milo: rework potion naming + storage cache updating

This commit is contained in:
kepler155c
2018-11-28 00:20:15 -05:00
parent f3411f0ba3
commit f3240affc9
2 changed files with 73 additions and 42 deletions

View File

@@ -97,6 +97,16 @@ function itemDB:get(key)
end
end
local function formatTime(t)
local m = math.floor(t/60)
local s = t % 60
if s < 10 then
s = '0' .. s
end
return m .. ':' .. s
end
--[[
If the base item contains an NBT hash, then the NBT hash uniquely
identifies this item.
@@ -115,19 +125,33 @@ function itemDB:add(baseItem)
nItem.maxCount = baseItem.maxCount
nItem.maxDamage = baseItem.maxDamage
-- potions can have the same damage, diff nbts, but same names
-- ie. potion of healing, potion of healing II
-- both show as "Potion of Healing"
-- enchanted items
if baseItem.enchantments then
nItem.displayName = nItem.displayName .. ': '
if nItem.name == 'minecraft:enchanted_book' then
nItem.displayName = 'Book: '
else
nItem.displayName = nItem.displayName .. ': '
end
for k, v in ipairs(baseItem.enchantments) do
if k > 1 then
nItem.displayName = nItem.displayName .. ', '
end
nItem.displayName = nItem.displayName .. v.fullName
end
elseif nItem.name ~= 'minecraft:potion' --[[ HACK ]] then
-- potions
elseif nItem.name == 'minecraft:potion' or nItem.name == 'minecraft:lingering_potion' then
if baseItem.effects then
local effect = baseItem.effects[1]
if effect.amplifier == 1 then
nItem.displayName = nItem.displayName .. ' II'
end
if effect.duration and effect.duration > 0 then
nItem.displayName = string.format('%s (%s)', nItem.displayName, formatTime(effect.duration))
end
end
else
for k,item in pairs(self.data) do
if nItem.name == item.name and
nItem.displayName == item.displayName then

View File

@@ -200,34 +200,24 @@ _G._debug('STORAGE: refresh in ' .. timer())
return cache
end
function Storage:updateCache(adapter, key, count)
function Storage:updateCache(adapter, item, count)
if not adapter.cache then
adapter.dirty = true
self.dirty = true
return
end
local key = item.key or table.concat({ item.name, item.damage, item.nbtHash }, ':')
local entry = adapter.cache[key]
if not entry then
if count < 0 then
adapter.dirty = true
self.dirty = true
_G._debug('STORAGE: update cache - count < 0', 4)
else
-- TODO: all items imported should be updated in itemdb
-- error here if not
local item = itemDB:get(key)
if item then
entry = Util.shallowCopy(item)
entry.count = count
entry.key = key
adapter.cache[key] = entry
else
_G._debug('STORAGE: item missing details')
-- TODO: somehow update itemdb with this maybe new item
adapter.dirty = true
self.dirty = true
end
entry = Util.shallowCopy(item)
entry.count = count
entry.key = key
adapter.cache[key] = entry
end
else
entry.count = entry.count + count
@@ -235,6 +225,26 @@ _G._debug('STORAGE: item missing details')
adapter.cache[key] = nil
end
end
if not entry then
_G._debug('STORAGE: item missing details')
adapter.dirty = true
self.dirty = true
else
local sentry = self.cache[key]
if sentry then
sentry.count = sentry.count + count
if sentry.count <= 0 then
self.cache[key] = nil
end
elseif count > 0 then
sentry = Util.shallowCopy(entry)
sentry.count = count
self.cache[key] = sentry
else
self.dirty = true
end
end
end
function Storage:_sn(name)
@@ -261,8 +271,7 @@ function Storage:export(target, slot, count, item)
item.displayName or item.name, amount, self:_sn(adapter.name), self:_sn(target),
slot and string.format('[%d]', slot) or '[*]')
self:updateCache(adapter, key, -amount)
self:updateCache(self, key, -amount)
self:updateCache(adapter, item, -amount)
end
count = count - amount
total = total + amount
@@ -301,6 +310,19 @@ function Storage:import(source, slot, count, item)
self:listItems()
end
local entry = itemDB:get(key)
if not entry then
if item.displayName then
-- this item already has metadata
entry = itemDB:add(item)
else
-- get the metadata from the device and add to db
entry = itemDB:add(device[source].getItemMeta(slot))
end
itemDB:flush()
end
item = entry
local function insert(adapter)
local amount = adapter:insert(slot, count, nil, source)
if amount > 0 then
@@ -309,8 +331,7 @@ function Storage:import(source, slot, count, item)
item.displayName or item.name, amount,
self:_sn(source), slot, self:_sn(adapter.name))
self:updateCache(adapter, key, amount)
self:updateCache(self, key, amount)
self:updateCache(adapter, item, amount)
-- record that we have imported this item into storage during this cycle
self.activity[key] = (self.activity[key] or 0) + amount
@@ -322,7 +343,7 @@ function Storage:import(source, slot, count, item)
-- find a chest locked with this item
for node in self:onlineAdapters() do
if node.lock and node.lock[key] then
insert(node.adapter)
insert(node.adapter, item)
if count > 0 and node.void then
total = total + self:trash(source, slot, count)
return total
@@ -334,20 +355,6 @@ function Storage:import(source, slot, count, item)
end
end
if not itemDB:get(item) then
if item.displayName then
-- this item already has metadata
itemDB:add(item)
elseif not slot then
_G._debug("IMPORT: NO SLOT")
elseif not device[source] or not device[source].getItemMeta then
_G._debug("IMPORT: DEVICE? : " .. source)
else
-- get the metadata from the device and add to db
itemDB:add(device[source].getItemMeta(slot))
end
end
-- is this item in some chest
if self.cache[key] then
for node, adapter in self:onlineAdapters() do