refactor: trait away panel item backends

This commit is contained in:
Nova
2023-07-23 19:59:35 -04:00
parent 062c63af2b
commit 51d0cab832
10 changed files with 1037 additions and 950 deletions

View File

@@ -1,4 +1,4 @@
use super::{Item, ItemSpecialization, ItemType};
use super::{Item, ItemType};
use crate::{
core::{
client::{Client, INTERNAL_CLIENT},
@@ -52,10 +52,9 @@ impl EnvironmentItem {
};
Ok(flexbuffers::singleton(environment_item.path.as_str()))
}
}
impl ItemSpecialization for EnvironmentItem {
fn serialize_start_data(&self, id: &str) -> Option<Vec<u8>> {
serialize((id, self.path.as_str())).ok()
pub fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>> {
serialize((id, self.path.as_str())).map_err(|e| e.into())
}
}

View File

@@ -1,6 +1,8 @@
mod environment;
pub mod panel;
use self::environment::{EnvironmentItem, ITEM_TYPE_INFO_ENVIRONMENT};
use self::panel::{PanelItemTrait, ITEM_TYPE_INFO_PANEL};
use super::fields::Field;
use super::spatial::{find_spatial_parent, parse_transform, Spatial};
use super::{Alias, Node};
@@ -9,8 +11,6 @@ use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::nodes::alias::AliasInfo;
use crate::nodes::fields::find_field;
#[cfg(feature = "wayland")]
use crate::wayland::panel_item::{PanelItem, ITEM_TYPE_INFO_PANEL};
use color_eyre::eyre::{ensure, eyre, Result};
use lazy_static::lazy_static;
use nanoid::nanoid;
@@ -20,7 +20,6 @@ use serde::Deserialize;
use stardust_xr::schemas::flex::{deserialize, flexbuffers, serialize};
use stardust_xr::values::Transform;
use std::hash::Hash;
use std::ops::Deref;
use std::sync::{Arc, Weak};
lazy_static! {
@@ -171,26 +170,28 @@ impl Drop for Item {
}
}
pub trait ItemSpecialization {
fn serialize_start_data(&self, id: &str) -> Option<Vec<u8>>;
}
pub enum ItemType {
Environment(EnvironmentItem),
#[cfg(feature = "wayland")]
Panel(Arc<PanelItem>),
Panel(Arc<dyn PanelItemTrait>),
}
impl Deref for ItemType {
type Target = dyn ItemSpecialization;
fn deref(&self) -> &Self::Target {
impl ItemType {
fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>> {
match self {
ItemType::Environment(item) => item,
#[cfg(feature = "wayland")]
ItemType::Panel(item) => item.as_ref(),
ItemType::Environment(e) => e.serialize_start_data(id),
ItemType::Panel(p) => p.serialize_start_data(id),
}
}
}
// impl Deref for ItemType {
// type Target = dyn ItemSpecialization;
// fn deref(&self) -> &Self::Target {
// match self {
// ItemType::Environment(item) => item,
// ItemType::Panel(item) => item.as_ref(),
// }
// }
// }
pub struct ItemUI {
node: Weak<Node>,
@@ -240,7 +241,7 @@ impl ItemUI {
self.item_aliases.add(item.uid.clone(), &alias_node);
}
let Some(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("create_item", &serialized_data);
}
fn handle_destroy_item(&self, item: &Item) {
@@ -359,7 +360,7 @@ impl ItemAcceptor {
self.accepted_aliases.add(item.uid.clone(), &alias_node);
}
let Some(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("capture", &serialized_data);
}
fn handle_release(&self, item: &Item) {

490
src/nodes/items/panel.rs Normal file
View File

@@ -0,0 +1,490 @@
use crate::{
core::{
client::{get_env, startup_settings, Client, INTERNAL_CLIENT},
registry::Registry,
},
nodes::{
drawable::{model::ModelPart, Drawable},
items::{self, Item, ItemType, TypeInfo},
spatial::Spatial,
Node,
},
};
use color_eyre::eyre::{bail, eyre, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::Vector2;
use nanoid::nanoid;
use serde::{
de::{Deserializer, Error, SeqAccess, Visitor},
ser::Serializer,
Deserialize, Serialize,
};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::{Arc, Weak};
use tracing::debug;
lazy_static! {
pub static ref ITEM_TYPE_INFO_PANEL: TypeInfo = TypeInfo {
type_name: "panel",
aliased_local_signals: vec![
"apply_surface_material",
"configure_toplevel",
"set_toplevel_capabilities",
"pointer_scroll",
"pointer_button",
"pointer_motion",
"keyboard_key",
"keyboard_set_keymap_names",
"keyboard_set_keymap_string",
"close",
],
aliased_local_methods: vec![],
aliased_remote_signals: vec![
"commit_toplevel",
"recommend_toplevel_state",
"set_cursor",
"new_popup",
"reposition_popup",
"drop_popup",
],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
};
}
/// An ID for a surface inside this panel item
#[derive(Debug, Clone)]
#[allow(dead_code)]
pub enum SurfaceID {
Cursor,
Toplevel,
Popup(String),
}
impl Default for SurfaceID {
fn default() -> Self {
Self::Toplevel
}
}
impl<'de> serde::Deserialize<'de> for SurfaceID {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_seq(SurfaceIDVisitor)
}
}
struct SurfaceIDVisitor;
impl<'de> Visitor<'de> for SurfaceIDVisitor {
type Value = SurfaceID;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("idk")
}
fn visit_seq<A: SeqAccess<'de>>(self, mut seq: A) -> Result<Self::Value, A::Error> {
let Some(discrim) = seq.next_element()? else {
return Err(A::Error::missing_field("discrim"));
};
// idk if you wanna check for extraneous elements
// I didn't bother
match discrim {
"Cursor" => Ok(SurfaceID::Cursor),
"Toplevel" => Ok(SurfaceID::Toplevel),
"Popup" => {
let Some(text) = seq.next_element()? else {
return Err(A::Error::missing_field("popup_text"));
};
Ok(SurfaceID::Popup(text))
}
_ => Err(A::Error::unknown_variant(
discrim,
&["Cursor", "Toplevel", "Popup"],
)),
}
}
}
impl serde::Serialize for SurfaceID {
fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
match self {
Self::Cursor => ["Cursor"].serialize(serializer),
Self::Toplevel => ["Toplevel"].serialize(serializer),
Self::Popup(text) => ["Popup", text].serialize(serializer),
}
}
}
#[derive(Debug, Clone, Copy, Serialize)]
#[serde(tag = "type", content = "content")]
pub enum RecommendedState {
Maximize(bool),
Fullscreen(bool),
Minimize,
Move,
Resize(u32),
}
pub trait Backend: Send + Sync + 'static {
fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>>;
fn serialize_toplevel(&self) -> Result<Vec<u8>>;
fn set_toplevel_capabilities(&self, capabilities: Vec<u8>);
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
);
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>);
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>);
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool);
fn pointer_scroll(
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
);
fn keyboard_set_keymap(&self, keymap: &str) -> Result<()>;
fn keyboard_key(&self, surface: &SurfaceID, key: u32, state: bool);
}
pub fn panel_item_from_node(node: &Node) -> Option<Arc<dyn PanelItemTrait>> {
let ItemType::Panel(panel_item) = &node.item.get()?.specialization else {return None};
Some(panel_item.clone())
}
pub trait PanelItemTrait: Backend + Send + Sync + 'static {
fn uid(&self) -> &str;
// fn node(&self) -> Option<Arc<Node>>;
}
pub struct PanelItem<B: Backend + ?Sized> {
pub uid: String,
node: Weak<Node>,
pub backend: Box<B>,
}
impl<B: Backend + ?Sized> PanelItem<B> {
pub fn create(backend: Box<B>, pid: Option<i32>) -> (Arc<Node>, Arc<PanelItem<B>>) {
debug!(?pid, "Create panel item");
let startup_settings = pid
.and_then(|pid| get_env(pid).ok())
.and_then(|env| startup_settings(&env));
let uid = nanoid!();
let node = Node::create(&INTERNAL_CLIENT, "/item/panel/item", &uid, true)
.add_to_scenegraph()
.unwrap();
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
if let Some(startup_settings) = &startup_settings {
spatial.set_local_transform(
spatial.global_transform().inverse() * startup_settings.transform,
);
}
let panel_item = Arc::new(PanelItem {
uid: uid.clone(),
node: Arc::downgrade(&node),
backend,
});
let generic_panel_item: Arc<dyn PanelItemTrait> = panel_item.clone();
let item = Item::add_to(
&node,
uid,
&ITEM_TYPE_INFO_PANEL,
ItemType::Panel(generic_panel_item),
);
// panel_item
// .seat_data
// .new_surface(&wl_surface, Arc::downgrade(&panel_item));
if let Some(startup_settings) = &startup_settings {
if let Some(acceptor) = startup_settings
.acceptors
.get(&*ITEM_TYPE_INFO_PANEL)
.and_then(|acc| acc.upgrade())
{
items::capture(&item, &acceptor);
}
}
node.add_local_signal("apply_surface_material", Self::apply_surface_material_flex);
node.add_local_signal("configure_toplevel", Self::configure_toplevel_flex);
node.add_local_signal(
"set_toplevel_capabilities",
Self::set_toplevel_capabilities_flex,
);
node.add_local_signal("pointer_scroll", Self::pointer_scroll_flex);
node.add_local_signal("pointer_button", Self::pointer_button_flex);
node.add_local_signal("pointer_motion", Self::pointer_motion_flex);
node.add_local_signal(
"keyboard_set_keymap_string",
Self::keyboard_set_keymap_string_flex,
);
// node.add_local_signal(
// "keyboard_set_keymap_names",
// Self::keyboard_set_keymap_names_flex,
// );
node.add_local_signal("keyboard_key", Self::keyboard_key_flex);
(node, panel_item)
}
pub fn node(&self) -> Option<Arc<Node>> {
self.node.upgrade()
}
fn apply_surface_material_flex(
node: &Node,
calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct SurfaceMaterialInfo<'a> {
surface: SurfaceID,
model_node_path: &'a str,
}
let info: SurfaceMaterialInfo = deserialize(data)?;
let model_node = calling_client
.scenegraph
.get_node(info.model_node_path)
.ok_or_else(|| eyre!("Model node not found"))?;
let Some(Drawable::ModelPart(model_part)) = model_node.drawable.get() else {bail!("Node is not a model")};
debug!(?info, "Apply surface material");
panel_item.apply_surface_material(info.surface, model_part);
Ok(())
}
fn pointer_motion_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, position): (SurfaceID, Vector2<f32>) = deserialize(data)?;
debug!(?surface_id, ?position, "Pointer deactivate");
panel_item.pointer_motion(&surface_id, position);
Ok(())
}
fn pointer_button_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, button, state): (SurfaceID, u32, u32) = deserialize(data)?;
debug!(?surface_id, button, state, "Pointer button");
panel_item.pointer_button(&surface_id, button, state == 0);
Ok(())
}
fn pointer_scroll_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct PointerScrollInfo {
surface_id: SurfaceID,
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
}
let info: PointerScrollInfo = deserialize(data)?;
debug!(?info, "Pointer scroll");
panel_item.pointer_scroll(&info.surface_id, info.axis_continuous, info.axis_discrete);
Ok(())
}
fn keyboard_set_keymap_string_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let keymap_string: &str = deserialize(data)?;
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
debug!("Keyboard set keymap");
panel_item.keyboard_set_keymap(keymap_string)
// PanelItem::keyboard_set_keymap_flex(node, &keymap)
}
// fn keyboard_set_keymap_names_flex(
// node: &Node,
// _calling_client: Arc<Client>,
// data: &[u8],
// ) -> Result<()> {
// #[derive(Debug, Deserialize)]
// struct Names<'a> {
// rules: &'a str,
// model: &'a str,
// layout: &'a str,
// variant: &'a str,
// options: Option<String>,
// }
// let names: Names = deserialize(data)?;
// let context = xkb::Context::new(0);
// let keymap = Keymap::new_from_names(
// &context,
// names.rules,
// names.model,
// names.layout,
// names.variant,
// names.options,
// XKB_KEYMAP_FORMAT_TEXT_V1,
// )
// .ok_or_else(|| eyre!("Keymap is not valid"))?;
// PanelItem::keyboard_set_keymap_flex(node, &keymap)
// }
// fn keyboard_set_keymap_flex(node: &Node, keymap: &str) -> Result<()> {
// let Some(panel_item): Option<Arc<PanelItem<dyn WaylandBackend>>> = panel_item_from_node(node) else { return Ok(()) };
// debug!("Keyboard set keymap");
// panel_item.seat_data.set_keymap(
// keymap,
// match &panel_item {
// Backend::Wayland(w) => w.input_surfaces(),
// #[cfg(feature = "xwayland")]
// Backend::X11(_) => panel_item
// .toplevel_wl_surface()
// .map(|s| vec![s])
// .unwrap_or_default(),
// },
// );
// Ok(())
// }
fn keyboard_key_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, key, state): (SurfaceID, u32, u32) = deserialize(data)?;
debug!(key, state, "Set keyboard key state");
panel_item.keyboard_key(&surface_id, key, state == 0);
Ok(())
}
pub fn grab_keyboard(&self, sid: Option<SurfaceID>) {
let Some(node) = self.node.upgrade() else { return };
let _ = node.send_remote_signal("grab_keyboard", &serialize(sid).unwrap());
}
fn configure_toplevel_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct ConfigureToplevelInfo {
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
}
let info: ConfigureToplevelInfo = deserialize(data)?;
panel_item.configure_toplevel(info.size, info.states, info.bounds);
Ok(())
}
fn set_toplevel_capabilities_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let capabilities: Vec<u8> = deserialize(data)?;
debug!("Set toplevel capabilities");
panel_item.set_toplevel_capabilities(capabilities);
Ok(())
}
pub fn commit_toplevel(&self) {
debug!("Commit toplevel");
let Some(node) = self.node.upgrade() else { return };
let Ok(data) = self.backend.serialize_toplevel() else {return};
let _ = node.send_remote_signal("commit_toplevel", &data);
}
pub fn recommend_toplevel_state(&self, state: RecommendedState) {
let Some(node) = self.node.upgrade() else { return };
let data = serialize(state).unwrap();
debug!(?state, "Recommend toplevel state");
let _ = node.send_remote_signal("recommend_toplevel_state", &data);
}
}
impl<B: Backend + ?Sized> PanelItemTrait for PanelItem<B> {
fn uid(&self) -> &str {
&self.uid
}
}
impl<B: Backend + ?Sized> Backend for PanelItem<B> {
fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>> {
self.backend.serialize_start_data(id)
}
fn serialize_toplevel(&self) -> Result<Vec<u8>> {
self.backend.serialize_toplevel()
}
fn set_toplevel_capabilities(&self, capabilities: Vec<u8>) {
self.backend.set_toplevel_capabilities(capabilities)
}
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
) {
self.backend.configure_toplevel(size, states, bounds)
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
self.backend.apply_surface_material(surface, model_part)
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
self.backend.pointer_motion(surface, position)
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
self.backend.pointer_button(surface, button, pressed)
}
fn pointer_scroll(
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
self.backend
.pointer_scroll(surface, scroll_distance, scroll_steps)
}
fn keyboard_set_keymap(&self, keymap: &str) -> Result<()> {
self.backend.keyboard_set_keymap(keymap)
}
fn keyboard_key(&self, surface: &SurfaceID, key: u32, state: bool) {
self.backend.keyboard_key(surface, key, state)
}
}
impl<B: Backend + ?Sized> Drop for PanelItem<B> {
fn drop(&mut self) {
// Dropped panel item, basically just a debug breakpoint place
}
}

View File

@@ -1,7 +1,6 @@
mod compositor;
mod data_device;
mod decoration;
pub mod panel_item;
mod seat;
mod shaders;
mod state;
@@ -37,7 +36,6 @@ use tokio::{
use tracing::{debug, debug_span, info, instrument};
pub static WAYLAND_DISPLAY: OnceCell<String> = OnceCell::new();
pub static SERIAL_COUNTER: CounterU32 = CounterU32::new(0);
struct EGLRawHandles {
@@ -90,7 +88,7 @@ impl Wayland {
let (dmabuf_tx, dmabuf_rx) = mpsc::unbounded_channel();
let display = Arc::new(Mutex::new(display));
#[cfg(feature = "xwayland")]
let xwayland_state = xwayland::XWaylandState::create(display.clone(), &display_handle).unwrap();
let xwayland_state = xwayland::XWaylandState::create(&display_handle).unwrap();
let wayland_state =
WaylandState::new(display.clone(), display_handle, &renderer, dmabuf_tx);

View File

@@ -1,805 +0,0 @@
use super::{
seat::{Cursor, SeatData},
surface::CoreSurface,
xdg_shell::{PopupData, ToplevelData, XdgSurfaceData},
SERIAL_COUNTER,
};
use crate::{
core::{
client::{get_env, startup_settings, Client, INTERNAL_CLIENT},
registry::Registry,
},
nodes::{
drawable::Drawable,
items::{self, Item, ItemSpecialization, ItemType, TypeInfo},
spatial::Spatial,
Node,
},
wayland::seat::{KeyboardEvent, PointerEvent},
};
use color_eyre::eyre::{bail, eyre, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::Vector2;
use nanoid::nanoid;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::{
de::{Deserializer, Error, SeqAccess, Visitor},
ser::Serializer,
Deserialize, Serialize,
};
use smithay::{
reexports::{
wayland_protocols::xdg::shell::server::{
xdg_popup::XdgPopup,
xdg_surface::XdgSurface,
xdg_toplevel::{XdgToplevel, EVT_CONFIGURE_BOUNDS_SINCE, EVT_WM_CAPABILITIES_SINCE},
},
wayland_server::{
backend::Credentials, protocol::wl_surface::WlSurface, Resource, Weak as WlWeak,
},
},
wayland::compositor,
};
#[cfg(feature = "xwayland")]
use smithay::{
utils::Rectangle,
xwayland::{xwm::X11SurfaceError, X11Surface},
};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::{Arc, Weak};
use tracing::debug;
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keymap};
lazy_static! {
pub static ref ITEM_TYPE_INFO_PANEL: TypeInfo = TypeInfo {
type_name: "panel",
aliased_local_signals: vec![
"apply_surface_material",
"configure_toplevel",
"set_toplevel_capabilities",
"pointer_scroll",
"pointer_button",
"pointer_motion",
"keyboard_key",
"keyboard_set_keymap_names",
"keyboard_set_keymap_string",
"close",
],
aliased_local_methods: vec![],
aliased_remote_signals: vec![
"commit_toplevel",
"recommend_toplevel_state",
"set_cursor",
"new_popup",
"reposition_popup",
"drop_popup",
],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
};
}
/// An ID for a surface inside this panel item
#[derive(Debug, Clone)]
#[allow(dead_code)]
pub enum SurfaceID {
Cursor,
Toplevel,
Popup(String),
}
impl Default for SurfaceID {
fn default() -> Self {
Self::Toplevel
}
}
impl<'de> serde::Deserialize<'de> for SurfaceID {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_seq(SurfaceIDVisitor)
}
}
struct SurfaceIDVisitor;
impl<'de> Visitor<'de> for SurfaceIDVisitor {
type Value = SurfaceID;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("idk")
}
fn visit_seq<A: SeqAccess<'de>>(self, mut seq: A) -> Result<Self::Value, A::Error> {
let Some(discrim) = seq.next_element()? else {
return Err(A::Error::missing_field("discrim"));
};
// idk if you wanna check for extraneous elements
// I didn't bother
match discrim {
"Cursor" => Ok(SurfaceID::Cursor),
"Toplevel" => Ok(SurfaceID::Toplevel),
"Popup" => {
let Some(text) = seq.next_element()? else {
return Err(A::Error::missing_field("popup_text"));
};
Ok(SurfaceID::Popup(text))
}
_ => Err(A::Error::unknown_variant(
discrim,
&["Cursor", "Toplevel", "Popup"],
)),
}
}
}
impl serde::Serialize for SurfaceID {
fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
match self {
Self::Cursor => ["Cursor"].serialize(serializer),
Self::Toplevel => ["Toplevel"].serialize(serializer),
Self::Popup(text) => ["Popup", text].serialize(serializer),
}
}
}
#[derive(Debug, Clone, Copy, Serialize)]
#[serde(tag = "type", content = "content")]
pub enum RecommendedState {
Maximize(bool),
Fullscreen(bool),
Minimize,
Move,
Resize(u32),
}
#[derive(Debug)]
pub struct WaylandBackend {
toplevel: WlWeak<XdgToplevel>,
toplevel_wl_surface: WlWeak<WlSurface>,
popups: Mutex<FxHashMap<String, WlWeak<XdgPopup>>>,
cursor: Mutex<Option<WlWeak<WlSurface>>>,
}
impl WaylandBackend {
pub fn create(toplevel: XdgToplevel) -> Option<Self> {
let toplevel_wl_surface =
XdgSurfaceData::get(&ToplevelData::get(&toplevel).lock().xdg_surface()?)?
.lock()
.wl_surface()?
.downgrade();
Some(WaylandBackend {
toplevel: toplevel.downgrade(),
toplevel_wl_surface,
popups: Mutex::new(FxHashMap::default()),
cursor: Mutex::new(None),
})
}
fn toplevel(&self) -> Option<XdgToplevel> {
self.toplevel.upgrade().ok()
}
fn toplevel_xdg_surface(&self) -> Option<XdgSurface> {
let toplevel = self.toplevel()?;
let data = ToplevelData::get(&toplevel).lock();
data.xdg_surface()
}
fn toplevel_wl_surface(&self) -> Option<WlSurface> {
self.toplevel_wl_surface.upgrade().ok()
}
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => self.cursor.lock().clone()?.upgrade().ok(),
SurfaceID::Toplevel => self.toplevel_wl_surface(),
SurfaceID::Popup(popup) => {
let popups = self.popups.lock();
let popup = popups.get(popup)?.upgrade().ok()?;
let wl_surface = PopupData::get(&popup)?.lock().wl_surface();
wl_surface
}
}
}
fn input_surfaces(&self) -> Vec<WlSurface> {
let mut surfaces = self
.toplevel_wl_surface()
.map(|s| vec![s])
.unwrap_or_default();
surfaces.extend(self.popups.lock().values().filter_map(|p| {
let popup = p.upgrade().ok()?;
let popup_data = PopupData::get(&popup)?.lock();
let xdg_surface = popup_data.xdg_surface()?;
let xdg_surface_data = XdgSurfaceData::get(&xdg_surface)?.lock();
xdg_surface_data.wl_surface()
}));
surfaces
}
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
) {
let Ok(xdg_toplevel) = self.toplevel.upgrade() else {return};
let Some(xdg_surface) = self.toplevel_xdg_surface() else {return};
debug!(?size, ?states, ?bounds, "Configure toplevel info");
if let Some(bounds) = bounds {
if xdg_toplevel.version() > EVT_CONFIGURE_BOUNDS_SINCE {
xdg_toplevel.configure_bounds(bounds.x as i32, bounds.y as i32);
}
}
let size = size.unwrap_or(Vector2::from([0; 2]));
xdg_toplevel.configure(
size.x as i32,
size.y as i32,
states
.into_iter()
.flat_map(|state| state.to_ne_bytes())
.collect(),
);
xdg_surface.configure(SERIAL_COUNTER.inc());
}
fn serialize_toplevel(&self) -> Result<Vec<u8>> {
let toplevel = self
.toplevel()
.ok_or_else(|| eyre!("Toplevel does not exist"))?;
let state = ToplevelData::get(&toplevel);
let data = serialize(&state.lock().clone())?;
Ok(data)
}
fn set_toplevel_capabilities(&self, capabilities: Vec<u8>) {
let Ok(xdg_toplevel) = self.toplevel.upgrade() else {return};
xdg_toplevel.wm_capabilities(capabilities);
let Some(xdg_surface) = self.toplevel_xdg_surface() else {return};
xdg_surface.configure(SERIAL_COUNTER.inc());
}
pub fn new_popup(&self, panel_item: &PanelItem, popup: &XdgPopup, data: &PopupData) {
let uid = data.uid.clone();
self.popups.lock().insert(uid.clone(), popup.downgrade());
let Some(node) = panel_item.node.upgrade() else { return };
let _ = node.send_remote_signal("new_popup", &serialize(&(&uid, data)).unwrap());
}
pub fn reposition_popup(&self, panel_item: &PanelItem, popup_state: &PopupData) {
let Some(node) = panel_item.node.upgrade() else { return };
let _ = node.send_remote_signal(
"reposition_popup",
&serialize(popup_state.positioner_data().unwrap()).unwrap(),
);
}
pub fn drop_popup(&self, panel_item: &PanelItem, uid: &str) {
'seat_drop: {
let Some(popup) = self
.popups
.lock()
.remove(uid) else {break 'seat_drop};
let Some(popup) = popup.upgrade().ok() else {break 'seat_drop};
let Some(popup) = popup.data::<Arc<PopupData>>().cloned() else {break 'seat_drop};
let Some(wl_surface) = popup.wl_surface() else {break 'seat_drop};
panel_item.seat_data.drop_surface(&wl_surface);
}
let Some(node) = panel_item.node.upgrade() else { return };
let _ = node.send_remote_signal("drop_popup", &serialize(uid).unwrap());
}
fn popups_data(&self) -> Vec<PopupData> {
self.popups
.lock()
.values()
.filter_map(|v| Some(v.upgrade().ok()?.data::<Mutex<PopupData>>()?.lock().clone()))
.collect::<Vec<_>>()
}
fn cursor_data(&self) -> Option<(Vector2<u32>, Vector2<i32>)> {
let cursor = self.cursor.lock().as_ref().and_then(|c| c.upgrade().ok());
let cursor_size = cursor
.as_ref()
.and_then(|c| CoreSurface::from_wl_surface(&c))
.and_then(|c| c.size());
let cursor_hotspot = cursor
.and_then(|c| {
compositor::with_states(&c, |data| data.data_map.get::<Arc<Cursor>>().cloned())
})
.map(|cursor| cursor.hotspot);
cursor_size.zip(cursor_hotspot)
}
pub fn set_cursor(
&self,
panel_item: &PanelItem,
surface: Option<&WlSurface>,
hotspot_x: i32,
hotspot_y: i32,
) {
let Some(node) = panel_item.node.upgrade() else { return };
debug!(?surface, hotspot_x, hotspot_y, "Set cursor size");
let mut data = serialize(()).unwrap();
let cursor_size = surface
.and_then(|c| CoreSurface::from_wl_surface(c))
.and_then(|c| c.size());
if let Some(size) = cursor_size {
data = serialize((size, (hotspot_x, hotspot_y))).unwrap();
}
let _ = node.send_remote_signal("set_cursor", &data);
*self.cursor.lock() = surface.map(|surf| surf.downgrade());
}
}
#[cfg(feature = "xwayland")]
#[derive(Debug)]
pub struct X11Backend {
pub toplevel_parent: Option<X11Surface>,
pub toplevel: X11Surface,
}
#[cfg(feature = "xwayland")]
impl X11Backend {
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
) -> Result<(), X11SurfaceError> {
self.toplevel.configure(
size.map(|s| Rectangle::from_loc_and_size((0, 0), (s.x as i32, s.y as i32))),
)?;
self.toplevel.set_maximized(states.contains(&1))?;
Ok(())
}
fn serialize_toplevel(&self) -> Result<Vec<u8>> {
let toplevel_state = (
None::<String>,
self.toplevel.title(),
None::<String>,
(
self.toplevel.geometry().size.w,
self.toplevel.geometry().size.h,
),
self.toplevel.min_size().map(|s| (s.w, s.h)),
self.toplevel.max_size().map(|s| (s.w, s.w)),
);
let data = serialize(&toplevel_state)?;
Ok(data)
}
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => None,
SurfaceID::Toplevel => self.toplevel.wl_surface(),
SurfaceID::Popup(_) => None,
}
}
}
// TODO: abstract this away into a trait so other platforms e.g. arcan/android/windows/xrdesktop can also be 2D backends
#[derive(Debug)]
pub enum Backend {
Wayland(WaylandBackend),
#[cfg(feature = "xwayland")]
X11(X11Backend),
}
pub struct PanelItem {
pub uid: String,
node: Weak<Node>,
pub seat_data: Arc<SeatData>,
pub backend: Backend,
pointer_grab: Mutex<Option<SurfaceID>>,
keyboard_grab: Mutex<Option<SurfaceID>>,
}
impl PanelItem {
pub fn create(
wl_surface: WlSurface,
backend: Backend,
client_credentials: Option<Credentials>,
seat_data: Arc<SeatData>,
) -> (Arc<Node>, Arc<PanelItem>) {
debug!(?backend, ?client_credentials, "Create panel item");
let startup_settings = client_credentials
.and_then(|cred| get_env(cred.pid).ok())
.and_then(|env| startup_settings(&env));
let uid = nanoid!();
let node = Node::create(&INTERNAL_CLIENT, "/item/panel/item", &uid, true)
.add_to_scenegraph()
.unwrap();
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let panel_item = Arc::new(PanelItem {
uid: uid.clone(),
node: Arc::downgrade(&node),
seat_data,
backend,
pointer_grab: Mutex::new(None),
keyboard_grab: Mutex::new(None),
});
if let Some(startup_settings) = &startup_settings {
spatial.set_local_transform(
spatial.global_transform().inverse() * startup_settings.transform,
);
}
panel_item
.seat_data
.new_surface(&wl_surface, Arc::downgrade(&panel_item));
let item = Item::add_to(
&node,
uid,
&ITEM_TYPE_INFO_PANEL,
ItemType::Panel(panel_item.clone()),
);
if let Some(startup_settings) = &startup_settings {
if let Some(acceptor) = startup_settings
.acceptors
.get(&*ITEM_TYPE_INFO_PANEL)
.and_then(|acc| acc.upgrade())
{
items::capture(&item, &acceptor);
}
}
node.add_local_signal(
"apply_surface_material",
PanelItem::apply_surface_material_flex,
);
node.add_local_signal("configure_toplevel", PanelItem::configure_toplevel_flex);
node.add_local_signal(
"set_toplevel_capabilities",
PanelItem::set_toplevel_capabilities_flex,
);
node.add_local_signal("pointer_scroll", PanelItem::pointer_scroll_flex);
node.add_local_signal("pointer_button", PanelItem::pointer_button_flex);
node.add_local_signal("pointer_motion", PanelItem::pointer_motion_flex);
node.add_local_signal(
"keyboard_set_keymap_string",
PanelItem::keyboard_set_keymap_string_flex,
);
node.add_local_signal(
"keyboard_set_keymap_names",
PanelItem::keyboard_set_keymap_names_flex,
);
node.add_local_signal("keyboard_key", PanelItem::keyboard_key_flex);
(node, panel_item)
}
pub fn from_node(node: &Node) -> Option<Arc<PanelItem>> {
let ItemType::Panel(panel_item) = &node.item.get()?.specialization else {return None};
Some(panel_item.clone())
}
fn toplevel_wl_surface(&self) -> Option<WlSurface> {
match &self.backend {
Backend::Wayland(w) => w.toplevel_wl_surface(),
#[cfg(feature = "xwayland")]
Backend::X11(x) => x.toplevel.wl_surface(),
}
}
fn core_surface(&self) -> Option<Arc<CoreSurface>> {
compositor::with_states(&self.toplevel_wl_surface()?, |data| {
data.data_map.get::<Arc<CoreSurface>>().cloned()
})
}
fn flush_clients(&self) {
if let Some(core_surface) = self.core_surface() {
core_surface.flush_clients();
}
}
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match &self.backend {
Backend::Wayland(w) => w.wl_surface_from_id(id),
#[cfg(feature = "xwayland")]
Backend::X11(x) => x.wl_surface_from_id(id),
}
}
fn wl_surface_from_id_result(&self, id: &SurfaceID) -> Result<WlSurface> {
self.wl_surface_from_id(id)
.ok_or(eyre!("Surface with ID not found"))
}
fn apply_surface_material_flex(
node: &Node,
calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct SurfaceMaterialInfo<'a> {
surface: SurfaceID,
model_node_path: &'a str,
}
let info: SurfaceMaterialInfo = deserialize(data)?;
let Some(wl_surface) = panel_item.wl_surface_from_id(&info.surface) else { return Ok(()) };
let Some(core_surface) = CoreSurface::from_wl_surface(&wl_surface) else { return Ok(()) };
let model_node = calling_client
.scenegraph
.get_node(info.model_node_path)
.ok_or_else(|| eyre!("Model node not found"))?;
let Some(Drawable::ModelPart(model_node)) = model_node.drawable.get() else {bail!("Node is not a model")};
debug!(?info, "Apply surface material");
core_surface.apply_material(model_node);
Ok(())
}
fn pointer_motion_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
let (surface_id, position): (SurfaceID, Vector2<f64>) = deserialize(data)?;
let wl_surface = panel_item.wl_surface_from_id_result(&surface_id)?;
debug!(?surface_id, ?position, "Pointer deactivate");
panel_item
.seat_data
.pointer_event(&wl_surface, PointerEvent::Motion(position));
panel_item.flush_clients();
Ok(())
}
fn pointer_button_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
let (surface_id, button, state): (SurfaceID, u32, u32) = deserialize(data)?;
let wl_surface = panel_item.wl_surface_from_id_result(&surface_id)?;
debug!(?surface_id, button, state, "Pointer button");
panel_item
.seat_data
.pointer_event(&wl_surface, PointerEvent::Button { button, state });
panel_item.flush_clients();
Ok(())
}
fn pointer_scroll_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct PointerScrollInfo {
surface_id: SurfaceID,
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
}
let info: PointerScrollInfo = deserialize(data)?;
let wl_surface = panel_item.wl_surface_from_id_result(&info.surface_id)?;
debug!(?info, "Pointer scroll");
panel_item.seat_data.pointer_event(
&wl_surface,
PointerEvent::Scroll {
axis_continuous: info.axis_continuous,
axis_discrete: info.axis_discrete,
},
);
panel_item.flush_clients();
Ok(())
}
fn keyboard_set_keymap_string_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, deserialize(data)?, XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
PanelItem::keyboard_set_keymap_flex(node, &keymap)
}
fn keyboard_set_keymap_names_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
#[derive(Debug, Deserialize)]
struct Names<'a> {
rules: &'a str,
model: &'a str,
layout: &'a str,
variant: &'a str,
options: Option<String>,
}
let names: Names = deserialize(data)?;
let context = xkb::Context::new(0);
let keymap = Keymap::new_from_names(
&context,
names.rules,
names.model,
names.layout,
names.variant,
names.options,
XKB_KEYMAP_FORMAT_TEXT_V1,
)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
PanelItem::keyboard_set_keymap_flex(node, &keymap)
}
fn keyboard_set_keymap_flex(node: &Node, keymap: &Keymap) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
debug!("Keyboard set keymap");
panel_item.seat_data.set_keymap(
keymap,
match &panel_item.backend {
Backend::Wayland(w) => w.input_surfaces(),
#[cfg(feature = "xwayland")]
Backend::X11(_) => panel_item
.toplevel_wl_surface()
.map(|s| vec![s])
.unwrap_or_default(),
},
);
Ok(())
}
fn keyboard_key_flex(node: &Node, _calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
let (surface_id, key, state): (SurfaceID, u32, u32) = deserialize(data)?;
let wl_surface = panel_item.wl_surface_from_id_result(&surface_id)?;
debug!(key, state, "Set keyboard key state");
panel_item
.seat_data
.keyboard_event(&wl_surface, KeyboardEvent::Key { key, state });
Ok(())
}
fn configure_toplevel_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct ConfigureToplevelInfo {
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
}
let info: ConfigureToplevelInfo = deserialize(data)?;
match &panel_item.backend {
Backend::Wayland(w) => w.configure_toplevel(info.size, info.states, info.bounds),
#[cfg(feature = "xwayland")]
Backend::X11(x) => x.configure_toplevel(info.size, info.states)?,
}
Ok(())
}
fn set_toplevel_capabilities_flex(
node: &Node,
_calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let Some(panel_item) = PanelItem::from_node(node) else { return Ok(()) };
let Some(core_surface) = panel_item.core_surface() else { return Ok(()) };
if let Backend::Wayland(w) = &panel_item.backend {
let Some(toplevel) = w.toplevel() else {return Ok(())};
if toplevel.version() < EVT_WM_CAPABILITIES_SINCE {
return Ok(());
}
}
let capabilities: Vec<u8> = deserialize(data)?;
debug!("Set toplevel capabilities");
match &panel_item.backend {
Backend::Wayland(w) => w.set_toplevel_capabilities(capabilities),
_ => (),
}
core_surface.flush_clients();
Ok(())
}
pub fn commit_toplevel(&self) {
debug!("Commit toplevel");
let Some(node) = self.node.upgrade() else { return };
let Ok(data) = (match &self.backend {
Backend::Wayland(w) => w.serialize_toplevel(),
#[cfg(feature = "xwayland")]
Backend::X11(x) => x.serialize_toplevel(),
}) else {return};
let _ = node.send_remote_signal("commit_toplevel", &data);
}
pub fn recommend_toplevel_state(&self, state: RecommendedState) {
let Some(node) = self.node.upgrade() else { return };
let data = serialize(state).unwrap();
debug!(?state, "Recommend toplevel state");
let _ = node.send_remote_signal("recommend_toplevel_state", &data);
}
pub fn grab_keyboard(&self, sid: Option<SurfaceID>) {
let Some(node) = self.node.upgrade() else { return };
let _ = node.send_remote_signal("grab_keyboard", &serialize(sid).unwrap());
}
pub fn on_drop(&self) {
let Some(toplevel) = self.toplevel_wl_surface() else {return};
self.seat_data.drop_surface(&toplevel);
debug!("Dropped panel item gracefully");
}
}
impl ItemSpecialization for PanelItem {
fn serialize_start_data(&self, id: &str) -> Option<Vec<u8>> {
match &self.backend {
Backend::Wayland(w) => {
let toplevel = w.toplevel()?;
let toplevel_state = ToplevelData::get(&toplevel);
let toplevel_state = toplevel_state.lock().clone();
let pointer_grab = self.pointer_grab.lock().clone();
let keyboard_grab = self.keyboard_grab.lock().clone();
serialize((
id,
(
w.cursor_data(),
toplevel_state,
w.popups_data(),
pointer_grab,
keyboard_grab,
),
))
.ok()
}
#[cfg(feature = "xwayland")]
Backend::X11(x) => {
let size = (
x.toplevel.geometry().size.w as u32,
x.toplevel.geometry().size.h as u32,
);
let toplevel_state = (
None::<String>,
x.toplevel.title(),
None::<String>,
(
x.toplevel.geometry().size.w as u32,
x.toplevel.geometry().size.h as u32,
),
x.toplevel.min_size().map(|s| (s.w as u32, s.h as u32)),
x.toplevel.max_size().map(|s| (s.w as u32, s.w as u32)),
((0_i32, 0_i32), size),
vec![0_u32; 0],
);
let info = (
None::<(Vector2<u32>, Vector2<i32>)>,
toplevel_state,
Vec::<PopupData>::new(),
None::<SurfaceID>,
None::<SurfaceID>,
);
serialize((id, info)).ok()
}
}
}
}
impl Drop for PanelItem {
fn drop(&mut self) {
// Dropped panel item, basically just a debug breakpoint place
}
}

View File

@@ -1,11 +1,10 @@
use super::{
panel_item::{Backend, PanelItem},
state::WaylandState,
state::{ClientState, WaylandState},
surface::CoreSurface,
GLOBAL_DESTROY_QUEUE, SERIAL_COUNTER,
};
use crate::core::task;
use color_eyre::eyre::Result;
use color_eyre::eyre::{eyre, Result};
use mint::Vector2;
use nanoid::nanoid;
use once_cell::sync::OnceCell;
@@ -29,11 +28,12 @@ use smithay::{
};
use std::{
collections::VecDeque,
sync::{Arc, Weak},
sync::Arc,
time::{Duration, Instant},
};
use tokio::sync::watch;
use tracing::{debug, warn};
use xkbcommon::xkb::{self, Keymap};
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keymap};
pub struct KeyboardInfo {
keymap: KeymapFile,
@@ -89,7 +89,7 @@ unsafe impl Send for KeyboardInfo {}
#[derive(Debug, Clone, Copy)]
pub enum PointerEvent {
Motion(Vector2<f64>),
Motion(Vector2<f32>),
Button {
button: u32,
state: u32,
@@ -108,23 +108,30 @@ pub enum KeyboardEvent {
const POINTER_EVENT_TIMEOUT: Duration = Duration::from_secs(1);
struct SurfaceInfo {
wl_surface: WlWeak<WlSurface>,
panel_item: Weak<PanelItem>,
cursor_sender: watch::Sender<Option<CursorInfo>>,
pointer_queue: VecDeque<PointerEvent>,
pointer_latest_event: Instant,
keyboard_queue: VecDeque<KeyboardEvent>,
keyboard_info: Option<KeyboardInfo>,
}
impl SurfaceInfo {
fn new(wl_surface: &WlSurface, panel_item: Weak<PanelItem>) -> Self {
fn new(wl_surface: &WlSurface, cursor_sender: watch::Sender<Option<CursorInfo>>) -> Self {
SurfaceInfo {
wl_surface: wl_surface.downgrade(),
panel_item,
cursor_sender,
pointer_queue: VecDeque::new(),
pointer_latest_event: Instant::now(),
keyboard_queue: VecDeque::new(),
keyboard_info: None,
}
}
fn flush(&self) {
if let Some(client) = self.wl_surface.upgrade().ok().and_then(|s| s.client()) {
if let Some(client_data) = client.get_data::<ClientState>() {
client_data.flush();
}
}
}
fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
@@ -139,16 +146,16 @@ impl SurfaceInfo {
pointer.enter(
SERIAL_COUNTER.inc(),
&focus,
pos.x.clamp(0.0, focus_size.x as f64),
pos.y.clamp(0.0, focus_size.y as f64),
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
locked = true;
}
(true, PointerEvent::Motion(pos)) => {
pointer.motion(
0,
pos.x.clamp(0.0, focus_size.x as f64),
pos.y.clamp(0.0, focus_size.y as f64),
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
@@ -206,6 +213,7 @@ impl SurfaceInfo {
pointer.leave(SERIAL_COUNTER.inc(), &focus);
locked = false;
}
self.flush();
locked
}
@@ -239,6 +247,7 @@ impl SurfaceInfo {
}
}
}
self.flush();
locked
}
}
@@ -270,6 +279,14 @@ impl SeatData {
seat_data
}
pub fn set_keymap_str(&self, keymap: &str, surfaces: Vec<WlSurface>) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, keymap.to_string(), XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
self.set_keymap(&keymap, surfaces);
Ok(())
}
pub fn set_keymap(&self, keymap: &Keymap, surfaces: Vec<WlSurface>) {
let mut panels = self.surfaces.lock();
let Some((_, focus)) = self.keyboard.get() else {return};
@@ -358,10 +375,13 @@ impl SeatData {
}
}
pub fn new_surface(&self, surface: &WlSurface, panel_item: Weak<PanelItem>) {
pub fn new_surface(&self, surface: &WlSurface) -> watch::Receiver<Option<CursorInfo>> {
let (tx, rx) = watch::channel(None);
self.surfaces
.lock()
.insert(surface.id(), SurfaceInfo::new(surface, panel_item));
.insert(surface.id(), SurfaceInfo::new(surface, tx));
rx
}
pub fn drop_surface(&self, surface: &WlSurface) {
self.surfaces.lock().remove(&surface.id());
@@ -388,6 +408,18 @@ impl Drop for SeatData {
}
}
pub struct CursorInfo {
pub surface: WlWeak<WlSurface>,
pub hotspot_x: i32,
pub hotspot_y: i32,
}
impl CursorInfo {
pub fn cursor_data(&self) -> Option<(Vector2<u32>, Vector2<i32>)> {
let cursor_size = CoreSurface::from_wl_surface(&self.surface.upgrade().ok()?)?.size()?;
Some((cursor_size, [self.hotspot_x, self.hotspot_y].into()))
}
}
impl GlobalDispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn bind(
_state: &mut WaylandState,
@@ -442,12 +474,9 @@ impl Dispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
}
}
pub struct Cursor {
pub hotspot: Vector2<i32>,
}
impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
state: &mut WaylandState,
_state: &mut WaylandState,
_client: &Client,
_resource: &WlPointer,
request: wl_pointer::Request,
@@ -463,16 +492,8 @@ impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
hotspot_y,
} => {
if let Some(surface) = surface.as_ref() {
CoreSurface::add_to(&state.display, dh.clone(), surface, || (), |_| ());
CoreSurface::add_to(dh.clone(), surface, || (), |_| ());
compositor::with_states(surface, |data| {
data.data_map.insert_if_missing_threadsafe(|| {
Arc::new(Mutex::new(Cursor {
hotspot: Vector2::from([hotspot_x, hotspot_y]),
}))
});
let mut cursor = data.data_map.get::<Arc<Mutex<Cursor>>>().unwrap().lock();
cursor.hotspot = Vector2::from([hotspot_x, hotspot_y]);
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
@@ -483,10 +504,12 @@ impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
let focus = focus.lock();
let surfaces = seat_data.surfaces.lock();
let Some(surface_info) = surfaces.get(&focus) else {return};
let Some(panel_item) = surface_info.panel_item.upgrade() else {return};
if let Backend::Wayland(w) = &panel_item.backend {
w.set_cursor(&panel_item, surface.as_ref(), hotspot_x, hotspot_y);
}
let cursor_info = surface.map(|surface| CursorInfo {
surface: surface.downgrade(),
hotspot_x,
hotspot_y,
});
let _ = surface_info.cursor_sender.send_replace(cursor_info);
}
wl_pointer::Request::Release => (),
_ => unreachable!(),

View File

@@ -40,6 +40,13 @@ use tracing::{info, warn};
#[derive(Default)]
pub struct ClientState {
pub compositor_state: CompositorClientState,
pub display: Weak<Mutex<Display<WaylandState>>>,
}
impl ClientState {
pub fn flush(&self) {
let Some(display) = self.display.upgrade() else {return};
let _ = display.lock().flush_clients();
}
}
impl ClientData for ClientState {
fn initialized(&self, client_id: ClientId) {

View File

@@ -15,16 +15,10 @@ use smithay::{
},
desktop::utils::send_frames_surface_tree,
output::Output,
reexports::wayland_server::{
self, protocol::wl_surface::WlSurface, Display, DisplayHandle, Resource,
},
reexports::wayland_server::{self, protocol::wl_surface::WlSurface, DisplayHandle, Resource},
wayland::compositor::{self, SurfaceData},
};
use std::{
ffi::c_void,
sync::{Arc, Weak},
time::Duration,
};
use std::{ffi::c_void, sync::Arc, time::Duration};
use stereokit::{
Material, StereoKitDraw, Tex, TextureAddress, TextureFormat, TextureSample, TextureType,
Transparency,
@@ -43,7 +37,6 @@ impl Drop for CoreSurfaceData {
}
pub struct CoreSurface {
display: Weak<Mutex<Display<WaylandState>>>,
pub dh: DisplayHandle,
pub weak_surface: wayland_server::Weak<WlSurface>,
mapped_data: Mutex<Option<CoreSurfaceData>>,
@@ -57,7 +50,6 @@ pub struct CoreSurface {
impl CoreSurface {
pub fn add_to(
display: &Arc<Mutex<Display<WaylandState>>>,
dh: DisplayHandle,
surface: &WlSurface,
on_mapped: impl Fn() + Send + Sync + 'static,
@@ -66,7 +58,6 @@ impl CoreSurface {
compositor::with_states(surface, |data| {
data.data_map.insert_if_missing_threadsafe(|| {
CORE_SURFACES.add(CoreSurface {
display: Arc::downgrade(display),
dh,
weak_surface: surface.downgrade(),
mapped_data: Mutex::new(None),
@@ -190,8 +181,8 @@ impl CoreSurface {
*self.material_offset.lock().value_mut() = material_offset;
}
pub fn apply_material(&self, model_node: &Arc<ModelPart>) {
self.pending_material_applications.add_raw(model_node)
pub fn apply_material(&self, model_part: &Arc<ModelPart>) {
self.pending_material_applications.add_raw(model_part)
}
fn apply_surface_materials(&self) {
@@ -216,15 +207,6 @@ impl CoreSurface {
pub fn size(&self) -> Option<Vector2<u32>> {
self.mapped_data.lock().as_ref().map(|d| d.size)
}
pub fn flush_clients(&self) {
self.display
.upgrade()
.unwrap()
.lock()
.flush_clients()
.unwrap();
}
}
impl Drop for CoreSurface {
fn drop(&mut self) {

View File

@@ -1,24 +1,26 @@
use crate::{
nodes::Node,
wayland::panel_item::{Backend, WaylandBackend},
};
use super::{
panel_item::{PanelItem, RecommendedState, SurfaceID},
state::WaylandState,
seat::{CursorInfo, KeyboardEvent, PointerEvent, SeatData},
state::{ClientState, WaylandState},
surface::CoreSurface,
SERIAL_COUNTER,
};
use crate::nodes::{
drawable::model::ModelPart,
items::panel::{Backend, PanelItem, RecommendedState, SurfaceID},
Node,
};
use color_eyre::eyre::{eyre, Result};
use mint::Vector2;
use nanoid::nanoid;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::{ser::SerializeSeq, Serialize, Serializer};
use smithay::reexports::{
wayland_protocols::xdg::shell::server::{
xdg_popup::{self, XdgPopup},
xdg_positioner::{self, Anchor, ConstraintAdjustment, Gravity, XdgPositioner},
xdg_surface::{self, XdgSurface},
xdg_toplevel::{self, XdgToplevel, EVT_WM_CAPABILITIES_SINCE},
xdg_toplevel::{self, XdgToplevel, EVT_CONFIGURE_BOUNDS_SINCE, EVT_WM_CAPABILITIES_SINCE},
xdg_wm_base::{self, XdgWmBase},
},
wayland_server::{
@@ -28,11 +30,14 @@ use smithay::reexports::{
Weak as WlWeak,
},
};
use stardust_xr::schemas::flex::serialize;
use std::{
fmt::Debug,
sync::{Arc, Weak},
};
use tokio::sync::watch;
use tracing::{debug, warn};
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keymap};
impl GlobalDispatch<XdgWmBase, (), WaylandState> for WaylandState {
fn bind(
@@ -208,7 +213,7 @@ impl Default for Geometry {
pub struct XdgSurfaceData {
wl_surface: WlWeak<WlSurface>,
surface_id: SurfaceID,
panel_item: Weak<PanelItem>,
panel_item: Weak<PanelItem<XDGBackend>>,
geometry: Option<Geometry>,
}
impl XdgSurfaceData {
@@ -226,7 +231,7 @@ impl XdgSurfaceData {
pub fn wl_surface(&self) -> Option<WlSurface> {
self.wl_surface.upgrade().ok()
}
pub fn panel_item(&self) -> Option<Arc<PanelItem>> {
pub fn panel_item(&self) -> Option<Arc<PanelItem<XDGBackend>>> {
self.panel_item.upgrade()
}
}
@@ -276,7 +281,6 @@ impl Dispatch<XdgSurface, Mutex<XdgSurfaceData>, WaylandState> for WaylandState
let seat_data = state.seats.get(&client.id()).unwrap().clone();
let Some(wl_surface) = xdg_surface_data.lock().wl_surface() else {return};
CoreSurface::add_to(
&state.display,
state.display_handle.clone(),
&wl_surface,
{
@@ -286,15 +290,12 @@ impl Dispatch<XdgSurface, Mutex<XdgSurfaceData>, WaylandState> for WaylandState
let toplevel_data = ToplevelData::get(&toplevel);
let Some(xdg_surface) = toplevel_data.lock().xdg_surface() else {return};
let Some(xdg_surface_data) = XdgSurfaceData::get(&xdg_surface) else {return};
let Some(wl_surface) = xdg_surface_data.lock().wl_surface() else {return};
xdg_surface_data.lock().surface_id = SurfaceID::Toplevel;
let Some(backend) = WaylandBackend::create(toplevel.clone()) else {return};
let Some(backend) = XDGBackend::create(toplevel.clone(), seat_data.clone()) else {return};
let (node, panel_item) = PanelItem::create(
wl_surface.clone(),
Backend::Wayland(backend),
client_credentials,
seat_data.clone(),
Box::new(backend),
client_credentials.map(|c| c.pid),
);
toplevel_data.lock().panel_item_node.replace(node);
xdg_surface_data.lock().panel_item = Arc::downgrade(&panel_item);
@@ -355,16 +356,11 @@ impl Dispatch<XdgSurface, Mutex<XdgSurfaceData>, WaylandState> for WaylandState
xdg_surface_data.lock().surface_id = SurfaceID::Popup(uid);
let panel_item = parent_data.panel_item().unwrap();
xdg_surface_data.lock().panel_item = Arc::downgrade(&panel_item);
let Some(wl_surface) = xdg_surface_data.lock().wl_surface() else {return};
panel_item
.seat_data
.new_surface(&wl_surface, Arc::downgrade(&panel_item));
debug!(?xdg_popup, ?xdg_surface, "Create XDG popup");
let xdg_surface = xdg_surface.downgrade();
let xdg_popup = xdg_popup.downgrade();
CoreSurface::add_to(
&state.display,
state.display_handle.clone(),
&xdg_surface_data.lock().wl_surface.upgrade().unwrap(),
move || {
@@ -372,8 +368,9 @@ impl Dispatch<XdgSurface, Mutex<XdgSurfaceData>, WaylandState> for WaylandState
let Some(popup_data) = PopupData::get(&xdg_popup) else {return};
let popup_data = popup_data.lock();
// panel_item.commit_popup(popup_data);
let Backend::Wayland(wayland_backend) = &panel_item.backend else {return};
wayland_backend.new_popup(&panel_item, &xdg_popup, &*popup_data);
panel_item
.backend
.new_popup(&panel_item, &xdg_popup, &*popup_data);
},
move |commit_count| {
if commit_count == 0 {
@@ -448,7 +445,7 @@ impl ToplevelData {
pub fn xdg_surface(&self) -> Option<XdgSurface> {
self.xdg_surface.upgrade().ok()
}
fn panel_item(&self) -> Option<Arc<PanelItem>> {
fn panel_item(&self) -> Option<Arc<PanelItem<XDGBackend>>> {
let xdg_surface = self.xdg_surface()?;
let xdg_surface_data = XdgSurfaceData::get(&xdg_surface)?.lock();
xdg_surface_data.panel_item()
@@ -576,7 +573,7 @@ impl Dispatch<XdgToplevel, Mutex<ToplevelData>, WaylandState> for WaylandState {
xdg_toplevel::Request::Destroy => {
debug!(?xdg_toplevel, "Destroy XDG Toplevel");
let Some(panel_item) = data.lock().panel_item() else { return };
panel_item.on_drop();
panel_item.backend.on_drop();
}
_ => unreachable!(),
}
@@ -613,7 +610,7 @@ impl PopupData {
self.xdg_surface.upgrade().ok()
}
fn panel_item(&self) -> Option<Arc<PanelItem>> {
fn panel_item(&self) -> Option<Arc<PanelItem<XDGBackend>>> {
XdgSurfaceData::get(&self.xdg_surface()?)?
.lock()
.panel_item()
@@ -680,9 +677,7 @@ impl Dispatch<XdgPopup, Mutex<PopupData>, WaylandState> for WaylandState {
data.positioner = positioner;
let Some(panel_item) = data.panel_item() else {return};
if let Backend::Wayland(w) = &panel_item.backend {
w.reposition_popup(&panel_item, &*data)
}
panel_item.backend.reposition_popup(&panel_item, &*data)
}
xdg_popup::Request::Destroy => {
let data = data.lock();
@@ -704,9 +699,258 @@ impl Dispatch<XdgPopup, Mutex<PopupData>, WaylandState> for WaylandState {
) {
let data = data.lock();
let Some(panel_item) = data.panel_item() else {return};
panel_item.backend.drop_popup(&panel_item, &data.uid);
}
}
if let Backend::Wayland(w) = &panel_item.backend {
w.drop_popup(&panel_item, &data.uid);
pub struct XDGBackend {
toplevel: WlWeak<XdgToplevel>,
toplevel_wl_surface: WlWeak<WlSurface>,
popups: Mutex<FxHashMap<String, WlWeak<XdgPopup>>>,
cursor: watch::Receiver<Option<CursorInfo>>,
pub seat: Arc<SeatData>,
pointer_grab: Mutex<Option<SurfaceID>>,
keyboard_grab: Mutex<Option<SurfaceID>>,
}
impl XDGBackend {
pub fn create(toplevel: XdgToplevel, seat: Arc<SeatData>) -> Option<Self> {
let toplevel_wl_surface =
XdgSurfaceData::get(&ToplevelData::get(&toplevel).lock().xdg_surface()?)?
.lock()
.wl_surface()?
.downgrade();
let cursor = seat.new_surface(&toplevel_wl_surface.upgrade().ok()?);
Some(XDGBackend {
toplevel: toplevel.downgrade(),
toplevel_wl_surface,
popups: Mutex::new(FxHashMap::default()),
cursor,
seat,
pointer_grab: Mutex::new(None),
keyboard_grab: Mutex::new(None),
})
}
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => self.cursor.borrow().as_ref()?.surface.upgrade().ok(),
SurfaceID::Toplevel => self.toplevel_wl_surface(),
SurfaceID::Popup(popup) => {
let popups = self.popups.lock();
let popup = popups.get(popup)?.upgrade().ok()?;
let wl_surface = PopupData::get(&popup)?.lock().wl_surface();
wl_surface
}
}
}
fn toplevel(&self) -> Option<XdgToplevel> {
self.toplevel.upgrade().ok()
}
fn toplevel_xdg_surface(&self) -> Option<XdgSurface> {
let toplevel = self.toplevel()?;
let data = ToplevelData::get(&toplevel).lock();
data.xdg_surface()
}
fn toplevel_wl_surface(&self) -> Option<WlSurface> {
self.toplevel_wl_surface.upgrade().ok()
}
fn input_surfaces(&self) -> Vec<WlSurface> {
let mut surfaces = self
.toplevel_wl_surface()
.map(|s| vec![s])
.unwrap_or_default();
surfaces.extend(self.popups.lock().values().filter_map(|p| {
let popup = p.upgrade().ok()?;
let popup_data = PopupData::get(&popup)?.lock();
let xdg_surface = popup_data.xdg_surface()?;
let xdg_surface_data = XdgSurfaceData::get(&xdg_surface)?.lock();
xdg_surface_data.wl_surface()
}));
surfaces
}
pub fn new_popup(
&self,
panel_item: &PanelItem<XDGBackend>,
popup: &XdgPopup,
data: &PopupData,
) {
let uid = data.uid.clone();
self.popups.lock().insert(uid.clone(), popup.downgrade());
let Some(node) = panel_item.node() else { return };
let _ = node.send_remote_signal("new_popup", &serialize(&(&uid, data)).unwrap());
}
pub fn reposition_popup(&self, panel_item: &PanelItem<XDGBackend>, popup_state: &PopupData) {
let Some(node) = panel_item.node() else { return };
let _ = node.send_remote_signal(
"reposition_popup",
&serialize(popup_state.positioner_data().unwrap()).unwrap(),
);
}
pub fn drop_popup(&self, panel_item: &PanelItem<XDGBackend>, uid: &str) {
'seat_drop: {
let Some(popup) = self
.popups
.lock()
.remove(uid) else {break 'seat_drop};
let Some(popup) = popup.upgrade().ok() else {break 'seat_drop};
let Some(popup) = popup.data::<Arc<PopupData>>().cloned() else {break 'seat_drop};
let Some(wl_surface) = popup.wl_surface() else {break 'seat_drop};
self.seat.drop_surface(&wl_surface);
}
let Some(node) = panel_item.node() else { return };
let _ = node.send_remote_signal("drop_popup", &serialize(uid).unwrap());
}
fn popups_data(&self) -> Vec<PopupData> {
self.popups
.lock()
.values()
.filter_map(|v| Some(v.upgrade().ok()?.data::<Mutex<PopupData>>()?.lock().clone()))
.collect::<Vec<_>>()
}
pub fn on_drop(&self) {
let Some(toplevel) = self.toplevel_wl_surface() else {return};
self.seat.drop_surface(&toplevel);
debug!("Dropped panel item gracefully");
}
fn flush_client(&self) {
let Some(client) = self.toplevel_wl_surface().and_then(|s| s.client()) else {return};
if let Some(client_state) = client.get_data::<ClientState>() {
client_state.flush();
}
}
}
impl Backend for XDGBackend {
fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>> {
let toplevel_state = self
.toplevel()
.map(|t| ToplevelData::get(&t).lock().clone());
let pointer_grab = self.pointer_grab.lock().clone();
let keyboard_grab = self.keyboard_grab.lock().clone();
serialize((
id,
(
self.cursor.borrow().as_ref().and_then(|c| c.cursor_data()),
toplevel_state,
self.popups_data(),
pointer_grab,
keyboard_grab,
),
))
.map_err(|e| e.into())
}
fn serialize_toplevel(&self) -> Result<Vec<u8>> {
let toplevel = self
.toplevel()
.ok_or_else(|| eyre!("Toplevel does not exist"))?;
let state = ToplevelData::get(&toplevel);
let data = serialize(&state.lock().clone())?;
Ok(data)
}
fn set_toplevel_capabilities(&self, capabilities: Vec<u8>) {
let Ok(xdg_toplevel) = self.toplevel.upgrade() else {return};
let Some(xdg_surface) = self.toplevel_xdg_surface() else {return};
if xdg_toplevel.version() < EVT_WM_CAPABILITIES_SINCE {
return;
}
xdg_toplevel.wm_capabilities(capabilities);
xdg_surface.configure(SERIAL_COUNTER.inc());
self.flush_client();
}
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
bounds: Option<Vector2<u32>>,
) {
let Ok(xdg_toplevel) = self.toplevel.upgrade() else {return};
let Some(xdg_surface) = self.toplevel_xdg_surface() else {return};
debug!(?size, ?states, ?bounds, "Configure toplevel info");
if let Some(bounds) = bounds {
if xdg_toplevel.version() > EVT_CONFIGURE_BOUNDS_SINCE {
xdg_toplevel.configure_bounds(bounds.x as i32, bounds.y as i32);
}
}
let size = size.unwrap_or(Vector2::from([0; 2]));
xdg_toplevel.configure(
size.x as i32,
size.y as i32,
states
.into_iter()
.flat_map(|state| state.to_ne_bytes())
.collect(),
);
xdg_surface.configure(SERIAL_COUNTER.inc());
self.flush_client();
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
let Some(wl_surface) = self.wl_surface_from_id(&surface) else {return};
let Some(core_surface) = CoreSurface::from_wl_surface(&wl_surface) else {return};
core_surface.apply_material(model_part);
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat
.pointer_event(&surface, PointerEvent::Motion(position));
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Button {
button,
state: if pressed { 1 } else { 0 },
},
)
}
fn pointer_scroll(
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Scroll {
axis_continuous: scroll_distance,
axis_discrete: scroll_steps,
},
)
}
fn keyboard_set_keymap(&self, keymap: &str) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, keymap.to_string(), XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
self.seat.set_keymap(&keymap, self.input_surfaces());
Ok(())
}
fn keyboard_key(&self, surface: &SurfaceID, key: u32, state: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.keyboard_event(
&surface,
KeyboardEvent::Key {
key,
state: if state { 1 } else { 0 },
},
)
}
}

View File

@@ -1,16 +1,23 @@
use super::{panel_item::RecommendedState, seat::SeatData, state::WaylandState};
use crate::wayland::{
panel_item::{Backend, PanelItem, X11Backend},
surface::CoreSurface,
use super::{
seat::{KeyboardEvent, PointerEvent, SeatData},
xdg_shell::PopupData,
};
use crate::{
nodes::{
drawable::model::ModelPart,
items::panel::{Backend, PanelItem, RecommendedState, SurfaceID},
},
wayland::surface::CoreSurface,
};
use color_eyre::eyre::Result;
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use smithay::{
reexports::{
calloop::{EventLoop, LoopSignal},
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::{Display, DisplayHandle, Resource, WEnum},
wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle, Resource, WEnum},
x11rb::protocol::xproto::Window,
},
utils::{Logical, Rectangle},
@@ -20,6 +27,7 @@ use smithay::{
X11Surface, X11Wm, XWayland, XWaylandEvent, XwmHandler,
},
};
use stardust_xr::schemas::flex::serialize;
use std::{ffi::OsStr, iter::empty, sync::Arc, time::Duration};
use tokio::sync::oneshot;
use tracing::debug;
@@ -31,10 +39,7 @@ pub struct XWaylandState {
event_loop_signal: LoopSignal,
}
impl XWaylandState {
pub fn create(
wayland_display: Arc<Mutex<Display<WaylandState>>>,
dh: &DisplayHandle,
) -> Result<Self> {
pub fn create(dh: &DisplayHandle) -> Result<Self> {
let dh = dh.clone();
let (tx, rx) = oneshot::channel();
@@ -45,18 +50,22 @@ impl XWaylandState {
let handle = event_loop.handle();
event_loop
.handle()
.insert_source(connection, move |event, _, handler| match event {
XWaylandEvent::Ready {
connection,
client,
client_fd: _,
display: _,
} => {
handler.seat = Some(SeatData::new(&dh, client.id()));
handler.wm =
X11Wm::start_wm(handle.clone(), dh.clone(), connection, client).ok();
.insert_source(connection, {
let dh = dh.clone();
move |event, _, handler| match event {
XWaylandEvent::Ready {
connection,
client,
client_fd: _,
display: _,
} => {
handler.seat = Some(SeatData::new(&dh, client.id()));
handler.wm =
X11Wm::start_wm(handle.clone(), dh.clone(), connection, client)
.ok();
}
XWaylandEvent::Exited => (),
}
XWaylandEvent::Exited => (),
})
.map_err(|e| e.error)?;
@@ -71,10 +80,8 @@ impl XWaylandState {
display,
event_loop_signal: event_loop.get_signal(),
});
let wayland_display_handle = wayland_display.lock().handle();
let mut handler = XWaylandHandler {
wayland_display,
wayland_display_handle,
wayland_display_handle: dh,
wm: None,
seat: None,
};
@@ -94,15 +101,14 @@ impl Drop for XWaylandState {
}
struct XWaylandHandler {
wayland_display: Arc<Mutex<Display<WaylandState>>>,
wayland_display_handle: DisplayHandle,
wm: Option<X11Wm>,
seat: Option<Arc<SeatData>>,
}
impl XWaylandHandler {
fn panel_item(&self, window: &X11Surface) -> Option<Arc<PanelItem>> {
fn panel_item(&self, window: &X11Surface) -> Option<Arc<PanelItem<X11Backend>>> {
compositor::with_states(&window.wl_surface()?, |s| {
s.data_map.get::<Arc<PanelItem>>().cloned()
s.data_map.get::<Arc<PanelItem<X11Backend>>>().cloned()
})
}
}
@@ -130,8 +136,7 @@ impl XwmHandler for XWaylandHandler {
let dh = self.wayland_display_handle.clone();
let seat = self.seat.clone().unwrap();
CoreSurface::add_to(
&self.wayland_display,
self.wayland_display.lock().handle(),
self.wayland_display_handle.clone(),
&window.wl_surface().unwrap(),
{
let window = window.clone();
@@ -140,22 +145,24 @@ impl XwmHandler for XWaylandHandler {
let seat = seat.clone();
window.user_data().insert_if_missing_threadsafe(|| {
let (_node, panel_item) = PanelItem::create(
wl_surface.clone(),
Backend::X11(X11Backend {
Box::new(X11Backend {
toplevel_parent: None,
toplevel: window.clone(),
seat,
_pointer_grab: Mutex::new(None),
_keyboard_grab: Mutex::new(None),
}),
wl_surface
.client()
.and_then(|c| c.get_credentials(&dh).ok()),
seat,
.and_then(|c| c.get_credentials(&dh).ok())
.map(|c| c.pid),
);
panel_item
});
}
},
move |_| {
let Some(panel_item) = window.user_data().get::<Arc<PanelItem>>() else {return};
let Some(panel_item) = window.user_data().get::<Arc<PanelItem<X11Backend>>>() else {return};
panel_item.commit_toplevel();
},
);
@@ -246,3 +253,144 @@ impl XwmHandler for XWaylandHandler {
panel_item.recommend_toplevel_state(RecommendedState::Minimize);
}
}
pub struct X11Backend {
pub toplevel_parent: Option<X11Surface>,
pub toplevel: X11Surface,
pub seat: Arc<SeatData>,
_pointer_grab: Mutex<Option<SurfaceID>>,
_keyboard_grab: Mutex<Option<SurfaceID>>,
}
impl X11Backend {
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => None,
SurfaceID::Toplevel => self.toplevel.wl_surface(),
SurfaceID::Popup(_) => None,
}
}
// fn flush_client(&self) {
// let Some(client) = self.toplevel.wl_surface().and_then(|s| s.client()) else {return};
// if let Some(client_state) = client.get_data::<ClientState>() {
// client_state.flush();
// }
// }
}
impl Backend for X11Backend {
fn serialize_start_data(&self, id: &str) -> Result<Vec<u8>> {
let size = (
self.toplevel.geometry().size.w as u32,
self.toplevel.geometry().size.h as u32,
);
let toplevel_state = (
None::<String>,
self.toplevel.title(),
None::<String>,
(
self.toplevel.geometry().size.w as u32,
self.toplevel.geometry().size.h as u32,
),
self.toplevel.min_size().map(|s| (s.w as u32, s.h as u32)),
self.toplevel.max_size().map(|s| (s.w as u32, s.w as u32)),
((0_i32, 0_i32), size),
vec![0_u32; 0],
);
let info = (
None::<(Vector2<u32>, Vector2<i32>)>,
toplevel_state,
Vec::<PopupData>::new(),
None::<SurfaceID>,
None::<SurfaceID>,
);
serialize((id, info)).map_err(|e| e.into())
}
fn serialize_toplevel(&self) -> Result<Vec<u8>> {
let toplevel_state = (
None::<String>,
self.toplevel.title(),
None::<String>,
(
self.toplevel.geometry().size.w,
self.toplevel.geometry().size.h,
),
self.toplevel.min_size().map(|s| (s.w, s.h)),
self.toplevel.max_size().map(|s| (s.w, s.w)),
);
let data = serialize(&toplevel_state)?;
Ok(data)
}
fn set_toplevel_capabilities(&self, _capabilities: Vec<u8>) {}
fn configure_toplevel(
&self,
size: Option<Vector2<u32>>,
states: Vec<u32>,
_bounds: Option<Vector2<u32>>,
) {
let _ = self.toplevel.configure(
size.map(|s| Rectangle::from_loc_and_size((0, 0), (s.x as i32, s.y as i32))),
);
let _ = self.toplevel.set_maximized(states.contains(&1));
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
let Some(wl_surface) = self.wl_surface_from_id(&surface) else {return};
let Some(core_surface) = CoreSurface::from_wl_surface(&wl_surface) else {return};
core_surface.apply_material(model_part);
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat
.pointer_event(&surface, PointerEvent::Motion(position));
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Button {
button,
state: if pressed { 1 } else { 0 },
},
)
}
fn pointer_scroll(
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Scroll {
axis_continuous: scroll_distance,
axis_discrete: scroll_steps,
},
)
}
fn keyboard_set_keymap(&self, keymap: &str) -> Result<()> {
self.seat.set_keymap_str(
&keymap,
if let Some(toplevel) = self.toplevel.wl_surface() {
vec![toplevel]
} else {
vec![]
},
)
}
fn keyboard_key(&self, surface: &SurfaceID, key: u32, state: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.keyboard_event(
&surface,
KeyboardEvent::Key {
key,
state: if state { 1 } else { 0 },
},
)
}
}