then
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item.statusCode = STATUS_ERROR
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item.status = 'invalid machine'
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return
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end
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local ms = machineStatus[machine.order]
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if not ms then
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ms = { count = 0 }
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machineStatus[machine.order] = ms
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end
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local slot = 1
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local maxCount = math.ceil(item.need / item.recipe.count)
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maxCount = math.min(machine.maxCount or 64, maxCount)
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if maxCount > 0 and maxCount - ms.count <= 0 then
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item.statusCode = STATUS_INFO
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item.status = 'machine busy'
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return
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end
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maxCount = maxCount - ms.count
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for key,qty in pairs(item.recipe.ingredients) do
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local ingredient = itemDB:get(key)
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local c = math.min(maxCount * qty, getItemQuantity(items, ingredient))
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@@ -208,13 +222,17 @@ local function craftItem(ikey, item, items)
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if c < maxCount then
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maxCount = c
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end
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if maxCount == 0 then
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if maxCount <= 0 then
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item.status = 'Missing ' .. ingredient.displayName
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item.statusCode = 'missing'
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item.statusCode = STATUS_WARNING
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return
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end
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end
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if machine.maxCount then
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ms.count = ms.count + maxCount
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end
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for key,qty in pairs(item.recipe.ingredients) do
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local ingredient = itemDB:get(key)
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-- local c = item.craftable * qty
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@@ -222,6 +240,7 @@ local function craftItem(ikey, item, items)
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inventoryAdapter:provide(ingredient, maxCount * qty, slot)
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if turtle.getItemCount(slot) ~= maxCount * qty then -- ~= maxCount then FIXXX !!!
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item.status = 'Extract failed: ' .. (ingredient.displayName or itemDB:getName(ingredient))
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item.statusCode = STATUS_ERROR
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debug({ key, maxCount })
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return
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end
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@@ -232,6 +251,7 @@ debug({ key, maxCount })
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if not gotoMachine(machine) then
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item.status = 'failed to find machine'
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item.statusCode = STATUS_ERROR
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else
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if machine.empty then
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local s, l = pcall(Peripheral.call,
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@@ -250,9 +270,11 @@ debug({ key, maxCount })
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end
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debug { s, l }
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if not s then
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item.statusCode = STATUS_ERROR
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item.status = l
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return
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elseif not Util.empty(l) then
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item.statusCode = STATUS_INFO
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item.status = 'machine busy'
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return
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end
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@@ -264,8 +286,10 @@ debug { s, l }
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turtle.emptyInventory(turtle.dropDown)
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end
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if #turtle.getFilledSlots() ~= 0 then
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item.statusCode = STATUS_INFO
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item.status = 'machine busy'
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else
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item.statusCode = STATUS_SUCCESS
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item.status = 'crafting'
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end
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end
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@@ -336,6 +360,7 @@ local function watchResources(items)
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end
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local function craftItems()
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local machineStatus = { }
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local items = getItems()
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local craftList = watchResources(items)
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local list = expandList(craftList, items)
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@@ -345,14 +370,17 @@ local function craftItems()
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jobListGrid:sync()
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for key, item in pairs(list) do
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if item.need > 0 and item.recipe then
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craftItem(key, item, items)
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craftItem(key, item, items, machineStatus)
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dock()
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items = getItems() -- should decrement count instead ...
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jobListGrid:update()
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jobListGrid:draw()
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jobListGrid:sync()
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clearGrid()
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elseif item.need > 0 then
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item.status = 'no recipe'
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item.statusCode = STATUS_WARNING
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end
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jobListGrid:update()
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jobListGrid:draw()
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jobListGrid:sync()
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end
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end
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@@ -434,12 +462,13 @@ local function findMachines()
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end
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m.empty = m2.empty
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m.ignore = m2.ignore
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m.maxCount = m2.maxCount
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end
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end
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end
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local function jobMonitor()
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local mon = Peripheral.getByType('monitor')
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local mon = Peripheral.lookup(config.monitor)
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if mon then
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mon = UI.Device({
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@@ -463,10 +492,12 @@ local function jobMonitor()
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})
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function jobListGrid:getRowTextColor(row, selected)
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if row.status == '(no recipe)'then
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if row.statusCode == STATUS_ERROR then
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return colors.red
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elseif row.statusCode == 'missing' then
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elseif row.statusCode == STATUS_WARNING then
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return colors.yellow
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elseif row.statusCode == STATUS_SUCCESS then
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return colors.lime
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end
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return UI.Grid:getRowTextColor(row, selected)
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@@ -793,6 +824,10 @@ local machinesPage = UI.Page {
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},
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help = 'Check if machine is empty before crafting'
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},
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[4] = UI.TextEntry {
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formLabel = 'Max Craft', formKey = 'maxCount', help = '...',
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limit = 4,
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},
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},
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statusBar = UI.StatusBar(),
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},
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@@ -839,6 +874,7 @@ function machinesPage:eventHandler(event)
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elseif event.type == 'form_complete' then
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self.detail.form.values.empty = self.detail.form.values.empty == true
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self.detail.form.values.ignore = self.detail.form.values.ignore == true
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self.detail.form.values.maxCount = tonumber(self.detail.form.values.maxCount)
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Util.writeTable(MACHINES_FILE, machines)
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self.detail:hide()
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@@ -1018,4 +1054,4 @@ Event.onInterval(30, function()
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end)
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|
||||
UI:pullEvents()
|
||||
--jobListGrid.parent:reset()
|
||||
jobListGrid.parent:reset()
|
||||
|
||||
@@ -22,7 +22,7 @@ local UID = 0
|
||||
local multishell = { }
|
||||
local processes = { }
|
||||
local parentTerm = term.current()
|
||||
local sessionFile = args[1] or 'config/mwm'
|
||||
local sessionFile = args[1] or 'usr/config/mwm'
|
||||
local running
|
||||
local monitor
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ local Util = require('util')
|
||||
local colors = _G.colors
|
||||
local multishell = _ENV.multishell
|
||||
|
||||
local storage = InventoryAdapter.wrap({ autoDetect = true })
|
||||
local storage = InventoryAdapter.wrap()
|
||||
if not storage then
|
||||
error('Not connected to a valid inventory')
|
||||
end
|
||||
|
||||
19
apps/termShare.lua
Normal file
19
apps/termShare.lua
Normal file
@@ -0,0 +1,19 @@
|
||||
local device = _G.device
|
||||
local multishell = _ENV.multishell
|
||||
local os = _G.os
|
||||
local term = _G.term
|
||||
|
||||
-- list this terminal in the devices list so it's available via
|
||||
-- peripheral sharing
|
||||
|
||||
local args = { ... }
|
||||
local name = args[1] or error('Syntax: termShare [device name] <title>')
|
||||
local title = args[2]
|
||||
|
||||
device[name] = term.current()
|
||||
|
||||
if title then
|
||||
multishell.setTitle(multishell.getCurrent(), title)
|
||||
end
|
||||
os.pullEvent('char')
|
||||
device[name] = nil
|
||||
Reference in New Issue
Block a user