feat: basic scenegraph, node, and spatial
This commit is contained in:
23
Cargo.lock
generated
23
Cargo.lock
generated
@@ -66,6 +66,16 @@ dependencies = [
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"serde_derive",
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]
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[[package]]
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name = "ctrlc"
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version = "3.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b37feaa84e6861e00a1f5e5aa8da3ee56d605c9992d33e082786754828e20865"
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dependencies = [
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"nix",
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"winapi",
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]
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[[package]]
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name = "dirs"
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version = "4.0.0"
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@@ -193,6 +203,17 @@ dependencies = [
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"rand",
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]
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[[package]]
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name = "nix"
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version = "0.24.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8f17df307904acd05aa8e32e97bb20f2a0df1728bbc2d771ae8f9a90463441e9"
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dependencies = [
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"bitflags",
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"cfg-if",
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"libc",
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]
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[[package]]
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name = "num-traits"
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version = "0.2.15"
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@@ -349,9 +370,11 @@ name = "stardust-xr"
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version = "0.9.0"
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dependencies = [
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"anyhow",
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"ctrlc",
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"libstardustxr",
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"mio",
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"slab",
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"thiserror",
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]
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[[package]]
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@@ -8,5 +8,7 @@ version = "0.9.0"
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[dependencies]
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libstardustxr = {path = "../libstardustxr-rs"}
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anyhow = "1.0.57"
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ctrlc = "3.2.2"
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mio = {version = "0.8.3", features = ["net", "os-poll", "os-ext"]}
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slab = "0.4.6"
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slab = "0.4.6"
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thiserror = "1.0.31"
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@@ -1,4 +1,4 @@
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use libstardustxr::fusion::scenegraph::Scenegraph;
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use super::scenegraph::Scenegraph;
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use libstardustxr::messenger::Messenger;
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use mio::net::UnixStream;
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use std::rc::{Rc, Weak};
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@@ -22,7 +22,7 @@ impl EventLoop {
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let mut socket = UnixListener::bind(socket_path.clone())?;
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let (sender, mut receiver) = pipe::new()?;
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let join_handle = Some(thread::spawn(move || -> Result<()> {
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let mut clients: Slab<Client> = Slab::new();
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let mut clients: Slab<Option<Client>> = Slab::new();
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let mut poll = Poll::new()?;
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let mut events = Events::with_capacity(1024);
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const LISTENER: Token = Token(usize::MAX - 1);
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@@ -37,8 +37,15 @@ impl EventLoop {
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match event.token() {
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LISTENER => loop {
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match socket.accept() {
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Ok((socket, _)) => {
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clients.insert(Client::from_connection(socket));
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Ok((mut socket, _)) => {
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let client_number = clients.insert(None);
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poll.registry().register(
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&mut socket,
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Token(client_number),
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Interest::READABLE,
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)?;
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let client = Client::from_connection(socket);
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*clients.get_mut(client_number).unwrap() = Some(client);
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}
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Err(e) => {
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if e.kind() == std::io::ErrorKind::WouldBlock {
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@@ -50,7 +57,7 @@ impl EventLoop {
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},
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STOP => return Ok(()),
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token => loop {
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match clients.get(token.0).unwrap().dispatch() {
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match clients.get(token.0).unwrap().as_ref().unwrap().dispatch() {
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Ok(_) => continue,
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Err(e) => {
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if e.kind() == std::io::ErrorKind::WouldBlock {
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@@ -76,6 +83,11 @@ impl Drop for EventLoop {
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fn drop(&mut self) {
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let buf: [u8; 1] = [1; 1];
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let _ = self.stop_write.write(buf.as_slice());
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let _ = self.join_handle.take().unwrap().join();
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let _ = self
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.join_handle
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.take()
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.unwrap()
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.join()
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.expect("Couldn't join the event loop thread at drop");
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}
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}
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@@ -1,2 +1,3 @@
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pub mod client;
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pub mod eventloop;
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pub mod scenegraph;
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66
src/core/scenegraph.rs
Normal file
66
src/core/scenegraph.rs
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@@ -0,0 +1,66 @@
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use crate::nodes::core::Node;
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use anyhow::Result;
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use libstardustxr::scenegraph;
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use libstardustxr::scenegraph::ScenegraphError;
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use std::{cell::RefCell, collections::HashMap, rc::Weak};
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#[derive(Default)]
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pub struct Scenegraph<'a> {
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nodes: RefCell<HashMap<String, Weak<Node<'a>>>>,
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}
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impl<'a> Scenegraph<'a> {
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pub fn new() -> Self {
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Default::default()
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}
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pub fn add_node(&self, node: Weak<Node<'a>>) {
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let node_ref = node.upgrade();
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if node_ref.is_none() {
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return;
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}
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self.nodes
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.borrow_mut()
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.insert(String::from(node_ref.unwrap().get_path()), node);
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}
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pub fn remove_node(&self, node: Weak<Node<'a>>) {
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let node_ref = node.upgrade();
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if node_ref.is_none() {
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return;
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}
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self.nodes.borrow_mut().remove(node_ref.unwrap().get_path());
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}
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pub fn get_node(&self, path: &str) -> Weak<Node<'a>> {
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self.nodes.borrow().get(path).cloned().unwrap_or_default()
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}
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}
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impl<'a> scenegraph::Scenegraph for Scenegraph<'a> {
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fn send_signal(&self, path: &str, method: &str, data: &[u8]) -> Result<(), ScenegraphError> {
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self.nodes
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.borrow()
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.get(path)
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.ok_or(ScenegraphError::NodeNotFound)?
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.upgrade()
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.ok_or(ScenegraphError::NodeNotFound)?
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.send_local_signal(method, data)
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.map_err(|_| ScenegraphError::MethodNotFound)
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}
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fn execute_method(
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&self,
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path: &str,
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method: &str,
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data: &[u8],
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) -> Result<Vec<u8>, ScenegraphError> {
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self.nodes
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.borrow()
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.get(path)
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.ok_or(ScenegraphError::NodeNotFound)?
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.upgrade()
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.ok_or(ScenegraphError::NodeNotFound)?
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.execute_local_method(method, data)
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.map_err(|_| ScenegraphError::MethodNotFound)
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}
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}
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11
src/main.rs
11
src/main.rs
@@ -1,8 +1,19 @@
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mod core;
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mod nodes;
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use self::core::eventloop::EventLoop;
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use ctrlc;
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use std::sync::mpsc::channel;
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fn main() {
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let (tx, rx) = channel();
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ctrlc::set_handler(move || tx.send(()).expect("Could not send signal on channel."))
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.expect("Error setting Ctrl-C handler");
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println!("Setting up Stardust socket...");
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let event_loop = EventLoop::new(None).expect("Couldn't create server socket");
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println!("Stardust socket created at {}", event_loop.socket_path);
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rx.recv().expect("Could not receive from channel.");
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}
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74
src/nodes/core.rs
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74
src/nodes/core.rs
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@@ -0,0 +1,74 @@
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use crate::core::client::Client;
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use anyhow::{anyhow, ensure, Result};
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use libstardustxr::messenger::Messenger;
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use std::{
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collections::HashMap,
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rc::{Rc, Weak},
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vec::Vec,
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};
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type Signal<'a> = dyn Fn(&[u8]) + 'a;
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type Method<'a> = dyn Fn(&[u8]) -> Vec<u8> + 'a;
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pub struct Node<'a> {
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path: String,
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trailing_slash_pos: usize,
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pub messenger: Weak<Messenger<'a>>,
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local_signals: HashMap<String, Box<Signal<'a>>>,
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local_methods: HashMap<String, Box<Method<'a>>>,
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}
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impl<'a> Node<'a> {
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pub fn get_name(&self) -> &str {
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&self.path[self.trailing_slash_pos + 1..]
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}
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pub fn get_path(&self) -> &str {
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self.path.as_str()
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}
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pub fn from_path(client: &Client<'a>, path: &str) -> Result<Rc<Self>> {
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ensure!(path.starts_with('/'), "Invalid path {}", path);
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let node = Node {
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path: path.to_string(),
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trailing_slash_pos: path.rfind('/').ok_or(anyhow!("Invalid path {}", path))?,
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messenger: client.get_weak_messenger(),
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local_signals: HashMap::new(),
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local_methods: HashMap::new(),
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};
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let node_ref = Rc::new(node);
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client.scenegraph.add_node(Rc::downgrade(&node_ref));
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Ok(node_ref)
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}
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pub fn send_local_signal(&self, method: &str, data: &[u8]) -> Result<()> {
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self.local_signals
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.get(method)
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.ok_or(anyhow!("Signal {} not found", method))?(data);
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Ok(())
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}
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pub fn execute_local_method(&self, method: &str, data: &[u8]) -> Result<Vec<u8>> {
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Ok(self
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.local_methods
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.get(method)
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.ok_or(anyhow!("Method {} not found", method))?(data))
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}
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pub fn send_remote_signal(&self, method: &str, data: &[u8]) -> Result<()> {
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self.messenger
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.upgrade()
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.ok_or(anyhow!("Invalid messenger"))?
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.send_remote_signal(self.path.as_str(), method, data)
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.map_err(|_| anyhow!("Unable to write in messenger"))
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}
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pub fn execute_remote_method(
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&self,
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method: &str,
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data: &[u8],
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callback: Box<dyn Fn(&[u8]) + 'a>,
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) -> Result<()> {
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self.messenger
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.upgrade()
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.ok_or(anyhow!("Invalid messenger"))?
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.execute_remote_method(self.path.as_str(), method, data, callback)
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.map_err(|_| anyhow!("Unable to write in messenger"))
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}
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}
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1
src/nodes/mod.rs
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1
src/nodes/mod.rs
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@@ -0,0 +1 @@
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pub mod core;
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0
src/nodes/spatial.rs
Normal file
0
src/nodes/spatial.rs
Normal file
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