Files
opus-apps/milo/plugins/craftTask.lua
2018-10-26 16:08:07 -04:00

117 lines
3.3 KiB
Lua

local Craft = require('turtle.craft')
local itemDB = require('itemDB')
local Milo = require('milo')
local Util = require('util')
local context = Milo:getContext()
local craftTask = {
name = 'crafting',
priority = 70,
}
function craftTask:craftItem(recipe, item, count)
Craft.craftRecipe(recipe, count, context.storage, item)
Milo:clearGrid()
end
-- Craft as much as possible regardless if all ingredients are available
function craftTask:forceCraftItem(inRecipe, originalItem, inCount)
local summed = { }
local items = Milo:listItems()
local throttle = Util.throttle()
local function sumItems(recipe, count)
count = math.ceil(count / recipe.count)
local craftable = count
for key,iqty in pairs(Craft.sumIngredients(recipe)) do
throttle()
local item = itemDB:splitKey(key)
local summedItem = summed[key]
if not summedItem then
summedItem = Util.shallowCopy(item)
summedItem.recipe = Craft.findRecipe(item)
summedItem.count = Craft.getItemCount(items, key)
summedItem.need = 0
summedItem.used = 0
summedItem.craftable = 0
summed[key] = summedItem
end
local total = count * iqty -- 4 * 2
local used = math.min(summedItem.count, total) -- 5
local need = total - used -- 3
if recipe.craftingTools and recipe.craftingTools[key] then
if summedItem.count > 0 then
summedItem.used = 1
summedItem.need = 0
need = 0
elseif not summedItem.recipe then
summedItem.need = 1
need = 1
else
need = 1
end
else
summedItem.count = summedItem.count - used
summedItem.used = summedItem.used + used
end
if need > 0 then
if not summedItem.recipe then
craftable = math.min(craftable, math.floor(used / iqty))
summedItem.need = summedItem.need + need
else
local c = sumItems(summedItem.recipe, need) -- 4
craftable = math.min(craftable, math.floor((used + c) / iqty))
summedItem.craftable = summedItem.craftable + c
end
end
end
if craftable > 0 then
craftable = Craft.craftRecipe(recipe, craftable * recipe.count,
context.storage, originalItem) / recipe.count
Milo:clearGrid()
end
return craftable * recipe.count
end
return sumItems(inRecipe, inCount)
end
function craftTask:craft(recipe, item)
if Milo:isCraftingPaused() then
return
end
if item.forceCrafting then
self:forceCraftItem(recipe, item, item.count - item.crafted)
else
self:craftItem(recipe, item, item.count - item.crafted)
end
end
function craftTask:cycle()
for _,key in pairs(Util.keys(context.craftingQueue)) do
local item = context.craftingQueue[key]
if item.count - item.crafted > 0 then
local recipe = Craft.recipes[key]
if recipe then
self:craft(recipe, item)
if item.eject and item.crafted >= item.count then
Milo:eject(item, item.count)
end
elseif not context.controllerAdapter then
item.status = '(no recipe)'
item.statusCode = Craft.STATUS_ERROR
item.crafted = 0
end
end
end
end
Milo:registerTask(craftTask)