Cleaned up hexagon code
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@@ -14,34 +14,40 @@ use tween::TweenTime;
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const APP_SIZE: f32 = 0.065;
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#[derive(Clone)]
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struct Cube {
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struct Hex {
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q: isize,
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r: isize,
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s: isize,
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}
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const CUBE_CENTER: Cube = Cube{q:0,r:0,s:0};
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const CUBE_DIRECTION_VECTORS: [Cube; 6] = [
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Cube{q:1, r:0, s:-1}, Cube{q:1, r:-1, s:0}, Cube{q:0, r:-1, s:1},
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Cube{q:-1, r:0, s:1}, Cube{q:-1, r:1, s:0}, Cube{q:0, r:1, s:-1},
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const HEX_CENTER: Hex = Hex{q:0,r:0,s:0};
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const HEX_DIRECTION_VECTORS: [Hex; 6] = [
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Hex{q:1, r:0, s:-1}, Hex{q:1, r:-1, s:0}, Hex{q:0, r:-1, s:1},
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Hex{q:-1, r:0, s:1}, Hex{q:-1, r:1, s:0}, Hex{q:0, r:1, s:-1},
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];
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impl Cube {
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impl Hex {
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fn new(q:isize, r:isize, s:isize) -> Self{
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Hex{q:q, r:r, s:s}
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}
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fn get_coords(&self) -> [f32; 3]{
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let x: f32 = 3.0/2.0 * APP_SIZE.to_f32()/2.0 * (-self.q-self.s).to_f32();
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let y = 3.0_f32.sqrt() * APP_SIZE.to_f32()/2.0 * ( (-self.q-self.s).to_f32()/2.0 + self.s.to_f32());
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[x,y,0.0]
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}
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}
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fn cube_add(hex: Cube, vec:Cube) -> Cube{
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Cube{q:(hex.q + vec.q), r:(hex.r + vec.r), s:(hex.s + vec.s)}
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}
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fn cube_neighbor(cube: Cube, direction:usize) -> Cube{
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cube_add(cube, CUBE_DIRECTION_VECTORS[direction].clone())
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}
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fn cube_scale(hex: Cube, factor:isize) -> Cube {
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Cube{q:(hex.q * factor), r:(hex.r * factor), s:(hex.s * factor)}
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fn add(self, vec:&Hex) -> Self{
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Hex::new(self.q + vec.q, self.r + vec.r, self.s + vec.s)
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}
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fn neighbor(self, direction:usize) -> Self{
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self.add(&HEX_DIRECTION_VECTORS[direction])
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}
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fn scale(self, factor:isize) -> Self {
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Hex::new(self.q * factor, self.r * factor, self.s * factor)
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}
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}
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#[tokio::main(flavor = "current_thread")]
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@@ -75,21 +81,21 @@ impl AppHexGrid {
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.filter(|d| !d.no_display)
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.collect();
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desktop_files.sort_by_key(|d| d.clone().name.unwrap());
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dbg!(&desktop_files);
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let mut apps = Vec::new();
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let n_spirals = (1.0/6.0 * (-3.0 +(desktop_files.len().to_f32()*12.0).sqrt())).floor() as isize;
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dbg!(n_spirals);
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let mut iter = desktop_files.into_iter();
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for radius in 1..n_spirals{
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let mut hex = cube_add(CUBE_CENTER, cube_scale(CUBE_DIRECTION_VECTORS[4].clone(), radius));
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let mut radius = 1;
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while !desktop_files.is_empty() {
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let mut hex = HEX_CENTER.add(&HEX_DIRECTION_VECTORS[4].clone().scale(radius));
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for i in 0..6{
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for j in 0..radius{
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apps.push(App::new(client.get_root(),hex.get_coords(),iter.next().unwrap()).unwrap());
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hex = cube_neighbor(hex, i)
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if desktop_files.is_empty() {break};
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for _ in 0..radius{
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if desktop_files.is_empty() {break};
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apps.push(App::new(client.get_root(),hex.get_coords(),desktop_files.pop().unwrap()).unwrap());
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hex = hex.neighbor(i);
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}
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}
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radius += 1;
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}
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AppHexGrid { apps }
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}
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