refactor(wayland): use smithay seats

This commit is contained in:
Nova
2024-03-08 05:57:52 -05:00
parent 807928a8d3
commit fba4e10611
9 changed files with 921 additions and 670 deletions

12
Cargo.lock generated
View File

@@ -299,9 +299,9 @@ checksum = "a2bd12c1caf447e69cd4528f47f94d203fd2582878ecb9e9465484c4148a8223"
[[package]]
name = "calloop"
version = "0.12.2"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "aadd183e815348c0649051b1c43418643208f8ed13c8a84da7215b4e1cf42714"
checksum = "b99da2f8558ca23c71f4fd15dc57c906239752dd27ff3c00a1d56b685b7cbfec"
dependencies = [
"bitflags 2.4.0",
"log",
@@ -591,7 +591,7 @@ version = "0.5.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "330c60081dcc4c72131f8eb70510f1ac07223e5d4163db481a04a0befcffa412"
dependencies = [
"libloading 0.8.0",
"libloading 0.7.4",
]
[[package]]
@@ -2025,7 +2025,7 @@ checksum = "942b4a808e05215192e39f4ab80813e599068285906cc91aa64f923db842bd5a"
[[package]]
name = "smithay"
version = "0.3.0"
source = "git+https://github.com/smithay/smithay.git#91e61f13501f21d66803efac947bfafed43080c5"
source = "git+https://github.com/smithay/smithay.git#8287457195cf6a495331f65f5e0119f931ff7e79"
dependencies = [
"appendlist",
"bitflags 2.4.0",
@@ -2627,9 +2627,9 @@ dependencies = [
[[package]]
name = "wayland-protocols"
version = "0.31.0"
version = "0.31.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e253d7107ba913923dc253967f35e8561a3c65f914543e46843c88ddd729e21c"
checksum = "8f81f365b8b4a97f422ac0e8737c438024b5951734506b0e1d775c73030561f4"
dependencies = [
"bitflags 2.4.0",
"wayland-backend",

View File

@@ -177,6 +177,7 @@ pub struct PanelItemInitData {
pub trait Backend: Send + Sync + 'static {
fn start_data(&self) -> Result<PanelItemInitData>;
fn surface_alive(&self, surface: &SurfaceID) -> bool;
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>);
@@ -542,6 +543,9 @@ impl<B: Backend + ?Sized> Backend for PanelItem<B> {
fn start_data(&self) -> Result<PanelItemInitData> {
self.backend.start_data()
}
fn surface_alive(&self, surface: &SurfaceID) -> bool {
self.backend.surface_alive(surface)
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
self.backend.apply_surface_material(surface, model_part)

View File

@@ -20,7 +20,6 @@ pub mod xwayland_rootless;
use self::xwayland_rootless::XWaylandState;
use self::{state::WaylandState, surface::CORE_SURFACES};
use crate::wayland::seat::SeatData;
use crate::{core::task, wayland::state::ClientState};
use color_eyre::eyre::{ensure, Result};
use global_counter::primitive::exact::CounterU32;
@@ -179,10 +178,9 @@ impl Wayland {
id: OnceCell::new(),
compositor_state: Default::default(),
display: Arc::downgrade(&display),
seat: SeatData::new(&dh1)
seat: state.lock().seat.clone(),
});
let client = dh2.insert_client(stream.into_std()?, client_state.clone())?;
let _ = client_state.seat.client.set(client.id());
let _client = dh2.insert_client(stream.into_std()?, client_state.clone())?;
}
e = dispatch_poll_listener.readable() => { // Dispatch
let mut guard = e?;

View File

@@ -1,471 +1,82 @@
use super::{
state::{ClientState, WaylandState},
surface::CoreSurface,
SERIAL_COUNTER,
};
use super::{state::WaylandState, surface::CoreSurface};
use crate::{
core::task,
nodes::items::panel::{Backend, Geometry, PanelItem},
};
use color_eyre::eyre::{bail, eyre, Result};
use mint::Vector2;
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rand::{seq::IteratorRandom, thread_rng};
use rustc_hash::{FxHashMap, FxHashSet};
use smithay::{
input::keyboard::{KeymapFile, ModifiersState},
reexports::wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::{
wl_keyboard::{self, KeyState, WlKeyboard},
wl_pointer::{self, Axis, ButtonState, WlPointer},
wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
wl_surface::WlSurface,
wl_touch::{self, WlTouch},
},
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource, Weak as WlWeak,
nodes::{
data::KEYMAPS,
items::panel::{Backend, Geometry, PanelItem},
},
};
use mint::Vector2;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use smithay::{
backend::input::{AxisRelativeDirection, ButtonState, KeyState},
delegate_seat,
input::{
keyboard::{FilterResult, LedState},
pointer::{AxisFrame, ButtonEvent, CursorImageStatus, MotionEvent},
touch::{self, DownEvent, UpEvent},
Seat, SeatHandler,
},
reexports::wayland_server::{protocol::wl_surface::WlSurface, Resource, Weak as WlWeak},
utils::SERIAL_COUNTER,
wayland::compositor,
};
use std::{
collections::VecDeque,
sync::Arc,
time::{Duration, Instant},
};
use std::sync::{Arc, Weak};
use tokio::sync::watch;
use tracing::{debug, warn};
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keycode, Keymap};
impl SeatHandler for WaylandState {
type PointerFocus = WlSurface;
type KeyboardFocus = WlSurface;
type TouchFocus = WlSurface;
fn seat_state(&mut self) -> &mut smithay::input::SeatState<Self> {
&mut self.seat_state
}
fn focus_changed(&mut self, _seat: &Seat<Self>, _focused: Option<&Self::KeyboardFocus>) {}
fn cursor_image(&mut self, _seat: &Seat<Self>, image: CursorImageStatus) {
self.seat.cursor_info_tx.send_modify(|c| match image {
CursorImageStatus::Hidden => c.surface = None,
CursorImageStatus::Surface(surface) => {
CoreSurface::add_to(self.display_handle.clone(), &surface, || (), |_| ());
compositor::with_states(&surface, |data| {
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
});
c.surface = Some(surface.downgrade())
}
_ => (),
});
}
fn led_state_changed(&mut self, _seat: &Seat<Self>, _led_state: LedState) {}
}
delegate_seat!(WaylandState);
pub fn handle_cursor<B: Backend>(
panel_item: &Arc<PanelItem<B>>,
mut cursor: watch::Receiver<Option<CursorInfo>>,
mut cursor: watch::Receiver<CursorInfo>,
) {
let panel_item_weak = Arc::downgrade(panel_item);
let _ = task::new(|| "cursor handler", async move {
while cursor.changed().await.is_ok() {
let Some(panel_item) = panel_item_weak.upgrade() else {continue};
let Some(panel_item) = panel_item_weak.upgrade() else {
continue;
};
let cursor_info = cursor.borrow();
panel_item.set_cursor(cursor_info.as_ref().and_then(CursorInfo::cursor_data));
panel_item.set_cursor(cursor_info.cursor_data());
}
});
}
pub struct KeyboardInfo {
keymap_string: String,
keymap: KeymapFile,
state: xkb::State,
mods: ModifiersState,
keys: FxHashSet<u32>,
}
impl KeyboardInfo {
pub fn new(keymap_string: String, keymap: &Keymap) -> Self {
KeyboardInfo {
keymap_string,
state: xkb::State::new(keymap),
keymap: KeymapFile::new(keymap),
mods: ModifiersState::default(),
keys: FxHashSet::default(),
}
}
pub fn process(&mut self, key: u32, pressed: bool, keyboard: &WlKeyboard) -> Result<usize> {
let xkb_key_state = if pressed {
xkb::KeyDirection::Down
} else {
xkb::KeyDirection::Up
};
let state_components = self.state.update_key(Keycode::new(key + 8), xkb_key_state);
if state_components != 0 {
self.mods.update_with(&self.state);
keyboard.modifiers(
0,
self.mods.serialized.depressed,
self.mods.serialized.latched,
self.mods.serialized.locked,
0,
);
}
// if pressed {
// println!("Key {key} is being pressed with {state_components} modifiers");
// } else {
// println!("Key {key} is being released with {state_components} modifiers");
// }
let wl_key_state = if pressed {
KeyState::Pressed
} else {
KeyState::Released
};
keyboard.key(SERIAL_COUNTER.inc(), 0, key, wl_key_state);
match wl_key_state {
KeyState::Pressed => {
self.keys.insert(key);
}
KeyState::Released => {
self.keys.remove(&key);
}
_ => unimplemented!(),
}
Ok(self.keys.len())
}
}
unsafe impl Send for KeyboardInfo {}
#[derive(Debug, Clone, Copy)]
pub enum PointerEvent {
Motion(Vector2<f32>),
Button {
button: u32,
state: u32,
},
Scroll {
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
},
}
#[derive(Debug, Clone)]
pub enum KeyboardEvent {
Keymap,
Key { key: u32, state: bool },
}
const POINTER_EVENT_TIMEOUT: Duration = Duration::from_millis(50);
struct SurfaceInfo {
wl_surface: WlWeak<WlSurface>,
cursor_sender: watch::Sender<Option<CursorInfo>>,
pointer_queue: VecDeque<PointerEvent>,
pointer_latest_event: Instant,
keyboard_queue: VecDeque<KeyboardEvent>,
keyboard_info: Option<KeyboardInfo>,
}
impl SurfaceInfo {
fn new(wl_surface: &WlSurface, cursor_sender: watch::Sender<Option<CursorInfo>>) -> Self {
SurfaceInfo {
wl_surface: wl_surface.downgrade(),
cursor_sender,
pointer_queue: VecDeque::new(),
pointer_latest_event: Instant::now(),
keyboard_queue: VecDeque::new(),
keyboard_info: None,
}
}
fn flush(&self) {
if let Some(client) = self.wl_surface.upgrade().ok().and_then(|s| s.client()) {
if let Some(client_data) = client.get_data::<ClientState>() {
client_data.flush();
}
}
}
fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
let Some(focus_size) = core_surface.size() else { return false; };
if !self.pointer_queue.is_empty() {
self.pointer_latest_event = Instant::now();
}
while let Some(event) = self.pointer_queue.pop_front() {
match (locked, event) {
(false, PointerEvent::Motion(pos)) => {
pointer.enter(
SERIAL_COUNTER.inc(),
&focus,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
locked = true;
}
(true, PointerEvent::Motion(pos)) => {
pointer.motion(
0,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(true, PointerEvent::Button { button, state }) => {
pointer.button(
0,
0,
button,
match state {
0 => ButtonState::Released,
1 => ButtonState::Pressed,
_ => continue,
},
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(
true,
PointerEvent::Scroll {
axis_continuous,
axis_discrete,
},
) => {
if let Some(axis_continuous) = axis_continuous {
pointer.axis(0, Axis::HorizontalScroll, axis_continuous.x as f64);
pointer.axis(0, Axis::VerticalScroll, -axis_continuous.y as f64);
}
if pointer.version() >= wl_pointer::EVT_AXIS_DISCRETE_SINCE {
if let Some(axis_discrete) = axis_discrete {
pointer.axis_discrete(Axis::HorizontalScroll, axis_discrete.x as i32);
pointer.axis_discrete(Axis::VerticalScroll, -axis_discrete.y as i32);
}
}
if pointer.version() >= wl_pointer::EVT_AXIS_STOP_SINCE
&& axis_discrete.is_none()
&& axis_continuous.is_none()
{
pointer.axis_stop(0, Axis::HorizontalScroll);
pointer.axis_stop(0, Axis::VerticalScroll);
}
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid pointer event!");
}
}
}
if self.pointer_latest_event.elapsed() > POINTER_EVENT_TIMEOUT {
pointer.leave(SERIAL_COUNTER.inc(), &focus);
locked = false;
}
self.flush();
locked
}
fn handle_keyboard_events(&mut self, keyboard: &WlKeyboard, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(info) = self.keyboard_info.as_mut() else { return true; };
if !locked {
keyboard.enter(0, &focus, vec![]);
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
locked = info.keymap.send(keyboard).is_ok();
}
while let Some(event) = self.keyboard_queue.pop_front() {
debug!(locked, ?event, "Process keyboard event");
match (locked, event) {
(true, KeyboardEvent::Keymap) => {
let _ = info.keymap.send(keyboard);
}
(true, KeyboardEvent::Key { key, state }) => {
if let Ok(key_count) = info.process(key, state, keyboard) {
if key_count == 0 {
keyboard.leave(SERIAL_COUNTER.inc(), &focus);
return false;
}
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid keyboard event!");
}
}
}
self.flush();
locked
}
}
pub struct SeatData {
pub client: OnceCell<ClientId>,
global_id: OnceCell<GlobalId>,
surfaces: Mutex<FxHashMap<ObjectId, SurfaceInfo>>,
pointer: OnceCell<(WlPointer, Mutex<ObjectId>)>,
keyboard: OnceCell<(WlKeyboard, Mutex<ObjectId>)>,
touch: OnceCell<WlTouch>,
touches: Mutex<FxHashMap<ObjectId, u32>>,
}
impl SeatData {
pub fn new(dh: &DisplayHandle) -> Arc<Self> {
let seat_data = Arc::new(SeatData {
client: OnceCell::new(),
global_id: OnceCell::new(),
surfaces: Mutex::new(FxHashMap::default()),
pointer: OnceCell::new(),
keyboard: OnceCell::new(),
touch: OnceCell::new(),
touches: Mutex::new(FxHashMap::default()),
});
let _ = seat_data
.global_id
.set(dh.create_global::<WaylandState, _, _>(7, seat_data.clone()));
seat_data
}
pub fn set_keymap(&self, keymap_str: String, surfaces: Vec<WlSurface>) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, keymap_str.clone(), XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
let mut panels = self.surfaces.lock();
let Some((_, focus)) = self.keyboard.get() else {bail!("Could not get keyboard")};
for surface in surfaces {
let Some(surface_info) = panels.get_mut(&surface.id()) else {continue};
if let Some(keyboard_info) = &mut surface_info.keyboard_info {
if &keyboard_info.keymap_string == &keymap_str {
continue;
}
}
surface_info
.keyboard_info
.replace(KeyboardInfo::new(keymap_str.clone(), &keymap));
if *focus.lock() == surface.id() {
surface_info.keyboard_queue.push_back(KeyboardEvent::Keymap);
}
}
Ok(())
}
pub fn pointer_event(&self, surface: &WlSurface, event: PointerEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.pointer_queue.push_back(event);
drop(surfaces);
self.handle_pointer_events();
}
pub fn keyboard_event(&self, surface: &WlSurface, event: KeyboardEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.keyboard_queue.push_back(event);
drop(surfaces);
self.handle_keyboard_events();
}
fn handle_pointer_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((pointer, pointer_focus)) = self.pointer.get() else {return};
let mut pointer_focus = pointer_focus.lock();
loop {
let locked = !pointer_focus.is_null();
// Pick a pointer to focus on if there is none
if pointer_focus.is_null() {
*pointer_focus = surfaces
.iter()
.filter(|(_k, v)| !v.pointer_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
if pointer_focus.is_null() {
// If there's still none, guess we're done with pointer events for the time being
break;
}
let Some(surface_info) = surfaces.get_mut(&pointer_focus) else {break};
if surface_info.handle_pointer_events(pointer, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*pointer_focus = ObjectId::null();
}
}
}
fn handle_keyboard_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((keyboard, keyboard_focus)) = self.keyboard.get() else {return};
let mut keyboard_focus = keyboard_focus.lock();
loop {
let locked = !keyboard_focus.is_null();
// Pick a keyboard to focus on if there is none
if keyboard_focus.is_null() {
*keyboard_focus = surfaces
.iter()
.filter(|(_k, v)| v.keyboard_info.is_some())
.filter(|(_k, v)| !v.keyboard_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
// If there's still none, guess we're done with keyboard events for the time being
let Some(surface_info) = surfaces.get_mut(&keyboard_focus) else {break};
if surface_info.handle_keyboard_events(keyboard, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*keyboard_focus = ObjectId::null();
}
}
}
pub fn new_surface(&self, surface: &WlSurface) -> watch::Receiver<Option<CursorInfo>> {
let (tx, rx) = watch::channel(None);
self.surfaces
.lock()
.insert(surface.id(), SurfaceInfo::new(surface, tx));
rx
}
pub fn drop_surface(&self, surface: &WlSurface) {
self.surfaces.lock().remove(&surface.id());
if let Some((_, pointer_focus)) = self.pointer.get() {
let mut pointer_focus = pointer_focus.lock();
if *pointer_focus == surface.id() {
*pointer_focus = ObjectId::null();
}
}
if let Some((_, keyboard_focus)) = self.keyboard.get() {
let mut keyboard_focus = keyboard_focus.lock();
if *keyboard_focus == surface.id() {
*keyboard_focus = ObjectId::null();
}
}
self.touches.lock().remove(&surface.id());
}
pub fn touch_down(&self, surface: &WlSurface, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.down(
SERIAL_COUNTER.inc(),
0,
surface,
id as i32,
position.x as f64,
position.y as f64,
);
self.touches.lock().insert(surface.id(), id);
}
pub fn touch_move(&self, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.motion(0, id as i32, position.x as f64, position.y as f64);
}
pub fn touch_up(&self, id: u32) {
let Some(touch) = self.touch.get() else {return};
touch.up(SERIAL_COUNTER.inc(), 0, id as i32);
let mut touches = self.touches.lock();
touches.retain(|_, tid| *tid != id);
}
pub fn reset_touches(&self) {
let Some(touch) = self.touch.get() else {return};
for (_, touch_id) in self.touches.lock().drain() {
touch.up(SERIAL_COUNTER.inc(), 0, touch_id as i32);
}
}
}
pub struct CursorInfo {
pub surface: WlWeak<WlSurface>,
pub surface: Option<WlWeak<WlSurface>>,
pub hotspot_x: i32,
pub hotspot_y: i32,
}
impl CursorInfo {
pub fn cursor_data(&self) -> Option<Geometry> {
let cursor_size = CoreSurface::from_wl_surface(&self.surface.upgrade().ok()?)?.size()?;
let cursor_size =
CoreSurface::from_wl_surface(&self.surface.as_ref()?.upgrade().ok()?)?.size()?;
Some(Geometry {
origin: [self.hotspot_x, self.hotspot_y].into(),
size: cursor_size,
@@ -473,134 +84,194 @@ impl CursorInfo {
}
}
impl GlobalDispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn bind(
_state: &mut WaylandState,
_handle: &DisplayHandle,
_client: &Client,
resource: New<WlSeat>,
data: &Arc<SeatData>,
data_init: &mut DataInit<'_, WaylandState>,
) {
let resource = data_init.init(resource, data.clone());
if resource.version() >= EVT_NAME_SINCE {
resource.name(nanoid!());
}
resource.capabilities(Capability::Pointer | Capability::Keyboard | Capability::Touch);
}
fn can_view(client: Client, data: &Arc<SeatData>) -> bool {
let Some(seat_client) = data.client.get().cloned() else {return false};
client.id() == seat_client
}
pub struct SeatWrapper {
wayland_state: Weak<Mutex<WaylandState>>,
cursor_info_tx: watch::Sender<CursorInfo>,
pub cursor_info_rx: watch::Receiver<CursorInfo>,
seat: Seat<WaylandState>,
touches: Mutex<FxHashMap<u32, WlWeak<WlSurface>>>,
}
impl Dispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlSeat,
request: wl_seat::Request,
data: &Arc<SeatData>,
_dh: &DisplayHandle,
data_init: &mut DataInit<'_, WaylandState>,
impl SeatWrapper {
pub fn new(wayland_state: Weak<Mutex<WaylandState>>, seat: Seat<WaylandState>) -> Self {
let (cursor_info_tx, cursor_info_rx) = watch::channel(CursorInfo {
surface: None,
hotspot_x: 0,
hotspot_y: 0,
});
SeatWrapper {
wayland_state,
cursor_info_tx,
cursor_info_rx,
seat,
touches: Mutex::new(FxHashMap::default()),
}
}
pub fn pointer_motion(&self, surface: WlSurface, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.motion(
&mut state.lock(),
Some((surface, (0, 0).into())),
&MotionEvent {
location: (position.x as f64, position.y as f64).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
}
pub fn pointer_button(&self, button: u32, pressed: bool) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.button(
&mut state.lock(),
&ButtonEvent {
button,
state: if pressed {
ButtonState::Pressed
} else {
ButtonState::Released
},
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
}
pub fn pointer_scroll(
&self,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
match request {
wl_seat::Request::GetPointer { id } => {
let pointer = data_init.init(id, data.clone());
let _ = data.pointer.set((pointer, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetKeyboard { id } => {
let keyboard = data_init.init(id, data.clone());
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
let _ = data.keyboard.set((keyboard, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetTouch { id } => {
let _ = data.touch.set(data_init.init(id, data.clone()));
}
wl_seat::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlPointer,
request: wl_pointer::Request,
seat_data: &Arc<SeatData>,
dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_pointer::Request::SetCursor {
serial: _,
surface,
hotspot_x,
hotspot_y,
} => {
if let Some(surface) = surface.as_ref() {
CoreSurface::add_to(dh.clone(), surface, || (), |_| ());
compositor::with_states(surface, |data| {
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
})
}
let Some((_, focus)) = seat_data.pointer.get() else {return};
let focus = focus.lock();
let surfaces = seat_data.surfaces.lock();
let Some(surface_info) = surfaces.get(&focus) else {return};
let cursor_info = surface.map(|surface| CursorInfo {
surface: surface.downgrade(),
hotspot_x,
hotspot_y,
});
let _ = surface_info.cursor_sender.send_replace(cursor_info);
}
wl_pointer::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlKeyboard, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlKeyboard,
request: <WlKeyboard as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_keyboard::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlTouch, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlTouch,
request: <WlTouch as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_touch::Request::Release => (),
_ => unreachable!(),
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let mut state = state.lock();
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.axis(
&mut state,
AxisFrame {
source: None,
relative_direction: (
AxisRelativeDirection::Identical,
AxisRelativeDirection::Identical,
),
time: 0,
axis: scroll_distance
.map(|d| (d.x as f64, d.y as f64))
.unwrap_or((0.0, 0.0)),
v120: scroll_steps.map(|d| ((d.x * 120.0) as i32, (d.y * 120.0) as i32)),
stop: (false, false),
},
)
}
pub fn keyboard_keys(&self, surface: WlSurface, keymap_id: &str, keys: Vec<i32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(keyboard) = self.seat.get_keyboard() else {
return;
};
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(keymap_id).cloned() else {
return;
};
keyboard.set_focus(
&mut state.lock(),
Some(surface),
SERIAL_COUNTER.next_serial(),
);
if keyboard
.set_keymap_from_string(&mut state.lock(), keymap)
.is_err()
{
return;
}
for key in keys {
keyboard.input(
&mut state.lock(),
key.abs() as u32,
if key > 0 {
KeyState::Pressed
} else {
KeyState::Released
},
SERIAL_COUNTER.next_serial(),
0,
|_, _, _| FilterResult::Forward::<()>,
);
}
}
pub fn touch_down(&self, surface: WlSurface, id: u32, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.down(
&mut state.lock(),
Some((surface, (0, 0).into())),
&DownEvent {
slot: Some(id).into(),
location: (position.x as f64, position.y as f64).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
touch.frame(&mut state.lock());
}
pub fn touch_move(&self, id: u32, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(surface) = self.touches.lock().get(&id).and_then(|c| c.upgrade().ok()) else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.motion(
&mut state.lock(),
Some((surface, (0, 0).into())),
&touch::MotionEvent {
slot: Some(id).into(),
location: (position.x as f64, position.y as f64).into(),
time: 0,
},
);
touch.frame(&mut state.lock());
}
pub fn touch_up(&self, id: u32) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.up(
&mut state.lock(),
&UpEvent {
slot: Some(id).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
}
pub fn reset_touches(&self) {
for id in self.touches.lock().keys() {
self.touch_up(*id)
}
}
}

606
src/wayland/seat_old.rs Normal file
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@@ -0,0 +1,606 @@
use super::{
state::{ClientState, WaylandState},
surface::CoreSurface,
SERIAL_COUNTER,
};
use crate::{
core::task,
nodes::items::panel::{Backend, Geometry, PanelItem},
};
use color_eyre::eyre::{bail, eyre, Result};
use mint::Vector2;
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rand::{seq::IteratorRandom, thread_rng};
use rustc_hash::{FxHashMap, FxHashSet};
use smithay::{
input::keyboard::{KeymapFile, ModifiersState},
reexports::wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::{
wl_keyboard::{self, KeyState, WlKeyboard},
wl_pointer::{self, Axis, ButtonState, WlPointer},
wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
wl_surface::WlSurface,
wl_touch::{self, WlTouch},
},
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource, Weak as WlWeak,
},
wayland::compositor,
};
use std::{
collections::VecDeque,
sync::Arc,
time::{Duration, Instant},
};
use tokio::sync::watch;
use tracing::{debug, warn};
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keycode, Keymap};
pub fn handle_cursor<B: Backend>(
panel_item: &Arc<PanelItem<B>>,
mut cursor: watch::Receiver<Option<CursorInfo>>,
) {
let panel_item_weak = Arc::downgrade(panel_item);
let _ = task::new(|| "cursor handler", async move {
while cursor.changed().await.is_ok() {
let Some(panel_item) = panel_item_weak.upgrade() else {continue};
let cursor_info = cursor.borrow();
panel_item.set_cursor(cursor_info.as_ref().and_then(CursorInfo::cursor_data));
}
});
}
pub struct KeyboardInfo {
keymap_string: String,
keymap: KeymapFile,
state: xkb::State,
mods: ModifiersState,
keys: FxHashSet<u32>,
}
impl KeyboardInfo {
pub fn new(keymap_string: String, keymap: &Keymap) -> Self {
KeyboardInfo {
keymap_string,
state: xkb::State::new(keymap),
keymap: KeymapFile::new(keymap),
mods: ModifiersState::default(),
keys: FxHashSet::default(),
}
}
pub fn process(&mut self, key: u32, pressed: bool, keyboard: &WlKeyboard) -> Result<usize> {
let xkb_key_state = if pressed {
xkb::KeyDirection::Down
} else {
xkb::KeyDirection::Up
};
let state_components = self.state.update_key(Keycode::new(key + 8), xkb_key_state);
if state_components != 0 {
self.mods.update_with(&self.state);
keyboard.modifiers(
0,
self.mods.serialized.depressed,
self.mods.serialized.latched,
self.mods.serialized.locked,
0,
);
}
// if pressed {
// println!("Key {key} is being pressed with {state_components} modifiers");
// } else {
// println!("Key {key} is being released with {state_components} modifiers");
// }
let wl_key_state = if pressed {
KeyState::Pressed
} else {
KeyState::Released
};
keyboard.key(SERIAL_COUNTER.inc(), 0, key, wl_key_state);
match wl_key_state {
KeyState::Pressed => {
self.keys.insert(key);
}
KeyState::Released => {
self.keys.remove(&key);
}
_ => unimplemented!(),
}
Ok(self.keys.len())
}
}
unsafe impl Send for KeyboardInfo {}
#[derive(Debug, Clone, Copy)]
pub enum PointerEvent {
Motion(Vector2<f32>),
Button {
button: u32,
state: u32,
},
Scroll {
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
},
}
#[derive(Debug, Clone)]
pub enum KeyboardEvent {
Keymap,
Key { key: u32, state: bool },
}
const POINTER_EVENT_TIMEOUT: Duration = Duration::from_millis(50);
struct SurfaceInfo {
wl_surface: WlWeak<WlSurface>,
cursor_sender: watch::Sender<Option<CursorInfo>>,
pointer_queue: VecDeque<PointerEvent>,
pointer_latest_event: Instant,
keyboard_queue: VecDeque<KeyboardEvent>,
keyboard_info: Option<KeyboardInfo>,
}
impl SurfaceInfo {
fn new(wl_surface: &WlSurface, cursor_sender: watch::Sender<Option<CursorInfo>>) -> Self {
SurfaceInfo {
wl_surface: wl_surface.downgrade(),
cursor_sender,
pointer_queue: VecDeque::new(),
pointer_latest_event: Instant::now(),
keyboard_queue: VecDeque::new(),
keyboard_info: None,
}
}
fn flush(&self) {
if let Some(client) = self.wl_surface.upgrade().ok().and_then(|s| s.client()) {
if let Some(client_data) = client.get_data::<ClientState>() {
client_data.flush();
}
}
}
fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
let Some(focus_size) = core_surface.size() else { return false; };
if !self.pointer_queue.is_empty() {
self.pointer_latest_event = Instant::now();
}
while let Some(event) = self.pointer_queue.pop_front() {
match (locked, event) {
(false, PointerEvent::Motion(pos)) => {
pointer.enter(
SERIAL_COUNTER.inc(),
&focus,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
locked = true;
}
(true, PointerEvent::Motion(pos)) => {
pointer.motion(
0,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(true, PointerEvent::Button { button, state }) => {
pointer.button(
0,
0,
button,
match state {
0 => ButtonState::Released,
1 => ButtonState::Pressed,
_ => continue,
},
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(
true,
PointerEvent::Scroll {
axis_continuous,
axis_discrete,
},
) => {
if let Some(axis_continuous) = axis_continuous {
pointer.axis(0, Axis::HorizontalScroll, axis_continuous.x as f64);
pointer.axis(0, Axis::VerticalScroll, -axis_continuous.y as f64);
}
if pointer.version() >= wl_pointer::EVT_AXIS_DISCRETE_SINCE {
if let Some(axis_discrete) = axis_discrete {
pointer.axis_discrete(Axis::HorizontalScroll, axis_discrete.x as i32);
pointer.axis_discrete(Axis::VerticalScroll, -axis_discrete.y as i32);
}
}
if pointer.version() >= wl_pointer::EVT_AXIS_STOP_SINCE
&& axis_discrete.is_none()
&& axis_continuous.is_none()
{
pointer.axis_stop(0, Axis::HorizontalScroll);
pointer.axis_stop(0, Axis::VerticalScroll);
}
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid pointer event!");
}
}
}
if self.pointer_latest_event.elapsed() > POINTER_EVENT_TIMEOUT {
pointer.leave(SERIAL_COUNTER.inc(), &focus);
locked = false;
}
self.flush();
locked
}
fn handle_keyboard_events(&mut self, keyboard: &WlKeyboard, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(info) = self.keyboard_info.as_mut() else { return true; };
if !locked {
keyboard.enter(0, &focus, vec![]);
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
locked = info.keymap.send(keyboard).is_ok();
}
while let Some(event) = self.keyboard_queue.pop_front() {
debug!(locked, ?event, "Process keyboard event");
match (locked, event) {
(true, KeyboardEvent::Keymap) => {
let _ = info.keymap.send(keyboard);
}
(true, KeyboardEvent::Key { key, state }) => {
if let Ok(key_count) = info.process(key, state, keyboard) {
if key_count == 0 {
keyboard.leave(SERIAL_COUNTER.inc(), &focus);
return false;
}
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid keyboard event!");
}
}
}
self.flush();
locked
}
}
pub struct SeatData {
pub client: OnceCell<ClientId>,
global_id: OnceCell<GlobalId>,
surfaces: Mutex<FxHashMap<ObjectId, SurfaceInfo>>,
pointer: OnceCell<(WlPointer, Mutex<ObjectId>)>,
keyboard: OnceCell<(WlKeyboard, Mutex<ObjectId>)>,
touch: OnceCell<WlTouch>,
touches: Mutex<FxHashMap<ObjectId, u32>>,
}
impl SeatData {
pub fn new(dh: &DisplayHandle) -> Arc<Self> {
let seat_data = Arc::new(SeatData {
client: OnceCell::new(),
global_id: OnceCell::new(),
surfaces: Mutex::new(FxHashMap::default()),
pointer: OnceCell::new(),
keyboard: OnceCell::new(),
touch: OnceCell::new(),
touches: Mutex::new(FxHashMap::default()),
});
let _ = seat_data
.global_id
.set(dh.create_global::<WaylandState, _, _>(7, seat_data.clone()));
seat_data
}
pub fn set_keymap(&self, keymap_str: String, surfaces: Vec<WlSurface>) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, keymap_str.clone(), XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
let mut panels = self.surfaces.lock();
let Some((_, focus)) = self.keyboard.get() else {bail!("Could not get keyboard")};
for surface in surfaces {
let Some(surface_info) = panels.get_mut(&surface.id()) else {continue};
if let Some(keyboard_info) = &mut surface_info.keyboard_info {
if &keyboard_info.keymap_string == &keymap_str {
continue;
}
}
surface_info
.keyboard_info
.replace(KeyboardInfo::new(keymap_str.clone(), &keymap));
if *focus.lock() == surface.id() {
surface_info.keyboard_queue.push_back(KeyboardEvent::Keymap);
}
}
Ok(())
}
pub fn pointer_event(&self, surface: &WlSurface, event: PointerEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.pointer_queue.push_back(event);
drop(surfaces);
self.handle_pointer_events();
}
pub fn keyboard_event(&self, surface: &WlSurface, event: KeyboardEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.keyboard_queue.push_back(event);
drop(surfaces);
self.handle_keyboard_events();
}
fn handle_pointer_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((pointer, pointer_focus)) = self.pointer.get() else {return};
let mut pointer_focus = pointer_focus.lock();
loop {
let locked = !pointer_focus.is_null();
// Pick a pointer to focus on if there is none
if pointer_focus.is_null() {
*pointer_focus = surfaces
.iter()
.filter(|(_k, v)| !v.pointer_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
if pointer_focus.is_null() {
// If there's still none, guess we're done with pointer events for the time being
break;
}
let Some(surface_info) = surfaces.get_mut(&pointer_focus) else {break};
if surface_info.handle_pointer_events(pointer, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*pointer_focus = ObjectId::null();
}
}
}
fn handle_keyboard_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((keyboard, keyboard_focus)) = self.keyboard.get() else {return};
let mut keyboard_focus = keyboard_focus.lock();
loop {
let locked = !keyboard_focus.is_null();
// Pick a keyboard to focus on if there is none
if keyboard_focus.is_null() {
*keyboard_focus = surfaces
.iter()
.filter(|(_k, v)| v.keyboard_info.is_some())
.filter(|(_k, v)| !v.keyboard_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
// If there's still none, guess we're done with keyboard events for the time being
let Some(surface_info) = surfaces.get_mut(&keyboard_focus) else {break};
if surface_info.handle_keyboard_events(keyboard, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*keyboard_focus = ObjectId::null();
}
}
}
pub fn new_surface(&self, surface: &WlSurface) -> watch::Receiver<Option<CursorInfo>> {
let (tx, rx) = watch::channel(None);
self.surfaces
.lock()
.insert(surface.id(), SurfaceInfo::new(surface, tx));
rx
}
pub fn drop_surface(&self, surface: &WlSurface) {
self.surfaces.lock().remove(&surface.id());
if let Some((_, pointer_focus)) = self.pointer.get() {
let mut pointer_focus = pointer_focus.lock();
if *pointer_focus == surface.id() {
*pointer_focus = ObjectId::null();
}
}
if let Some((_, keyboard_focus)) = self.keyboard.get() {
let mut keyboard_focus = keyboard_focus.lock();
if *keyboard_focus == surface.id() {
*keyboard_focus = ObjectId::null();
}
}
self.touches.lock().remove(&surface.id());
}
pub fn touch_down(&self, surface: &WlSurface, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.down(
SERIAL_COUNTER.inc(),
0,
surface,
id as i32,
position.x as f64,
position.y as f64,
);
self.touches.lock().insert(surface.id(), id);
}
pub fn touch_move(&self, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.motion(0, id as i32, position.x as f64, position.y as f64);
}
pub fn touch_up(&self, id: u32) {
let Some(touch) = self.touch.get() else {return};
touch.up(SERIAL_COUNTER.inc(), 0, id as i32);
let mut touches = self.touches.lock();
touches.retain(|_, tid| *tid != id);
}
pub fn reset_touches(&self) {
let Some(touch) = self.touch.get() else {return};
for (_, touch_id) in self.touches.lock().drain() {
touch.up(SERIAL_COUNTER.inc(), 0, touch_id as i32);
}
}
}
pub struct CursorInfo {
pub surface: WlWeak<WlSurface>,
pub hotspot_x: i32,
pub hotspot_y: i32,
}
impl CursorInfo {
pub fn cursor_data(&self) -> Option<Geometry> {
let cursor_size = CoreSurface::from_wl_surface(&self.surface.upgrade().ok()?)?.size()?;
Some(Geometry {
origin: [self.hotspot_x, self.hotspot_y].into(),
size: cursor_size,
})
}
}
impl GlobalDispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn bind(
_state: &mut WaylandState,
_handle: &DisplayHandle,
_client: &Client,
resource: New<WlSeat>,
data: &Arc<SeatData>,
data_init: &mut DataInit<'_, WaylandState>,
) {
let resource = data_init.init(resource, data.clone());
if resource.version() >= EVT_NAME_SINCE {
resource.name(nanoid!());
}
resource.capabilities(Capability::Pointer | Capability::Keyboard | Capability::Touch);
}
fn can_view(client: Client, data: &Arc<SeatData>) -> bool {
let Some(seat_client) = data.client.get().cloned() else {return false};
client.id() == seat_client
}
}
impl Dispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlSeat,
request: wl_seat::Request,
data: &Arc<SeatData>,
_dh: &DisplayHandle,
data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_seat::Request::GetPointer { id } => {
let pointer = data_init.init(id, data.clone());
let _ = data.pointer.set((pointer, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetKeyboard { id } => {
let keyboard = data_init.init(id, data.clone());
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
let _ = data.keyboard.set((keyboard, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetTouch { id } => {
let _ = data.touch.set(data_init.init(id, data.clone()));
}
wl_seat::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlPointer,
request: wl_pointer::Request,
seat_data: &Arc<SeatData>,
dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_pointer::Request::SetCursor {
serial: _,
surface,
hotspot_x,
hotspot_y,
} => {
if let Some(surface) = surface.as_ref() {
CoreSurface::add_to(dh.clone(), surface, || (), |_| ());
compositor::with_states(surface, |data| {
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
})
}
let Some((_, focus)) = seat_data.pointer.get() else {return};
let focus = focus.lock();
let surfaces = seat_data.surfaces.lock();
let Some(surface_info) = surfaces.get(&focus) else {return};
let cursor_info = surface.map(|surface| CursorInfo {
surface: surface.downgrade(),
hotspot_x,
hotspot_y,
});
let _ = surface_info.cursor_sender.send_replace(cursor_info);
}
wl_pointer::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlKeyboard, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlKeyboard,
request: <WlKeyboard as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_keyboard::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlTouch, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlTouch,
request: <WlTouch as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_touch::Request::Release => (),
_ => unreachable!(),
}
}
}

View File

@@ -1,5 +1,5 @@
use super::DisplayWrapper;
use crate::wayland::{drm::wl_drm::WlDrm, seat::SeatData};
use super::{seat::SeatWrapper, DisplayWrapper};
use crate::wayland::drm::wl_drm::WlDrm;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use smithay::{
@@ -9,6 +9,7 @@ use smithay::{
renderer::gles::GlesRenderer,
},
delegate_dmabuf, delegate_output, delegate_shm,
input::{keyboard::XkbConfig, SeatState},
output::{Mode, Output, Scale, Subpixel},
reexports::{
wayland_protocols::xdg::{
@@ -45,7 +46,7 @@ pub struct ClientState {
pub id: OnceCell<ClientId>,
pub compositor_state: CompositorClientState,
pub display: Weak<DisplayWrapper>,
pub seat: Arc<SeatData>,
pub seat: Arc<SeatWrapper>,
}
impl ClientState {
pub fn flush(&self) {
@@ -80,6 +81,8 @@ pub struct WaylandState {
dmabuf_state: (DmabufState, DmabufGlobal, Option<DmabufFeedback>),
pub drm_formats: Vec<Fourcc>,
pub dmabuf_tx: UnboundedSender<(Dmabuf, Option<dmabuf::ImportNotifier>)>,
pub seat_state: SeatState<Self>,
pub seat: Arc<SeatWrapper>,
pub output: Output,
}
@@ -133,6 +136,12 @@ impl WaylandState {
(dmabuf_state, dmabuf_global, None)
};
let mut seat_state = SeatState::new();
let mut seat = seat_state.new_wl_seat(&display_handle, "seat0");
seat.add_pointer();
seat.add_keyboard(XkbConfig::default(), 200, 25).unwrap();
seat.add_touch();
let output = Output::new(
"1x".to_owned(),
smithay::output::PhysicalProperties {
@@ -173,6 +182,8 @@ impl WaylandState {
drm_formats,
dmabuf_state,
dmabuf_tx,
seat_state,
seat: Arc::new(SeatWrapper::new(weak.clone(), seat)),
output,
})
})

View File

@@ -1,16 +1,10 @@
use super::{popup::PopupData, surface::XdgSurfaceData, ToplevelData};
use crate::{
nodes::{
data::KEYMAPS,
drawable::model::ModelPart,
items::panel::{Backend, ChildInfo, PanelItem, PanelItemInitData, SurfaceID},
},
wayland::{
seat::{CursorInfo, KeyboardEvent, PointerEvent, SeatData},
state::ClientState,
surface::CoreSurface,
utils, SERIAL_COUNTER,
},
wayland::{seat::SeatWrapper, state::ClientState, surface::CoreSurface, utils, SERIAL_COUNTER},
};
use color_eyre::eyre::{eyre, Result};
use mint::Vector2;
@@ -18,10 +12,9 @@ use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use smithay::reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel::XdgToplevel,
wayland_server::{protocol::wl_surface::WlSurface, Resource, Weak},
wayland_server::{protocol::wl_surface::WlSurface, Resource, Weak as WlWeak},
};
use std::sync::Arc;
use tokio::sync::watch;
use tracing::debug;
pub struct XdgToplevelState {
@@ -30,22 +23,18 @@ pub struct XdgToplevelState {
}
pub struct XdgBackend {
toplevel: Weak<XdgToplevel>,
toplevel_wl_surface: Weak<WlSurface>,
toplevel: WlWeak<XdgToplevel>,
toplevel_wl_surface: WlWeak<WlSurface>,
pub toplevel_state: Mutex<XdgToplevelState>,
popups: Mutex<FxHashMap<String, Weak<WlSurface>>>,
pub cursor: watch::Receiver<Option<CursorInfo>>,
pub seat: Arc<SeatData>,
pointer_grab: Mutex<Option<SurfaceID>>,
keyboard_grab: Mutex<Option<SurfaceID>>,
popups: Mutex<FxHashMap<String, WlWeak<WlSurface>>>,
pub seat: Arc<SeatWrapper>,
}
impl XdgBackend {
pub fn create(
toplevel_wl_surface: WlSurface,
toplevel: XdgToplevel,
seat: Arc<SeatData>,
seat: Arc<SeatWrapper>,
) -> Self {
let cursor = seat.new_surface(&toplevel_wl_surface);
XdgBackend {
toplevel: toplevel.downgrade(),
toplevel_wl_surface: toplevel_wl_surface.downgrade(),
@@ -54,15 +43,19 @@ impl XdgBackend {
activated: false,
}),
popups: Mutex::new(FxHashMap::default()),
cursor,
seat,
pointer_grab: Mutex::new(None),
keyboard_grab: Mutex::new(None),
}
}
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => self.cursor.borrow().as_ref()?.surface.upgrade().ok(),
SurfaceID::Cursor => self
.seat
.cursor_info_rx
.borrow()
.surface
.clone()?
.upgrade()
.ok(),
SurfaceID::Toplevel => self.toplevel_wl_surface(),
SurfaceID::Child(popup) => {
let popups = self.popups.lock();
@@ -146,13 +139,6 @@ impl XdgBackend {
}
pub fn drop_popup(&self, panel_item: &PanelItem<XdgBackend>, uid: &str) {
panel_item.drop_child(uid);
let Some(popup) = self.popups.lock().remove(uid) else {
return;
};
let Some(wl_surface) = popup.upgrade().ok() else {
return;
};
self.seat.drop_surface(&wl_surface);
}
fn child_data(&self) -> FxHashMap<String, ChildInfo> {
@@ -193,17 +179,21 @@ impl Backend for XdgBackend {
.clone()
.ok_or_else(|| eyre!("Could not get toplevel"))?;
let pointer_grab = self.pointer_grab.lock().clone();
let keyboard_grab = self.keyboard_grab.lock().clone();
Ok(PanelItemInitData {
cursor: self.cursor.borrow().as_ref().and_then(|c| c.cursor_data()),
cursor: (*self.seat.cursor_info_rx.borrow()).cursor_data(),
toplevel: toplevel_data.into(),
children: self.child_data(),
pointer_grab,
keyboard_grab,
pointer_grab: None,
keyboard_grab: None,
})
}
fn surface_alive(&self, surface: &SurfaceID) -> bool {
match surface {
SurfaceID::Cursor => true,
SurfaceID::Toplevel => true,
SurfaceID::Child(c) => self.popups.lock().contains_key(c),
}
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
let Some(wl_surface) = self.wl_surface_from_id(&surface) else {
@@ -237,66 +227,32 @@ impl Backend for XdgBackend {
let Some(surface) = self.wl_surface_from_id(surface) else {
return;
};
self.seat
.pointer_event(&surface, PointerEvent::Motion(position));
self.seat.pointer_motion(surface, position)
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {
return;
};
self.seat.pointer_event(
&surface,
PointerEvent::Button {
button,
state: if pressed { 1 } else { 0 },
},
)
fn pointer_button(&self, _surface: &SurfaceID, button: u32, pressed: bool) {
self.seat.pointer_button(button, pressed)
}
fn pointer_scroll(
&self,
surface: &SurfaceID,
_surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
let Some(surface) = self.wl_surface_from_id(surface) else {
return;
};
self.seat.pointer_event(
&surface,
PointerEvent::Scroll {
axis_continuous: scroll_distance,
axis_discrete: scroll_steps,
},
)
self.seat.pointer_scroll(scroll_distance, scroll_steps)
}
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {
return;
};
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(keymap_id).cloned() else {
return;
};
if self.seat.set_keymap(keymap, vec![surface.clone()]).is_err() {
return;
}
for key in keys {
self.seat.keyboard_event(
&surface,
KeyboardEvent::Key {
key: key.abs() as u32,
state: key > 0,
},
);
}
self.seat.keyboard_keys(surface, keymap_id, keys)
}
fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {
return;
};
self.seat.touch_down(&surface, id, position)
self.seat.touch_down(surface, id, position)
}
fn touch_move(&self, id: u32, position: Vector2<f32>) {
self.seat.touch_move(id, position)

View File

@@ -14,7 +14,7 @@ use parking_lot::Mutex;
use smithay::reexports::{
wayland_protocols::xdg::shell::server::{
xdg_surface::{self, XdgSurface},
xdg_toplevel::{XdgToplevel, EVT_WM_CAPABILITIES_SINCE},
xdg_toplevel::{WmCapabilities, XdgToplevel, EVT_WM_CAPABILITIES_SINCE},
},
wayland_server::{
protocol::wl_surface::WlSurface, Client, DataInit, Dispatch, DisplayHandle, Resource,
@@ -58,7 +58,13 @@ impl Dispatch<XdgSurface, WlWeak<WlSurface>, WaylandState> for WaylandState {
debug!(?toplevel, ?xdg_surface, "Create XDG toplevel");
if toplevel.version() >= EVT_WM_CAPABILITIES_SINCE {
toplevel.wm_capabilities(vec![3]);
toplevel.wm_capabilities(
vec![WmCapabilities::Maximize, WmCapabilities::Fullscreen]
.into_iter()
.map(u32::from)
.flat_map(u32::to_ne_bytes)
.collect(),
);
}
toplevel.configure(
0,
@@ -69,7 +75,7 @@ impl Dispatch<XdgSurface, WlWeak<WlSurface>, WaylandState> for WaylandState {
.flat_map(u32::to_ne_bytes)
.collect()
} else {
vec![]
vec![1].into_iter().flat_map(u32::to_ne_bytes).collect()
},
);
xdg_surface.configure(SERIAL_COUNTER.inc());
@@ -100,7 +106,10 @@ impl Dispatch<XdgSurface, WlWeak<WlSurface>, WaylandState> for WaylandState {
);
utils::insert_data(&wl_surface, Arc::downgrade(&panel_item));
utils::insert_data_raw(&wl_surface, node);
handle_cursor(&panel_item, panel_item.backend.cursor.clone());
handle_cursor(
&panel_item,
panel_item.backend.seat.cursor_info_rx.clone(),
);
}
},
{
@@ -172,10 +181,7 @@ impl Dispatch<XdgSurface, WlWeak<WlSurface>, WaylandState> for WaylandState {
&panel_item,
positioner,
);
handle_cursor(
&panel_item,
panel_item.backend.seat.new_surface(&wl_surface),
);
handle_cursor(&panel_item, panel_item.backend.seat.cursor_info_rx.clone());
let xdg_popup = data_init.init(id, wl_surface.downgrade());
utils::insert_data(&wl_surface, SurfaceID::Child(uid));
utils::insert_data(&wl_surface, Arc::downgrade(&panel_item));

View File

@@ -95,7 +95,7 @@ impl Drop for ToplevelData {
impl Dispatch<XdgToplevel, WlWeak<WlSurface>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
state: &mut WaylandState,
_client: &Client,
xdg_toplevel: &XdgToplevel,
request: xdg_toplevel::Request,
@@ -230,7 +230,6 @@ impl Dispatch<XdgToplevel, WlWeak<WlSurface>, WaylandState> for WaylandState {
error!("Couldn't get the panel item");
return;
};
panel_item.backend.seat.drop_surface(&wl_surface);
panel_item.drop_toplevel();
}
_ => {}