tweaks
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@@ -456,7 +456,6 @@ local function countSaplings()
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end
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local function randomSapling()
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countSaplings()
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local sapling = ALL_SAPLINGS[math.random(1, #ALL_SAPLINGS)]
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if sapling.count > 0 then
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@@ -507,6 +506,8 @@ local function scan(pt, filter, blocks)
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end
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local function getPlantLocations(blocks)
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countSaplings()
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Util.each(state.trees, function(sapling)
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local key = makeKey(sapling)
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local b = blocks[key]
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@@ -642,6 +643,7 @@ local function moreTrees()
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setState('trees', state.trees)
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countSaplings()
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Point.eachClosest(turtle.point, state.trees, function(pt)
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local sapling = randomSapling()
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if sapling then
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@@ -99,7 +99,7 @@ local page = UI.Page {
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y = 2, ey = -2,
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sortColumn = 'name',
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columns = {
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{ heading = 'Count', key = 'count', width = 5 },
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{ heading = 'Count', key = 'count', width = 5, justify = 'right' },
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{ heading = 'Resource', key = 'displayName' },
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},
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},
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@@ -107,7 +107,7 @@ local page = UI.Page {
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columns = {
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{ key = 'status' },
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{ key = 'distance', width = 4 },
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{ key = 'fuel', width = 6 },
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{ key = 'fuel', width = 5 },
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},
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},
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accelerators = {
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@@ -94,7 +94,7 @@ local function createPage(node)
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if node.header then
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self:centeredWrite(2, node.header, nil, colors.white)
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end
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self:write(self.width - 15, 3, 'powered by Milo', nil, colors.lightGray)
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self:write(self.width - 15, 3, 'powered by Milo', nil, colors.gray)
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end
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function page.footer.info:draw()
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