refactor(wayland): move shaders to separate module
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@@ -1,7 +1,8 @@
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pub mod compositor;
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pub mod shaders;
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pub mod surface;
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pub mod xdg_decoration;
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mod xdg_shell;
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pub mod xdg_shell;
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use std::{ffi::c_void, sync::Arc};
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use anyhow::{ensure, Result};
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