fix(wayland): shading
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@@ -47,7 +47,7 @@ impl ShmBufferBacking {
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},
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TextureDimension::D2,
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&[255, 0, 255, 255],
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TextureFormat::Rgba8Unorm,
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TextureFormat::Rgba8UnormSrgb,
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RenderAssetUsages::all(),
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);
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images.add(image)
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