refactor(input): flexible datamaps

This commit is contained in:
Nova
2022-10-14 08:01:07 -04:00
parent 6cba9a010f
commit e0be6ecea9
9 changed files with 86 additions and 94 deletions

View File

@@ -42,7 +42,7 @@ serde = { version = "1.0.145", features = ["derive"] }
path = "../stereokit-rs"
default-features = false
features = ["linux-egl"]
version = "0.4.1"
version = "0.5.0"
[dependencies.smithay]
git = "https://github.com/technobaboo/smithay.git"

View File

@@ -109,10 +109,6 @@ fn main() -> Result<()> {
wayland.frame(sk);
destroy_queue::clear();
input::process_input();
nodes::root::Root::logic_step(sk.time_elapsed());
drawable::draw(sk, draw_ctx);
if let Some(mouse_pointer) = &mouse_pointer {
mouse_pointer.update(sk);
}
@@ -124,6 +120,9 @@ fn main() -> Result<()> {
controllers[0].update(sk);
controllers[1].update(sk);
}
input::process_input();
nodes::root::Root::logic_step(sk.time_elapsed());
drawable::draw(sk, draw_ctx);
wayland.make_context_current();
},

View File

@@ -1,7 +1,7 @@
use crate::nodes::fields::Field;
use crate::nodes::spatial::Spatial;
use glam::{vec3a, Mat4};
use stardust_xr::schemas::flat::{Datamap, Hand as FlatHand, InputDataType, Joint};
use stardust_xr::schemas::flat::{Hand as FlatHand, InputDataType, Joint};
use std::sync::Arc;
use super::{DistanceLink, InputSpecialization};
@@ -9,8 +9,6 @@ use super::{DistanceLink, InputSpecialization};
#[derive(Debug, Default)]
pub struct Hand {
pub base: FlatHand,
pub pinch_strength: f32,
pub grab_strength: f32,
}
impl InputSpecialization for Hand {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
@@ -72,13 +70,4 @@ impl InputSpecialization for Hand {
InputDataType::Hand(Box::new(hand))
}
fn serialize_datamap(&self) -> Datamap {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("right", self.base.right);
map.push("pinchStrength", self.pinch_strength);
map.push("grabStrength", self.grab_strength);
map.end_map();
Datamap::new(fbb.view().to_vec()).unwrap()
}
}

View File

@@ -34,7 +34,6 @@ pub trait InputSpecialization: Send + Sync {
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType;
fn serialize_datamap(&self) -> Datamap;
}
pub enum InputType {
Pointer(Pointer),
@@ -58,6 +57,7 @@ pub struct InputMethod {
pub spatial: Arc<Spatial>,
pub specialization: Mutex<InputType>,
pub captures: Registry<InputHandler>,
pub datamap: Mutex<Option<Datamap>>,
}
impl InputMethod {
pub fn new(spatial: Arc<Spatial>, specialization: InputType) -> Arc<InputMethod> {
@@ -67,11 +67,16 @@ impl InputMethod {
spatial,
specialization: Mutex::new(specialization),
captures: Registry::new(),
datamap: Mutex::new(None),
};
INPUT_METHOD_REGISTRY.add(method)
}
#[allow(dead_code)]
pub fn add_to(node: &Arc<Node>, specialization: InputType) -> Result<()> {
pub fn add_to(
node: &Arc<Node>,
specialization: InputType,
datamap: Option<Datamap>,
) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
@@ -83,6 +88,7 @@ impl InputMethod {
spatial: node.spatial.get().unwrap().clone(),
specialization: Mutex::new(specialization),
captures: Registry::new(),
datamap: Mutex::new(datamap),
};
let method = INPUT_METHOD_REGISTRY.add(method);
let _ = node.input_method.set(method);
@@ -91,9 +97,6 @@ impl InputMethod {
fn distance(&self, to: &Field) -> f32 {
self.specialization.lock().distance(&self.spatial, to)
}
fn serialize_datamap(&self) -> Datamap {
self.specialization.lock().serialize_datamap()
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
@@ -231,8 +234,9 @@ pub fn create_input_handler_flex(
pub fn process_input() {
for method in INPUT_METHOD_REGISTRY
.get_valid_contents()
.iter()
.into_iter()
.filter(|method| *method.enabled.lock())
.filter(|method| method.datamap.lock().is_some())
{
let mut distance_links: Vec<DistanceLink> = INPUT_HANDLER_REGISTRY
.get_valid_contents()
@@ -248,12 +252,11 @@ pub fn process_input() {
.reverse()
});
let datamap = method.serialize_datamap();
let mut last_distance = 0.0;
let frame = FRAME.load(Ordering::Relaxed);
let captures = method.captures.get_valid_contents();
for distance_link in distance_links {
distance_link.send_input(frame, datamap.clone());
distance_link.send_input(frame, method.datamap.lock().clone().unwrap());
if last_distance != distance_link.distance
&& captures
.iter()

View File

@@ -2,15 +2,11 @@ use super::{DistanceLink, InputSpecialization};
use crate::nodes::fields::{ray_march, Field, Ray, RayMarchResult};
use crate::nodes::spatial::Spatial;
use glam::{vec3, Mat4};
use stardust_xr::schemas::flat::{Datamap, InputDataType, Pointer as FlatPointer};
use std::sync::atomic::{AtomicBool, Ordering};
use stardust_xr::schemas::flat::{InputDataType, Pointer as FlatPointer};
use std::sync::Arc;
#[derive(Default)]
pub struct Pointer {
grab: AtomicBool,
select: AtomicBool,
}
pub struct Pointer {}
// impl Default for Pointer {
// fn default() -> Self {
// Pointer {
@@ -55,12 +51,4 @@ impl InputSpecialization for Pointer {
deepest_point: deepest_point.into(),
})
}
fn serialize_datamap(&self) -> Datamap {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("grab", self.grab.load(Ordering::Relaxed));
map.push("select", self.select.load(Ordering::Relaxed));
map.end_map();
Datamap::new(fbb.view().to_vec()).unwrap()
}
}

View File

@@ -1,17 +1,20 @@
use super::{DistanceLink, InputSpecialization};
use crate::core::client::Client;
use crate::nodes::fields::Field;
use crate::nodes::spatial::Spatial;
use crate::nodes::input::{InputMethod, InputType};
use crate::nodes::spatial::{get_spatial_parent_flex, parse_transform, Spatial};
use crate::nodes::Node;
use anyhow::Result;
use glam::{vec3a, Mat4};
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flat::{Datamap, InputDataType, Tip as FlatTip};
use std::sync::atomic::Ordering;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
#[derive(Default)]
pub struct Tip {
pub radius: AtomicF32,
pub grab: AtomicF32,
pub select: AtomicF32,
pub radius: f32,
}
impl InputSpecialization for Tip {
@@ -27,15 +30,8 @@ impl InputSpecialization for Tip {
InputDataType::Tip(FlatTip {
origin: origin.into(),
orientation: orientation.into(),
radius: self.radius.load(Ordering::Relaxed),
radius: self.radius,
})
}
fn serialize_datamap(&self) -> Datamap {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("grab", self.grab.load(Ordering::Relaxed));
map.push("select", self.select.load(Ordering::Relaxed));
map.end_map();
Datamap::new(fbb.view().to_vec()).unwrap()
}
}

View File

@@ -3,9 +3,12 @@ use crate::nodes::{
spatial::Spatial,
};
use glam::{vec3, Mat4};
use stardust_xr::values::Transform;
use stardust_xr::{schemas::flat::Datamap, values::Transform};
use std::sync::{Arc, Weak};
use stereokit::{input::Ray, StereoKit};
use stereokit::{
input::{ButtonState, Key, Ray},
StereoKit,
};
pub struct MousePointer {
pointer: Arc<InputMethod>,
@@ -32,5 +35,25 @@ impl MousePointer {
},
);
}
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push(
"select",
if sk.input_key(Key::MouseLeft).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.push(
"grab",
if sk.input_key(Key::MouseRight).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
}

View File

@@ -3,10 +3,12 @@ use crate::nodes::{
spatial::Spatial,
};
use glam::Mat4;
use portable_atomic::Ordering;
use stardust_xr::values::Transform;
use stardust_xr::{schemas::flat::Datamap, values::Transform};
use std::sync::{Arc, Weak};
use stereokit::{input::Handed, StereoKit};
use stereokit::{
input::{ButtonState, Handed},
StereoKit,
};
pub struct SkController {
tip: Arc<InputMethod>,
@@ -23,22 +25,23 @@ impl SkController {
}
}
pub fn update(&mut self, sk: &StereoKit) {
if let InputType::Tip(tip) = &mut *self.tip.specialization.lock() {
let controller = sk.input_controller(self.handed);
*self.tip.enabled.lock() = controller.tracked.is_active();
if controller.tracked.is_active() {
self.tip.spatial.set_local_transform_components(
None,
Transform {
position: Some(controller.pose.position),
rotation: Some(controller.pose.orientation),
scale: None,
},
);
}
tip.select.store(controller.trigger, Ordering::Relaxed);
tip.grab.store(controller.grip, Ordering::Relaxed);
let controller = sk.input_controller(self.handed);
*self.tip.enabled.lock() = controller.tracked.contains(ButtonState::Active);
if *self.tip.enabled.lock() {
self.tip.spatial.set_local_transform_components(
None,
Transform {
position: Some(controller.pose.position),
rotation: Some(controller.pose.orientation),
scale: None,
},
);
}
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("select", controller.trigger);
map.push("grab", controller.grip);
map.end_map();
*self.tip.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
}

View File

@@ -3,10 +3,10 @@ use crate::nodes::{
spatial::Spatial,
};
use glam::Mat4;
use stardust_xr::schemas::flat::{Hand as FlatHand, Joint};
use stardust_xr::schemas::flat::{Datamap, Hand as FlatHand, Joint};
use std::sync::{Arc, Weak};
use stereokit::{
input::{Handed, Joint as SkJoint},
input::{ButtonState, Handed, Joint as SkJoint},
StereoKit,
};
@@ -32,19 +32,17 @@ impl SkHand {
right: handed == Handed::Right,
..Default::default()
},
pinch_strength: 0.0,
grab_strength: 0.0,
})),
),
handed,
}
}
pub fn update(&mut self, sk: &StereoKit) {
let sk_hand = sk.input_hand(self.handed);
if let InputType::Hand(hand) = &mut *self.hand.specialization.lock() {
let sk_hand = *sk.input_hand(self.handed);
let controller = sk.input_controller(self.handed);
*self.hand.enabled.lock() =
controller.tracked.is_inactive() && sk_hand.tracked_state.is_active();
*self.hand.enabled.lock() = controller.tracked.contains(ButtonState::Inactive)
&& sk_hand.tracked_state.contains(ButtonState::Active);
if *self.hand.enabled.lock() {
hand.base.thumb.tip = convert_joint(sk_hand.fingers[0][4]);
hand.base.thumb.distal = convert_joint(sk_hand.fingers[0][3]);
@@ -75,20 +73,13 @@ impl SkHand {
(sk_hand.fingers[0][0].radius + sk_hand.fingers[4][0].radius) * 0.5;
hand.base.elbow = None;
//hand.pinch_strength = sk_hand.pinch_activation;
//hand.grab_strength = sk_hand.grip_activation;
hand.pinch_strength = if sk_hand.pinch_state.is_active() {
1.0
} else {
0.0
};
hand.grab_strength = if sk_hand.grip_state.is_active() {
1.0
} else {
0.0
};
}
}
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("grabStrength", sk_hand.grip_activation);
map.push("pinchStrength", sk_hand.pinch_activation);
map.end_map();
*self.hand.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
}