storage refactor - void option

This commit is contained in:
kepler155c
2018-10-26 16:08:07 -04:00
parent 6dde2245a6
commit f9ae197cfc
11 changed files with 321 additions and 318 deletions

View File

@@ -54,25 +54,17 @@
]]--
--[[
limit
organize
replenish
autocraft
]]
_G.requireInjector(_ENV)
local Config = require('config')
local Event = require('event')
local itemDB = require('itemDB')
local Milo = require('milo')
local NetworkAdapter = require('networkedAdapter18')
local Peripheral = require('peripheral')
local UI = require('ui')
local Util = require('util')
local Config = require('config')
local Event = require('event')
local itemDB = require('itemDB')
local Milo = require('milo')
local Peripheral = require('peripheral')
local Storage = require('storage')
local UI = require('ui')
local Util = require('util')
local device = _G.device
local fs = _G.fs
local multishell = _ENV.multishell
local shell = _ENV.shell
@@ -110,67 +102,18 @@ local context = {
localName = modem.getNameLocal(),
tasks = { },
craftingQueue = { },
storage = Storage(config),
}
_G._p = context--debug
_G._p = context --debug
local function initStorage(detachedDevice)
debug('Initializing storage')
local storage = { }
local storageOffline
-- check to see if any of the storage chests are disconnected
for k,v in pairs(config.remoteDefaults) do
if v.mtype == 'storage' then
if not device[v.name] or v.name == detachedDevice then
storageOffline = true
else
storage[k] = v
end
end
end
debug(storage)
if storageOffline then
Milo:pauseCrafting()
debug('Crafting paused')
Milo:showError('A storage chest has gone offline, ctrl-l to continue')
-- todo: just can't resume crafting - need to use offline flag instead
-- in the case where crafting was paused already when storage went offline
-- ie. in crafting process
elseif Milo:isCraftingPaused() then
debug('resuming')
Milo:resumeCrafting()
end
--TODO: cannot do this, must be able to add and mark inactive
-- due to activity table
-- add an networkAdapter:scan()
context.inventoryAdapter = NetworkAdapter({ remoteDefaults = storage })
if not context.inventoryAdapter then
error('Invalid inventory configuration')
end
end
Event.on({ 'device_attach' }, function(_, dev)
--debug('attach: ' .. dev)
if config.remoteDefaults[dev] and
config.remoteDefaults[dev].mtype == 'storage' then
initStorage()
end
Event.on('storage_offline', function()
Milo:showError('A storage chest has gone offline, ctrl-l to continue')
end)
Event.on({ 'device_detach' }, function(_, dev)
--debug('detach: ' .. dev)
if config.remoteDefaults[dev] and
config.remoteDefaults[dev].mtype == 'storage' then
initStorage(dev)
end
end)
initStorage()
Milo:init(context)
context.storage:initStorage()
context.storage:initTrashcan()
local function loadDirectory(dir)
for _, file in pairs(fs.list(dir)) do
@@ -200,14 +143,14 @@ local page = UI:getPage('listing')
UI:setPage(page)
Event.onInterval(5, function()
if not Milo:isCraftingPaused() then
if not Milo:isCraftingPaused() and context.storage:isOnline() then
Milo:resetCraftingStatus()
Milo:refreshItems()
for _, task in ipairs(context.tasks) do
local s, m = pcall(function() task:cycle(context) end)
if not s and m then
Util.print(task)
Util.print(task.name)
error(m)
end
end

View File

@@ -65,7 +65,7 @@ function Milo:uniqueKey(item)
end
function Milo:resetCraftingStatus()
self.context.inventoryAdapter.activity = { }
self.context.storage.activity = { }
for _,key in pairs(Util.keys(self.context.craftingQueue)) do
local item = self.context.craftingQueue[key]
@@ -116,7 +116,7 @@ end
function Milo:clearGrid()
local function clear()
turtle.eachFilledSlot(function(slot)
self.context.inventoryAdapter:insert(slot.index, slot.count, nil, slot)
self.context.storage:insert(slot.index, slot.count, nil, slot)
end)
for i = 1, 16 do
@@ -131,7 +131,7 @@ end
function Milo:eject(item, qty)
local s, m = pcall(function()
self.context.inventoryAdapter:provide(item, qty)
self.context.storage:provide(item, qty)
turtle.emptyInventory()
end)
if not s and m then
@@ -194,12 +194,12 @@ end
-- Return a list of everything in the system
function Milo:listItems()
return self.context.inventoryAdapter:listItems()
return self.context.storage:listItems()
end
-- force a full rescan of chests
function Milo:refreshItems()
return self.context.inventoryAdapter:refresh()
return self.context.storage:refresh()
end
return Milo

View File

@@ -1,213 +0,0 @@
local class = require('class')
local Util = require('util')
local InventoryAdapter = require('inventoryAdapter')
local Peripheral = require('peripheral')
local NetworkedAdapter = class()
function NetworkedAdapter:init(args)
local defaults = {
name = 'Networked Adapter',
remotes = { },
remoteDefaults = { },
dirty = true,
listCount = 0,
activity = { },
}
Util.merge(self, defaults)
Util.merge(self, args)
if not self.side or self.side == 'network' then
self.modem = Peripheral.get('wired_modem')
if self.modem and self.modem.getNameLocal then
self.localName = self.modem.getNameLocal()
for k in pairs(self.remoteDefaults) do
local remote = Peripheral.get({ name = k })
if remote and remote.size and remote.list then
local adapter = InventoryAdapter.wrap({ side = k, direction = self.localName })
if adapter then
table.insert(self.remotes, adapter)
end
end
end
end
for _, remote in pairs(self.remotes) do
Util.merge(remote, self.remoteDefaults[remote.side])
end
table.sort(self.remotes, function(a, b)
if not a.priority then
return false
elseif not b.priority then
return true
end
return a.priority > b.priority
end)
end
end
function NetworkedAdapter:isValid()
return #self.remotes > 0
end
function NetworkedAdapter:refresh(throttle)
self.dirty = true
return self:listItems(throttle)
end
-- provide a consolidated list of items
function NetworkedAdapter:listItems(throttle)
if not self.dirty then
return self.items
end
self.listCount = self.listCount + 1
--debug(self.listCount)
-- todo: only listItems from dirty remotes
local cache = { }
local items = { }
throttle = throttle or Util.throttle()
for _, remote in pairs(self.remotes) do
remote:listItems(throttle)
local rcache = remote.cache or { }
-- TODO: add a method in each adapter that only updates a passed cache
for key,v in pairs(rcache) do
if v.count > 0 then
local entry = cache[key]
if not entry then
entry = Util.shallowCopy(v)
entry.count = v.count
cache[key] = entry
table.insert(items, entry)
else
entry.count = entry.count + v.count
end
throttle()
end
end
end
self.dirty = false
self.cache = cache
self.items = items
return items
end
function NetworkedAdapter:getItemInfo(item)
if not self.cache then
self:listItems()
end
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
local items = self.cache or { }
return items[key]
end
function NetworkedAdapter:provide(item, qty, slot, direction)
local total = 0
for _, remote in ipairs(self.remotes) do
local amount = remote:provide(item, qty, slot, direction)
if amount > 0 then
--debug('EXT: %s(%d): %s -> %s%s',
-- item.name, amount, remote.side, direction or self.localName,
-- slot and string.format('[%d]', slot) or '')
self.dirty = true
remote.dirty = true
end
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
function NetworkedAdapter:extract(slot, qty, toSlot)
error('extract not supported')
local total = 0
for _, remote in pairs(self.remotes) do
debug('extract %d slot:%d', qty, slot)
local amount = remote:extract(slot, qty, toSlot)
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
function NetworkedAdapter:insert(slot, qty, toSlot, item, source)
local total = 0
-- toSlot is not really valid with this adapter
if toSlot then
error('NetworkedAdapter: toSlot is not valid')
end
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
if not self.cache then
self:listItems()
end
local function insert(remote)
local amount = remote:insert(slot, qty, toSlot, source or self.direction)
if amount > 0 then
--debug('INS: %s(%d): %s[%d] -> %s',
-- item.name, amount,
-- source or self.localName, slot, remote.side)
self.dirty = true
remote.dirty = true
local entry = self.activity[key] or 0
self.activity[key] = entry + amount
end
qty = qty - amount
total = total + amount
end
-- found a chest locked with this item
for _, remote in pairs(self.remotes) do
if remote.lockWith == key or remote.lockWith == item.name then
insert(remote)
return total
end
end
if self.cache[key] then -- is this item in some chest
-- low to high priority if the chest already contains that item
for _, remote in Util.rpairs(self.remotes) do
if qty <= 0 then
break
end
if remote.cache and remote.cache[key] and not remote.lockWith then
insert(remote)
end
end
end
-- high to low priority
for _, remote in ipairs(self.remotes) do
if qty <= 0 then
break
end
if not remote.lockWith then
insert(remote)
end
end
return total
end
return NetworkedAdapter

273
milo/apis/storage.lua Normal file
View File

@@ -0,0 +1,273 @@
local class = require('class')
local Event = require('event')
local InventoryAdapter = require('inventoryAdapter')
local Peripheral = require('peripheral')
local Util = require('util')
local device = _G.device
local os = _G.os
local NetworkedAdapter = class()
function NetworkedAdapter:init(args)
local defaults = {
remotes = { },
remoteDefaults = { },
dirty = true,
listCount = 0,
activity = { },
storageOnline = true,
}
Util.merge(self, defaults)
Util.merge(self, args)
local modem = Peripheral.get('wired_modem') or error('Wired modem not attached')
self.localName = modem.getNameLocal()
Event.on({ 'device_attach' }, function(_, dev)
--debug('attach: ' .. dev)
if self.remoteDefaults[dev] then
if self.remoteDefaults[dev].mtype == 'storage' then
self:initStorage()
end
if self.remoteDefaults[dev].mtype == 'trashcan' then
self:initTrashcan()
end
end
end)
Event.on({ 'device_detach' }, function(_, dev)
--debug('detach: ' .. dev)
if self.remoteDefaults[dev] then
if self.remoteDefaults[dev].mtype == 'storage' then
self:initStorage(dev)
end
if self.remoteDefaults[dev].mtype == 'trashcan' then
self:initTrashcan(dev)
end
end
end)
end
function NetworkedAdapter:setOnline(online)
if online ~= self.storageOnline then
self.storageOnline = online
os.queueEvent(self.storageOnline and 'storage_online' or 'storage_offline')
debug('Storage: %s', self.storageOnline and 'online' or 'offline')
end
end
function NetworkedAdapter:isOnline()
return self.storageOnline
end
function NetworkedAdapter:initTrashcan(detachedDevice)
local trashcan = Util.find(self.remoteDefaults, 'mtype', 'trashcan')
if (detachedDevice and self.trashcan and self.trashcan.name == detachedDevice) or
(trashcan and not device[trashcan.name]) then
self.trashcan = nil
debug('Trashcan: none')
elseif trashcan and device[trashcan.name] then
if not self.trashcan or (self.trashcan and self.trashcan.name ~= trashcan.name) then
debug('Trashcan: ' .. trashcan.name)
self.trashcan = device[trashcan.name]
end
end
end
function NetworkedAdapter:initStorage(detachedDevice)
local storage = { }
local online = true
-- check to see if any of the storage chests are disconnected
for k,v in pairs(self.remoteDefaults) do
if v.mtype == 'storage' then
if not device[v.name] or v.name == detachedDevice then
online = false
else
storage[k] = v
end
end
end
debug('Initializing storage')
debug(storage)
self.remotes = { }
for k in pairs(storage) do
local remote = Peripheral.get({ name = k })
if remote and remote.size and remote.list then
local adapter = InventoryAdapter.wrap({ side = k, direction = self.localName })
if adapter then
table.insert(self.remotes, adapter)
Util.merge(remote, self.remoteDefaults[remote.side])
end
end
end
table.sort(self.remotes, function(a, b)
if not a.priority then
return false
elseif not b.priority then
return true
end
return a.priority > b.priority
end)
self:setOnline(online)
end
function NetworkedAdapter:refresh(throttle)
self.dirty = true
return self:listItems(throttle)
end
-- provide a consolidated list of items
function NetworkedAdapter:listItems(throttle)
if not self.dirty then
return self.items
end
self.listCount = self.listCount + 1
--debug(self.listCount)
-- todo: only listItems from dirty remotes
local cache = { }
local items = { }
throttle = throttle or Util.throttle()
for _, remote in pairs(self.remotes) do
remote:listItems(throttle)
local rcache = remote.cache or { }
-- TODO: add a method in each adapter that only updates a passed cache
for key,v in pairs(rcache) do
if v.count > 0 then
local entry = cache[key]
if not entry then
entry = Util.shallowCopy(v)
entry.count = v.count
cache[key] = entry
table.insert(items, entry)
else
entry.count = entry.count + v.count
end
throttle()
end
end
end
self.dirty = false
self.cache = cache
self.items = items
return items
end
function NetworkedAdapter:export(target, slot, count, item)
return self:provide(item, count, slot, target)
end
function NetworkedAdapter:provide(item, qty, slot, direction)
local total = 0
for _, remote in ipairs(self.remotes) do
local amount = remote:provide(item, qty, slot, direction)
if amount > 0 then
--debug('EXT: %s(%d): %s -> %s%s',
-- item.name, amount, remote.side, direction or self.localName,
-- slot and string.format('[%d]', slot) or '')
self.dirty = true
remote.dirty = true
end
qty = qty - amount
total = total + amount
if qty <= 0 then
break
end
end
return total
end
function NetworkedAdapter:trash(source, slot, count)
if not self.trashcan then
return
end
debug('TRA: %s[%d] (%d)', source, slot, count)
return self.trashcan.pullItems(source, slot, count)
end
function NetworkedAdapter:import(source, slot, count, item)
return self:insert(slot, count, nil, item, source)
end
function NetworkedAdapter:insert(slot, qty, toSlot, item, source)
local total = 0
-- toSlot is not really valid with this adapter
if toSlot then
error('NetworkedAdapter: toSlot is not valid')
end
local key = table.concat({ item.name, item.damage, item.nbtHash }, ':')
if not self.cache then
self:listItems()
end
local function insert(remote)
local amount = remote:insert(slot, qty, toSlot, source or self.localName)
if amount > 0 then
debug('INS: %s(%d): %s[%d] -> %s',
item.name, amount,
source or self.localName, slot, remote.side)
self.dirty = true
remote.dirty = true
local entry = self.activity[key] or 0
self.activity[key] = entry + amount
end
qty = qty - amount
total = total + amount
end
-- found a chest locked with this item
for _, remote in pairs(self.remotes) do
-- TODO: proper checking using ignore dmg/nbt
if remote.lock == key or remote.lock == item.name then
insert(remote)
if qty > 0 then -- TODO: only if void flag set
total = total + self:trash(source, slot, qty)
end
return total
end
end
if self.cache[key] then -- is this item in some chest
-- low to high priority if the chest already contains that item
for _, remote in Util.rpairs(self.remotes) do
if qty <= 0 then
break
end
if remote.cache and remote.cache[key] and not remote.lockWith then
insert(remote)
end
end
end
-- high to low priority
for _, remote in ipairs(self.remotes) do
if qty <= 0 then
break
end
if not remote.lockWith then
insert(remote)
end
end
return total
end
return NetworkedAdapter

View File

@@ -11,7 +11,7 @@ local craftTask = {
}
function craftTask:craftItem(recipe, item, count)
Craft.craftRecipe(recipe, count, context.inventoryAdapter, item)
Craft.craftRecipe(recipe, count, context.storage, item)
Milo:clearGrid()
end
@@ -73,7 +73,7 @@ function craftTask:forceCraftItem(inRecipe, originalItem, inCount)
if craftable > 0 then
craftable = Craft.craftRecipe(recipe, craftable * recipe.count,
context.inventoryAdapter, originalItem) / recipe.count
context.storage, originalItem) / recipe.count
Milo:clearGrid()
end

View File

@@ -25,11 +25,11 @@ function ExportTask:cycle(context)
if count > 0 then
item = Milo:getItemWithQty(item)
if item and count > 0 then
context.inventoryAdapter:provide(
item,
math.min(count, item.count),
context.storage:export(
target,
entry.slot,
target)
math.min(count, item.count),
item)
end
end
end

View File

@@ -10,12 +10,12 @@ local ImportTask = {
function ImportTask:cycle(context)
for source, v in pairs(context.config.remoteDefaults) do
if v.imports then
local machine = device[source]
if machine and machine.getItemMeta then
for slotNo in pairs(v.imports) do
local slot = machine.getItemMeta(slotNo)
if slot then
context.inventoryAdapter:insert(slotNo, slot.count, nil, slot, source)
local inventory = device[source]
if inventory and inventory.getItemMeta then
for slot in pairs(v.imports) do
local item = inventory.getItemMeta(slot)
if item then
context.storage:import(source, slot, item.count, item)
end
end
else

View File

@@ -8,14 +8,14 @@ local InputChest = {
}
function InputChest:cycle(context)
for name,v in pairs(context.config.remoteDefaults) do
for source,v in pairs(context.config.remoteDefaults) do
if v.mtype == 'input' then
local inventory = device[name]
local inventory = device[source]
local list = inventory and inventory.list and inventory.list()
if list then
for slotNo, slot in pairs(list) do
context.inventoryAdapter:insert(slotNo, slot.count, nil, slot, name)
for slot, item in pairs(list) do
context.storage:import(source, slot, item.count, item)
end
end
end

View File

@@ -23,11 +23,11 @@ function LimitTask:cycle(context)
if res.limit then
local item = Milo:getItemWithQty(res, res.ignoreDamage, res.ignoreNbtHash)
if item and item.count > res.limit then
context.inventoryAdapter:provide(
{ name = item.name, damage = item.damage, nbtHash = item.nbtHash },
item.count - res.limit,
context.storage:export(
trashcan,
nil,
trashcan)
item.count - res.limit,
item)
end
end
end

View File

@@ -12,9 +12,9 @@ function PotionImportTask:cycle(context)
if v.type == 'minecraft:brewing_stand' and v.getBrewTime() == 0 then
local list = v.list()
if not list[4] then
for i = 1, 3 do
if list[i] then
context.inventoryAdapter:insert(i, 1, nil, list[i], v.name)
for slot = 1, 3 do
if list[slot] then
context.storage:import(v.name, slot, 1, list[slot])
end
end
end

View File

@@ -47,11 +47,11 @@ local function client(socket)
Milo:clearGrid()
elseif data.request == 'transfer' then
local count = context.inventoryAdapter:provide(
data.item,
data.count,
local count = context.storage:export(
context.localName,
nil,
context.localName)
data.count,
data.item)
turtle.eachFilledSlot(function(slot)
manipulator.getInventory().pullItems(