feat(wayland/surface): geometry resizing, unused

This commit is contained in:
Nova
2023-01-04 21:36:55 -05:00
parent a0d97c8385
commit 3f08e1e212
6 changed files with 39 additions and 29 deletions

View File

@@ -28,7 +28,7 @@ psIn vs(vsIn input, uint id : SV_InstanceID) {
float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
o.uv = (input.uv) + uv_offset * uv_scale;
o.uv = (input.uv + uv_offset) * uv_scale;
return o;
}
float4 ps(psIn input) : SV_TARGET {

View File

@@ -4,19 +4,19 @@
//--name = stardust/text_shader
//--diffuse = white
//--fcFactor = 1.0
//--ripple = 4.0
//--uv_offset = 0.0, 0.0
//--uv_scale = 1.0, 1.0
//--fcFactor = 1.0
//--ripple = 4.0
//--alpha_min = 0.0
//--alpha_max = 1.0
Texture2D diffuse : register(t0);
SamplerState diffuse_s : register(s0);
float4 diffuse_i;
float fcFactor;
float ripple;
float2 uv_scale;
float2 uv_offset;
float fcFactor;
float ripple;
float alpha_min;
float alpha_max;
@@ -39,7 +39,7 @@ psIn vs(vsIn input, uint id : SV_InstanceID) {
float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
o.uv = (input.uv) + uv_offset * uv_scale;
o.uv = (input.uv + uv_offset) * uv_scale;
return o;
}

View File

@@ -3,7 +3,6 @@ use crate::{
core::{delta::Delta, destroy_queue, registry::Registry},
nodes::drawable::model::Model,
};
use glam::vec2;
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
@@ -67,7 +66,7 @@ pub struct CoreSurface {
sk_tex: OnceCell<SendWrapper<SKTexture>>,
sk_mat: OnceCell<Arc<SendWrapper<Material>>>,
material_offset: Mutex<Delta<u32>>,
geometry: Mutex<Delta<SurfaceGeometry>>,
// geometry: Mutex<Delta<Option<SurfaceGeometry>>>,
pub pending_material_applications: Mutex<Vec<(Arc<Model>, u32)>>,
}
@@ -78,6 +77,9 @@ impl CoreSurface {
surface: &WlSurface,
) {
compositor::with_states(surface, |data| {
// let mut geometry: Delta<Option<SurfaceGeometry>> =
// Delta::new(data.data_map.get::<SurfaceGeometry>().cloned());
// geometry.mark_changed();
data.data_map.insert_if_missing_threadsafe(|| {
CORE_SURFACES.add(CoreSurface {
display: Arc::downgrade(display),
@@ -87,10 +89,7 @@ impl CoreSurface {
sk_tex: OnceCell::new(),
sk_mat: OnceCell::new(),
material_offset: Mutex::new(Delta::new(0)),
geometry: Mutex::new(Delta::new(SurfaceGeometry {
origin: [0; 2].into(),
size: [0; 2].into(),
})),
// geometry: Mutex::new(geometry),
pending_material_applications: Mutex::new(Vec::new()),
})
});
@@ -147,11 +146,12 @@ impl CoreSurface {
self.with_states(|data| {
// let just_mapped = mapped_data.is_none();
// if just_mapped {
let smithay_tex = data
let renderer_surface_state = data
.data_map
.get::<RendererSurfaceStateUserData>()
.unwrap()
.borrow()
.borrow();
let smithay_tex = renderer_surface_state
.texture::<Gles2Renderer>(renderer.id())
.unwrap()
.clone();
@@ -173,16 +173,25 @@ impl CoreSurface {
if let Some(material_offset) = self.material_offset.lock().delta() {
sk_mat.set_queue_offset(*material_offset as i32);
}
if let Some(geometry) = self.geometry.lock().delta() {
let tex_size = vec2(smithay_tex.width() as f32, smithay_tex.height() as f32);
let geometry_origin = vec2(geometry.origin.x as f32, geometry.origin.y as f32);
let geometry_size = vec2(geometry.size.x as f32, geometry.size.y as f32);
sk_mat.set_parameter("uv_offset", &Vector2::from(geometry_origin / tex_size));
sk_mat.set_parameter("uv_scale", &Vector2::from(geometry_size / tex_size));
}
// if let Some(geometry) = self.geometry.lock().delta().cloned().unwrap_or_default() {
// let buffer_size = renderer_surface_state.buffer_size().unwrap();
// let surface_size = dbg!(vec2(buffer_size.w as f32, buffer_size.h as f32));
// let geometry_origin =
// dbg!(vec2(geometry.origin.x as f32, geometry.origin.y as f32));
// let geometry_size = dbg!(vec2(geometry.size.x as f32, geometry.size.y as f32));
// sk_mat.set_parameter(
// "uv_offset",
// &Vector2::from(dbg!(geometry_origin / surface_size)),
// );
// sk_mat.set_parameter(
// "uv_scale",
// &Vector2::from(dbg!(geometry_size / surface_size)),
// );
// }
let surface_size = renderer_surface_state.surface_size().unwrap();
let new_mapped_data = CoreSurfaceData {
size: Vector2::from([smithay_tex.width(), smithay_tex.height()]),
size: Vector2::from([surface_size.w as u32, surface_size.h as u32]),
wl_tex: Some(SendWrapper::new(smithay_tex)),
};
*mapped_data = Some(new_mapped_data);
@@ -207,9 +216,9 @@ impl CoreSurface {
*self.material_offset.lock().value_mut() = material_offset;
}
pub fn set_geometry(&self, geometry: SurfaceGeometry) {
*self.geometry.lock().value_mut() = geometry;
}
// pub fn set_geometry(&self, geometry: SurfaceGeometry) {
// *self.geometry.lock().value_mut() = Some(geometry);
// }
pub fn apply_material(&self, model: Arc<Model>, material_idx: u32) {
self.pending_material_applications

View File

@@ -3,7 +3,7 @@ use std::sync::Arc;
use super::{
panel_item::{PanelItem, RecommendedState, ToplevelState},
state::WaylandState,
surface::{CoreSurface, SurfaceGeometry},
surface::SurfaceGeometry,
SERIAL_COUNTER,
};
use mint::Vector2;
@@ -278,9 +278,10 @@ impl Dispatch<XdgSurface, WaylandSurface, WaylandState> for WaylandState {
*data.geometry.lock() = Some(geometry);
let Ok(wl_surface) = data.wl_surface.upgrade() else { return; };
compositor::with_states(&wl_surface, |data| {
if let Some(core_surface) = data.data_map.get::<CoreSurface>() {
core_surface.set_geometry(geometry);
}
// if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
// core_surface.set_geometry(geometry);
// }
data.data_map.insert_if_missing_threadsafe(|| geometry);
});
}
xdg_surface::Request::AckConfigure { serial: _ } => (),