refactor(audio): make audio use idl
This commit is contained in:
@@ -1,24 +1,26 @@
|
||||
use super::spatial::get_spatial;
|
||||
use super::{Message, Node};
|
||||
use crate::core::client::Client;
|
||||
use crate::core::destroy_queue;
|
||||
use crate::core::registry::Registry;
|
||||
use crate::core::resource::get_resource_file;
|
||||
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial, Transform};
|
||||
use crate::create_interface;
|
||||
use crate::nodes::spatial::{Spatial, Transform};
|
||||
use color_eyre::eyre::{ensure, eyre, Result};
|
||||
use glam::{vec3, Vec4Swizzles};
|
||||
use once_cell::sync::OnceCell;
|
||||
use parking_lot::Mutex;
|
||||
use send_wrapper::SendWrapper;
|
||||
use serde::Deserialize;
|
||||
use stardust_xr::schemas::flex::deserialize;
|
||||
use stardust_xr::values::ResourceID;
|
||||
|
||||
use std::ops::DerefMut;
|
||||
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
|
||||
use std::sync::Arc;
|
||||
use std::{ffi::OsStr, path::PathBuf};
|
||||
use stereokit::{Sound as SkSound, SoundInstance, StereoKitDraw};
|
||||
|
||||
static SOUND_REGISTRY: Registry<Sound> = Registry::new();
|
||||
|
||||
stardust_xr_server_codegen::codegen_audio_protocol!();
|
||||
pub struct Sound {
|
||||
space: Arc<Spatial>,
|
||||
|
||||
@@ -29,7 +31,6 @@ pub struct Sound {
|
||||
stop: Mutex<Option<()>>,
|
||||
play: Mutex<Option<()>>,
|
||||
}
|
||||
|
||||
impl Sound {
|
||||
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Sound>> {
|
||||
ensure!(
|
||||
@@ -95,37 +96,17 @@ impl Sound {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl SoundAspect for Sound {
|
||||
#[doc = "Play sound effect"]
|
||||
fn play(_node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
|
||||
todo!()
|
||||
}
|
||||
|
||||
pub fn update(sk: &impl StereoKitDraw) {
|
||||
for sound in SOUND_REGISTRY.get_valid_contents() {
|
||||
sound.update(sk)
|
||||
#[doc = "Stop sound effect"]
|
||||
fn stop(_node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
|
||||
let node = Node::create_parent_name(client, "", "audio", false);
|
||||
node.add_local_signal("create_sound", create_flex);
|
||||
node.add_to_scenegraph().map(|_| ())
|
||||
}
|
||||
|
||||
pub fn create_flex(_node: Arc<Node>, calling_client: Arc<Client>, message: Message) -> Result<()> {
|
||||
#[derive(Deserialize)]
|
||||
struct CreateSoundInfo<'a> {
|
||||
name: &'a str,
|
||||
parent_path: &'a str,
|
||||
transform: Transform,
|
||||
resource: ResourceID,
|
||||
}
|
||||
let info: CreateSoundInfo = deserialize(message.as_ref())?;
|
||||
let node = Node::create_parent_name(&calling_client, "/audio/sound", info.name, true);
|
||||
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
|
||||
let transform = parse_transform(info.transform, true, true, true);
|
||||
let node = node.add_to_scenegraph()?;
|
||||
Spatial::add_to(&node, Some(parent), transform, false)?;
|
||||
Sound::add_to(&node, info.resource)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
impl Drop for Sound {
|
||||
fn drop(&mut self) {
|
||||
if let Some(instance) = self.instance.lock().take() {
|
||||
@@ -134,3 +115,32 @@ impl Drop for Sound {
|
||||
SOUND_REGISTRY.remove(self);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(sk: &impl StereoKitDraw) {
|
||||
for sound in SOUND_REGISTRY.get_valid_contents() {
|
||||
sound.update(sk)
|
||||
}
|
||||
}
|
||||
|
||||
create_interface!(AudioInterface, AudioInterfaceAspect, "/audio");
|
||||
struct AudioInterface;
|
||||
impl AudioInterfaceAspect for AudioInterface {
|
||||
#[doc = "Create a sound node. WAV and MP3 are supported."]
|
||||
fn create_sound(
|
||||
_node: Arc<Node>,
|
||||
calling_client: Arc<Client>,
|
||||
name: String,
|
||||
parent: Arc<Node>,
|
||||
transform: Transform,
|
||||
resource: ResourceID,
|
||||
) -> Result<()> {
|
||||
let node =
|
||||
Node::create_parent_name(&calling_client, Self::CREATE_SOUND_PARENT_PATH, &name, true);
|
||||
let parent = get_spatial(&parent, "Spatial parent")?;
|
||||
let transform = transform.to_mat4(true, true, true);
|
||||
let node = node.add_to_scenegraph()?;
|
||||
Spatial::add_to(&node, Some(parent), transform, false)?;
|
||||
Sound::add_to(&node, resource)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user