refactor: make flatscreen flag explicit

This commit is contained in:
Nova
2025-10-03 02:40:29 -07:00
parent 75bdb44371
commit 418e3a2ccb

View File

@@ -328,10 +328,7 @@ fn bevy_loop(
.async_compute
.on_thread_spawn = Some(enter_runtime_context.clone());
plugins = plugins.set(task_pool_plugin);
if args.flatscreen
|| std::env::var_os("DISPLAY").is_some_and(|s| !s.is_empty())
|| std::env::var_os("WAYLAND_DISPLAY").is_some_and(|s| !s.is_empty())
{
if args.flatscreen {
let mut plugin = WinitPlugin::<WakeUp>::default();
plugin.run_on_any_thread = true;
plugins = plugins.add(plugin).disable::<ScheduleRunnerPlugin>();