feat(spatial): fields_distance, normal, closest_point
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@@ -61,7 +61,10 @@ impl Spatial {
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"set_spatial_parent_in_place",
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Spatial::set_spatial_parent_in_place_flex,
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);
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node.add_local_signal("set_zoneable", Spatial::set_zoneable);
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node.add_local_signal("set_zoneable", Spatial::set_zoneable_flex);
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node.add_local_method("field_distance", Spatial::field_distance_flex);
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node.add_local_method("field_normal", Spatial::field_normal_flex);
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node.add_local_method("field_closest_point", Spatial::field_closest_point_flex);
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if zoneable {
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ZONEABLE_REGISTRY.add_raw(&spatial);
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}
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@@ -261,7 +264,7 @@ impl Spatial {
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.set_spatial_parent_in_place(Some(parent))?;
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Ok(())
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}
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pub fn set_zoneable(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
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pub fn set_zoneable_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
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let zoneable: bool = deserialize(data)?;
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let spatial = node.spatial.get().unwrap();
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if zoneable {
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@@ -273,6 +276,76 @@ impl Spatial {
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Ok(())
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}
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pub fn field_distance_flex(
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node: &Node,
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calling_client: Arc<Client>,
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data: &[u8],
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) -> Result<Vec<u8>> {
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let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(data)?;
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let spatial = node.spatial.get().unwrap();
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let output = fields
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.into_iter()
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.map(|f| {
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calling_client
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.get_node("Field", f?)
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.ok()?
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.get_aspect("Field", "field", |n| &n.field)
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.ok()
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.cloned()
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})
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.map(|f| f.map(|f| f.distance(spatial, point.into())))
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.collect::<Vec<Option<f32>>>();
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Ok(serialize(output)?)
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}
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pub fn field_normal_flex(
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node: &Node,
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calling_client: Arc<Client>,
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data: &[u8],
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) -> Result<Vec<u8>> {
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let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(data)?;
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let spatial = node.spatial.get().unwrap();
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let output = fields
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.into_iter()
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.map(|f| {
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calling_client
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.get_node("Field", f?)
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.ok()?
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.get_aspect("Field", "field", |n| &n.field)
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.ok()
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.cloned()
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})
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.map(|f| f.map(|f| Vector3::from(f.normal(spatial, point.into(), 0.001))))
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.collect::<Vec<_>>();
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Ok(serialize(output)?)
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}
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pub fn field_closest_point_flex(
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node: &Node,
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calling_client: Arc<Client>,
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data: &[u8],
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) -> Result<Vec<u8>> {
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let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(data)?;
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let spatial = node.spatial.get().unwrap();
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let output = fields
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.into_iter()
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.map(|f| {
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calling_client
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.get_node("Field", f?)
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.ok()?
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.get_aspect("Field", "field", |n| &n.field)
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.ok()
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.cloned()
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})
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.map(|f| f.map(|f| Vector3::from(f.closest_point(spatial, point.into(), 0.001))))
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.collect::<Vec<_>>();
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Ok(serialize(output)?)
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}
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#[instrument]
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pub(self) fn zone_distance(&self) -> f32 {
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self.zone
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