fix(input): send events even when not in handler queue
This commit is contained in:
@@ -1,4 +1,4 @@
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use super::{Finger, Hand, InputDataTrait, InputLink, Joint, Thumb};
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use super::{Finger, Hand, InputDataTrait, InputHandler, InputMethod, Joint, Thumb};
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use crate::nodes::fields::{Field, FieldTrait};
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use crate::nodes::spatial::Spatial;
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use glam::{vec3a, Mat4, Quat};
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@@ -67,7 +67,9 @@ impl InputDataTrait for Hand {
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min_distance
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}
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fn update_to(&mut self, input_link: &InputLink, local_to_handler_matrix: Mat4) {
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fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
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let local_to_handler_matrix =
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Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
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let mut joints: Vec<&mut Joint> = Vec::new();
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joints.extend([&mut self.palm, &mut self.wrist]);
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@@ -101,10 +103,7 @@ impl InputDataTrait for Hand {
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let (_, rotation, position) = joint_matrix.to_scale_rotation_translation();
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joint.position = position.into();
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joint.rotation = rotation.into();
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joint.distance = input_link
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.handler
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.field
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.distance(&input_link.handler.spatial, position.into());
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joint.distance = handler.field.distance(&handler.spatial, position.into());
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}
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}
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}
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@@ -1,5 +1,5 @@
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use super::{
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input_method_client, InputDataTrait, InputDataType, InputHandler, InputMethodAspect,
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input_method_client, InputData, InputDataTrait, InputDataType, InputHandler, InputMethodAspect,
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InputMethodRefAspect, INPUT_HANDLER_REGISTRY, INPUT_METHOD_REF_ASPECT_ALIAS_INFO,
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INPUT_METHOD_REGISTRY,
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};
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@@ -132,6 +132,27 @@ impl InputMethod {
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self.handler_field_aliases
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.remove_aspect(handler.field.as_ref());
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}
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pub(super) fn serialize(&self, alias_id: u64, handler: &Arc<InputHandler>) -> InputData {
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let mut input = self.data.lock().clone();
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input.transform(&self, &handler);
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InputData {
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id: alias_id,
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input,
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distance: self.distance(&handler.field),
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datamap: self.datamap.lock().clone(),
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order: self
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.handler_order
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.lock()
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.iter()
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.enumerate()
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.find(|(_, h)| h.ptr_eq(&Arc::downgrade(handler)))
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.unwrap()
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.0 as u32,
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captured: self.captures.get_valid_contents().contains(handler),
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}
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}
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}
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impl Aspect for InputMethod {
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const NAME: &'static str = "InputMethod";
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@@ -6,7 +6,6 @@ mod tip;
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pub use handler::*;
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pub use method::*;
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use rustc_hash::FxHashMap;
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use super::fields::Field;
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use super::spatial::Spatial;
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@@ -16,48 +15,28 @@ use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
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use crate::{core::client::Client, nodes::Node};
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use crate::{core::registry::Registry, nodes::spatial::Transform};
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use color_eyre::eyre::Result;
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use glam::Mat4;
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use stardust_xr::values::Datamap;
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use std::sync::{Arc, Weak};
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use tracing::{debug_span, instrument};
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use std::sync::Arc;
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use tracing::debug_span;
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static INPUT_METHOD_REGISTRY: Registry<InputMethod> = Registry::new();
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pub static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
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stardust_xr_server_codegen::codegen_input_protocol!();
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pub struct InputLink {
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method: Arc<InputMethod>,
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handler: Arc<InputHandler>,
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}
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impl InputLink {
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fn from(method: Arc<InputMethod>, handler: Arc<InputHandler>) -> Self {
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InputLink { method, handler }
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}
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#[instrument(level = "debug", skip(self))]
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fn serialize(&self, id: u64, order: u32, captured: bool, datamap: Datamap) -> InputData {
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let mut input = self.method.data.lock().clone();
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input.update_to(
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self,
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Spatial::space_to_space_matrix(Some(&self.method.spatial), Some(&self.handler.spatial)),
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);
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InputData {
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id,
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input,
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distance: self.method.distance(&self.handler.field),
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datamap,
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order,
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captured,
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}
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}
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}
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pub trait InputDataTrait {
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fn transform(&mut self, method: &InputMethod, handler: &InputHandler);
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fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
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fn update_to(&mut self, input_link: &InputLink, local_to_handler_matrix: Mat4);
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}
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impl InputDataTrait for InputDataType {
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fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
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match self {
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InputDataType::Pointer(i) => i.transform(method, handler),
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InputDataType::Hand(i) => i.transform(method, handler),
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InputDataType::Tip(i) => i.transform(method, handler),
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}
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}
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fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
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match self {
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InputDataType::Pointer(i) => i.distance(space, field),
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@@ -65,14 +44,6 @@ impl InputDataTrait for InputDataType {
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InputDataType::Tip(i) => i.distance(space, field),
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}
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}
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fn update_to(&mut self, input_link: &InputLink, local_to_handler_matrix: Mat4) {
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match self {
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InputDataType::Pointer(i) => i.update_to(input_link, local_to_handler_matrix),
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InputDataType::Hand(i) => i.update_to(input_link, local_to_handler_matrix),
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InputDataType::Tip(i) => i.update_to(input_link, local_to_handler_matrix),
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}
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}
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}
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create_interface!(InputInterface);
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@@ -135,56 +106,43 @@ pub fn process_input() {
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for method_alias in handler.method_aliases.get_aliases() {
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method_alias.set_enabled(false);
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}
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}
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let mut handler_input: FxHashMap<u64, (Arc<Node>, Vec<Arc<Node>>, Vec<InputData>)> =
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Default::default();
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// const LIMIT: usize = 50;
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for method in methods {
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debug_span!("Process input method").in_scope(|| {
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// Get all valid input handlers and convert them to InputLink objects
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let input_links: Vec<InputLink> = debug_span!("Generate input links").in_scope(|| {
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method
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.handler_order
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let Some(handler_node) = handler.spatial.node() else {
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continue;
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};
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if !handler_node.enabled() {
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continue;
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}
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let (methods, datas) = methods
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.clone()
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// filter out methods without the handler in their handler order
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.filter(|a| {
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a.handler_order
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.lock()
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.iter()
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.filter_map(Weak::upgrade)
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.filter(|handler| {
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let Some(node) = handler.spatial.node() else {
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return false;
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};
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node.enabled()
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})
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.map(|handler| InputLink::from(method.clone(), handler))
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.collect()
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});
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.any(|h| h.ptr_eq(&Arc::downgrade(&handler)))
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})
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// filter out methods without the proper alias
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.filter_map(|m| {
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Some((
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handler
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.method_aliases
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.get_from_original_node(m.spatial.node.clone())?,
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m,
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))
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})
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// make sure the input method alias is enabled
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.inspect(|(a, _)| {
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a.set_enabled(true);
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})
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// serialize the data
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.map(|(a, m)| (a.clone(), m.serialize(a.get_id(), &handler)))
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.unzip::<_, _, Vec<_>, Vec<_>>();
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// Iterate over the distance links and send input to them
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for (i, input_link) in input_links.into_iter().enumerate() {
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let handler = input_link.handler.spatial.node().unwrap();
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handler_input
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.entry(handler.id)
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.or_insert_with(|| (handler.clone(), Vec::new(), Vec::new()));
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let (_, methods, datas) = handler_input.get_mut(&handler.id).unwrap();
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let method_alias = input_link
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.handler
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.method_aliases
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.get_from_aspect(input_link.method.as_ref())
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.unwrap();
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method_alias.set_enabled(true);
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datas.push(input_link.serialize(
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method_alias.id,
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i as u32,
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method.captures.contains(&input_link.handler),
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method.datamap.lock().clone(),
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));
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methods.push(method_alias);
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}
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method.capture_requests.clear();
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});
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let _ = input_handler_client::input(&handler_node, &methods, &datas);
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}
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for (_, (handler, methods, data)) in handler_input {
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let _ = input_handler_client::input(&handler, &methods, &data);
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for method in methods {
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method.capture_requests.clear();
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}
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}
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@@ -1,4 +1,4 @@
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use super::{InputDataTrait, InputLink, Pointer};
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use super::{InputDataTrait, InputHandler, InputMethod, Pointer};
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use crate::nodes::{
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fields::{Field, FieldTrait, Ray, RayMarchResult},
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spatial::Spatial,
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@@ -33,13 +33,13 @@ impl InputDataTrait for Pointer {
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let ray_info = self.ray_march(space, field);
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ray_info.min_distance
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}
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fn update_to(&mut self, input_link: &InputLink, mut local_to_handler_matrix: Mat4) {
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local_to_handler_matrix =
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fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
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let local_to_handler_matrix =
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Mat4::from_rotation_translation(self.orientation.into(), self.origin.into())
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* local_to_handler_matrix;
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* Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
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let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
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let ray_march = self.ray_march(&input_link.method.spatial, &input_link.handler.field);
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let ray_march = self.ray_march(&method.spatial, &handler.field);
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let direction = local_to_handler_matrix
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.transform_vector3(vec3(0.0, 0.0, -1.0))
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.normalize();
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@@ -1,4 +1,4 @@
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use super::{InputDataTrait, InputLink, Tip};
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use super::{InputDataTrait, InputHandler, InputMethod, Tip};
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use crate::nodes::{
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fields::{Field, FieldTrait},
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spatial::Spatial,
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@@ -18,9 +18,10 @@ impl InputDataTrait for Tip {
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fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
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field.distance(space, self.origin.into())
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}
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fn update_to(&mut self, _input_link: &InputLink, mut local_to_handler_matrix: Mat4) {
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local_to_handler_matrix *=
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Mat4::from_rotation_translation(self.orientation.into(), self.origin.into());
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fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
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let local_to_handler_matrix =
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Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial))
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* Mat4::from_rotation_translation(self.orientation.into(), self.origin.into());
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let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
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self.origin = origin.into();
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self.orientation = orientation.into();
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