feat(wayland): touch support
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@@ -1031,4 +1031,18 @@ impl Backend for XDGBackend {
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);
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}
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}
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fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>) {
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let Some(surface) = self.wl_surface_from_id(surface) else {return};
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self.seat.touch_down(&surface, id, position)
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}
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fn touch_move(&self, id: u32, position: Vector2<f32>) {
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self.seat.touch_move(id, position)
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}
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fn touch_up(&self, id: u32) {
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self.seat.touch_up(id)
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}
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fn reset_touches(&self) {
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self.seat.reset_touches()
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}
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}
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