feat(wayland): core surface
This commit is contained in:
68
src/main.rs
68
src/main.rs
@@ -3,20 +3,15 @@ mod nodes;
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mod wayland;
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use crate::nodes::model::{MODELS_TO_DROP, MODEL_REGISTRY};
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use crate::wayland::{ClientState, WaylandState};
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use crate::wayland::WaylandState;
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use self::core::eventloop::EventLoop;
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use anyhow::{ensure, Result};
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use anyhow::Result;
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use clap::Parser;
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use once_cell::sync::Lazy;
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use parking_lot::Mutex;
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use slog::Drain;
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use smithay::backend::egl::EGLContext;
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use smithay::backend::renderer::gles2::Gles2Renderer;
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use smithay::reexports::wayland_server::{Display, ListeningSocket};
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use std::ffi::c_void;
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use std::sync::Arc;
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use stereokit as sk;
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use stereokit::{lifecycle::DisplayMode, Settings};
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use tokio::{runtime::Handle, sync::oneshot};
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@@ -34,27 +29,6 @@ struct CliArgs {
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overlay: bool,
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}
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struct EGLRawHandles {
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display: *const c_void,
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config: *const c_void,
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context: *const c_void,
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}
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fn get_sk_egl() -> Result<EGLRawHandles> {
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ensure!(
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unsafe { sk::sys::backend_graphics_get() }
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== sk::sys::backend_graphics__backend_graphics_opengles_egl,
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"StereoKit is not running using EGL!"
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);
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Ok(unsafe {
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EGLRawHandles {
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display: sk::sys::backend_opengl_egl_get_display() as *const c_void,
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config: sk::sys::backend_opengl_egl_get_config() as *const c_void,
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context: sk::sys::backend_opengl_egl_get_context() as *const c_void,
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}
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})
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}
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fn main() -> Result<()> {
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let cli_args = Arc::new(CliArgs::parse());
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let log = ::slog::Logger::root(::slog_stdlog::StdLog.fuse(), slog::o!());
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@@ -72,41 +46,18 @@ fn main() -> Result<()> {
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})
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.init()
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.expect("StereoKit failed to initialize");
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println!("Init StereoKit");
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let (event_stop_tx, event_stop_rx) = oneshot::channel::<()>();
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let event_thread = std::thread::Builder::new()
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.name("event_loop".to_owned())
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.spawn(move || event_loop(event_stop_rx))?;
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let egl_raw_handles = get_sk_egl()?;
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let renderer = unsafe {
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Gles2Renderer::new(
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EGLContext::from_raw(
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egl_raw_handles.display,
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egl_raw_handles.config,
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egl_raw_handles.context,
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log.clone(),
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)?,
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log.clone(),
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)?
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};
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let mut display: Display<WaylandState> = Display::new()?;
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let socket = ListeningSocket::bind_auto("wayland", 0..33)?;
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if let Some(socket_name) = socket.socket_name() {
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println!("Wayland compositor {:?} active", socket_name);
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}
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let mut wayland_state = WaylandState::new(&display, renderer, log)?;
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let mut wayland = WaylandState::new(log)?;
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println!("Stardust ready!");
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stereokit.run(
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|draw_ctx| {
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if let Ok(Some(client)) = socket.accept() {
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let _ = display
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.handle()
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.insert_client(client, Arc::new(ClientState));
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}
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display.dispatch_clients(&mut wayland_state).unwrap();
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display.flush_clients().unwrap();
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wayland.frame(&stereokit);
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nodes::root::Root::logic_step(stereokit.time_elapsed());
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for model in MODEL_REGISTRY.get_valid_contents() {
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@@ -114,17 +65,14 @@ fn main() -> Result<()> {
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}
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MODELS_TO_DROP.lock().clear();
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unsafe { wayland_state.renderer.egl_context().make_current().unwrap() };
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unsafe { wayland.renderer.egl_context().make_current().unwrap() };
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},
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|| {
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println!("Cleanly shut down StereoKit");
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},
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);
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drop(wayland_state);
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drop(socket);
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drop(display);
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println!("Cleanly shut down the Wayland compositor");
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drop(wayland);
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let _ = event_stop_tx.send(());
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event_thread
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@@ -1,8 +1,11 @@
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use super::WaylandState;
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use super::{surface::CoreSurface, WaylandState};
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use send_wrapper::SendWrapper;
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use smithay::{
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backend::renderer::utils::{import_surface_tree, on_commit_buffer_handler},
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backend::renderer::utils::{
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import_surface_tree, on_commit_buffer_handler, RendererSurfaceStateUserData,
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},
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delegate_compositor,
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wayland::compositor::CompositorHandler,
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wayland::compositor::{self, CompositorHandler},
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};
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impl CompositorHandler for WaylandState {
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@@ -17,6 +20,20 @@ impl CompositorHandler for WaylandState {
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) {
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on_commit_buffer_handler(surface);
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import_surface_tree(&mut self.renderer, surface, &self.log).unwrap();
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compositor::with_states(surface, |data| {
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if let Some(surface_states) = data.data_map.get::<RendererSurfaceStateUserData>() {
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if let Some(core_surface) = data.data_map.get::<CoreSurface>() {
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core_surface.wl_tex.replace(
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surface_states
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.borrow()
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.texture(&self.renderer)
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.cloned()
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.map(|renderer| SendWrapper::new(renderer)),
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);
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}
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}
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});
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}
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}
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@@ -1,26 +1,55 @@
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pub mod compositor;
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pub mod surface;
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pub mod xdg_decoration;
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mod xdg_shell;
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use anyhow::Result;
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use std::{ffi::c_void, sync::Arc};
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use anyhow::{ensure, Result};
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use parking_lot::Mutex;
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use slog::Logger;
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use smithay::{
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backend::renderer::gles2::Gles2Renderer,
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backend::{egl::EGLContext, renderer::gles2::Gles2Renderer},
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delegate_output, delegate_shm,
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desktop::utils::send_frames_surface_tree,
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reexports::wayland_server::{
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backend::{ClientData, ClientId, DisconnectReason},
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protocol::wl_output::Subpixel,
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Display, DisplayHandle,
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Display, DisplayHandle, ListeningSocket,
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},
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utils::Size,
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wayland::{
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buffer::BufferHandler,
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compositor::CompositorState,
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compositor::{with_states, CompositorState},
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output::{Output, OutputManagerState, Scale::Integer},
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seat::SeatState,
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shell::xdg::{decoration::XdgDecorationState, XdgShellState},
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shm::{ShmHandler, ShmState},
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},
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};
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use stereokit as sk;
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use stereokit::StereoKit;
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use surface::CoreSurface;
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struct EGLRawHandles {
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display: *const c_void,
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config: *const c_void,
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context: *const c_void,
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}
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fn get_sk_egl() -> Result<EGLRawHandles> {
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ensure!(
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unsafe { sk::sys::backend_graphics_get() }
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== sk::sys::backend_graphics__backend_graphics_opengles_egl,
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"StereoKit is not running using EGL!"
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);
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Ok(unsafe {
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EGLRawHandles {
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display: sk::sys::backend_opengl_egl_get_display() as *const c_void,
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config: sk::sys::backend_opengl_egl_get_config() as *const c_void,
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context: sk::sys::backend_opengl_egl_get_context() as *const c_void,
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}
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})
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}
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pub struct ClientState;
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impl ClientData for ClientState {
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@@ -39,7 +68,9 @@ impl ClientData for ClientState {
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pub struct WaylandState {
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pub log: slog::Logger,
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pub display: Arc<Mutex<Display<WaylandState>>>,
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pub display_handle: DisplayHandle,
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pub socket: ListeningSocket,
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pub renderer: Gles2Renderer,
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pub compositor_state: CompositorState,
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pub xdg_shell_state: XdgShellState,
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@@ -52,11 +83,25 @@ pub struct WaylandState {
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}
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impl WaylandState {
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pub fn new(
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display: &Display<WaylandState>,
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renderer: Gles2Renderer,
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log: Logger,
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) -> Result<Self> {
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pub fn new(log: Logger) -> Result<Self> {
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let egl_raw_handles = get_sk_egl()?;
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let renderer = unsafe {
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Gles2Renderer::new(
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EGLContext::from_raw(
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egl_raw_handles.display,
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egl_raw_handles.config,
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egl_raw_handles.context,
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log.clone(),
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)?,
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log.clone(),
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)?
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};
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let display: Display<WaylandState> = Display::new()?;
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let socket = ListeningSocket::bind_auto("wayland", 0..33)?;
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if let Some(socket_name) = socket.socket_name() {
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println!("Wayland compositor {:?} active", socket_name);
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}
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let display_handle = display.handle();
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let compositor_state = CompositorState::new::<Self, _>(&display_handle, log.clone());
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@@ -79,9 +124,12 @@ impl WaylandState {
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let seat_state = SeatState::new();
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// let data_device_state = DataDeviceState::new(&dh, log.clone());
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println!("Init Wayland compositor");
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Ok(WaylandState {
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log,
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display: Arc::new(Mutex::new(display)),
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display_handle,
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socket,
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renderer,
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compositor_state,
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xdg_shell_state,
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@@ -93,6 +141,46 @@ impl WaylandState {
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// data_device_state,
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})
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}
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pub fn frame(&mut self, sk: &StereoKit) {
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let display_clone = self.display.clone();
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let mut display = display_clone.lock();
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if let Ok(Some(client)) = self.socket.accept() {
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let _ = display
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.handle()
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.insert_client(client, Arc::new(ClientState));
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}
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display.dispatch_clients(self).unwrap();
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display.flush_clients().unwrap();
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drop(display);
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drop(display_clone);
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let time_ms = (sk.time_getf() * 1000.) as u32;
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self.xdg_shell_state.toplevel_surfaces(|surfs| {
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for surf in surfs.iter() {
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with_states(surf.wl_surface(), |data| {
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let core_surface = data.data_map.get::<CoreSurface>().unwrap();
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core_surface.update_tex(sk);
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});
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send_frames_surface_tree(surf.wl_surface(), time_ms);
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}
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});
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self.xdg_shell_state.popup_surfaces(|surfs| {
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for surf in surfs.iter() {
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with_states(surf.wl_surface(), |data| {
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let core_surface = data.data_map.get::<CoreSurface>().unwrap();
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core_surface.update_tex(sk);
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});
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send_frames_surface_tree(surf.wl_surface(), time_ms);
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}
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});
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}
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}
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impl Drop for WaylandState {
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fn drop(&mut self) {
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println!("Cleanly shut down the Wayland compositor");
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}
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}
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impl BufferHandler for WaylandState {
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fn buffer_destroyed(
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39
src/wayland/shader_unlit_gamma.hlsl
Normal file
39
src/wayland/shader_unlit_gamma.hlsl
Normal file
@@ -0,0 +1,39 @@
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#include "stereokit.hlsli"
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//--name = sk/unlit
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//--diffuse = white
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//--uv_offset = 0.0, 0.0
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//--uv_scale = 1.0, 1.0
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Texture2D diffuse : register(t0);
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SamplerState diffuse_s : register(s0);
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float2 uv_scale;
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float2 uv_offset;
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struct vsIn {
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float4 pos : SV_Position;
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float3 norm : NORMAL0;
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float2 uv : TEXCOORD0;
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};
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struct psIn {
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float4 pos : SV_POSITION;
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float2 uv : TEXCOORD0;
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uint view_id : SV_RenderTargetArrayIndex;
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};
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psIn vs(vsIn input, uint id : SV_InstanceID) {
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psIn o;
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o.view_id = id % sk_view_count;
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id = id / sk_view_count;
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float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
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o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
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o.uv = (input.uv) + uv_offset * uv_scale;
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return o;
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}
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float4 ps(psIn input) : SV_TARGET {
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float4 col = diffuse.Sample(diffuse_s, input.uv);
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col.rgb = pow(col.rgb, float3(2.2));
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return col;
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}
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BIN
src/wayland/shader_unlit_gamma.sks
Normal file
BIN
src/wayland/shader_unlit_gamma.sks
Normal file
Binary file not shown.
111
src/wayland/shader_unlit_simula.hlsl
Normal file
111
src/wayland/shader_unlit_simula.hlsl
Normal file
@@ -0,0 +1,111 @@
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#include "stereokit.hlsli"
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// Port of https://github.com/SimulaVR/Simula/blob/master/addons/godot-haskell-plugin/TextShader.tres to StereoKit and HLSL.
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//--name = stardust/text_shader
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//--diffuse = white
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//--fcFactor = 1.0
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//--ripple = 4.0
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//--size = 256, 256
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//--uv_offset = 0.0, 0.0
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//--uv_scale = 1.0, 1.0
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Texture2D diffuse : register(t0);
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SamplerState diffuse_s : register(s0);
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int2 size;
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float fcFactor;
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float ripple;
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float2 uv_scale;
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float2 uv_offset;
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struct vsIn {
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float4 pos : SV_Position;
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float3 norm : NORMAL0;
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float2 uv : TEXCOORD0;
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};
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struct psIn {
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float4 pos : SV_POSITION;
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float2 uv : TEXCOORD0;
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uint view_id : SV_RenderTargetArrayIndex;
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};
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psIn vs(vsIn input, uint id : SV_InstanceID) {
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psIn o;
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o.view_id = id % sk_view_count;
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id = id / sk_view_count;
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float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
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o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
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o.uv = (input.uv) + uv_offset * uv_scale;
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return o;
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}
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// float gaussian(float x, float t) {
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// float PI = 3.14159265358;
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// return exp(-x*x/(2.0 * t*t))/(sqrt(2.0*PI)*t);
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// }
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float besselI0(float x) {
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return 1.0 + pow(x, 2.0) * (0.25 + pow(x, 2.0) * (0.015625 + pow(x, 2.0) * (0.000434028 + pow(x, 2.0) * (6.78168e-6 + pow(x, 2.0) * (6.78168e-8 + pow(x, 2.0) * (4.7095e-10 + pow(x, 2.0) * (2.40281e-12 + pow(x, 2.0) * (9.38597e-15 + pow(x, 2.0) * (2.8969e-17 + 7.24226e-20 * pow(x, 2.0))))))))));
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}
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float kaiser(float x, float alpha) {
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if (x > 1.0) {
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return 0.0;
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}
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return besselI0(alpha * sqrt(1.0-x*x));
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}
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float4 lowpassFilter(Texture2D tex, sampler2D texSampler, float2 uv, float alpha) {
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float PI = 3.14159265358;
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float4 q = float4(0.0);
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float2 dx_uv = ddx(uv);
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float2 dy_uv = ddy(uv);
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//float width = sqrt(max(dot(dx_uv, dx_uv), dot(dy_uv, dy_uv)));
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float2 width = abs(float2(dx_uv.x, dy_uv.y));
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float2 pixelWidth = floor(width * float2(size));
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float2 aspectRatio = normalize(pixelWidth);
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float2 xyf = uv * float2(size);
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int2 xy = int2(xyf);
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pixelWidth = clamp(pixelWidth, float2(1.0), float2(2.0));
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int2 start = xy - int2(pixelWidth);
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int2 end = xy + int2(pixelWidth);
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float4 outColor = float4(0.0);
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float qSum = 0.0;
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for (int v = start.y; v <= end.y; v++) {
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for (int u = start.x; u <= end.x; u++) {
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float kx = fcFactor * (xyf.x - float(u))/pixelWidth.x;
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float ky = fcFactor * (xyf.y - float(v))/pixelWidth.y;
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//float lanczosValue = gaussian(kx, fcx);
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float lanczosValue = kaiser(sqrt(kx*kx + ky*ky), alpha);
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q += tex.Sample(texSampler, (float2(u, v)+float2(0.5))/float2(size)) * lanczosValue;
|
||||
// q += tex.Load(int3(u, v, 0)) * lanczosValue;
|
||||
qSum += lanczosValue;
|
||||
}
|
||||
}
|
||||
|
||||
return q/qSum;
|
||||
}
|
||||
|
||||
float4 ps(psIn input) : SV_TARGET {
|
||||
float gamma = 2.2;
|
||||
// float4 col = diffuse.Sample(diffuse_s, input.uv);
|
||||
|
||||
// float4 col = lowpassFilter(diffuse, diffuse_s, diffuse_i.xy, float2(1.0 - input.uv.x, input.uv.y), ripple);
|
||||
float4 col = lowpassFilter(diffuse, diffuse_s, input.uv, ripple);
|
||||
// float4 col = diffuse.Sample(diffuse_s, input.uv);
|
||||
col.rgb = pow(col.rgb, float3(gamma));
|
||||
|
||||
return col;
|
||||
}
|
||||
BIN
src/wayland/shader_unlit_simula.sks
Normal file
BIN
src/wayland/shader_unlit_simula.sks
Normal file
Binary file not shown.
67
src/wayland/surface.rs
Normal file
67
src/wayland/surface.rs
Normal file
@@ -0,0 +1,67 @@
|
||||
use std::{cell::RefCell, fmt::Error};
|
||||
|
||||
use glam::vec2;
|
||||
use once_cell::sync::OnceCell;
|
||||
use send_wrapper::SendWrapper;
|
||||
use smithay::backend::renderer::{gles2::Gles2Texture, Texture};
|
||||
use stereokit::{
|
||||
material::Material,
|
||||
shader::Shader,
|
||||
texture::{Texture as SKTexture, TextureAddress, TextureFormat, TextureSample, TextureType},
|
||||
StereoKit,
|
||||
};
|
||||
|
||||
// const GAMMA_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_gamma.sks");
|
||||
const SIMULA_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_simula.sks");
|
||||
|
||||
pub struct CoreSurface {
|
||||
pub(crate) wl_tex: RefCell<Option<SendWrapper<Gles2Texture>>>,
|
||||
sk_tex: OnceCell<SKTexture>,
|
||||
sk_mat: OnceCell<Material>,
|
||||
}
|
||||
|
||||
impl CoreSurface {
|
||||
pub fn new() -> Self {
|
||||
CoreSurface {
|
||||
wl_tex: RefCell::new(None),
|
||||
sk_tex: OnceCell::new(),
|
||||
sk_mat: OnceCell::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_tex(&self, sk: &StereoKit) {
|
||||
let sk_tex = self
|
||||
.sk_tex
|
||||
.get_or_try_init(|| {
|
||||
SKTexture::create(sk, TextureType::ImageNoMips, TextureFormat::RGBA32).ok_or(Error)
|
||||
})
|
||||
.unwrap();
|
||||
let sk_mat = self
|
||||
.sk_mat
|
||||
.get_or_try_init(|| {
|
||||
let shader = Shader::from_mem(sk, SIMULA_SHADER_BYTES).unwrap();
|
||||
Material::create(sk, &shader).ok_or(Error).map(|mat| {
|
||||
mat.set_parameter("diffuse", self.sk_tex.get().unwrap());
|
||||
mat
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
if let Some(smithay_tex) = self.wl_tex.borrow().as_ref() {
|
||||
unsafe {
|
||||
sk_tex.set_native(
|
||||
smithay_tex.tex_id() as usize,
|
||||
smithay::backend::renderer::gles2::ffi::RGBA8.into(),
|
||||
TextureType::Image,
|
||||
smithay_tex.width(),
|
||||
smithay_tex.height(),
|
||||
false,
|
||||
);
|
||||
let size: mint::Vector2<f32> =
|
||||
vec2(smithay_tex.width() as f32, smithay_tex.height() as f32).into();
|
||||
sk_mat.set_parameter("size", &size);
|
||||
sk_tex.set_sample(TextureSample::Point);
|
||||
sk_tex.set_address_mode(TextureAddress::Clamp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,10 +4,10 @@ use smithay::{
|
||||
decoration::zv1::server::zxdg_toplevel_decoration_v1::Mode,
|
||||
shell::server::xdg_toplevel::State,
|
||||
},
|
||||
wayland::shell::xdg::XdgShellHandler,
|
||||
wayland::{compositor, shell::xdg::XdgShellHandler},
|
||||
};
|
||||
|
||||
use super::WaylandState;
|
||||
use super::{surface::CoreSurface, WaylandState};
|
||||
|
||||
impl XdgShellHandler for WaylandState {
|
||||
fn xdg_shell_state(&mut self) -> &mut smithay::wayland::shell::xdg::XdgShellState {
|
||||
@@ -26,6 +26,10 @@ impl XdgShellHandler for WaylandState {
|
||||
state.decoration_mode = Some(Mode::ServerSide);
|
||||
});
|
||||
surface.send_configure();
|
||||
|
||||
compositor::with_states(surface.wl_surface(), |data| {
|
||||
data.data_map.insert_if_missing(|| CoreSurface::new());
|
||||
});
|
||||
}
|
||||
|
||||
fn new_popup(
|
||||
@@ -37,6 +41,10 @@ impl XdgShellHandler for WaylandState {
|
||||
self.output
|
||||
.enter(&self.display_handle, surface.wl_surface());
|
||||
let _ = surface.send_configure();
|
||||
|
||||
compositor::with_states(surface.wl_surface(), |data| {
|
||||
data.data_map.insert_if_missing(|| CoreSurface::new());
|
||||
});
|
||||
}
|
||||
|
||||
fn grab(
|
||||
|
||||
Reference in New Issue
Block a user