refactor: add text support
Signed-off-by: Schmarni <marnistromer@gmail.com>
This commit is contained in:
15
Cargo.toml
15
Cargo.toml
@@ -51,10 +51,16 @@ auto_link_exclude_list = [
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]
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[dependencies]
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bevy = { version = "0.15", features = ["wayland", "mp3", "wav", "trace_tracy"] }
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bevy_mod_xr = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "0.15rc" }
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bevy_mod_openxr = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "0.15rc" }
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bevy_xr_utils = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "0.15rc" }
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bevy = { version = "0.15.1", features = [
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"wayland",
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"mp3",
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"wav",
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"trace_tracy",
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] }
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bevy_mod_xr = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "wgpu_feature_fix" }
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bevy_mod_openxr = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "wgpu_feature_fix" }
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bevy_xr_utils = { git = "https://github.com/Schmarni-Dev/bevy_openxr", branch = "wgpu_feature_fix" }
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bevy_mod_meshtext.git = "https://github.com/Schmarni-Dev/bevy_mod_meshtext"
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openxr = "0.19"
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winit = { version = "0.30", default-features = false, features = [] }
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# small utility thingys
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@@ -97,6 +103,7 @@ directories = "5.0.1"
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xkbcommon-rs = "0.1.0"
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thiserror = "2.0.9"
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crossbeam-channel = "0.5.14"
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atomicow = "1.0.0"
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# wayland
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# wayland-scanner = "0.31.2"
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BIN
src/FiraMono-subset.ttf
Normal file
BIN
src/FiraMono-subset.ttf
Normal file
Binary file not shown.
20
src/main.rs
20
src/main.rs
@@ -17,13 +17,14 @@ use bevy::app::{
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App, AppExit, PluginGroup, PluginsState, PostUpdate, ScheduleRunnerPlugin, Startup,
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TerminalCtrlCHandlerPlugin, Update,
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};
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use bevy::asset::{AssetPlugin, AssetServer, Handle};
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use bevy::asset::{load_internal_binary_asset, AssetApp as _, AssetPlugin, AssetServer, Handle};
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use bevy::audio::AudioPlugin;
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use bevy::color::Color;
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use bevy::core_pipeline::{CorePipelinePlugin, Skybox};
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use bevy::gizmos::GizmoPlugin;
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use bevy::gltf::GltfPlugin;
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use bevy::image::Image;
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use bevy::input::InputPlugin;
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use bevy::log::LogPlugin;
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use bevy::pbr::{PbrPlugin, StandardMaterial};
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use bevy::prelude::{
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@@ -34,11 +35,13 @@ use bevy::prelude::{
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use bevy::render::pipelined_rendering::PipelinedRenderingPlugin;
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use bevy::render::RenderPlugin;
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use bevy::scene::ScenePlugin;
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use bevy::text::{Font, FontLoader, TextPlugin};
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use bevy::time::Time;
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use bevy::utils::default;
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use bevy::window::WindowPlugin;
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use bevy::winit::{EventLoopProxyWrapper, WakeUp, WinitPlugin};
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use bevy::{DefaultPlugins, MinimalPlugins};
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use bevy_mod_meshtext::MeshTextPlugin;
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use bevy_mod_openxr::action_set_syncing::{OxrActionSyncingPlugin, OxrSyncActionSet};
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use bevy_mod_openxr::exts::OxrExtensions;
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use bevy_mod_openxr::features::overlay::{OxrOverlaySessionEvent, OxrOverlaySettings};
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@@ -267,6 +270,7 @@ fn bevy_loop(
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.disable::<ScheduleRunnerPlugin>()
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.add(TransformPlugin)
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.add(HierarchyPlugin)
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.add(InputPlugin)
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.add(AccessibilityPlugin);
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base = match headless {
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true => {
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@@ -343,15 +347,25 @@ fn bevy_loop(
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bevy_app.add_event::<OxrSyncActionSet>();
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bevy_app.add_plugins(bevy_xr_utils::hand_gizmos::HandGizmosPlugin);
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}
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bevy_app
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.init_asset::<Font>()
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.init_asset_loader::<FontLoader>();
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bevy_app.add_plugins(MeshTextPlugin);
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bevy_app.add_plugins(StardustBevyPlugin);
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bevy_app.add_plugins((
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BevyLinesPlugin,
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StardustModelPlugin,
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StardustHandPlugin,
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// StardustTextPlugin,
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StardustTextPlugin,
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StardustSoundPlugin,
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StardustControllerPlugin,
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));
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load_internal_binary_asset!(
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bevy_app,
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Handle::default(),
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"FiraMono-subset.ttf",
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|bytes: &[u8], _path: String| { Font::try_from_bytes(bytes.to_vec()).unwrap() }
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);
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#[derive(Resource)]
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struct SkyTexture(Handle<Image>);
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// Skytex/light stuff
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@@ -482,7 +496,7 @@ fn bevy_loop(
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.flatten()
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.map(|mut waiter| {
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TOKIO.spawn_blocking(move || {
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let _span = debug_span!("eeping").entered();
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let _span = debug_span!("frame eeping").entered();
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let result = waiter.wait();
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(waiter, result)
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})
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@@ -162,8 +162,9 @@ pub fn draw_all(
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mut meshes: ResMut<Assets<Mesh>>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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mut cmds: Commands,
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hmd: Single<&GlobalTransform, With<ViewLocation>>,
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hmd: Option<Single<&GlobalTransform, With<ViewLocation>>>,
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) {
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let Some(hmd) = hmd else { return };
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let material = StandardMaterial {
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base_color: Color::WHITE,
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alpha_mode: AlphaMode::Blend,
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@@ -9,14 +9,15 @@ use crate::nodes::spatial::Spatial;
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use crate::nodes::Node;
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use crate::DefaultMaterial;
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use bevy::app::{Plugin, PostUpdate, PreUpdate, Update};
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use bevy::asset::{AssetServer, Assets};
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use bevy::asset::{AssetServer, Assets, Handle};
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use bevy::color::{Color, LinearRgba};
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use bevy::core::Name;
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use bevy::gltf::GltfAssetLabel;
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use bevy::image::Image;
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use bevy::math::bounding::Aabb3d;
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use bevy::pbr::MeshMaterial3d;
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use bevy::prelude::{
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BuildChildrenTransformExt, Children, Commands, Component, Deref, Entity, Has,
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AlphaMode, BuildChildrenTransformExt, Children, Commands, Component, Deref, Entity, Has,
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HierarchyQueryExt, Parent, Query, Res, ResMut, Resource, Transform, Visibility, With, Without,
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};
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use bevy::reflect::GetField;
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@@ -42,6 +43,7 @@ impl MaterialParameter {
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client: &Client,
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material: &mut DefaultMaterial,
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parameter_name: &str,
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asset_server: &AssetServer,
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) {
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match self {
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MaterialParameter::Bool(val) => match parameter_name {
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@@ -58,7 +60,7 @@ impl MaterialParameter {
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if let Some(field) = material.get_field_mut::<i32>(name) {
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*field = *val;
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown i32 material parameter name: {name}");
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}
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}
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},
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@@ -67,16 +69,23 @@ impl MaterialParameter {
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if let Some(field) = material.get_field_mut::<u32>(name) {
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*field = *val;
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown u32 material parameter name: {name}");
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}
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}
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},
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MaterialParameter::Float(val) => match parameter_name {
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"cutoff" => {
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// should this only set the value if AlphaMode is already AlphaMode::Mask?
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material.alpha_mode = AlphaMode::Mask(*val);
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}
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"metallic" => {
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material.metallic = *val;
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}
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name => {
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if let Some(field) = material.get_field_mut::<f32>(name) {
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*field = *val;
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown f32 material parameter name: {name}");
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}
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}
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},
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@@ -85,7 +94,7 @@ impl MaterialParameter {
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if let Some(field) = material.get_field_mut::<Vec2>(name) {
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*field = (*val).into();
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown vec2 material parameter name: {name}");
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}
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}
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},
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@@ -94,7 +103,7 @@ impl MaterialParameter {
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if let Some(field) = material.get_field_mut::<Vec3>(name) {
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*field = (*val).into();
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown vec3 material parameter name: {name}");
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}
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}
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},
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@@ -102,25 +111,46 @@ impl MaterialParameter {
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"color" => {
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material.base_color = LinearRgba::new(val.c.r, val.c.g, val.c.b, val.a).into()
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}
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"emission_factor" => {
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material.emissive = LinearRgba::new(val.c.r, val.c.g, val.c.b, val.a)
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}
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name => {
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if let Some(field) = material.get_field_mut::<Color>(name) {
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*field = LinearRgba::new(val.c.r, val.c.g, val.c.b, val.a).into();
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} else {
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warn!("unknown bool material parameter name: {name}");
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warn!("unknown color material parameter name: {name}");
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}
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}
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},
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MaterialParameter::Texture(resource) => {
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match parameter_name {
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name => {
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warn!("unknown texture material parameter name: {name}");
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}
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}
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let Some(texture_path) =
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get_resource_file(resource, client, &[OsStr::new("png"), OsStr::new("jpg")])
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else {
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return;
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};
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let image = asset_server.load::<Image>(texture_path);
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match parameter_name {
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"diffuse" => {
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material.base_color_texture.replace(image);
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}
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"emission" => {
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material.emissive_texture.replace(image);
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}
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"normal" => {
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material.normal_map_texture.replace(image);
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}
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"occlusion" => {
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material.occlusion_texture.replace(image);
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}
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// TODO: impl metalic and roughness textures, they are combined in bevy
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name => {
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if let Some(field) = material.get_field_mut::<Option<Handle<Image>>>(name) {
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field.replace(image);
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} else {
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warn!("unknown texture material parameter name: {name}");
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}
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}
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}
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error!("TODO: implement texture changing");
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}
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}
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@@ -193,16 +223,18 @@ fn update_model_parts(
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mut part_query: Query<(
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&mut Transform,
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&mut MeshMaterial3d<DefaultMaterial>,
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&mut Visibility,
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Has<Parent>,
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)>,
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mut cmds: Commands,
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asset_server: Res<AssetServer>,
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) {
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for model in &models {
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let Some(model) = model.0.upgrade() else {
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continue;
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};
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for part in model.parts.lock().iter() {
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let Some((entity, (mut transform, mut mat, has_parent))) = part
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let Some((entity, (mut transform, mut mat, mut vis, has_parent))) = part
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.entity
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.get()
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.and_then(|e| Some((*e, part_query.get_mut(*e).ok()?)))
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@@ -213,6 +245,12 @@ fn update_model_parts(
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cmds.entity(entity).remove_parent_in_place();
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}
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*transform = Transform::from_matrix(part.space.global_transform());
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if let Some(node) = part.space.node() {
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*vis = match node.enabled() {
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true => Visibility::Inherited,
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false => Visibility::Hidden,
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}
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}
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// todo: find all materials with identical parameters and batch them into 1 material again
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'mat_params: {
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@@ -231,6 +269,7 @@ fn update_model_parts(
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&client,
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&mut new_material,
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¶meter_name,
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&asset_server,
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);
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}
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mat.0 = mats.add(new_material);
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@@ -1,61 +1,50 @@
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use crate::{
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bevy_plugin::convert_linear_rgba,
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bevy_plugin::{convert_linear_rgba, DESTROY_ENTITY},
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core::{
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client::Client,
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destroy_queue,
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error::{Result, ServerError},
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registry::Registry,
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resource::get_resource_file,
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},
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nodes::{spatial::Spatial, Aspect, Node},
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nodes::{spatial::Spatial, Node},
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DefaultMaterial,
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};
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use bevy::{
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app::{App, Plugin, PostUpdate, PreUpdate},
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asset::{AssetServer, Assets, RenderAssetUsages},
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color::Color,
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image::Image,
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asset::{AssetServer, Assets},
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pbr::MeshMaterial3d,
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prelude::{
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default, BuildChildren as _, Camera, Camera2d, ChildBuild as _, Commands, Deref, Entity,
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Mesh, Mesh3d, Plane3d, Query, Res, ResMut, Resource, Transform,
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},
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render::{
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camera::RenderTarget,
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render_resource::{Extent3d, TextureDimension, TextureFormat, TextureUsages},
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},
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text::{cosmic_text::Align, JustifyText, TextColor, TextFont},
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ui::{AlignItems, BackgroundColor, FlexDirection, JustifyContent, TargetCamera, Val},
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prelude::{Commands, Deref, Entity, Query, Res, ResMut, Resource, Transform},
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};
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use glam::{vec3, Mat4, Vec2, Vec3};
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use bevy_mod_meshtext::{HorizontalLayout, MeshText, MeshTextFont, VerticalLayout};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use std::{ffi::OsStr, path::PathBuf, sync::Arc};
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use tracing::{info, info_span};
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use tracing::info_span;
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use super::{TextAspect, TextStyle};
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static TEXT_REGISTRY: Registry<Text> = Registry::new();
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// fn convert_align(x_align: super::XAlign, y_align: super::YAlign) -> bevy::text::Text2d {
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// match (x_align, y_align) {
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// (super::XAlign::Left, super::YAlign::Top) => TextAlign::TopLeft,
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// (super::XAlign::Left, super::YAlign::Center) => TextAlign::CenterLeft,
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// (super::XAlign::Left, super::YAlign::Bottom) => TextAlign::BottomLeft,
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// (super::XAlign::Center, super::YAlign::Top) => TextAlign::Center,
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// (super::XAlign::Center, super::YAlign::Center) => TextAlign::Center,
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// (super::XAlign::Center, super::YAlign::Bottom) => TextAlign::BottomCenter,
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// (super::XAlign::Right, super::YAlign::Top) => TextAlign::TopRight,
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// (super::XAlign::Right, super::YAlign::Center) => TextAlign::CenterRight,
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// (super::XAlign::Right, super::YAlign::Bottom) => TextAlign::BottomRight,
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// }
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// }
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const fn convert_align_x(x_align: super::XAlign) -> HorizontalLayout {
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match x_align {
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super::XAlign::Left => HorizontalLayout::Left,
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super::XAlign::Center => HorizontalLayout::Centered,
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super::XAlign::Right => HorizontalLayout::Right,
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}
|
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}
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const fn convert_align_y(y_align: super::YAlign) -> VerticalLayout {
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match y_align {
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super::YAlign::Top => VerticalLayout::Top,
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super::YAlign::Center => VerticalLayout::Centered,
|
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super::YAlign::Bottom => VerticalLayout::Bottom,
|
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}
|
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}
|
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|
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pub struct StardustTextPlugin;
|
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impl Plugin for StardustTextPlugin {
|
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fn build(&self, app: &mut App) {
|
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let (tx, rx) = crossbeam_channel::unbounded();
|
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SPAWN_TEXT_SENDER.set(tx);
|
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_ = SPAWN_TEXT_SENDER.set(tx);
|
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app.insert_resource(SpawnTextReader(rx));
|
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app.add_systems(PostUpdate, update_text);
|
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app.add_systems(PreUpdate, spawn_text);
|
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@@ -65,7 +54,7 @@ impl Plugin for StardustTextPlugin {
|
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fn update_text(mut surface_query: Query<(&mut Transform)>) {
|
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for text in TEXT_REGISTRY.get_valid_contents() {
|
||||
let Some((mut transform)) = text
|
||||
.surface
|
||||
.entity
|
||||
.get()
|
||||
.and_then(|v| surface_query.get_mut(*v).ok())
|
||||
else {
|
||||
@@ -73,21 +62,13 @@ fn update_text(mut surface_query: Query<(&mut Transform)>) {
|
||||
};
|
||||
// let data = text.data.lock();
|
||||
|
||||
*transform = Transform::from_matrix(
|
||||
text.space.global_transform(), // * Mat4::from_scale(vec3(
|
||||
// data.character_height,
|
||||
// data.character_height,
|
||||
// data.character_height,
|
||||
// )),
|
||||
);
|
||||
*transform = Transform::from_matrix(text.space.global_transform());
|
||||
}
|
||||
}
|
||||
|
||||
fn spawn_text(
|
||||
reader: Res<SpawnTextReader>,
|
||||
mut cmds: Commands,
|
||||
mut images: ResMut<Assets<Image>>,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut mats: ResMut<Assets<DefaultMaterial>>,
|
||||
asset_server: Res<AssetServer>,
|
||||
) {
|
||||
@@ -96,99 +77,36 @@ fn spawn_text(
|
||||
let _span2 = info_span!("text data lock").entered();
|
||||
let data = text.data.lock();
|
||||
drop(_span2);
|
||||
let size = Extent3d {
|
||||
width: (512.0 * data.bounds.as_ref().map(|v| v.bounds.x).unwrap_or(1.0)).floor() as u32,
|
||||
height: (512.0 * data.bounds.as_ref().map(|v| v.bounds.y).unwrap_or(1.0)).floor()
|
||||
as u32,
|
||||
..default()
|
||||
};
|
||||
|
||||
let _span = info_span!("create and setup image").entered();
|
||||
// This is the texture that will be rendered to.
|
||||
let mut image = Image::transparent();
|
||||
image.texture_descriptor.format = TextureFormat::Bgra8UnormSrgb;
|
||||
image.texture_descriptor.dimension = TextureDimension::D2;
|
||||
image.asset_usage = RenderAssetUsages::default();
|
||||
image.resize(size);
|
||||
// You need to set these texture usage flags in order to use the image as a render target
|
||||
image.texture_descriptor.usage = TextureUsages::TEXTURE_BINDING
|
||||
| TextureUsages::COPY_DST
|
||||
| TextureUsages::RENDER_ATTACHMENT;
|
||||
|
||||
let image_handle = images.add(image);
|
||||
drop(_span);
|
||||
|
||||
let _span = info_span!("spawn text camera and load font").entered();
|
||||
let cam = cmds
|
||||
.spawn((
|
||||
Camera2d,
|
||||
Camera {
|
||||
target: RenderTarget::Image(image_handle.clone()),
|
||||
..default()
|
||||
},
|
||||
))
|
||||
.id();
|
||||
let _span2 = info_span!("text str lock").entered();
|
||||
let str = text.text.lock().clone();
|
||||
drop(_span2);
|
||||
let mat = mats.add(DefaultMaterial {
|
||||
base_color: convert_linear_rgba(data.color).into(),
|
||||
unlit: true,
|
||||
..Default::default()
|
||||
});
|
||||
let font = text
|
||||
.font_path
|
||||
.as_ref()
|
||||
.map(|v| asset_server.load(v.as_path()));
|
||||
drop(_span);
|
||||
.map(|p| asset_server.load(p.as_path()));
|
||||
let mut text_entity = cmds.spawn((
|
||||
MeshText {
|
||||
text: atomicow::CowArc::Owned(str),
|
||||
height: data.character_height,
|
||||
depth: 0.0,
|
||||
},
|
||||
MeshMaterial3d(mat),
|
||||
convert_align_x(data.text_align_x),
|
||||
convert_align_y(data.text_align_y),
|
||||
));
|
||||
if let Some(font) = font {
|
||||
text_entity.insert(MeshTextFont(font));
|
||||
}
|
||||
|
||||
let entity = text_entity.id();
|
||||
|
||||
let _span = info_span!("spawn ui entities").entered();
|
||||
let ui_root = cmds
|
||||
.spawn((
|
||||
bevy::ui::Node {
|
||||
// Cover the whole image
|
||||
width: Val::Percent(100.),
|
||||
height: Val::Percent(100.),
|
||||
flex_direction: FlexDirection::Column,
|
||||
justify_content: JustifyContent::Center,
|
||||
align_items: AlignItems::Center,
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(Color::NONE),
|
||||
TargetCamera(cam),
|
||||
))
|
||||
.with_children(|parent| {
|
||||
parent.spawn((
|
||||
bevy::prelude::Text::new(text.text.lock().as_str()),
|
||||
TextFont {
|
||||
font: font.unwrap_or_else(|| TextFont::default().font),
|
||||
font_size: 40.0,
|
||||
..default()
|
||||
},
|
||||
TextColor(convert_linear_rgba(data.color).into()),
|
||||
));
|
||||
})
|
||||
.id();
|
||||
drop(_span);
|
||||
let _span = info_span!("spawn 3d plane").entered();
|
||||
let surface = cmds
|
||||
.spawn((
|
||||
Mesh3d(
|
||||
meshes.add(Plane3d::new(
|
||||
Vec3::NEG_Z,
|
||||
data.bounds
|
||||
.as_ref()
|
||||
.map(|v| v.bounds.into())
|
||||
.unwrap_or(Vec2::ZERO)
|
||||
* 0.5,
|
||||
)),
|
||||
),
|
||||
MeshMaterial3d(mats.add(DefaultMaterial {
|
||||
base_color_texture: Some(image_handle),
|
||||
unlit: true,
|
||||
// would Cutout be enough here?
|
||||
alpha_mode: bevy::prelude::AlphaMode::Blend,
|
||||
..default()
|
||||
})),
|
||||
))
|
||||
.id();
|
||||
drop(_span);
|
||||
let _span = info_span!("setting OneCells").entered();
|
||||
text.cam_entity.set(cam);
|
||||
text.ui_root.set(ui_root);
|
||||
text.surface.set(surface);
|
||||
text.entity.set(entity);
|
||||
}
|
||||
}
|
||||
static SPAWN_TEXT_SENDER: OnceCell<crossbeam_channel::Sender<Arc<Text>>> = OnceCell::new();
|
||||
@@ -198,11 +116,9 @@ struct SpawnTextReader(crossbeam_channel::Receiver<Arc<Text>>);
|
||||
pub struct Text {
|
||||
space: Arc<Spatial>,
|
||||
font_path: Option<PathBuf>,
|
||||
text: Mutex<String>,
|
||||
text: Mutex<Arc<str>>,
|
||||
data: Mutex<TextStyle>,
|
||||
cam_entity: OnceCell<Entity>,
|
||||
ui_root: OnceCell<Entity>,
|
||||
surface: OnceCell<Entity>,
|
||||
entity: OnceCell<Entity>,
|
||||
}
|
||||
impl Text {
|
||||
pub fn add_to(node: &Arc<Node>, text: String, style: TextStyle) -> Result<Arc<Text>> {
|
||||
@@ -212,11 +128,9 @@ impl Text {
|
||||
font_path: style.font.as_ref().and_then(|res| {
|
||||
get_resource_file(res, &client, &[OsStr::new("ttf"), OsStr::new("otf")])
|
||||
}),
|
||||
text: Mutex::new(text),
|
||||
text: Mutex::new(text.into()),
|
||||
data: Mutex::new(style),
|
||||
ui_root: OnceCell::new(),
|
||||
cam_entity: OnceCell::new(),
|
||||
surface: OnceCell::new(),
|
||||
entity: OnceCell::new(),
|
||||
});
|
||||
node.add_aspect_raw(text.clone());
|
||||
if let Some(sender) = SPAWN_TEXT_SENDER.get() {
|
||||
@@ -225,79 +139,6 @@ impl Text {
|
||||
|
||||
Ok(text)
|
||||
}
|
||||
|
||||
// fn draw(&self, token: &MainThreadToken) {
|
||||
// let style =
|
||||
// self.style
|
||||
// .get_or_try_init(|| -> Result<SkTextStyle, color_eyre::eyre::Error> {
|
||||
// let font = self
|
||||
// .font_path
|
||||
// .as_deref()
|
||||
// .and_then(|path| Font::from_file(path).ok())
|
||||
// .unwrap_or_default();
|
||||
// Ok(SkTextStyle::from_font(font, 1.0, Color32::WHITE))
|
||||
// });
|
||||
//
|
||||
// if let Ok(style) = style {
|
||||
// let text = self.text.lock();
|
||||
// let data = self.data.lock();
|
||||
// let transform = self.space.global_transform()
|
||||
// * Mat4::from_scale(vec3(
|
||||
// data.character_height,
|
||||
// data.character_height,
|
||||
// data.character_height,
|
||||
// ));
|
||||
// if let Some(bounds) = &data.bounds {
|
||||
// stereokit_rust::system::Text::add_in(
|
||||
// token,
|
||||
// &*text,
|
||||
// transform,
|
||||
// Vec2::from(bounds.bounds) / data.character_height,
|
||||
// match bounds.fit {
|
||||
// super::TextFit::Wrap => TextFit::Wrap,
|
||||
// super::TextFit::Clip => TextFit::Clip,
|
||||
// super::TextFit::Squeeze => TextFit::Squeeze,
|
||||
// super::TextFit::Exact => TextFit::Exact,
|
||||
// super::TextFit::Overflow => TextFit::Overflow,
|
||||
// },
|
||||
// Some(*style),
|
||||
// Some(Color128::new(
|
||||
// data.color.c.r,
|
||||
// data.color.c.g,
|
||||
// data.color.c.b,
|
||||
// data.color.a,
|
||||
// )),
|
||||
// data.bounds
|
||||
// .as_ref()
|
||||
// .map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
|
||||
// Some(convert_align(data.text_align_x, data.text_align_y)),
|
||||
// None,
|
||||
// None,
|
||||
// None,
|
||||
// );
|
||||
// } else {
|
||||
// stereokit_rust::system::Text::add_at(
|
||||
// token,
|
||||
// &*text,
|
||||
// transform,
|
||||
// Some(*style),
|
||||
// Some(Color128::new(
|
||||
// data.color.c.r,
|
||||
// data.color.c.g,
|
||||
// data.color.c.b,
|
||||
// data.color.a,
|
||||
// )),
|
||||
// data.bounds
|
||||
// .as_ref()
|
||||
// .map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
|
||||
// Some(convert_align(data.text_align_x, data.text_align_y)),
|
||||
// None,
|
||||
// None,
|
||||
// None,
|
||||
// );
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
impl TextAspect for Text {
|
||||
fn set_character_height(
|
||||
@@ -312,12 +153,15 @@ impl TextAspect for Text {
|
||||
|
||||
fn set_text(node: Arc<Node>, _calling_client: Arc<Client>, text: String) -> Result<()> {
|
||||
let this_text = node.get_aspect::<Text>()?;
|
||||
*this_text.text.lock() = text;
|
||||
*this_text.text.lock() = text.into();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl Drop for Text {
|
||||
fn drop(&mut self) {
|
||||
if let Some(e) = self.entity.get() {
|
||||
DESTROY_ENTITY.send(*e);
|
||||
}
|
||||
TEXT_REGISTRY.remove(self);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,6 @@ use crate::core::error::{Result, ServerError};
|
||||
use crate::core::queued_mutex::QueuedMutex;
|
||||
use crate::core::registry::Registry;
|
||||
use crate::core::scenegraph::MethodResponseSender;
|
||||
use parking_lot::Mutex;
|
||||
use portable_atomic::{AtomicBool, Ordering};
|
||||
use rustc_hash::FxHashMap;
|
||||
use serde::{de::DeserializeOwned, Serialize};
|
||||
@@ -21,12 +20,12 @@ use spatial::Spatial;
|
||||
use stardust_xr::messenger::MessageSenderHandle;
|
||||
use stardust_xr::scenegraph::ScenegraphError;
|
||||
use stardust_xr::schemas::flex::{deserialize, serialize};
|
||||
use tracing::debug_span;
|
||||
use std::any::{Any, TypeId};
|
||||
use std::fmt::Debug;
|
||||
use std::os::fd::OwnedFd;
|
||||
use std::sync::{Arc, Weak};
|
||||
use std::vec::Vec;
|
||||
use tracing::{debug_span, info};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Message {
|
||||
@@ -345,7 +344,7 @@ impl Aspects {
|
||||
}
|
||||
fn get<A: Aspect + AspectIdentifier>(&self) -> Result<Arc<A>> {
|
||||
self.0
|
||||
.lock()
|
||||
.read_now()
|
||||
.get(&A::ID)
|
||||
.cloned()
|
||||
.map(|a| a.as_any())
|
||||
|
||||
@@ -165,7 +165,6 @@ fn update_hands(
|
||||
|
||||
const PINCH_MAX: f32 = 0.11;
|
||||
const PINCH_ACTIVACTION_DISTANCE: f32 = 0.01;
|
||||
// TODO: handle invalid data
|
||||
// based on https://github.com/StereoKit/StereoKit/blob/ca2be7d45f4f4388e8df7542e9a0313bcc45946e/StereoKitC/hands/input_hand.cpp#L375-L394
|
||||
fn pinch_activation(joints: &[openxr::HandJointLocation; openxr::HAND_JOINT_COUNT]) -> f32 {
|
||||
let combined_radius =
|
||||
@@ -182,7 +181,6 @@ fn pinch_activation(joints: &[openxr::HandJointLocation; openxr::HAND_JOINT_COUN
|
||||
|
||||
const GRIP_MAX: f32 = 0.11;
|
||||
const GRIP_ACTIVACTION_DISTANCE: f32 = 0.01;
|
||||
// TODO: handle invalid data
|
||||
// based on https://github.com/StereoKit/StereoKit/blob/ca2be7d45f4f4388e8df7542e9a0313bcc45946e/StereoKitC/hands/input_hand.cpp#L375-L394
|
||||
fn grip_activation(joints: &[openxr::HandJointLocation; openxr::HAND_JOINT_COUNT]) -> f32 {
|
||||
let combined_radius = joints[HandBone::RingTip as usize].radius
|
||||
|
||||
Reference in New Issue
Block a user