feat: wayland
This commit is contained in:
310
src/wayland/xdg/toplevel.rs
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310
src/wayland/xdg/toplevel.rs
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@@ -0,0 +1,310 @@
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use super::backend::XdgBackend;
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use crate::{
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nodes::{Node, items::panel::PanelItem},
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wayland::core::surface::Surface,
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};
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use mint::Vector2;
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use parking_lot::Mutex;
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use std::sync::Arc;
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use std::sync::Weak;
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pub use waynest::server::protocol::stable::xdg_shell::xdg_toplevel::*;
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use waynest::{
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server::{Client, Dispatcher, Result},
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wire::ObjectId,
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};
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#[derive(Debug)]
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pub struct Mapped {
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pub panel_item_node: Arc<Node>,
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pub _panel_item: Arc<PanelItem<XdgBackend>>,
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}
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impl Mapped {
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pub fn create(toplevel: Arc<Toplevel>, pid: Option<i32>) -> Self {
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let (panel_item_node, _panel_item) =
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PanelItem::create(Box::new(XdgBackend::new(toplevel)), pid);
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Self {
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panel_item_node,
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_panel_item,
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}
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}
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}
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#[derive(Debug, Clone)]
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struct ToplevelData {
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parent: Option<u64>,
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app_id: Option<String>,
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title: Option<String>,
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activated: bool,
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fullscreen: bool,
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pub size: Option<Vector2<u32>>,
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}
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impl Default for ToplevelData {
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fn default() -> Self {
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Self {
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parent: None,
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app_id: None,
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title: None,
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activated: true,
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fullscreen: false,
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size: None,
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}
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}
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}
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#[derive(Debug, Dispatcher)]
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pub struct Toplevel {
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pub id: ObjectId,
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wl_surface: Weak<Surface>,
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xdg_surface: Weak<super::surface::Surface>,
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pub mapped: Mutex<Option<Mapped>>,
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data: Mutex<ToplevelData>,
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}
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impl Toplevel {
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pub fn new(
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object_id: ObjectId,
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wl_surface: Arc<Surface>,
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xdg_surface: Arc<super::surface::Surface>,
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) -> Self {
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Toplevel {
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id: object_id,
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wl_surface: Arc::downgrade(&wl_surface),
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xdg_surface: Arc::downgrade(&xdg_surface),
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mapped: Mutex::new(None),
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data: Mutex::new(ToplevelData::default()),
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}
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}
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pub fn surface(&self) -> Arc<Surface> {
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// We can safely unwrap as the surface must exist for the lifetime of the toplevel
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self.wl_surface
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.upgrade()
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.expect("Surface was dropped before toplevel")
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}
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pub fn title(&self) -> Option<String> {
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self.data.lock().title.clone()
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}
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pub fn app_id(&self) -> Option<String> {
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self.data.lock().app_id.clone()
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}
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pub fn parent(&self) -> Option<u64> {
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self.data.lock().parent
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}
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pub fn set_size(&self, size: Option<Vector2<u32>>) {
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self.data.lock().size = size;
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}
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pub fn set_activated(&self, activated: bool) {
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self.data.lock().activated = activated;
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}
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// Helper to clamp size against constraints
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fn clamp_size(&self, size: Vector2<u32>) -> Vector2<u32> {
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let state = self.surface().current_state();
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let mut clamped = size;
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if let Some(min_size) = state.min_size {
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clamped.x = clamped.x.max(min_size.x);
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clamped.y = clamped.y.max(min_size.y);
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}
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if let Some(max_size) = state.max_size {
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clamped.x = clamped.x.min(max_size.x);
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clamped.y = clamped.y.min(max_size.y);
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}
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clamped
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}
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pub async fn reconfigure(&self, client: &mut Client) -> Result<()> {
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let data = self.data.lock().clone();
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// Use the explicitly set size, applying constraints
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let size = data.size.map(|s| self.clamp_size(s));
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let mut states = vec![
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State::TiledTop,
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State::TiledLeft,
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State::TiledRight,
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State::TiledBottom,
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if data.fullscreen {
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State::Fullscreen
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} else {
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State::Maximized
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},
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];
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if data.activated {
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states.push(State::Activated);
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}
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self.configure(
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client,
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self.id,
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size.map(|v| v.x as i32).unwrap_or(0),
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size.map(|v| v.y as i32).unwrap_or(0),
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states
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.into_iter()
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.flat_map(|x| (x as u32).to_ne_bytes())
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.collect(),
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)
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.await?;
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self.xdg_surface
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.upgrade()
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.unwrap()
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.reconfigure(client)
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.await
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}
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}
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impl XdgToplevel for Toplevel {
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async fn set_parent(
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&self,
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client: &mut Client,
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_sender_id: ObjectId,
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parent: Option<ObjectId>,
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) -> Result<()> {
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// Handle case where parent is specified
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if let Some(parent) = parent {
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// Per spec: parent must be another xdg_toplevel surface
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if let Some(parent_toplevel) = client.get::<Toplevel>(parent) {
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let Some(mapped) = &*parent_toplevel.mapped.lock() else {
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// Per spec: parent surfaces must be mapped before being used as a parent
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// Setting an unmapped window as parent should raise a protocol error
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// For now we just unset the parent as a fallback
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self.data.lock().parent.take();
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return Ok(());
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};
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// Per spec: store parent to ensure this surface is stacked above parent
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// and other ancestor surfaces. Used for proper window stacking order.
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self.data
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.lock()
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.parent
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.replace(mapped.panel_item_node.get_id());
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}
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} else {
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// Per spec: null parent unsets the parent, making this a top-level window
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// This allows converting child windows back to independent top-level windows
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self.data.lock().parent.take();
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}
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Ok(())
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}
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async fn set_title(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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title: String,
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) -> Result<()> {
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self.data.lock().title.replace(title);
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Ok(())
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}
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async fn set_app_id(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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app_id: String,
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) -> Result<()> {
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self.data.lock().app_id.replace(app_id);
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Ok(())
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}
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async fn show_window_menu(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_seat: ObjectId,
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_serial: u32,
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_x: i32,
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_y: i32,
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) -> Result<()> {
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Ok(())
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}
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async fn r#move(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_seat: ObjectId,
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_serial: u32,
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) -> Result<()> {
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Ok(())
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}
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async fn resize(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_seat: ObjectId,
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_serial: u32,
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_edges: ResizeEdge,
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) -> Result<()> {
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Ok(())
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}
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async fn set_max_size(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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width: i32,
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height: i32,
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) -> Result<()> {
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self.surface().pending_state().pending.max_size = if width == 0 && height == 0 {
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None
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} else {
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Some([width as u32, height as u32].into())
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};
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Ok(())
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}
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async fn set_min_size(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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width: i32,
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height: i32,
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) -> Result<()> {
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self.surface().pending_state().pending.min_size = if width == 0 && height == 0 {
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None
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} else {
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Some([width as u32, height as u32].into())
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};
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Ok(())
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}
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async fn set_maximized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn unset_maximized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn set_fullscreen(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_output: Option<ObjectId>,
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) -> Result<()> {
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Ok(())
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}
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async fn unset_fullscreen(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn set_minimized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn destroy(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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self.mapped.lock().take();
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Ok(())
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}
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}
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impl Drop for Toplevel {
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fn drop(&mut self) {
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self.mapped.lock().take();
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}
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}
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