refactor: compiles!

Signed-off-by: Schmarni <marnistromer@gmail.com>
This commit is contained in:
Schmarni
2024-12-16 19:17:02 +01:00
parent 93d074d4b0
commit 4e706f6c55
5 changed files with 269 additions and 267 deletions

View File

@@ -113,7 +113,7 @@ impl Client {
drawable::create_interface(&client)?;
audio::create_interface(&client)?;
input::create_interface(&client)?;
items::camera::create_interface(&client)?;
// items::camera::create_interface(&client)?;
items::panel::create_interface(&client)?;
let _ = client.state.set(state.apply_to(&client));

View File

@@ -4,7 +4,6 @@ mod core;
mod nodes;
mod objects;
pub mod oxr_render_plugin;
pub mod oxr_sync_actionset;
mod session;
#[cfg(feature = "wayland")]
mod wayland;
@@ -17,6 +16,7 @@ use bevy::app::{App, PluginGroup, Startup, Update};
use bevy::asset::{AssetServer, Handle};
use bevy::core_pipeline::Skybox;
use bevy::image::Image;
use bevy::log::LogPlugin;
use bevy::pbr::StandardMaterial;
use bevy::prelude::{
on_event, resource_added, Camera3d, ClearColor, Commands, Entity, EventReader,
@@ -24,6 +24,8 @@ use bevy::prelude::{
};
use bevy::render::pipelined_rendering::PipelinedRenderingPlugin;
use bevy::time::Time;
use bevy::utils::default;
use bevy::winit::{WakeUp, WinitPlugin};
use bevy::DefaultPlugins;
use bevy_mod_openxr::action_set_syncing::{OxrActionSyncingPlugin, OxrSyncActionSet};
use bevy_mod_openxr::exts::OxrExtensions;
@@ -217,7 +219,13 @@ fn stereokit_loop(
let mut bevy_app = App::new();
let base = (DefaultPlugins)
.build()
.disable::<PipelinedRenderingPlugin>();
.disable::<PipelinedRenderingPlugin>()
.disable::<LogPlugin>()
.set({
let mut plugin = WinitPlugin::<WakeUp>::default();
plugin.run_on_any_thread = true;
plugin
});
if args.flatscreen {
bevy_app.add_plugins(base);
} else {
@@ -245,7 +253,7 @@ fn stereokit_loop(
})
.disable::<OxrRenderPlugin>()
.disable::<OxrActionSyncingPlugin>()
.add_after::<XrSessionPlugin>(StardustOxrRenderPlugin),
.add_after::<OxrInitPlugin>(StardustOxrRenderPlugin),
);
if let Some(priority) = args.overlay_priority {
bevy_app.insert_resource(OxrOverlaySettings {

View File

@@ -1,3 +1,4 @@
use super::{MaterialParameter, ModelAspect, ModelPartAspect, MODEL_PART_ASPECT_ALIAS_INFO};
use crate::bail;
use crate::bevy_plugin::MainWorldEntity;
use crate::core::client::Client;
@@ -6,10 +7,9 @@ use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::nodes::alias::{Alias, AliasList};
use crate::nodes::spatial::Spatial;
use crate::nodes::{Aspect, Node};
use crate::nodes::Node;
use crate::DefaultMaterial;
use bevy::app::{Plugin, PostUpdate};
use bevy::asset::Handle;
use bevy::asset::{AssetServer, Assets};
use bevy::color::{Alpha, Color, LinearRgba, Srgba};
use bevy::core::Name;
@@ -230,10 +230,6 @@ fn update_model_parts(
}
mat.0 = mats.add(new_material);
}
let shared_material =
MATERIAL_REGISTRY.add_or_get(Arc::new(MaterialWrapper(new_material)));
part.material(&shared_material.0);
}
}
}
@@ -303,7 +299,6 @@ fn create_model_parts_for_loaded_models(
pending_material_replacement: Mutex::new(None),
aliases: AliasList::default(),
});
<ModelPart as ModelPartAspect>::add_node_members(&node);
node.add_aspect_raw(model_part.clone());
parts.push(model_part.clone());
}

View File

@@ -9,6 +9,7 @@ use crate::{
Node, OwnedNode,
},
};
use bevy::input::keyboard::Key;
use color_eyre::eyre::Result;
use glam::{vec3, Mat4, Vec3};
use mint::Vector2;
@@ -19,11 +20,7 @@ use stardust_xr::{
values::Datamap,
};
use std::sync::Arc;
use stereokit_rust::system::{Input, Key};
use tokio::task::JoinSet;
use tokio::time::{timeout, Duration};
use xkbcommon_rs::{xkb_keymap::CompileFlags, Context, Keymap, KeymapFormat};
use zbus::{names::OwnedInterfaceName, Connection};
use zbus::Connection;
#[derive(Debug, Deserialize, Serialize)]
struct MouseEvent {
@@ -78,13 +75,13 @@ impl MousePointer {
Datamap::from_typed(MouseEvent::default())?,
)?;
let context = Context::new(0).unwrap();
let keymap = KEYMAPS.lock().insert(
Keymap::new_from_names(context, None, CompileFlags::NO_FLAGS)
.unwrap()
.get_as_string(KeymapFormat::TextV1)
.unwrap(),
);
// let context = Context::new(0).unwrap();
// let keymap = KEYMAPS.lock().insert(
// Keymap::new_from_names(context, None, CompileFlags::NO_FLAGS)
// .unwrap()
// .get_as_string(KeymapFormat::TextV1)
// .unwrap(),
// );
Ok(MousePointer {
node,
@@ -92,60 +89,60 @@ impl MousePointer {
pointer,
capture_manager: CaptureManager::default(),
mouse_datamap: Default::default(),
keymap,
keymap: DefaultKey::default(),
})
}
pub fn update(&mut self, dbus_connection: &Connection, object_registry: &ObjectRegistry) {
let mouse = Input::get_mouse();
// pub fn update(&mut self, dbus_connection: &Connection, object_registry: &ObjectRegistry) {
// let mouse = Input::get_mouse();
//
// let ray = mouse.get_ray();
// self.spatial.set_local_transform(
// Mat4::look_to_rh(
// Vec3::from(ray.position),
// Vec3::from(ray.direction),
// vec3(0.0, 1.0, 0.0),
// )
// .inverse(),
// );
// {
// // Set pointer input datamap
// self.mouse_datamap = MouseEvent {
// select: Input::key(Key::MouseLeft).is_active() as u32 as f32,
// middle: Input::key(Key::MouseCenter).is_active() as u32 as f32,
// context: Input::key(Key::MouseRight).is_active() as u32 as f32,
// grab: Input::key(Key::MouseBack).is_active() as u32 as f32,
// scroll_continuous: [0.0, mouse.scroll_change / 120.0].into(),
// scroll_discrete: [0.0, mouse.scroll_change / 120.0].into(),
// raw_input_events: vec![],
// };
// *self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
// }
// self.target_pointer_input();
// self.send_keyboard_input(dbus_connection, object_registry);
let ray = mouse.get_ray();
self.spatial.set_local_transform(
Mat4::look_to_rh(
Vec3::from(ray.position),
Vec3::from(ray.direction),
vec3(0.0, 1.0, 0.0),
)
.inverse(),
);
{
// Set pointer input datamap
self.mouse_datamap = MouseEvent {
select: Input::key(Key::MouseLeft).is_active() as u32 as f32,
middle: Input::key(Key::MouseCenter).is_active() as u32 as f32,
context: Input::key(Key::MouseRight).is_active() as u32 as f32,
grab: Input::key(Key::MouseBack).is_active() as u32 as f32,
scroll_continuous: [0.0, mouse.scroll_change / 120.0].into(),
scroll_discrete: [0.0, mouse.scroll_change / 120.0].into(),
raw_input_events: vec![],
};
*self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
}
self.target_pointer_input();
self.send_keyboard_input(dbus_connection, object_registry);
}
fn target_pointer_input(&mut self) {
let distance_calculator: DistanceCalculator = |space, data, field| {
let result = field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: space.clone(),
});
let valid =
result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative();
valid.then_some(result.deepest_point_distance)
};
self.capture_manager.update_capture(&self.pointer);
self.capture_manager
.set_new_capture(&self.pointer, distance_calculator);
self.capture_manager.apply_capture(&self.pointer);
if self.capture_manager.capture.is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.pointer, distance_calculator);
self.pointer.set_handler_order(sorted_handlers.iter());
// let distance_calculator: DistanceCalculator = |space, data, field| {
// let result = field.ray_march(Ray {
// origin: vec3(0.0, 0.0, 0.0),
// direction: vec3(0.0, 0.0, -1.0),
// space: space.clone(),
// });
// let valid =
// result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative();
// valid.then_some(result.deepest_point_distance)
// };
//
// self.capture_manager.update_capture(&self.pointer);
// self.capture_manager
// .set_new_capture(&self.pointer, distance_calculator);
// self.capture_manager.apply_capture(&self.pointer);
//
// if self.capture_manager.capture.is_some() {
// return;
// }
//
// let sorted_handlers = get_sorted_handlers(&self.pointer, distance_calculator);
// self.pointer.set_handler_order(sorted_handlers.iter());
}
pub fn send_keyboard_input(
@@ -153,193 +150,194 @@ impl MousePointer {
dbus_connection: &Connection,
object_registry: &ObjectRegistry,
) {
let keyboard_handlers = object_registry.get_objects("org.stardustxr.XKBv1");
// Spawn async task to handle keyboard input
tokio::spawn({
let keyboard_handlers = keyboard_handlers.clone();
let spatial = self.spatial.clone();
let keymap_id = self.keymap.data().as_ffi();
let dbus_connection = dbus_connection.clone();
async move {
let mut closest_handler = None;
let mut closest_distance = f32::MAX;
let mut join_set = JoinSet::new();
for handler in &keyboard_handlers {
let handler = handler.clone();
let dbus_connection = dbus_connection.clone();
join_set.spawn(async move {
timeout(Duration::from_millis(1), async {
let field_ref = handler
.to_typed_proxy::<FieldRefProxy>(&dbus_connection)
.await
.ok()?;
let uid = field_ref.uid().await.ok()?;
Some((handler, uid))
})
.await
.ok()
.flatten()
});
}
while let Some(Ok(Some((handler, field_ref_id)))) = join_set.join_next().await {
let exported_fields = EXPORTED_FIELDS.lock();
let Some(field_ref_node) = exported_fields.get(&field_ref_id) else {
println!("didn't find a thing :(");
continue;
};
// println!("still sendin stuff :)");
let Ok(field_ref) = field_ref_node.get_aspect::<Field>() else {
continue;
};
drop(exported_fields);
let result = field_ref.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: spatial.clone(),
});
if result.deepest_point_distance > 0.0
&& result.min_distance < 0.05
&& result.deepest_point_distance < closest_distance
{
closest_distance = result.deepest_point_distance;
closest_handler = Some(handler);
}
}
let Some(handler) = closest_handler else {
return;
};
let Ok(keyboard_handler) = handler
.to_typed_proxy::<KeyboardHandlerProxy>(&dbus_connection)
.await
else {
return;
};
// Register keymap first
let _ = keyboard_handler.keymap(keymap_id).await;
// Send key states
for i in 8_u32..254 {
let key = unsafe { std::mem::transmute::<u32, stereokit_rust::system::Key>(i) };
let Some(mapped_key) = map_key(key) else {
continue;
};
let input_state = Input::key(key);
if input_state.is_just_active() {
let _ = keyboard_handler.key_state(mapped_key, true).await;
} else if input_state.is_just_inactive() {
let _ = keyboard_handler.key_state(mapped_key, false).await;
}
}
}
});
// let keyboard_handlers = object_registry.get_objects("org.stardustxr.XKBv1");
//
// // Spawn async task to handle keyboard input
// tokio::spawn({
// let keyboard_handlers = keyboard_handlers.clone();
// let spatial = self.spatial.clone();
// let keymap_id = self.keymap.data().as_ffi();
// let dbus_connection = dbus_connection.clone();
//
// async move {
// let mut closest_handler = None;
// let mut closest_distance = f32::MAX;
//
// let mut join_set = JoinSet::new();
// for handler in &keyboard_handlers {
// let handler = handler.clone();
// let dbus_connection = dbus_connection.clone();
// join_set.spawn(async move {
// timeout(Duration::from_millis(1), async {
// let field_ref = handler
// .to_typed_proxy::<FieldRefProxy>(&dbus_connection)
// .await
// .ok()?;
// let uid = field_ref.uid().await.ok()?;
// Some((handler, uid))
// })
// .await
// .ok()
// .flatten()
// });
// }
// while let Some(Ok(Some((handler, field_ref_id)))) = join_set.join_next().await {
// let exported_fields = EXPORTED_FIELDS.lock();
// let Some(field_ref_node) = exported_fields.get(&field_ref_id) else {
// println!("didn't find a thing :(");
// continue;
// };
// // println!("still sendin stuff :)");
// let Ok(field_ref) = field_ref_node.get_aspect::<Field>() else {
// continue;
// };
// drop(exported_fields);
//
// let result = field_ref.ray_march(Ray {
// origin: vec3(0.0, 0.0, 0.0),
// direction: vec3(0.0, 0.0, -1.0),
// space: spatial.clone(),
// });
//
// if result.deepest_point_distance > 0.0
// && result.min_distance < 0.05
// && result.deepest_point_distance < closest_distance
// {
// closest_distance = result.deepest_point_distance;
// closest_handler = Some(handler);
// }
// }
//
// let Some(handler) = closest_handler else {
// return;
// };
// let Ok(keyboard_handler) = handler
// .to_typed_proxy::<KeyboardHandlerProxy>(&dbus_connection)
// .await
// else {
// return;
// };
//
// // Register keymap first
// let _ = keyboard_handler.keymap(keymap_id).await;
//
// // Send key states
// for i in 8_u32..254 {
// let key = unsafe { std::mem::transmute::<u32, stereokit_rust::system::Key>(i) };
// let Some(mapped_key) = map_key(key) else {
// continue;
// };
// let input_state = Input::key(key);
// if input_state.is_just_active() {
// let _ = keyboard_handler.key_state(mapped_key, true).await;
// } else if input_state.is_just_inactive() {
// let _ = keyboard_handler.key_state(mapped_key, false).await;
// }
// }
// }
// });
}
}
fn map_key(key: Key) -> Option<u32> {
match key {
Key::Backspace => Some(input_event_codes::KEY_BACKSPACE!()),
Key::Tab => Some(input_event_codes::KEY_TAB!()),
Key::Return => Some(input_event_codes::KEY_ENTER!()),
Key::Shift => Some(input_event_codes::KEY_LEFTSHIFT!()),
Key::Ctrl => Some(input_event_codes::KEY_LEFTCTRL!()),
Key::Alt => Some(input_event_codes::KEY_LEFTALT!()),
Key::CapsLock => Some(input_event_codes::KEY_CAPSLOCK!()),
Key::Esc => Some(input_event_codes::KEY_ESC!()),
Key::Space => Some(input_event_codes::KEY_SPACE!()),
Key::End => Some(input_event_codes::KEY_END!()),
Key::Home => Some(input_event_codes::KEY_HOME!()),
Key::Left => Some(input_event_codes::KEY_LEFT!()),
Key::Right => Some(input_event_codes::KEY_RIGHT!()),
Key::Up => Some(input_event_codes::KEY_UP!()),
Key::Down => Some(input_event_codes::KEY_DOWN!()),
Key::PageUp => Some(input_event_codes::KEY_PAGEUP!()),
Key::PageDown => Some(input_event_codes::KEY_PAGEDOWN!()),
Key::PrintScreen => Some(input_event_codes::KEY_PRINT!()),
Key::KeyInsert => Some(input_event_codes::KEY_INSERT!()),
Key::Del => Some(input_event_codes::KEY_DELETE!()),
Key::Key0 => Some(input_event_codes::KEY_0!()),
Key::Key1 => Some(input_event_codes::KEY_1!()),
Key::Key2 => Some(input_event_codes::KEY_2!()),
Key::Key3 => Some(input_event_codes::KEY_3!()),
Key::Key4 => Some(input_event_codes::KEY_4!()),
Key::Key5 => Some(input_event_codes::KEY_5!()),
Key::Key6 => Some(input_event_codes::KEY_6!()),
Key::Key7 => Some(input_event_codes::KEY_7!()),
Key::Key8 => Some(input_event_codes::KEY_8!()),
Key::Key9 => Some(input_event_codes::KEY_9!()),
Key::A => Some(input_event_codes::KEY_A!()),
Key::B => Some(input_event_codes::KEY_B!()),
Key::C => Some(input_event_codes::KEY_C!()),
Key::D => Some(input_event_codes::KEY_D!()),
Key::E => Some(input_event_codes::KEY_E!()),
Key::F => Some(input_event_codes::KEY_F!()),
Key::G => Some(input_event_codes::KEY_G!()),
Key::H => Some(input_event_codes::KEY_H!()),
Key::I => Some(input_event_codes::KEY_I!()),
Key::J => Some(input_event_codes::KEY_J!()),
Key::K => Some(input_event_codes::KEY_K!()),
Key::L => Some(input_event_codes::KEY_L!()),
Key::M => Some(input_event_codes::KEY_M!()),
Key::N => Some(input_event_codes::KEY_N!()),
Key::O => Some(input_event_codes::KEY_O!()),
Key::P => Some(input_event_codes::KEY_P!()),
Key::Q => Some(input_event_codes::KEY_Q!()),
Key::R => Some(input_event_codes::KEY_R!()),
Key::S => Some(input_event_codes::KEY_S!()),
Key::T => Some(input_event_codes::KEY_T!()),
Key::U => Some(input_event_codes::KEY_U!()),
Key::V => Some(input_event_codes::KEY_V!()),
Key::W => Some(input_event_codes::KEY_W!()),
Key::X => Some(input_event_codes::KEY_X!()),
Key::Y => Some(input_event_codes::KEY_Y!()),
Key::Z => Some(input_event_codes::KEY_Z!()),
Key::Numpad0 => Some(input_event_codes::KEY_NUMERIC_0!()),
Key::Numpad1 => Some(input_event_codes::KEY_NUMERIC_1!()),
Key::Numpad2 => Some(input_event_codes::KEY_NUMERIC_2!()),
Key::Numpad3 => Some(input_event_codes::KEY_NUMERIC_3!()),
Key::Numpad4 => Some(input_event_codes::KEY_NUMERIC_4!()),
Key::Numpad5 => Some(input_event_codes::KEY_NUMERIC_5!()),
Key::Numpad6 => Some(input_event_codes::KEY_NUMERIC_6!()),
Key::Numpad7 => Some(input_event_codes::KEY_NUMERIC_7!()),
Key::Numpad8 => Some(input_event_codes::KEY_NUMERIC_8!()),
Key::Numpad9 => Some(input_event_codes::KEY_NUMERIC_9!()),
Key::F1 => Some(input_event_codes::KEY_F1!()),
Key::F2 => Some(input_event_codes::KEY_F2!()),
Key::F3 => Some(input_event_codes::KEY_F3!()),
Key::F4 => Some(input_event_codes::KEY_F4!()),
Key::F5 => Some(input_event_codes::KEY_F5!()),
// Key::F6 => Some(input_event_codes::KEY_F6!()),
// Key::F7 => Some(input_event_codes::KEY_F7!()),
// Key::F8 => Some(input_event_codes::KEY_F8!()),
Key::F9 => Some(input_event_codes::KEY_F9!()),
Key::F10 => Some(input_event_codes::KEY_F10!()),
Key::F11 => Some(input_event_codes::KEY_F11!()),
Key::F12 => Some(input_event_codes::KEY_F12!()),
Key::Comma => Some(input_event_codes::KEY_COMMA!()),
Key::Period => Some(input_event_codes::KEY_DOT!()),
Key::SlashFwd => Some(input_event_codes::KEY_SLASH!()),
Key::SlashBack => Some(input_event_codes::KEY_BACKSLASH!()),
Key::Semicolon => Some(input_event_codes::KEY_SEMICOLON!()),
Key::Apostrophe => Some(input_event_codes::KEY_APOSTROPHE!()),
Key::BracketOpen => Some(input_event_codes::KEY_LEFTBRACE!()),
Key::BracketClose => Some(input_event_codes::KEY_RIGHTBRACE!()),
Key::Minus => Some(input_event_codes::KEY_MINUS!()),
Key::Equals => Some(input_event_codes::KEY_EQUAL!()),
Key::Backtick => Some(input_event_codes::KEY_GRAVE!()),
Key::LCmd => Some(input_event_codes::KEY_LEFTMETA!()),
Key::RCmd => Some(input_event_codes::KEY_RIGHTMETA!()),
Key::Multiply => Some(input_event_codes::KEY_NUMERIC_STAR!()),
Key::Add => Some(input_event_codes::KEY_KPPLUS!()),
Key::Subtract => Some(input_event_codes::KEY_MINUS!()),
Key::Decimal => Some(input_event_codes::KEY_DOT!()),
Key::Divide => Some(input_event_codes::KEY_SLASH!()),
_ => None,
}
fn map_key(key: ()) -> Option<u32> {
None
// match key {
// Key::Backspace => Some(input_event_codes::KEY_BACKSPACE!()),
// Key::Tab => Some(input_event_codes::KEY_TAB!()),
// Key::Enter => Some(input_event_codes::KEY_ENTER!()),
// Key::Shift => Some(input_event_codes::KEY_LEFTSHIFT!()),
// Key::Control => Some(input_event_codes::KEY_LEFTCTRL!()),
// Key::Alt => Some(input_event_codes::KEY_LEFTALT!()),
// Key::CapsLock => Some(input_event_codes::KEY_CAPSLOCK!()),
// Key::Escape => Some(input_event_codes::KEY_ESC!()),
// Key::Space => Some(input_event_codes::KEY_SPACE!()),
// Key::End => Some(input_event_codes::KEY_END!()),
// Key::Home => Some(input_event_codes::KEY_HOME!()),
// Key::ArrowLeft => Some(input_event_codes::KEY_LEFT!()),
// Key::ArrowRight => Some(input_event_codes::KEY_RIGHT!()),
// Key::ArrowUp => Some(input_event_codes::KEY_UP!()),
// Key::ArrowDown => Some(input_event_codes::KEY_DOWN!()),
// Key::PageUp => Some(input_event_codes::KEY_PAGEUP!()),
// Key::PageDown => Some(input_event_codes::KEY_PAGEDOWN!()),
// Key::PrintScreen => Some(input_event_codes::KEY_PRINT!()),
// Key::Insert => Some(input_event_codes::KEY_INSERT!()),
// Key::Delete => Some(input_event_codes::KEY_DELETE!()),
// Key::Num => Some(input_event_codes::KEY_0!()),
// Key::Key1 => Some(input_event_codes::KEY_1!()),
// Key::Key2 => Some(input_event_codes::KEY_2!()),
// Key::Key3 => Some(input_event_codes::KEY_3!()),
// Key::Key4 => Some(input_event_codes::KEY_4!()),
// Key::Key5 => Some(input_event_codes::KEY_5!()),
// Key::Key6 => Some(input_event_codes::KEY_6!()),
// Key::Key7 => Some(input_event_codes::KEY_7!()),
// Key::Key8 => Some(input_event_codes::KEY_8!()),
// Key::Key9 => Some(input_event_codes::KEY_9!()),
// Key::A => Some(input_event_codes::KEY_A!()),
// Key::B => Some(input_event_codes::KEY_B!()),
// Key::C => Some(input_event_codes::KEY_C!()),
// Key::D => Some(input_event_codes::KEY_D!()),
// Key::E => Some(input_event_codes::KEY_E!()),
// Key::F => Some(input_event_codes::KEY_F!()),
// Key::G => Some(input_event_codes::KEY_G!()),
// Key::H => Some(input_event_codes::KEY_H!()),
// Key::I => Some(input_event_codes::KEY_I!()),
// Key::J => Some(input_event_codes::KEY_J!()),
// Key::K => Some(input_event_codes::KEY_K!()),
// Key::L => Some(input_event_codes::KEY_L!()),
// Key::M => Some(input_event_codes::KEY_M!()),
// Key::N => Some(input_event_codes::KEY_N!()),
// Key::O => Some(input_event_codes::KEY_O!()),
// Key::P => Some(input_event_codes::KEY_P!()),
// Key::Q => Some(input_event_codes::KEY_Q!()),
// Key::R => Some(input_event_codes::KEY_R!()),
// Key::S => Some(input_event_codes::KEY_S!()),
// Key::T => Some(input_event_codes::KEY_T!()),
// Key::U => Some(input_event_codes::KEY_U!()),
// Key::V => Some(input_event_codes::KEY_V!()),
// Key::W => Some(input_event_codes::KEY_W!()),
// Key::X => Some(input_event_codes::KEY_X!()),
// Key::Y => Some(input_event_codes::KEY_Y!()),
// Key::Z => Some(input_event_codes::KEY_Z!()),
// Key::Numpad0 => Some(input_event_codes::KEY_NUMERIC_0!()),
// Key::Numpad1 => Some(input_event_codes::KEY_NUMERIC_1!()),
// Key::Numpad2 => Some(input_event_codes::KEY_NUMERIC_2!()),
// Key::Numpad3 => Some(input_event_codes::KEY_NUMERIC_3!()),
// Key::Numpad4 => Some(input_event_codes::KEY_NUMERIC_4!()),
// Key::Numpad5 => Some(input_event_codes::KEY_NUMERIC_5!()),
// Key::Numpad6 => Some(input_event_codes::KEY_NUMERIC_6!()),
// Key::Numpad7 => Some(input_event_codes::KEY_NUMERIC_7!()),
// Key::Numpad8 => Some(input_event_codes::KEY_NUMERIC_8!()),
// Key::Numpad9 => Some(input_event_codes::KEY_NUMERIC_9!()),
// Key::F1 => Some(input_event_codes::KEY_F1!()),
// Key::F2 => Some(input_event_codes::KEY_F2!()),
// Key::F3 => Some(input_event_codes::KEY_F3!()),
// Key::F4 => Some(input_event_codes::KEY_F4!()),
// Key::F5 => Some(input_event_codes::KEY_F5!()),
// // Key::F6 => Some(input_event_codes::KEY_F6!()),
// // Key::F7 => Some(input_event_codes::KEY_F7!()),
// // Key::F8 => Some(input_event_codes::KEY_F8!()),
// Key::F9 => Some(input_event_codes::KEY_F9!()),
// Key::F10 => Some(input_event_codes::KEY_F10!()),
// Key::F11 => Some(input_event_codes::KEY_F11!()),
// Key::F12 => Some(input_event_codes::KEY_F12!()),
// Key::Comma => Some(input_event_codes::KEY_COMMA!()),
// Key::Period => Some(input_event_codes::KEY_DOT!()),
// Key::SlashFwd => Some(input_event_codes::KEY_SLASH!()),
// Key::SlashBack => Some(input_event_codes::KEY_BACKSLASH!()),
// Key::Semicolon => Some(input_event_codes::KEY_SEMICOLON!()),
// Key::Apostrophe => Some(input_event_codes::KEY_APOSTROPHE!()),
// Key::BracketOpen => Some(input_event_codes::KEY_LEFTBRACE!()),
// Key::BracketClose => Some(input_event_codes::KEY_RIGHTBRACE!()),
// Key::Minus => Some(input_event_codes::KEY_MINUS!()),
// Key::Equals => Some(input_event_codes::KEY_EQUAL!()),
// Key::Backtick => Some(input_event_codes::KEY_GRAVE!()),
// Key::LCmd => Some(input_event_codes::KEY_LEFTMETA!()),
// Key::RCmd => Some(input_event_codes::KEY_RIGHTMETA!()),
// Key::Multiply => Some(input_event_codes::KEY_NUMERIC_STAR!()),
// Key::Add => Some(input_event_codes::KEY_KPPLUS!()),
// Key::Subtract => Some(input_event_codes::KEY_MINUS!()),
// Key::Decimal => Some(input_event_codes::KEY_DOT!()),
// Key::Divide => Some(input_event_codes::KEY_SLASH!()),
// _ => None,
// }
}

View File

@@ -1,4 +1,3 @@
use stereokit_rust::system::World;
use zbus::{interface, Connection, ObjectServer};
pub struct PlaySpaceBounds;
@@ -13,14 +12,16 @@ impl PlaySpaceBounds {
}
#[interface(name = "org.stardustxr.PlaySpace")]
impl PlaySpaceBounds {
// TODO: reimplement under bevy
#[zbus(property)]
fn bounds(&self) -> Vec<(f64, f64)> {
let bounds = World::get_bounds_size();
vec![
((bounds.x).into(), (bounds.y).into()),
((bounds.x).into(), (-bounds.y).into()),
((-bounds.x).into(), (-bounds.y).into()),
((-bounds.x).into(), (bounds.y).into()),
]
// let bounds = World::get_bounds_size();
// vec![
// ((bounds.x).into(), (bounds.y).into()),
// ((bounds.x).into(), (-bounds.y).into()),
// ((-bounds.x).into(), (-bounds.y).into()),
// ((-bounds.x).into(), (bounds.y).into()),
// ]
vec![]
}
}