fix: use old stereokit hand

This commit is contained in:
Nova
2024-11-15 16:37:42 -05:00
parent cfc934ddb7
commit 8fe1f7c87d
5 changed files with 109 additions and 141 deletions

View File

@@ -16,6 +16,7 @@ use input::{
use play_space::PlaySpaceBounds;
use std::{marker::PhantomData, sync::Arc};
use stereokit_rust::{
material::Material,
sk::{DisplayMode, MainThreadToken, Sk},
system::{Handed, Input, Key, World},
util::Device,
@@ -45,6 +46,7 @@ pub struct ServerObjects {
connection: Connection,
hmd: (Arc<Spatial>, ObjectHandle<SpatialRef>),
play_space: Option<(Arc<Spatial>, ObjectHandle<SpatialRef>)>,
hand_materials: [Material; 2],
inputs: Inputs,
disable_controllers: bool,
disable_hands: bool,
@@ -53,6 +55,7 @@ impl ServerObjects {
pub fn new(
connection: Connection,
sk: &Sk,
hand_materials: [Material; 2],
disable_controllers: bool,
disable_hands: bool,
) -> ServerObjects {
@@ -106,6 +109,7 @@ impl ServerObjects {
connection,
hmd,
play_space,
hand_materials,
inputs,
disable_controllers,
disable_hands,
@@ -132,6 +136,7 @@ impl ServerObjects {
));
}
#[allow(clippy::collapsible_if)]
if sk.get_active_display_mode() != DisplayMode::MixedReality {
if Input::key(Key::F6).is_just_inactive() {
self.inputs = Inputs::MousePointer(MousePointer::new().unwrap());
@@ -142,12 +147,12 @@ impl ServerObjects {
// SkController::new(Handed::Right).unwrap(),
// ));
// }
if Input::key(Key::F8).is_just_inactive() {
self.inputs = Inputs::Hands {
left: SkHand::new(&self.connection, Handed::Left).unwrap(),
right: SkHand::new(&self.connection, Handed::Right).unwrap(),
};
}
// if Input::key(Key::F8).is_just_inactive() {
// self.inputs = Inputs::Hands {
// left: SkHand::new(&self.connection, Handed::Left).unwrap(),
// right: SkHand::new(&self.connection, Handed::Right).unwrap(),
// };
// }
}
match &mut self.inputs {
@@ -162,9 +167,11 @@ impl ServerObjects {
controller_left.update(token);
controller_right.update(token);
}
Input::hand_visible(Handed::Left, !self.disable_hands);
Input::hand_visible(Handed::Right, !self.disable_hands);
if !self.disable_hands {
hand_left.update(sk, token);
hand_right.update(sk, token);
hand_left.update(sk, token, &mut self.hand_materials[0]);
hand_right.update(sk, token, &mut self.hand_materials[1]);
}
if let Some(eye_pointer) = eye_pointer {
eye_pointer.update();
@@ -176,8 +183,8 @@ impl ServerObjects {
// right.update(token);
// }
Inputs::Hands { left, right } => {
left.update(sk, token);
right.update(sk, token);
left.update(sk, token, &mut self.hand_materials[0]);
right.update(sk, token, &mut self.hand_materials[1]);
}
}
}