fix(objects/input): filter out handlers with disabled fields
This commit is contained in:
@@ -207,6 +207,13 @@ impl MousePointer {
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// filter out all the fields with disabled handlers
|
||||
.filter(|handler| {
|
||||
let Some(node) = handler.field.spatial.node() else {
|
||||
return false;
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// ray march to all the enabled handlers' fields
|
||||
.map(|handler| {
|
||||
let result = handler.field.ray_march(Ray {
|
||||
|
||||
@@ -157,6 +157,13 @@ impl SkController {
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// filter out all the fields with disabled handlers
|
||||
.filter(|handler| {
|
||||
let Some(node) = handler.field.spatial.node() else {
|
||||
return false;
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// get the unsigned distance to the handler's field (unsigned so giant fields won't always eat input)
|
||||
.map(|handler| {
|
||||
(
|
||||
|
||||
@@ -184,6 +184,13 @@ impl SkHand {
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// filter out all the fields with disabled handlers
|
||||
.filter(|handler| {
|
||||
let Some(node) = handler.field.spatial.node() else {
|
||||
return false;
|
||||
};
|
||||
node.enabled()
|
||||
})
|
||||
// get the unsigned distance to the handler's field (unsigned so giant fields won't always eat input)
|
||||
.map(|handler| {
|
||||
(
|
||||
|
||||
Reference in New Issue
Block a user